From 72c5a314e6daa5052165310a600c4a9a4c20e43f Mon Sep 17 00:00:00 2001 From: Vivian Meazza <vivian.meazza@lineone.net> Date: Sat, 14 Aug 2010 13:39:30 +0100 Subject: [PATCH 1/2] Add aubmodels to AI objects Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net> --- src/AIModel/AIBallistic.cxx | 177 ++++++++++----------- src/AIModel/AIBase.cxx | 14 +- src/AIModel/AIBase.hxx | 19 ++- src/AIModel/AIGroundVehicle.cxx | 2 +- src/AIModel/AIWingman.cxx | 43 +++++- src/AIModel/submodel.cxx | 228 ++++++++++++++++++---------- src/AIModel/submodel.hxx | 27 ++-- src/Environment/environment_mgr.cxx | 16 +- 8 files changed, 315 insertions(+), 211 deletions(-) diff --git a/src/AIModel/AIBallistic.cxx b/src/AIModel/AIBallistic.cxx index 76e412c0c..e94844eaf 100644 --- a/src/AIModel/AIBallistic.cxx +++ b/src/AIModel/AIBallistic.cxx @@ -39,34 +39,34 @@ const double FGAIBallistic::slugs_to_kgs = 14.5939029372; const double FGAIBallistic::slugs_to_lbs = 32.1740485564; FGAIBallistic::FGAIBallistic(object_type ot) : - FGAIBase(ot), - _height(0.0), - _ht_agl_ft(0.0), - _azimuth(0.0), - _elevation(0.0), - _rotation(0.0), - _formate_to_ac(false), - _aero_stabilised(false), - _drag_area(0.007), - _life_timer(0.0), - _gravity(32.1740485564), - _buoyancy(0), - _wind(true), - _mass(0), - _random(false), - _load_resistance(0), - _solid(false), - _force_stabilised(false), - _slave_to_ac(false), - _slave_load_to_ac(false), - _contents_lb(0), - _report_collision(false), - _report_expiry(false), - _report_impact(false), - _external_force(false), - _impact_report_node(fgGetNode("/ai/models/model-impact", true)), - _old_height(0), - _elapsed_time(0) +FGAIBase(ot), +_height(0.0), +_ht_agl_ft(0.0), +_azimuth(0.0), +_elevation(0.0), +_rotation(0.0), +_formate_to_ac(false), +_aero_stabilised(false), +_drag_area(0.007), +_life_timer(0.0), +_gravity(32.1740485564), +_buoyancy(0), +_wind(true), +_mass(0), +_random(false), +_load_resistance(0), +_solid(false), +_force_stabilised(false), +_slave_to_ac(false), +_slave_load_to_ac(false), +_contents_lb(0), +_report_collision(false), +_report_expiry(false), +_report_impact(false), +_external_force(false), +_impact_report_node(fgGetNode("/ai/models/model-impact", true)), +_old_height(0), +_elapsed_time(0) { no_roll = false; @@ -83,7 +83,7 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) { FGAIBase::readFromScenario(scFileNode); //setPath(scFileNode->getStringValue("model", "Models/Geometry/rocket.ac")); - setRandom(scFileNode->getBoolValue("random", false)); + setRandom(scFileNode->getBoolValue("random", false)); setAzimuth(scFileNode->getDoubleValue("azimuth", 0.0)); setElevation(scFileNode->getDoubleValue("elevation", 0)); setDragArea(scFileNode->getDoubleValue("eda", 0.007)); @@ -99,8 +99,8 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) { setStabilisation(scFileNode->getBoolValue("aero-stabilised", false)); setNoRoll(scFileNode->getBoolValue("no-roll", false)); setImpact(scFileNode->getBoolValue("impact", false)); - setExpiry(scFileNode->getBoolValue("expiry", false)); - setCollision(scFileNode->getBoolValue("collision", false)); + setExpiry(scFileNode->getBoolValue("expiry", false)); + setCollision(scFileNode->getBoolValue("collision", false)); setImpactReportNode(scFileNode->getStringValue("impact-reports")); setName(scFileNode->getStringValue("name", "Rocket")); setFuseRange(scFileNode->getDoubleValue("fuse-range", 0.0)); @@ -127,9 +127,9 @@ bool FGAIBallistic::init(bool search_in_AI_path) { _impact_reported = false; _collision_reported = false; - _expiry_reported = false; + _expiry_reported = false; - _impact_lat = 0; + _impact_lat = 0; _impact_lon = 0; _impact_elev = 0; _impact_hdg = 0; @@ -144,8 +144,8 @@ bool FGAIBallistic::init(bool search_in_AI_path) { props->setStringValue("material/name", ""); props->setStringValue("name", _name.c_str()); props->setStringValue("submodels/path", _submodel.c_str()); - props->setStringValue("force/path", _force_path.c_str()); - //props->setStringValue("vector/path", _vector_path.c_str()); + props->setStringValue("force/path", _force_path.c_str()); + //props->setStringValue("vector/path", _vector_path.c_str()); // start with high value so that animations don't trigger yet _ht_agl_ft = 1e10; @@ -168,11 +168,11 @@ void FGAIBallistic::bind() { SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getMass)); props->tie("material/load-resistance", - SGRawValuePointer<double>(&_load_resistance)); + SGRawValuePointer<double>(&_load_resistance)); props->tie("material/solid", - SGRawValuePointer<bool>(&_solid)); + SGRawValuePointer<bool>(&_solid)); props->tie("altitude-agl-ft", - SGRawValuePointer<double>(&_ht_agl_ft)); + SGRawValuePointer<double>(&_ht_agl_ft)); props->tie("controls/slave-to-ac", SGRawValueMethods<FGAIBallistic,bool> (*this, &FGAIBallistic::getSlaved, &FGAIBallistic::setSlaved)); @@ -271,20 +271,20 @@ void FGAIBallistic::update(double dt) { Transform(); setHitchVelocity(dt); } else if (!invisible){ - Run(dt); - Transform(); -} + Run(dt); + Transform(); + } } void FGAIBallistic::setAzimuth(double az) { - - if (_random) - hdg = _azimuth = (az - 5 ) + (10 * sg_random()); - else - hdg = _azimuth = az; - //cout << _name << " init hdg " << hdg << " random " << _random << endl; + if (_random) + hdg = _azimuth = (az - 5 ) + (10 * sg_random()); + else + hdg = _azimuth = az; + + //cout << _name << " init hdg " << hdg << " random " << _random << endl; } void FGAIBallistic::setElevation(double el) { @@ -313,11 +313,11 @@ void FGAIBallistic::setDragArea(double a) { void FGAIBallistic::setLife(double seconds) { - if (_random){ - life = seconds * _randomness + (seconds * (1 -_randomness) * sg_random()); - //cout << "life " << life << endl; - } else - life = seconds; + if (_random){ + life = seconds * _randomness + (seconds * (1 -_randomness) * sg_random()); + //cout << "life " << life << endl; + } else + life = seconds; } void FGAIBallistic::setBuoyancy(double fpss) { @@ -366,7 +366,7 @@ void FGAIBallistic::setCollision(bool c) { void FGAIBallistic::setExpiry(bool e) { _report_expiry = e; - //cout << "_report_expiry " << _report_expiry << endl; + //cout << "_report_expiry " << _report_expiry << endl; } void FGAIBallistic::setExternalForce(bool f) { @@ -465,7 +465,7 @@ void FGAIBallistic::setForcePath(const string& p) { bool FGAIBallistic::getHtAGL(){ if (getGroundElevationM(SGGeod::fromGeodM(pos, 10000), - _elevation_m, &_material)) { + _elevation_m, &_material)) { _ht_agl_ft = pos.getElevationFt() - _elevation_m * SG_METER_TO_FEET; if (_material) { const vector<string>& names = _material->get_names(); @@ -515,16 +515,16 @@ void FGAIBallistic::setHt(double h, double dt, double coeff){ } void FGAIBallistic::setHdg(double az, double dt, double coeff){ - double recip = getRecip(hdg); - double c = dt / (coeff + dt); - //we need to ensure that we turn the short way to the new hdg - if (az < recip && az < hdg && hdg > 180) { - hdg = ((az + 360) * c) + (hdg * (1 - c)); - } else if (az > recip && az > hdg && hdg <= 180){ - hdg = ((az - 360) * c) + (hdg * (1 - c)); - } else { - hdg = (az * c) + (hdg * (1 - c)); - } + double recip = getRecip(hdg); + double c = dt / (coeff + dt); + //we need to ensure that we turn the short way to the new hdg + if (az < recip && az < hdg && hdg > 180) { + hdg = ((az + 360) * c) + (hdg * (1 - c)); + } else if (az > recip && az > hdg && hdg <= 180){ + hdg = ((az - 360) * c) + (hdg * (1 - c)); + } else { + hdg = (az * c) + (hdg * (1 - c)); + } } double FGAIBallistic::getTgtXOffset() const { @@ -541,6 +541,7 @@ double FGAIBallistic::getTgtZOffset() const { void FGAIBallistic::setTgtXOffset(double x){ _tgt_x_offset = x; + cout <<"setTgtXOffset " <<_tgt_x_offset << endl; } void FGAIBallistic::setTgtYOffset(double y){ @@ -572,15 +573,15 @@ void FGAIBallistic::Run(double dt) { _life_timer += dt; // if life = -1 the object does not die - if (_life_timer > life && life != -1){ + if (_life_timer > life && life != -1){ - if (_report_expiry && !_expiry_reported){ - //cout<<"AIBallistic: expiry"<< endl; - handle_expiry(); - } else - setDie(true); + if (_report_expiry && !_expiry_reported){ + //cout<<"AIBallistic: expiry"<< endl; + handle_expiry(); + } else + setDie(true); - } + } //set the contents in the appropriate tank or other property in the parent to zero setContents(0); @@ -644,7 +645,7 @@ void FGAIBallistic::Run(double dt) { //calculate velocity due to external force double force_speed_north_deg_sec = 0; double force_speed_east_deg_sec = 0; -// double vs_force_fps = 0; + // double vs_force_fps = 0; double hs_force_fps = 0; double v_force_acc_fpss = 0; double force_speed_north_fps = 0; @@ -660,13 +661,13 @@ void FGAIBallistic::Run(double dt) { double friction_force_speed_east_deg_sec = 0; double force_elevation_deg = 0; - if (_external_force) { + if (_external_force) { SGPropertyNode *n = fgGetNode(_force_path.c_str(), true); double force_lbs = n->getChild("force-lb", 0, true)->getDoubleValue(); force_elevation_deg = n->getChild("force-elevation-deg", 0, true)->getDoubleValue(); double force_azimuth_deg = n->getChild("force-azimuth-deg", 0, true)->getDoubleValue(); - + //resolve force into vertical and horizontal components: double v_force_lbs = force_lbs * sin( force_elevation_deg * SG_DEGREES_TO_RADIANS ); h_force_lbs = force_lbs * cos( force_elevation_deg * SG_DEGREES_TO_RADIANS ); @@ -795,10 +796,10 @@ void FGAIBallistic::Run(double dt) { if (_azimuth < 0) _azimuth += 360; - //cout << "_azimuth " << _azimuth << " hdg "<< hdg << endl; + //cout << "_azimuth " << _azimuth << " hdg "<< hdg << endl; if (_aero_stabilised) { // we simulate rotational moment of inertia by using a filter - //cout<< "_aero_stabilised "<< endl; + //cout<< "_aero_stabilised "<< endl; const double coeff = 0.9; // we assume a symetrical MI about the pitch and yaw axis @@ -806,8 +807,8 @@ void FGAIBallistic::Run(double dt) { setHdg(_azimuth, dt, coeff); } else if (_force_stabilised) { // we simulate rotational moment of inertia by using a filter //cout<< "_force_stabilised "<< endl; - - const double coeff = 0.9; + + const double coeff = 0.9; double ratio = h_force_lbs/(_mass * slugs_to_lbs); if (ratio > 1) ratio = 1; @@ -859,23 +860,23 @@ void FGAIBallistic::handle_impact() { } void FGAIBallistic::handle_expiry() { - - SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: handle_expiry " << pos.getElevationM()); - report_impact(pos.getElevationM()); - _expiry_reported = true; + SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: handle_expiry " << pos.getElevationM()); + + report_impact(pos.getElevationM()); + _expiry_reported = true; + + //if (life == -1){ + // invisible = true; + //} else if (_subID == 0) // kill the AIObject if there is no subsubmodel + // setDie(true); - //if (life == -1){ - // invisible = true; - //} else if (_subID == 0) // kill the AIObject if there is no subsubmodel - // setDie(true); - } void FGAIBallistic::handle_collision() { const FGAIBase *object = manager->calcCollision(pos.getElevationFt(), - pos.getLatitudeDeg(),pos.getLongitudeDeg(), _fuse_range); + pos.getLatitudeDeg(),pos.getLongitudeDeg(), _fuse_range); if (object) { SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: object hit"); diff --git a/src/AIModel/AIBase.cxx b/src/AIModel/AIBase.cxx index d143296a1..460ccc2e0 100644 --- a/src/AIModel/AIBase.cxx +++ b/src/AIModel/AIBase.cxx @@ -154,6 +154,9 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode) SGPropertyNode* submodels = scFileNode->getChild("submodels"); if (submodels) { + //cout << "IN submodels path " << submodels->getStringValue("path") + // << "IN serviceable " << submodels->getBoolValue("serviceable") + // << endl; setServiceable(submodels->getBoolValue("serviceable", false)); setSMPath(submodels->getStringValue("path", "")); } @@ -227,14 +230,17 @@ bool FGAIBase::init(bool search_in_AI_path) { void FGAIBase::initModel(osg::Node *node) { if (model.valid()) { - + if( _path != ""){ + props->setStringValue("submodels/path", _path.c_str()); + //props->setStringValue("submodel/path", _path.c_str()); + SG_LOG(SG_INPUT, SG_ALERT, "AIBase: submodels/path " << _path); + } fgSetString("/ai/models/model-added", props->getPath().c_str()); - } else if (!model_path.empty()) { SG_LOG(SG_INPUT, SG_WARN, "AIBase: Could not load model " << model_path); } - props->setStringValue("submodels/path", _path.c_str()); + //props->setStringValue("submodels/path", _path.c_str()); setDie(false); } @@ -533,7 +539,7 @@ double FGAIBase::_getLatitude() const { return pos.getLatitudeDeg(); } -double FGAIBase::_getElevationFt () const { +double FGAIBase::_getElevationFt() const { return pos.getElevationFt(); } diff --git a/src/AIModel/AIBase.hxx b/src/AIModel/AIBase.hxx index e47f778d0..68127fe4d 100644 --- a/src/AIModel/AIBase.hxx +++ b/src/AIModel/AIBase.hxx @@ -44,9 +44,9 @@ class FGAIBase : public SGReferenced { public: enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic, - otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle, - otEscort, otMultiplayer, - MAX_OBJECTS }; // Needs to be last!!! + otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle, + otEscort, otMultiplayer, + MAX_OBJECTS }; // Needs to be last!!! FGAIBase(object_type ot); virtual ~FGAIBase(); @@ -95,7 +95,7 @@ public: SGVec3d getCartPos() const; bool getGroundElevationM(const SGGeod& pos, double& elev, - const SGMaterial** material) const; + const SGMaterial** material) const; double _getCartPosX() const; double _getCartPosY() const; @@ -177,7 +177,7 @@ protected: bool _impact_reported; bool _collision_reported; - bool _expiry_reported; + bool _expiry_reported; double _impact_lat; double _impact_lon; @@ -247,7 +247,7 @@ public: bool _getImpact(); bool _getImpactData(); bool _getCollisionData(); - bool _getExpiryData(); + bool _getExpiryData(); SGPropertyNode* _getProps() const; @@ -274,8 +274,8 @@ public: inline double _getBearing() { return bearing; }; virtual osg::Node* load3DModel(const string &path, - SGPropertyNode *prop_root); - + SGPropertyNode *prop_root); + static bool _isNight(); }; @@ -289,6 +289,7 @@ inline void FGAIBase::setPath(const char* model ) { } inline void FGAIBase::setSMPath(const string& p) { + cout << "setSMPath " << p <<endl; _path = p; } @@ -335,6 +336,8 @@ inline void FGAIBase::setCallSign(const string& s) { } inline void FGAIBase::setXoffset(double x) { _x_offset = x; + cout << "setXoffset " << _x_offset << endl; + } inline void FGAIBase::setYoffset(double y) { diff --git a/src/AIModel/AIGroundVehicle.cxx b/src/AIModel/AIGroundVehicle.cxx index bde684941..e65ea5b7e 100644 --- a/src/AIModel/AIGroundVehicle.cxx +++ b/src/AIModel/AIGroundVehicle.cxx @@ -316,7 +316,7 @@ bool FGAIGroundVehicle::getPitch() { //cout << "new waypoint, calculating pitch " << endl; curr_alt = curr->altitude; prev_alt = prev->altitude; - cout << "prev_alt" <<prev_alt << endl; + //cout << "prev_alt" <<prev_alt << endl; d_alt = (curr_alt - prev_alt) * SG_METER_TO_FEET; //_elevation = prev->altitude; distance = SGGeodesy::distanceM(SGGeod::fromDeg(prev->longitude, prev->latitude), diff --git a/src/AIModel/AIWingman.cxx b/src/AIModel/AIWingman.cxx index 4a081ee11..82874017b 100644 --- a/src/AIModel/AIWingman.cxx +++ b/src/AIModel/AIWingman.cxx @@ -42,7 +42,7 @@ void FGAIWingman::readFromScenario(SGPropertyNode* scFileNode) { setLife(scFileNode->getDoubleValue("life", -1)); setNoRoll(scFileNode->getBoolValue("no-roll", false)); setName(scFileNode->getStringValue("name", "Wingman")); - setSMPath(scFileNode->getStringValue("submodel-path", "")); + //setSMPath(scFileNode->getStringValue("submodel-path", "")); setSubID(scFileNode->getIntValue("SubID", 0)); setXoffset(scFileNode->getDoubleValue("x-offset", 0.0)); setYoffset(scFileNode->getDoubleValue("y-offset", 0.0)); @@ -57,6 +57,28 @@ void FGAIWingman::readFromScenario(SGPropertyNode* scFileNode) { void FGAIWingman::bind() { FGAIBallistic::bind(); + props->tie("id", SGRawValueMethods<FGAIBase,int>(*this, + &FGAIBase::getID)); + props->tie("subID", SGRawValueMethods<FGAIBase,int>(*this, + &FGAIBase::_getSubID)); + props->tie("position/altitude-ft", + SGRawValueMethods<FGAIBase,double>(*this, + &FGAIBase::_getElevationFt, + &FGAIBase::_setAltitude)); + props->tie("position/latitude-deg", + SGRawValueMethods<FGAIBase,double>(*this, + &FGAIBase::_getLatitude, + &FGAIBase::_setLatitude)); + props->tie("position/longitude-deg", + SGRawValueMethods<FGAIBase,double>(*this, + &FGAIBase::_getLongitude, + &FGAIBase::_setLongitude)); + + props->tie("orientation/pitch-deg", SGRawValuePointer<double>(&pitch)); + props->tie("orientation/roll-deg", SGRawValuePointer<double>(&roll)); + props->tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg)); + + props->tie("load/rel-brg-to-user-deg", SGRawValueMethods<FGAIBallistic,double> (*this, &FGAIBallistic::getRelBrgHitchToUser)); @@ -64,7 +86,7 @@ void FGAIWingman::bind() { SGRawValueMethods<FGAIBallistic,double> (*this, &FGAIBallistic::getElevHitchToUser)); props->tie("velocities/vertical-speed-fps", - SGRawValuePointer<double>(&vs)); + SGRawValuePointer<double>(&vs)); props->tie("position/x-offset", SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getXOffset, &FGAIBase::setXoffset)); props->tie("position/y-offset", @@ -72,16 +94,27 @@ void FGAIWingman::bind() { props->tie("position/z-offset", SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getZOffset, &FGAIBase::setZoffset)); props->tie("position/tgt-x-offset", - SGRawValueMethods<FGAIWingman,double>(*this, &FGAIWingman::getTgtXOffset, &FGAIWingman::setTgtXOffset)); + SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtXOffset, &FGAIBallistic::setTgtXOffset)); props->tie("position/tgt-y-offset", - SGRawValueMethods<FGAIWingman,double>(*this, &FGAIWingman::getTgtYOffset, &FGAIWingman::setTgtYOffset)); + SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtYOffset, &FGAIBallistic::setTgtYOffset)); props->tie("position/tgt-z-offset", - SGRawValueMethods<FGAIWingman,double>(*this, &FGAIWingman::getTgtZOffset, &FGAIWingman::setTgtZOffset)); + SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtZOffset, &FGAIBallistic::setTgtZOffset)); } void FGAIWingman::unbind() { FGAIBallistic::unbind(); + props->untie("id"); + props->untie("SubID"); + + props->untie("position/altitude-ft"); + props->untie("position/latitude-deg"); + props->untie("position/longitude-deg"); + + props->untie("orientation/pitch-deg"); + props->untie("orientation/roll-deg"); + props->untie("orientation/true-heading-deg"); + props->untie("load/rel-brg-to-user-deg"); props->untie("load/elev-to-user-deg"); props->untie("velocities/vertical-speed-fps"); diff --git a/src/AIModel/submodel.cxx b/src/AIModel/submodel.cxx index 0958923c1..733bff3cb 100644 --- a/src/AIModel/submodel.cxx +++ b/src/AIModel/submodel.cxx @@ -37,7 +37,7 @@ FGSubmodelMgr::FGSubmodelMgr() string contents_node; contrail_altitude = 30000; _count = 0; - _found_sub = true; + _found_sub = true; } FGSubmodelMgr::~FGSubmodelMgr() @@ -78,16 +78,23 @@ void FGSubmodelMgr::init() ai = (FGAIManager*)globals->get_subsystem("ai_model"); load(); + +// _model_added_node = fgGetNode("ai/models/model-added", true); + //_model_added_node->addChangeListener(this, false); + } void FGSubmodelMgr::postinit() { // postinit, so that the AI list is populated loadAI(); - while (_found_sub) - loadSubmodels(); + while (_found_sub) + loadSubmodels(); //TODO reload submodels if an MP ac joins + + _model_added_node = fgGetNode("ai/models/model-added", true); + _model_added_node->addChangeListener(this, false); } void FGSubmodelMgr::bind() @@ -109,7 +116,7 @@ void FGSubmodelMgr::update(double dt) _impact = false; _hit = false; - _expiry = false; + _expiry = false; // check if the submodel hit an object or terrain sm_list = ai->get_ai_list(); @@ -119,7 +126,8 @@ void FGSubmodelMgr::update(double dt) for (; sm_list_itr != end; ++sm_list_itr) { _impact = (*sm_list_itr)->_getImpactData(); _hit = (*sm_list_itr)->_getCollisionData(); - _expiry = (*sm_list_itr)->_getExpiryData(); + _expiry = (*sm_list_itr)->_getExpiryData(); + int parent_subID = (*sm_list_itr)->_getSubID(); //SG_LOG(SG_GENERAL, SG_DEBUG, "Submodel: Impact " << _impact << " hit! " @@ -130,7 +138,7 @@ void FGSubmodelMgr::update(double dt) if (_impact || _hit || _expiry) { // SG_LOG(SG_GENERAL, SG_ALERT, "Submodel: Impact " << _impact << " hit! " << _hit - //<< " exipiry :-( " << _expiry ); + //<< " exipiry :-( " << _expiry ); submodel_iterator = submodels.begin(); @@ -147,9 +155,9 @@ void FGSubmodelMgr::update(double dt) _parent_roll = (*sm_list_itr)->_getImpactRoll(); _parent_speed = (*sm_list_itr)->_getImpactSpeed(); (*submodel_iterator)->first_time = true; - //cout << "Impact: parent SubID = child_ID elev " << _parent_elev << endl; + //cout << "Impact: parent SubID = child_ID elev " << _parent_elev << endl; - if (release(*submodel_iterator, dt)) + if (release(*submodel_iterator, dt)) (*sm_list_itr)->setDie(true); } @@ -162,19 +170,18 @@ void FGSubmodelMgr::update(double dt) _contrail_trigger->setBoolValue(_user_alt_node->getDoubleValue() > contrail_altitude); - bool in_range = true; +// bool in_range = true; bool trigger = false; int i = -1; submodel_iterator = submodels.begin(); while (submodel_iterator != submodels.end()) { i++; - in_range = true; /*SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: " << (*submodel_iterator)->id << " name " << (*submodel_iterator)->name - << " in range " << in_range);*/ + );*/ if ((*submodel_iterator)->trigger_node != 0) { _trigger_node = (*submodel_iterator)->trigger_node; @@ -185,20 +192,20 @@ void FGSubmodelMgr::update(double dt) //cout << (*submodel_iterator)->name << "trigger node not found " << trigger << endl; } - if (trigger && (*submodel_iterator)->count != 0) { + if (trigger && (*submodel_iterator)->count != 0) { - int id = (*submodel_iterator)->id; - string name = (*submodel_iterator)->name; - - /*SG_LOG(SG_GENERAL, SG_DEBUG, - "Submodels end: " << (*submodel_iterator)->id - << " name " << (*submodel_iterator)->name - << " count " << (*submodel_iterator)->count - << " in range " << in_range);*/ + int id = (*submodel_iterator)->id; + string name = (*submodel_iterator)->name; + + SG_LOG(SG_GENERAL, SG_DEBUG, + "Submodels release: " << (*submodel_iterator)->id + << " name " << (*submodel_iterator)->name + << " count " << (*submodel_iterator)->count + ); - release(*submodel_iterator, dt); - } else - (*submodel_iterator)->first_time = true; + release(*submodel_iterator, dt); + } else + (*submodel_iterator)->first_time = true; ++submodel_iterator; } // end while @@ -222,8 +229,8 @@ bool FGSubmodelMgr::release(submodel *sm, double dt) //cout << "not yet: timer " << sm->timer << " delay " << sm->delay << endl; return false; } - - //cout << "released timer: " << sm->timer << " delay " << sm->delay << endl; + + //cout << "released timer: " << sm->timer << " delay " << sm->delay << endl; sm->timer = 0.0; @@ -237,11 +244,11 @@ bool FGSubmodelMgr::release(submodel *sm, double dt) FGAIBallistic* ballist = new FGAIBallistic; ballist->setPath(sm->model.c_str()); ballist->setName(sm->name); - ballist->setRandom(sm->random); - ballist->setRandomness(sm->randomness); - ballist->setLatitude(offsetpos.getLatitudeDeg()); - ballist->setLongitude(offsetpos.getLongitudeDeg()); - ballist->setAltitude(offsetpos.getElevationFt()); + ballist->setRandom(sm->random); + ballist->setRandomness(sm->randomness); + ballist->setLatitude(offsetpos.getLatitudeDeg()); + ballist->setLongitude(offsetpos.getLongitudeDeg()); + ballist->setAltitude(offsetpos.getElevationFt()); ballist->setAzimuth(IC.azimuth); ballist->setElevation(IC.elevation); ballist->setRoll(IC.roll); @@ -257,7 +264,7 @@ bool FGSubmodelMgr::release(submodel *sm, double dt) ballist->setStabilisation(sm->aero_stabilised); ballist->setNoRoll(sm->no_roll); ballist->setCollision(sm->collision); - ballist->setExpiry(sm->expiry); + ballist->setExpiry(sm->expiry); ballist->setImpact(sm->impact); ballist->setImpactReportNode(sm->impact_report); ballist->setFuseRange(sm->fuse_range); @@ -309,12 +316,12 @@ void FGSubmodelMgr::transform(submodel *sm) sm->speed = sm->speed_node->getDoubleValue(); int id = sm->id; - //int sub_id = (*submodel)->sub_id; + int sub_id = sm->sub_id; string name = sm->name; //cout << " name " << name << " id " << id << " sub id" << sub_id << endl; - // set the Initial Conditions for the types of submodel parent + // set the Initial Conditions for the types of submodel parent if (_impact || _hit || _expiry) { // set the data for a submodel tied to a submodel @@ -347,6 +354,7 @@ void FGSubmodelMgr::transform(submodel *sm) } else { // set the data for a submodel tied to an AI Object + //cout << " set the data for a submodel tied to an AI Object " << id << endl; sm_list_iterator sm_list_itr = sm_list.begin(); sm_list_iterator end = sm_list.end(); @@ -358,19 +366,20 @@ void FGSubmodelMgr::transform(submodel *sm) continue; } - //cout << "found id " << id << endl; + //cout << " AI found id " << id << " alt " << (*sm_list_itr)->_getElevationFt()<< endl; IC.lat = (*sm_list_itr)->_getLatitude(); IC.lon = (*sm_list_itr)->_getLongitude(); - IC.alt = (*sm_list_itr)->_getAltitude(); + IC.alt = (*sm_list_itr)->_getElevationFt(); IC.roll = (*sm_list_itr)->_getRoll(); IC.elevation = (*sm_list_itr)->_getPitch(); IC.azimuth = (*sm_list_itr)->_getHeading(); - IC.alt = (*sm_list_itr)->_getAltitude(); IC.speed = (*sm_list_itr)->_getSpeed() * SG_KT_TO_FPS; IC.speed_down_fps = -(*sm_list_itr)->_getVS_fps(); IC.speed_east_fps = (*sm_list_itr)->_get_speed_east_fps(); IC.speed_north_fps = (*sm_list_itr)->_get_speed_north_fps(); + break; + ++sm_list_itr; } } @@ -381,22 +390,22 @@ void FGSubmodelMgr::transform(submodel *sm) cout << "speed north " << IC.speed_north_fps << endl ; cout << "parent speed fps in" << IC.speed << "sm speed in " << sm->speed << endl ;*/ - // Set the Initial Conditions that are common to all types of parent + // Set the Initial Conditions that are common to all types of parent IC.wind_from_east = _user_wind_from_east_node->getDoubleValue(); IC.wind_from_north = _user_wind_from_north_node->getDoubleValue(); - userpos.setLatitudeDeg(IC.lat); - userpos.setLongitudeDeg(IC.lon); - userpos.setElevationFt(IC.alt); + userpos.setLatitudeDeg(IC.lat); + userpos.setLongitudeDeg(IC.lon); + userpos.setElevationFt(IC.alt); _x_offset = sm->x_offset; _y_offset = sm->y_offset; _z_offset = sm->z_offset; - setOffsetPos(); + setOffsetPos(); - //IC.elevation += sm->pitch_offset; - //IC.azimuth += sm->yaw_offset ; + //IC.elevation += sm->pitch_offset; + //IC.azimuth += sm->yaw_offset ; // pre-process the trig functions cosRx = cos(-IC.roll * SG_DEGREES_TO_RADIANS); @@ -460,7 +469,7 @@ void FGSubmodelMgr::loadAI() sm_list = ai->get_ai_list(); if (sm_list.empty()) { - SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Unable to read AI submodel list"); + SG_LOG(SG_GENERAL, SG_ALERT, "Submodels: Unable to read AI submodel list"); return; } @@ -476,7 +485,11 @@ void FGSubmodelMgr::loadAI() } int id = (*sm_list_itr)->getID(); + string type = (*sm_list_itr)->getTypeString(); bool serviceable = (*sm_list_itr)->_getServiceable(); + + //cout << "loadAI: type " << type << " path "<< path << " serviceable " << serviceable << endl; + setData(id, path, serviceable); ++sm_list_itr; } @@ -490,13 +503,13 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable) SGPath config(globals->get_fg_root()); config.append(path); - SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: path " << path); + SG_LOG(SG_GENERAL, SG_DEBUG, "setData: path " << path); try { SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Trying to read AI submodels file: " << config.str()); readProperties(config.str(), &root); } catch (const sg_exception &) { - SG_LOG(SG_GENERAL, SG_DEBUG, + SG_LOG(SG_GENERAL, SG_ALERT, "Submodels: Unable to read AI submodels file: " << config.str()); return; } @@ -530,18 +543,18 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable) sm->aero_stabilised = entry_node->getBoolValue("aero-stabilised", true); sm->no_roll = entry_node->getBoolValue("no-roll", false); sm->collision = entry_node->getBoolValue("collision", false); - sm->expiry = entry_node->getBoolValue("expiry", false); + sm->expiry = entry_node->getBoolValue("expiry", false); sm->impact = entry_node->getBoolValue("impact", false); sm->impact_report = entry_node->getStringValue("impact-reports"); sm->fuse_range = entry_node->getDoubleValue("fuse-range", 0.0); sm->contents_node = fgGetNode(entry_node->getStringValue("contents", "none"), false); - sm->speed_node = fgGetNode(entry_node->getStringValue("speed-node", "none"), false); + sm->speed_node = fgGetNode(entry_node->getStringValue("speed-prop", "none"), false); sm->submodel = entry_node->getStringValue("submodel-path", ""); sm->force_stabilised= entry_node->getBoolValue("force-stabilised", false); sm->ext_force = entry_node->getBoolValue("external-force", false); sm->force_path = entry_node->getStringValue("force-path", ""); - sm->random = entry_node->getBoolValue("random", false); - sm->randomness = entry_node->getDoubleValue("randomness", 0.5); + sm->random = entry_node->getBoolValue("random", false); + sm->randomness = entry_node->getDoubleValue("randomness", 0.5); //cout << "sm->contents_node " << sm->contents_node << endl; @@ -566,7 +579,7 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable) sm->sub_id = 0; sm->prop = fgGetNode("/ai/submodels/submodel", index, true); - sm->prop->tie("delay", SGRawValuePointer<double>(&(sm->delay))); + sm->prop->tie("delay", SGRawValuePointer<double>(&(sm->delay))); sm->prop->tie("count", SGRawValuePointer<int>(&(sm->count))); sm->prop->tie("repeat", SGRawValuePointer<bool>(&(sm->repeat))); sm->prop->tie("id", SGRawValuePointer<int>(&(sm->id))); @@ -598,10 +611,10 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) SGPath config(globals->get_fg_root()); config.append(path); - SG_LOG(SG_GENERAL, SG_DEBUG, - "Submodels: path " << path); + SG_LOG(SG_GENERAL, SG_ALERT, "setSubData: path " << path); + try { - SG_LOG(SG_GENERAL, SG_DEBUG, + SG_LOG(SG_GENERAL, SG_ALERT, "Submodels: Trying to read AI submodels file: " << config.str()); readProperties(config.str(), &root); @@ -640,18 +653,18 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) sm->aero_stabilised = entry_node->getBoolValue("aero-stabilised", true); sm->no_roll = entry_node->getBoolValue("no-roll", false); sm->collision = entry_node->getBoolValue("collision", false); - sm->expiry = entry_node->getBoolValue("expiry", false); + sm->expiry = entry_node->getBoolValue("expiry", false); sm->impact = entry_node->getBoolValue("impact", false); sm->impact_report = entry_node->getStringValue("impact-reports"); sm->fuse_range = entry_node->getDoubleValue("fuse-range", 0.0); sm->contents_node = fgGetNode(entry_node->getStringValue("contents", "none"), false); - sm->speed_node = fgGetNode(entry_node->getStringValue("speed-node", "none"), false); + sm->speed_node = fgGetNode(entry_node->getStringValue("speed-prop", "none"), false); sm->submodel = entry_node->getStringValue("submodel-path", ""); - sm->force_stabilised= entry_node->getBoolValue("force-stabilised", false); + sm->force_stabilised= entry_node->getBoolValue("force-stabilised", false); sm->ext_force = entry_node->getBoolValue("external-force", false); sm->force_path = entry_node->getStringValue("force-path", ""); - sm->random = entry_node->getBoolValue("random", false); - sm->randomness = entry_node->getDoubleValue("randomness", 0.5); + sm->random = entry_node->getBoolValue("random", false); + sm->randomness = entry_node->getDoubleValue("randomness", 0.5); //cout << "sm->contents_node " << sm->contents_node << endl; if (sm->contents_node != 0) @@ -680,7 +693,7 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) sm->prop->tie("id", SGRawValuePointer<int>(&(sm->id))); sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id))); sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable))); - sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random))); + sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random))); string name = sm->name; sm->prop->setStringValue("name", name.c_str()); @@ -704,29 +717,29 @@ void FGSubmodelMgr::loadSubmodels() { SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Loading sub submodels"); - _found_sub = false; + _found_sub = false; submodel_iterator = submodels.begin(); - while (submodel_iterator != submodels.end()) { - string submodel = (*submodel_iterator)->submodel; - if (!submodel.empty()) { - //int id = (*submodel_iterator)->id; - bool serviceable = true; - //SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub " - // << submodel - // << " index " << index - // << "name " << (*submodel_iterator)->name); + while (submodel_iterator != submodels.end()) { + string submodel = (*submodel_iterator)->submodel; + if (!submodel.empty()) { + //int id = (*submodel_iterator)->id; + bool serviceable = true; + //SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub " + // << submodel + // << " index " << index + // << "name " << (*submodel_iterator)->name); - if ((*submodel_iterator)->sub_id == 0){ - (*submodel_iterator)->sub_id = index; - _found_sub = true; - setSubData(index, submodel, serviceable); - } - } + if ((*submodel_iterator)->sub_id == 0){ + (*submodel_iterator)->sub_id = index; + _found_sub = true; + setSubData(index, submodel, serviceable); + } + } - ++submodel_iterator; - } // end while + ++submodel_iterator; + } // end while subsubmodel_iterator = subsubmodels.begin(); @@ -735,7 +748,7 @@ void FGSubmodelMgr::loadSubmodels() ++subsubmodel_iterator; } // end while - subsubmodels.clear(); + subsubmodels.clear(); //submodel_iterator = submodels.begin(); @@ -760,7 +773,7 @@ SGVec3d FGSubmodelMgr::getCartOffsetPos() const{ // in the simulation usual body x-forward, y-right, z-down coordinates // (meters) ) - SGVec3d _off(_x_offset * SG_FEET_TO_METER, + SGVec3d _off(_x_offset * SG_FEET_TO_METER, _y_offset * SG_FEET_TO_METER, -_z_offset * SG_FEET_TO_METER); @@ -789,5 +802,60 @@ void FGSubmodelMgr::setOffsetPos(){ SGVec3d cartoffsetPos = getCartOffsetPos(); SGGeodesy::SGCartToGeod(cartoffsetPos, offsetpos); +} + +void FGSubmodelMgr::valueChanged(SGPropertyNode *prop) +{ + + const char* _model_added = _model_added_node->getStringValue(); + + basic_string <char>::size_type indexCh2b; + + string str2 = _model_added; + const char *cstr2b = "ballistic"; + indexCh2b = str2.find( cstr2b, 0 ); + + if (indexCh2b != string::npos ){ // we will ignore Ballistic Objects - there are potentially too many + return; + } else { + //cout << "model added - " << str2 <<" now do something "<< endl; + + SGPropertyNode *a_node = fgGetNode(_model_added, true ); + SGPropertyNode *sub_node = a_node->getChild("submodels", 0, true); + SGPropertyNode_ptr path_node = sub_node->getChild("path", 0, true); + + string path = path_node->getStringValue(); + + if (path.empty()){ + // nothing to do - return + //cout << "subpath empty - return" << endl << endl; + return; + } else { + //cout << "subpath not empty: " << path << endl << endl; + SGPropertyNode_ptr ident_node = a_node->getChild("id", 0, true); + int id = ident_node->getIntValue(); + + setData(id, path, true); + + _found_sub = true; + + while (_found_sub) + loadSubmodels(); + + } + + + + + } + + + + + + + + + } // end of submodel.cxx diff --git a/src/AIModel/submodel.hxx b/src/AIModel/submodel.hxx index cd645f64e..95e62f6b7 100644 --- a/src/AIModel/submodel.hxx +++ b/src/AIModel/submodel.hxx @@ -25,7 +25,7 @@ using std::list; class FGAIBase; -class FGSubmodelMgr : public SGSubsystem +class FGSubmodelMgr : public SGSubsystem, public SGPropertyChangeListener { public: @@ -53,7 +53,7 @@ public: double drag_area; double life; double buoyancy; - double randomness; + double randomness; bool wind; bool first_time; double cd; @@ -63,9 +63,9 @@ public: int id; bool no_roll; bool serviceable; - bool random; + bool random; bool collision; - bool expiry; + bool expiry; bool impact; string impact_report; double fuse_range; @@ -144,7 +144,7 @@ private: double _parent_pitch; double _parent_roll; double _parent_speed; - double _x_offset; + double _x_offset; double _y_offset; double _z_offset; @@ -155,8 +155,8 @@ private: bool _impact; bool _hit; - bool _expiry; - bool _found_sub; + bool _expiry; + bool _found_sub; SGPropertyNode_ptr _serviceable_node; SGPropertyNode_ptr _user_lat_node; @@ -178,6 +178,9 @@ private: SGPropertyNode_ptr _count_node; SGPropertyNode_ptr _trigger_node; SGPropertyNode_ptr props; + SGPropertyNode_ptr _model_added_node; + SGPropertyNode_ptr _path_node; + FGAIManager* ai; IC_struct IC; @@ -201,11 +204,11 @@ private: int _count; - - SGGeod userpos; - SGGeod offsetpos; - SGVec3d getCartOffsetPos() const; - void setOffsetPos(); + + SGGeod userpos; + SGGeod offsetpos; + SGVec3d getCartOffsetPos() const; + void setOffsetPos(); }; diff --git a/src/Environment/environment_mgr.cxx b/src/Environment/environment_mgr.cxx index 4a3fc9606..98184acf9 100644 --- a/src/Environment/environment_mgr.cxx +++ b/src/Environment/environment_mgr.cxx @@ -297,19 +297,9 @@ FGEnvironmentMgr::update (double dt) osg::Vec3 windVec(_environment->get_wind_from_north_fps(), -_environment->get_wind_from_east_fps(), 0); - // SG_LOG(SG_GENERAL, SG_ALERT, "-_environment->get_wind_from_north_mps() " << - //_environment->get_wind_from_north_fps() * SG_FEET_TO_METER - //<< " -_environment->get_wind_from_east_mps() " - //<< -_environment->get_wind_from_east_fps() * SG_FEET_TO_METER - //); - - // simgear::Particles::setWindVector(windVec * SG_FEET_TO_METER); - simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(), - _environment->get_wind_speed_kt() ); - //double wind_true_deg = _environment->get_wind_from_heading_deg(); - //simgear::Particles::setWindFrom( wind_true_deg, - // _environment->get_wind_speed_kt() ); - + simgear::Particles::setWindVector(windVec * SG_FEET_TO_METER); + //simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(), + // _environment->get_wind_speed_kt() ); } FGEnvironment From dff8099994e9205d0790aaf91e3a6a9795150e74 Mon Sep 17 00:00:00 2001 From: Vivian Meazza <vivian.meazza@lineone.net> Date: Sun, 29 Aug 2010 00:00:09 +0100 Subject: [PATCH 2/2] Major update of Ballistic objects and submodels. Introduce submodels slaved to AI Objects. Remove deprecated code. Try to increase framerate. Use quaternion calculations for Initial Conditions. Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net> --- src/AIModel/AIBallistic.cxx | 397 +++++++++++++++++++++++++----------- src/AIModel/AIBallistic.hxx | 54 +++-- src/AIModel/AIBase.cxx | 10 +- src/AIModel/AIBase.hxx | 3 - src/AIModel/AIManager.cxx | 3 +- src/AIModel/AIWingman.cxx | 29 ++- src/AIModel/submodel.cxx | 229 +++++++++++++-------- src/AIModel/submodel.hxx | 6 + 8 files changed, 496 insertions(+), 235 deletions(-) diff --git a/src/AIModel/AIBallistic.cxx b/src/AIModel/AIBallistic.cxx index e94844eaf..5f67d88e4 100644 --- a/src/AIModel/AIBallistic.cxx +++ b/src/AIModel/AIBallistic.cxx @@ -66,7 +66,8 @@ _report_impact(false), _external_force(false), _impact_report_node(fgGetNode("/ai/models/model-impact", true)), _old_height(0), -_elapsed_time(0) +_elapsed_time(0), +hs(0) { no_roll = false; @@ -89,8 +90,8 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) { setDragArea(scFileNode->getDoubleValue("eda", 0.007)); setLife(scFileNode->getDoubleValue("life", 900.0)); setBuoyancy(scFileNode->getDoubleValue("buoyancy", 0)); - setWind_from_east(scFileNode->getDoubleValue("wind_from_east", 0)); - setWind_from_north(scFileNode->getDoubleValue("wind_from_north", 0)); + //setWind_from_east(scFileNode->getDoubleValue("wind_from_east", 0)); + //setWind_from_north(scFileNode->getDoubleValue("wind_from_north", 0)); setWind(scFileNode->getBoolValue("wind", false)); setRoll(scFileNode->getDoubleValue("roll", 0.0)); setCd(scFileNode->getDoubleValue("cd", 0.029)); @@ -119,7 +120,7 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) { setLoadOffset(scFileNode->getDoubleValue("load-offset", 0.0)); setSlaved(scFileNode->getBoolValue("slaved", false)); setSlavedLoad(scFileNode->getBoolValue("slaved-load", false)); - setContentsNode(scFileNode->getStringValue("contents")); + setContentsPath(scFileNode->getStringValue("contents")); } bool FGAIBallistic::init(bool search_in_AI_path) { @@ -143,8 +144,13 @@ bool FGAIBallistic::init(bool search_in_AI_path) { props->setStringValue("material/name", ""); props->setStringValue("name", _name.c_str()); - props->setStringValue("submodels/path", _submodel.c_str()); - props->setStringValue("force/path", _force_path.c_str()); + props->setStringValue("submodels/path", _path.c_str()); + + if (_slave_to_ac){ + props->setStringValue("force/path", _force_path.c_str()); + props->setStringValue("contents/path", _contents_path.c_str()); + } + //props->setStringValue("vector/path", _vector_path.c_str()); // start with high value so that animations don't trigger yet @@ -155,6 +161,8 @@ bool FGAIBallistic::init(bool search_in_AI_path) { Transform(); + //cout << _name << " speed init: " << speed << endl; + return true; } @@ -164,11 +172,10 @@ void FGAIBallistic::bind() { props->tie("sim/time/elapsed-sec", SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::_getTime)); - props->tie("mass-slug", - SGRawValueMethods<FGAIBallistic,double>(*this, - &FGAIBallistic::getMass)); - props->tie("material/load-resistance", - SGRawValuePointer<double>(&_load_resistance)); + //props->tie("mass-slug", + // SGRawValueMethods<FGAIBallistic,double>(*this, + // &FGAIBallistic::getMass)); + props->tie("material/solid", SGRawValuePointer<bool>(&_solid)); props->tie("altitude-agl-ft", @@ -179,7 +186,7 @@ void FGAIBallistic::bind() { props->tie("controls/invisible", SGRawValuePointer<bool>(&invisible)); - if(_external_force){ + if(_external_force || _slave_to_ac){ props->tie("controls/force_stabilized", SGRawValuePointer<bool>(&_force_stabilised)); props->tie("position/global-x", @@ -195,7 +202,7 @@ void FGAIBallistic::bind() { props->tie("velocities/horizontal-speed-fps", SGRawValuePointer<double>(&hs)); props->tie("position/altitude-ft", - SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getAltitude, &FGAIBase::_setAltitude)); + SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getElevationFt, &FGAIBase::_setAltitude)); props->tie("position/latitude-deg", SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getLatitude, &FGAIBase::_setLatitude)); props->tie("position/longitude-deg", @@ -221,22 +228,23 @@ void FGAIBallistic::bind() { props->tie("load/bearing-to-hitch-deg", SGRawValueMethods<FGAIBallistic,double> (*this, &FGAIBallistic::getBearingLoadToHitch)); + props->tie("material/load-resistance", + SGRawValuePointer<double>(&_load_resistance)); } } void FGAIBallistic::unbind() { - // FGAIBase::unbind(); +// FGAIBase::unbind(); props->untie("sim/time/elapsed-sec"); props->untie("mass-slug"); - props->untie("material/load-resistance"); props->untie("material/solid"); props->untie("altitude-agl-ft"); props->untie("controls/slave-to-ac"); props->untie("controls/invisible"); - if(_external_force){ + if(_external_force || _slave_to_ac){ props->untie("position/global-y"); props->untie("position/global-x"); props->untie("position/global-z"); @@ -255,6 +263,7 @@ void FGAIBallistic::unbind() { props->untie("load/distance-to-hitch-ft"); props->untie("load/elevation-to-hitch-deg"); props->untie("load/bearing-to-hitch-deg"); + props->untie("material/load-resistance"); } } @@ -262,14 +271,12 @@ void FGAIBallistic::update(double dt) { FGAIBase::update(dt); _setUserPos(); - if (_slave_to_ac){ - slaveToAC(dt); - Transform(); - setHitchVelocity(dt); - } else if (_formate_to_ac){ + if (_formate_to_ac){ formateToAC(dt); Transform(); - setHitchVelocity(dt); + } else if (_slave_to_ac){ + slaveToAC(dt); + Transform(); } else if (!invisible){ Run(dt); Transform(); @@ -366,7 +373,6 @@ void FGAIBallistic::setCollision(bool c) { void FGAIBallistic::setExpiry(bool e) { _report_expiry = e; - //cout << "_report_expiry " << _report_expiry << endl; } void FGAIBallistic::setExternalForce(bool f) { @@ -384,7 +390,8 @@ void FGAIBallistic::setName(const string& n) { } void FGAIBallistic::setSMPath(const string& s) { - _submodel = s; + _path = s; + //cout << "submodel path " << _path << endl; } void FGAIBallistic::setFuseRange(double f) { @@ -419,23 +426,67 @@ void FGAIBallistic::setFormate(bool f) { _formate_to_ac = f; } -void FGAIBallistic::setContentsNode(const string& path) { +void FGAIBallistic::setContentsPath(const string& path) { + + _contents_path = path; + if (!path.empty()) { _contents_node = fgGetNode(path.c_str(), true); } } +void FGAIBallistic::setContentsNode(SGPropertyNode_ptr node) { + + if (node != 0) { + _contents_node = node; + _contents_path = _contents_node->getDisplayName(); + } +} + +void FGAIBallistic::setParentNode(SGPropertyNode_ptr node) { + if (node != 0) { + _pnode = node; + _p_pos_node = _pnode->getChild("position", 0, true); + _p_lat_node = _p_pos_node->getChild("latitude-deg", 0, true); + _p_lon_node = _p_pos_node->getChild("longitude-deg", 0, true); + _p_alt_node = _p_pos_node->getChild("altitude-ft", 0, true); + + _p_ori_node = _pnode->getChild("orientation", 0, true); + _p_pch_node = _p_ori_node->getChild("pitch-deg", 0, true); + _p_rll_node = _p_ori_node->getChild("roll-deg", 0, true); + _p_hdg_node = _p_ori_node->getChild("true-heading-deg",0, true); + + _p_vel_node = _pnode->getChild("velocities", 0, true); + _p_spd_node = _p_vel_node->getChild("true-airspeed-kt", 0, true); + + } +} + +void FGAIBallistic::setParentPos() { + if (_pnode != 0) { + double lat = _p_lat_node->getDoubleValue(); + double lon = _p_lon_node->getDoubleValue(); + double alt = _p_alt_node->getDoubleValue(); + + _parentpos.setLongitudeDeg(lon); + _parentpos.setLatitudeDeg(lat); + _parentpos.setElevationFt(alt); + + } +} + bool FGAIBallistic::getSlaved() const { return _slave_to_ac; -} +} double FGAIBallistic::getMass() const { return _mass; } double FGAIBallistic::getContents() { - if(_contents_node) + if(_contents_node){ _contents_lb = _contents_node->getChild("level-lbs",0,1)->getDoubleValue(); + } return _contents_lb; } @@ -462,27 +513,33 @@ void FGAIBallistic::setForcePath(const string& p) { } } -bool FGAIBallistic::getHtAGL(){ +bool FGAIBallistic::getHtAGL(double start){ - if (getGroundElevationM(SGGeod::fromGeodM(pos, 10000), + if (getGroundElevationM(SGGeod::fromGeodM(pos, start), _elevation_m, &_material)) { _ht_agl_ft = pos.getElevationFt() - _elevation_m * SG_METER_TO_FEET; + if (_material) { const vector<string>& names = _material->get_names(); - _solid = _material->get_solid(); _load_resistance = _material->get_load_resistance(); _frictionFactor =_material->get_friction_factor(); + if (!names.empty()) props->setStringValue("material/name", names[0].c_str()); else props->setStringValue("material/name", ""); - /*cout << "material " << mat_name - << " solid " << _solid - << " load " << _load_resistance - << " frictionFactor " << frictionFactor - << endl;*/ + + _mat_name = names[0]; + + //cout << "material " << _mat_name + //<< " solid " << _solid + //<< " load " << _load_resistance + //<< " frictionFactor " << _frictionFactor + //<< endl; + } + return true; } else { return false; @@ -541,7 +598,6 @@ double FGAIBallistic::getTgtZOffset() const { void FGAIBallistic::setTgtXOffset(double x){ _tgt_x_offset = x; - cout <<"setTgtXOffset " <<_tgt_x_offset << endl; } void FGAIBallistic::setTgtYOffset(double y){ @@ -554,19 +610,39 @@ void FGAIBallistic::setTgtZOffset(double z){ void FGAIBallistic::slaveToAC(double dt){ - setHitchPos(); - pos.setLatitudeDeg(hitchpos.getLatitudeDeg()); - pos.setLongitudeDeg(hitchpos.getLongitudeDeg()); - pos.setElevationFt(hitchpos.getElevationFt()); - setHeading(manager->get_user_heading()); - setPitch(manager->get_user_pitch() + _pitch_offset); - setBank(manager->get_user_roll() + _roll_offset); - setSpeed(manager->get_user_speed()); + double hdg, pch, rll = 0; + + if (_pnode != 0) { + setParentPos(); + hdg = _p_hdg_node->getDoubleValue(); + pch = _p_pch_node->getDoubleValue(); + rll = _p_rll_node->getDoubleValue(); + setOffsetPos(_parentpos, hdg, pch, rll); + setSpeed(_p_spd_node->getDoubleValue()); + }else { + hdg = manager->get_user_heading(); + pch = manager->get_user_pitch(); + rll = manager->get_user_roll(); + setOffsetPos(userpos, hdg, pch, rll); + setSpeed(manager->get_user_speed()); + } + + pos.setLatitudeDeg(_offsetpos.getLatitudeDeg()); + pos.setLongitudeDeg(_offsetpos.getLongitudeDeg()); + pos.setElevationFt(_offsetpos.getElevationFt()); + setHeading(hdg); + setPitch(pch + _pitch_offset); + setBank(rll + _roll_offset); + setOffsetVelocity(dt, pos); + //update the mass (slugs) _mass = (_weight_lb + getContents()) / slugs_to_lbs; - /*cout <<"_mass "<<_mass <<" " << getContents() - <<" " << getContents() / slugs_to_lbs << endl;*/ + _impact_reported = false; + + //cout << _name << " _mass "<<_mass <<" " << getContents() + //<< " " << getContents() / slugs_to_lbs << " weight " << _weight_lb << endl; + // cout << _name << " update hs " << hs << " vs " << vs << endl; } void FGAIBallistic::Run(double dt) { @@ -575,7 +651,7 @@ void FGAIBallistic::Run(double dt) { // if life = -1 the object does not die if (_life_timer > life && life != -1){ - if (_report_expiry && !_expiry_reported){ + if (_report_expiry && !_expiry_reported && !_impact_reported && !_collision_reported){ //cout<<"AIBallistic: expiry"<< endl; handle_expiry(); } else @@ -601,7 +677,8 @@ void FGAIBallistic::Run(double dt) { else Cdm = 0.2965 * pow(Mach, -1.1506) + _Cd; - //cout << "Mach " << Mach << " Cdm " << Cdm << "// ballistic speed kts "<< speed << endl; + //cout <<_name << " Mach " << Mach << " Cdm " << Cdm + // << " ballistic speed kts "<< speed << endl; // drag = Cd * 0.5 * rho * speed * speed * drag_area; // rho is adjusted for altitude in void FGAIBase::update, @@ -645,7 +722,7 @@ void FGAIBallistic::Run(double dt) { //calculate velocity due to external force double force_speed_north_deg_sec = 0; double force_speed_east_deg_sec = 0; - // double vs_force_fps = 0; +// double vs_force_fps = 0; double hs_force_fps = 0; double v_force_acc_fpss = 0; double force_speed_north_fps = 0; @@ -662,19 +739,20 @@ void FGAIBallistic::Run(double dt) { double force_elevation_deg = 0; if (_external_force) { + //cout << _name << " external force" << endl; SGPropertyNode *n = fgGetNode(_force_path.c_str(), true); double force_lbs = n->getChild("force-lb", 0, true)->getDoubleValue(); force_elevation_deg = n->getChild("force-elevation-deg", 0, true)->getDoubleValue(); double force_azimuth_deg = n->getChild("force-azimuth-deg", 0, true)->getDoubleValue(); - + //resolve force into vertical and horizontal components: double v_force_lbs = force_lbs * sin( force_elevation_deg * SG_DEGREES_TO_RADIANS ); h_force_lbs = force_lbs * cos( force_elevation_deg * SG_DEGREES_TO_RADIANS ); //ground interaction - if (getHtAGL()){ + if (getHtAGL(10000)){ double deadzone = 0.1; if (_ht_agl_ft <= (0 + _ground_offset + deadzone) && _solid){ @@ -755,18 +833,22 @@ void FGAIBallistic::Run(double dt) { // set new position if(_slave_load_to_ac) { - setHitchPos(); - pos.setLatitudeDeg(hitchpos.getLatitudeDeg()); - pos.setLongitudeDeg(hitchpos.getLongitudeDeg()); - pos.setElevationFt(hitchpos.getElevationFt()); + setOffsetPos(pos, + manager->get_user_heading(), + manager->get_user_pitch(), + manager->get_user_roll() + ); + pos.setLatitudeDeg(_offsetpos.getLatitudeDeg()); + pos.setLongitudeDeg(_offsetpos.getLongitudeDeg()); + pos.setElevationFt(_offsetpos.getElevationFt()); - if (getHtAGL()){ + if (getHtAGL(10000)){ double deadzone = 0.1; if (_ht_agl_ft <= (0 + _ground_offset + deadzone) && _solid){ pos.setElevationFt(0 + _ground_offset); } else { - pos.setElevationFt(hitchpos.getElevationFt() + _load_offset); + pos.setElevationFt(_offsetpos.getElevationFt() + _load_offset); } } @@ -780,6 +862,8 @@ void FGAIBallistic::Run(double dt) { pos.setElevationFt(pos.getElevationFt() + vs * dt); } +// cout << _name << " run hs " << hs << " vs " << vs << endl; + // recalculate total speed if ( vs == 0 && hs == 0) speed = 0; @@ -796,8 +880,6 @@ void FGAIBallistic::Run(double dt) { if (_azimuth < 0) _azimuth += 360; - //cout << "_azimuth " << _azimuth << " hdg "<< hdg << endl; - if (_aero_stabilised) { // we simulate rotational moment of inertia by using a filter //cout<< "_aero_stabilised "<< endl; const double coeff = 0.9; @@ -807,7 +889,7 @@ void FGAIBallistic::Run(double dt) { setHdg(_azimuth, dt, coeff); } else if (_force_stabilised) { // we simulate rotational moment of inertia by using a filter //cout<< "_force_stabilised "<< endl; - + const double coeff = 0.9; double ratio = h_force_lbs/(_mass * slugs_to_lbs); @@ -844,7 +926,9 @@ double FGAIBallistic::_getTime() const { void FGAIBallistic::handle_impact() { // try terrain intersection - if(!getHtAGL()) + double start = pos.getElevationM() + 10; + + if(!getHtAGL(start)) return; if (_ht_agl_ft <= 0) { @@ -866,10 +950,11 @@ void FGAIBallistic::handle_expiry() { report_impact(pos.getElevationM()); _expiry_reported = true; - //if (life == -1){ - // invisible = true; - //} else if (_subID == 0) // kill the AIObject if there is no subsubmodel - // setDie(true); + if (life == -1){ + invisible = true; + } else if (_subID == 0){ // kill the AIObject if there is no subsubmodel + setDie(true); + } } @@ -879,7 +964,6 @@ void FGAIBallistic::handle_collision() pos.getLatitudeDeg(),pos.getLongitudeDeg(), _fuse_range); if (object) { - SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: object hit"); report_impact(pos.getElevationM(), object); _collision_reported = true; } @@ -896,11 +980,14 @@ void FGAIBallistic::report_impact(double elevation, const FGAIBase *object) _impact_roll = roll; SGPropertyNode *n = props->getNode("impact", true); + if (object) n->setStringValue("type", object->getTypeString()); else n->setStringValue("type", "terrain"); + SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: object impact" << _name << " lon " <<_impact_lon); + n->setDoubleValue("longitude-deg", _impact_lon); n->setDoubleValue("latitude-deg", _impact_lat); n->setDoubleValue("elevation-m", _impact_elev); @@ -920,7 +1007,7 @@ SGVec3d FGAIBallistic::getCartUserPos() const { SGVec3d FGAIBallistic::getCartHitchPos() const{ // convert geodetic positions to geocentered - SGVec3d cartuserPos = getCartUserPos(); + SGVec3d cartuserPos = SGVec3d::fromGeod(userpos); //SGVec3d cartPos = getCartPos(); // Transform to the right coordinate frame, configuration is done in @@ -928,8 +1015,8 @@ SGVec3d FGAIBallistic::getCartHitchPos() const{ // in the simulation usual body x-forward, y-right, z-down coordinates // (meters) ) SGVec3d _off(_x_offset * SG_FEET_TO_METER, - _y_offset * SG_FEET_TO_METER, - -_z_offset * SG_FEET_TO_METER); + _y_offset * SG_FEET_TO_METER, + -_z_offset * SG_FEET_TO_METER); // Transform the user position to the horizontal local coordinate system. SGQuatd hlTrans = SGQuatd::fromLonLat(userpos); @@ -951,11 +1038,16 @@ SGVec3d FGAIBallistic::getCartHitchPos() const{ return offsetPos; } -void FGAIBallistic::setHitchPos(){ +void FGAIBallistic::setOffsetPos(SGGeod inpos, double heading, double pitch, double roll){ // convert the hitch geocentered position to geodetic - SGVec3d carthitchPos = getCartHitchPos(); - SGGeodesy::SGCartToGeod(carthitchPos, hitchpos); + SGVec3d cartoffsetPos = getCartOffsetPos(inpos, heading, pitch, roll); + + //SGVec3d cartoffsetPos = getCartHitchPos(); + + //SGGeodesy::SGCartToGeod(cartoffsetPos, hitchpos); + SGGeodesy::SGCartToGeod(cartoffsetPos, _offsetpos); + } double FGAIBallistic::getDistanceLoadToHitch() const { @@ -968,47 +1060,12 @@ double FGAIBallistic::getDistanceLoadToHitch() const { return distance * SG_METER_TO_FEET; } -void FGAIBallistic::setHitchVelocity(double dt) { - //calculate the distance from the previous hitch position - SGVec3d carthitchPos = getCartHitchPos(); - SGVec3d diff = carthitchPos - _oldcarthitchPos; - - double distance = norm(diff); - - //calculate speed knots - speed = (distance/dt) * SG_MPS_TO_KT; - - //now calulate the angle between the old and current hitch positions (degrees) - double angle = 0; - double daltM = hitchpos.getElevationM() - oldhitchpos.getElevationM(); - - if (fabs(distance) < SGLimits<float>::min()) { - angle = 0; - } else { - double sAngle = daltM/distance; - sAngle = SGMiscd::min(1, SGMiscd::max(-1, sAngle)); - angle = SGMiscd::rad2deg(asin(sAngle)); - } - - _elevation = angle; - - //calculate the bearing of the new hitch position from the old - double az1, az2, dist; - - geo_inverse_wgs_84(oldhitchpos, hitchpos, &az1, &az2, &dist); - - _azimuth = az1; - - // and finally store the new values - _oldcarthitchPos = carthitchPos; - oldhitchpos = hitchpos; -} double FGAIBallistic::getElevLoadToHitch() const { // now the angle, positive angles are upwards double distance = getDistanceLoadToHitch() * SG_FEET_TO_METER; double angle = 0; - double daltM = hitchpos.getElevationM() - pos.getElevationM(); + double daltM = _offsetpos.getElevationM() - pos.getElevationM(); if (fabs(distance) < SGLimits<float>::min()) { angle = 0; @@ -1025,7 +1082,7 @@ double FGAIBallistic::getBearingLoadToHitch() const { //calculate the bearing and range of the second pos from the first double az1, az2, distance; - geo_inverse_wgs_84(pos, hitchpos, &az1, &az2, &distance); + geo_inverse_wgs_84(pos, _offsetpos, &az1, &az2, &distance); return az1; } @@ -1034,7 +1091,7 @@ double FGAIBallistic::getRelBrgHitchToUser() const { //calculate the relative bearing double az1, az2, distance; - geo_inverse_wgs_84(hitchpos, userpos, &az1, &az2, &distance); + geo_inverse_wgs_84(_offsetpos, userpos, &az1, &az2, &distance); double rel_brg = az1 - hdg; @@ -1055,7 +1112,7 @@ double FGAIBallistic::getElevHitchToUser() const { double distance = norm(diff); double angle = 0; - double daltM = userpos.getElevationM() - hitchpos.getElevationM(); + double daltM = userpos.getElevationM() - _offsetpos.getElevationM(); // now the angle, positive angles are upwards if (fabs(distance) < SGLimits<float>::min()) { @@ -1080,8 +1137,11 @@ void FGAIBallistic::setTgtOffsets(double dt, double coeff){ void FGAIBallistic::formateToAC(double dt){ setTgtOffsets(dt, 25); - setHitchPos(); - setHitchVelocity(dt); + setOffsetPos(userpos, + manager->get_user_heading(), + manager->get_user_pitch(), + manager->get_user_roll() + ); // elapsed time has a random initialisation so that each // wingman moves differently @@ -1095,19 +1155,19 @@ void FGAIBallistic::formateToAC(double dt){ double h_angle = 5 * factor; double h_feet = 3 * factor; - pos.setLatitudeDeg(hitchpos.getLatitudeDeg()); - pos.setLongitudeDeg(hitchpos.getLongitudeDeg()); + pos.setLatitudeDeg(_offsetpos.getLatitudeDeg()); + pos.setLongitudeDeg(_offsetpos.getLongitudeDeg()); - if (getHtAGL()){ + if (getHtAGL(10000)){ if(_ht_agl_ft <= 10) { _height = userpos.getElevationFt(); } else if (_ht_agl_ft > 10 && _ht_agl_ft <= 150 ) { setHt(userpos.getElevationFt(), dt, 1.0); } else if (_ht_agl_ft > 150 && _ht_agl_ft <= 250) { - setHt(hitchpos.getElevationFt()+ h_feet, dt, 0.75); + setHt(_offsetpos.getElevationFt()+ h_feet, dt, 0.75); } else - setHt(hitchpos.getElevationFt()+ h_feet, dt, 0.5); + setHt(_offsetpos.getElevationFt()+ h_feet, dt, 0.5); pos.setElevationFt(_height); } @@ -1128,6 +1188,105 @@ void FGAIBallistic::formateToAC(double dt){ setBnk(manager->get_user_roll() + _roll_offset, dt, 0.9); } - setSpeed(speed); + setOffsetVelocity(dt, pos); } +void FGAIBallistic::calcVSHS(){ + // calculate vertical and horizontal speed components + double speed_fps = speed * SG_KT_TO_FPS; + + if (speed == 0.0) { + hs = vs = 0.0; + } else { + vs = sin( _elevation * SG_DEGREES_TO_RADIANS ) * speed_fps; + hs = cos( _elevation * SG_DEGREES_TO_RADIANS ) * speed_fps; + } +} + +void FGAIBallistic::calcNE(){ + //resolve horizontal speed into north and east components: + _speed_north_fps = cos(_azimuth / SG_RADIANS_TO_DEGREES) * hs; + _speed_east_fps = sin(_azimuth / SG_RADIANS_TO_DEGREES) * hs; + + // convert horizontal speed (fps) to degrees per second + speed_north_deg_sec = _speed_north_fps / ft_per_deg_lat; + speed_east_deg_sec = _speed_east_fps / ft_per_deg_lon; + +} + +SGVec3d FGAIBallistic::getCartOffsetPos(SGGeod inpos, double user_heading, + double user_pitch, double user_roll + ) const{ + + // convert geodetic positions to geocentered + SGVec3d cartuserPos = SGVec3d::fromGeod(inpos); + //SGVec3d cartuserPos = getCartUserPos(); + //SGVec3d cartPos = getCartPos(); + + // Transform to the right coordinate frame, configuration is done in + // the x-forward, y-right, z-up coordinates (feet), computation + // in the simulation usual body x-forward, y-right, z-down coordinates + // (meters) ) + SGVec3d _off(_x_offset * SG_FEET_TO_METER, + _y_offset * SG_FEET_TO_METER, + -_z_offset * SG_FEET_TO_METER); + + // Transform the user position to the horizontal local coordinate system. + SGQuatd hlTrans = SGQuatd::fromLonLat(userpos); + + // and postrotate the orientation of the user model wrt the horizontal + // local frame + hlTrans *= SGQuatd::fromYawPitchRollDeg( + user_heading, + user_pitch, + user_roll); + + // The offset converted to the usual body fixed coordinate system + // rotated to the earth-fixed coordinates axis + SGVec3d off = hlTrans.backTransform(_off); + + // Add the position offset of the user model to get the geocentered position + SGVec3d offsetPos = cartuserPos + off; + + return offsetPos; +} + +void FGAIBallistic::setOffsetVelocity(double dt, SGGeod offsetpos) { + //calculate the distance from the previous offset position + SGVec3d cartoffsetPos = SGVec3d::fromGeod(offsetpos); + SGVec3d diff = cartoffsetPos - _oldcartoffsetPos; + + double distance = norm(diff); + //calculate speed knots + speed = (distance/dt) * SG_MPS_TO_KT; + + //now calulate the angle between the old and current postion positions (degrees) + double angle = 0; + double daltM = offsetpos.getElevationM() - _oldoffsetpos.getElevationM(); + + if (fabs(distance) < SGLimits<float>::min()) { + angle = 0; + } else { + double sAngle = daltM/distance; + sAngle = SGMiscd::min(1, SGMiscd::max(-1, sAngle)); + angle = SGMiscd::rad2deg(asin(sAngle)); + } + + _elevation = angle; + + //calculate vertical and horizontal speed components + calcVSHS(); + + //calculate the bearing of the new offset position from the old + double az1, az2, dist; + geo_inverse_wgs_84(_oldoffsetpos, offsetpos, &az1, &az2, &dist); + _azimuth = az1; + + //resolve horizontal speed into north and east components: + calcNE(); + + // and finally store the new values + _oldcartoffsetPos = cartoffsetPos; + _oldoffsetpos = offsetpos; +} + // end AIBallistic diff --git a/src/AIModel/AIBallistic.hxx b/src/AIModel/AIBallistic.hxx index 09efbd6e1..6ce9c13d8 100644 --- a/src/AIModel/AIBallistic.hxx +++ b/src/AIModel/AIBallistic.hxx @@ -68,31 +68,32 @@ public: void setWeight( double w ); void setNoRoll( bool nr ); void setRandom( bool r ); - void setRandomness( double r ); + void setRandomness( double r ); void setName(const string&); void setCollision(bool c); - void setExpiry(bool e); + void setExpiry(bool e); void setImpact(bool i); void setImpactReportNode(const string&); - void setContentsNode(const string&); + void setContentsNode(const SGPropertyNode_ptr); void setFuseRange(double f); void setSMPath(const string&); void setSubID(int i); void setSubmodel(const string&); void setExternalForce( bool f ); void setForcePath(const string&); + void setContentsPath(const string&); void setForceStabilisation( bool val ); void setGroundOffset(double g); void setLoadOffset(double l); void setSlaved(bool s); void setSlavedLoad(bool s); - void setHitchPos(); void setPch (double e, double dt, double c); void setHdg (double az, double dt, double c); void setBnk(double r, double dt, double c); void setHt(double h, double dt, double c); - void setHitchVelocity(double dt); void setFormate(bool f); + void setParentNode(const SGPropertyNode_ptr); + void setParentPos(); double _getTime() const; double getRelBrgHitchToUser() const; @@ -102,7 +103,7 @@ public: SGVec3d getCartHitchPos() const; - bool getHtAGL(); + bool getHtAGL(double start); bool getSlaved() const; bool getSlavedLoad() const; @@ -114,13 +115,13 @@ public: SGPropertyNode_ptr _force_azimuth_node; SGPropertyNode_ptr _force_elevation_node; - SGGeod hitchpos; - double _height; double _ht_agl_ft; // height above ground level double _azimuth; // degrees true double _elevation; // degrees double _rotation; // degrees + double _speed_north_fps; + double _speed_east_fps; bool _formate_to_ac; @@ -153,7 +154,7 @@ private: double _Cd; // drag coefficient double _mass; // slugs bool _random; // modifier for Cd, life, az - double _randomness; // dimension for _random, only applies to life at present + double _randomness; // dimension for _random, only applies to life at present double _load_resistance; // ground load resistanc N/m^2 double _frictionFactor; // dimensionless modifier for Coefficient of Friction bool _solid; // if true ground is solid for FDMs @@ -163,41 +164,56 @@ private: bool _slave_load_to_ac;// if true, object will be slaved to the parent ac pos double _contents_lb; // contents of the object double _weight_lb; // weight of the object (no contents if appropriate) (lbs) + string _mat_name; bool _report_collision; // if true a collision point with AI Objects is calculated bool _report_impact; // if true an impact point on the terrain is calculated bool _external_force; // if true then apply external force - bool _report_expiry; + bool _report_expiry; SGPropertyNode_ptr _impact_report_node; // report node for impact and collision - SGPropertyNode_ptr _contents_node; // report node for impact and collision + SGPropertyNode_ptr _contents_node; // node for droptank etc. contents + SGPropertyNode_ptr _pnode; // node for parent model + SGPropertyNode_ptr _p_pos_node; // nodes for parent parameters + SGPropertyNode_ptr _p_lat_node; + SGPropertyNode_ptr _p_lon_node; + SGPropertyNode_ptr _p_alt_node; + SGPropertyNode_ptr _p_ori_node; + SGPropertyNode_ptr _p_pch_node; + SGPropertyNode_ptr _p_rll_node; + SGPropertyNode_ptr _p_hdg_node; + SGPropertyNode_ptr _p_vel_node; + SGPropertyNode_ptr _p_spd_node; double _fuse_range; double _distance; double _dt_count; double _next_run; - string _name; - string _path; string _submodel; string _force_path; + string _contents_path; const SGMaterial* _material; void handle_collision(); - void handle_expiry(); + void handle_expiry(); void handle_impact(); void report_impact(double elevation, const FGAIBase *target = 0); void slaveToAC(double dt); void setContents(double c); void formateToAC(double dt); + void calcVSHS(); + void calcNE(); + void setOffsetPos(SGGeod pos, double heading, double pitch, double roll); + void setOffsetVelocity(double dt, SGGeod pos); SGVec3d getCartUserPos() const; + SGVec3d getCartOffsetPos(SGGeod pos, double heading, double pitch, double roll) const; double getDistanceLoadToHitch() const; double getElevLoadToHitch() const; double getBearingLoadToHitch() const; - double getRecip(double az); double getMass() const; @@ -206,9 +222,13 @@ private: double _load_offset; double _old_height; - SGVec3d _oldcarthitchPos; + SGVec3d _oldcartoffsetPos; + SGVec3d _oldcartPos; - SGGeod oldhitchpos; + SGGeod _parentpos; + SGGeod _oldpos; + SGGeod _offsetpos; + SGGeod _oldoffsetpos; }; diff --git a/src/AIModel/AIBase.cxx b/src/AIModel/AIBase.cxx index 460ccc2e0..ac8c4fb57 100644 --- a/src/AIModel/AIBase.cxx +++ b/src/AIModel/AIBase.cxx @@ -81,7 +81,7 @@ FGAIBase::FGAIBase(object_type ot) : delete_me = false; _impact_reported = false; _collision_reported = false; - _expiry_reported = false; + _expiry_reported = false; _subID = 0; @@ -154,9 +154,6 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode) SGPropertyNode* submodels = scFileNode->getChild("submodels"); if (submodels) { - //cout << "IN submodels path " << submodels->getStringValue("path") - // << "IN serviceable " << submodels->getBoolValue("serviceable") - // << endl; setServiceable(submodels->getBoolValue("serviceable", false)); setSMPath(submodels->getStringValue("path", "")); } @@ -232,8 +229,7 @@ void FGAIBase::initModel(osg::Node *node) if (model.valid()) { if( _path != ""){ props->setStringValue("submodels/path", _path.c_str()); - //props->setStringValue("submodel/path", _path.c_str()); - SG_LOG(SG_INPUT, SG_ALERT, "AIBase: submodels/path " << _path); + SG_LOG(SG_INPUT, SG_DEBUG, "AIBase: submodels/path " << _path); } fgSetString("/ai/models/model-added", props->getPath().c_str()); } else if (!model_path.empty()) { @@ -478,7 +474,7 @@ SGVec3d FGAIBase::getCartPosAt(const SGVec3d& _off) const { hlTrans *= SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll); // The offset converted to the usual body fixed coordinate system - // rotated to the earth fiexed coordinates axis + // rotated to the earth fixed coordinates axis SGVec3d off = hlTrans.backTransform(_off); // Add the position offset of the AIModel to gain the earth centered position diff --git a/src/AIModel/AIBase.hxx b/src/AIModel/AIBase.hxx index 68127fe4d..20bca1d9c 100644 --- a/src/AIModel/AIBase.hxx +++ b/src/AIModel/AIBase.hxx @@ -289,7 +289,6 @@ inline void FGAIBase::setPath(const char* model ) { } inline void FGAIBase::setSMPath(const string& p) { - cout << "setSMPath " << p <<endl; _path = p; } @@ -336,8 +335,6 @@ inline void FGAIBase::setCallSign(const string& s) { } inline void FGAIBase::setXoffset(double x) { _x_offset = x; - cout << "setXoffset " << _x_offset << endl; - } inline void FGAIBase::setYoffset(double y) { diff --git a/src/AIModel/AIManager.cxx b/src/AIModel/AIManager.cxx index 315920ab5..1c83ca479 100644 --- a/src/AIModel/AIManager.cxx +++ b/src/AIModel/AIManager.cxx @@ -97,7 +97,7 @@ FGAIManager::postinit() { continue; if (scenarios.find(name) != scenarios.end()) { - SG_LOG(SG_GENERAL, SG_WARN, "won't load scenario '" << name << "' twice"); + SG_LOG(SG_GENERAL, SG_DEBUG, "won't load scenario '" << name << "' twice"); continue; } @@ -110,6 +110,7 @@ FGAIManager::postinit() { void FGAIManager::reinit() { update(0.0); + ai_list_iterator ai_list_itr = ai_list.begin(); while(ai_list_itr != ai_list.end()) { diff --git a/src/AIModel/AIWingman.cxx b/src/AIModel/AIWingman.cxx index 82874017b..0ed84e85a 100644 --- a/src/AIModel/AIWingman.cxx +++ b/src/AIModel/AIWingman.cxx @@ -27,6 +27,7 @@ FGAIWingman::FGAIWingman() : FGAIBallistic(otWingman) { invisible = false; _formate_to_ac = true; + } FGAIWingman::~FGAIWingman() {} @@ -78,6 +79,7 @@ void FGAIWingman::bind() { props->tie("orientation/roll-deg", SGRawValuePointer<double>(&roll)); props->tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg)); + props->tie("submodels/serviceable", SGRawValuePointer<bool>(&serviceable)); props->tie("load/rel-brg-to-user-deg", SGRawValueMethods<FGAIBallistic,double> @@ -85,8 +87,17 @@ void FGAIWingman::bind() { props->tie("load/elev-to-user-deg", SGRawValueMethods<FGAIBallistic,double> (*this, &FGAIBallistic::getElevHitchToUser)); + props->tie("velocities/vertical-speed-fps", SGRawValuePointer<double>(&vs)); + props->tie("velocities/true-airspeed-kt", + SGRawValuePointer<double>(&speed)); + props->tie("velocities/speed-east-fps", + SGRawValuePointer<double>(&_speed_east_fps)); + props->tie("velocities/speed-north-fps", + SGRawValuePointer<double>(&_speed_north_fps)); + + props->tie("position/x-offset", SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getXOffset, &FGAIBase::setXoffset)); props->tie("position/y-offset", @@ -107,17 +118,23 @@ void FGAIWingman::unbind() { props->untie("id"); props->untie("SubID"); - props->untie("position/altitude-ft"); - props->untie("position/latitude-deg"); - props->untie("position/longitude-deg"); - props->untie("orientation/pitch-deg"); props->untie("orientation/roll-deg"); props->untie("orientation/true-heading-deg"); + props->untie("submodels/serviceable"); + + props->untie("velocities/true-airspeed-kt"); + props->untie("velocities/vertical-speed-fps"); + props->untie("velocities/speed_east_fps"); + props->untie("velocities/speed_north_fps"); + props->untie("load/rel-brg-to-user-deg"); props->untie("load/elev-to-user-deg"); - props->untie("velocities/vertical-speed-fps"); + + props->untie("position/altitude-ft"); + props->untie("position/latitude-deg"); + props->untie("position/longitude-deg"); props->untie("position/x-offset"); props->untie("position/y-offset"); props->untie("position/z-offset"); @@ -141,11 +158,13 @@ bool FGAIWingman::init(bool search_in_AI_path) { roll = _rotation; _ht_agl_ft = 1e10; + props->setStringValue("submodels/path", _path.c_str()); return true; } void FGAIWingman::update(double dt) { FGAIBallistic::update(dt); +// cout << FGAIBase::_getName() << " update speed " << FGAIBase::_getSpeed() << endl; } // end AIWingman diff --git a/src/AIModel/submodel.cxx b/src/AIModel/submodel.cxx index 733bff3cb..7f9f80c02 100644 --- a/src/AIModel/submodel.cxx +++ b/src/AIModel/submodel.cxx @@ -28,12 +28,11 @@ const double FGSubmodelMgr::lbs_to_slugs = 0.031080950172; FGSubmodelMgr::FGSubmodelMgr() { - x_offset = y_offset = 0.0; - z_offset = -4.0; - pitch_offset = 2.0; + x_offset = y_offset = z_offset = 0.0; + pitch_offset = 0.0; yaw_offset = 0.0; - out[0] = out[1] = out[2] = 0; + //out[0] = out[1] = out[2] = 0; string contents_node; contrail_altitude = 30000; _count = 0; @@ -79,22 +78,23 @@ void FGSubmodelMgr::init() load(); -// _model_added_node = fgGetNode("ai/models/model-added", true); + //_model_added_node = fgGetNode("ai/models/model-added", true); //_model_added_node->addChangeListener(this, false); } void FGSubmodelMgr::postinit() { // postinit, so that the AI list is populated - loadAI(); + + loadAI(); while (_found_sub) loadSubmodels(); //TODO reload submodels if an MP ac joins - _model_added_node = fgGetNode("ai/models/model-added", true); - _model_added_node->addChangeListener(this, false); + //_model_added_node = fgGetNode("ai/models/model-added", true); + //_model_added_node->addChangeListener(this, false); } void FGSubmodelMgr::bind() @@ -124,17 +124,28 @@ void FGSubmodelMgr::update(double dt) sm_list_iterator end = sm_list.end(); for (; sm_list_itr != end; ++sm_list_itr) { - _impact = (*sm_list_itr)->_getImpactData(); - _hit = (*sm_list_itr)->_getCollisionData(); - _expiry = (*sm_list_itr)->_getExpiryData(); + FGAIBase::object_type object_type =(*sm_list_itr)->getType(); + + if (object_type != FGAIBase::otBallistic){// only work on ballistic objects + continue; // so continue + } int parent_subID = (*sm_list_itr)->_getSubID(); + int id = (*sm_list_itr)->getID(); + + if ( parent_subID == 0 || id == -1) // this entry in the list has no associated submodel + continue; // or is invalid so we can continue //SG_LOG(SG_GENERAL, SG_DEBUG, "Submodel: Impact " << _impact << " hit! " // << _hit <<" parent_subID " << parent_subID); - if ( parent_subID == 0) // this entry in the list has no associated submodel - continue; // so we can continue + _hit = (*sm_list_itr)->_getCollisionData(); + _impact = (*sm_list_itr)->_getImpactData(); + _expiry = (*sm_list_itr)->_getExpiryData(); + + //SG_LOG(SG_GENERAL, SG_ALERT, "Submodel: " << (*sm_list_itr)->_getName() + // << " Impact " << _impact << " hit! " << _hit + // << " exipiry :-( " << _expiry ); if (_impact || _hit || _expiry) { // SG_LOG(SG_GENERAL, SG_ALERT, "Submodel: Impact " << _impact << " hit! " << _hit @@ -157,8 +168,10 @@ void FGSubmodelMgr::update(double dt) (*submodel_iterator)->first_time = true; //cout << "Impact: parent SubID = child_ID elev " << _parent_elev << endl; - if (release(*submodel_iterator, dt)) + if (release(*submodel_iterator, dt)){ (*sm_list_itr)->setDie(true); + //cout << "Impact: set die" << (*sm_list_itr)->_getName() << endl; + } } @@ -188,8 +201,8 @@ void FGSubmodelMgr::update(double dt) trigger = _trigger_node->getBoolValue(); //cout << (*submodel_iterator)->name << "trigger node found " << trigger << endl; } else { - trigger = true; - //cout << (*submodel_iterator)->name << "trigger node not found " << trigger << endl; + trigger = false; + //cout << (*submodel_iterator)->name << " trigger node not found " << trigger << endl; } if (trigger && (*submodel_iterator)->count != 0) { @@ -201,6 +214,7 @@ void FGSubmodelMgr::update(double dt) "Submodels release: " << (*submodel_iterator)->id << " name " << (*submodel_iterator)->name << " count " << (*submodel_iterator)->count + << " slaved " << (*submodel_iterator)->slaved ); release(*submodel_iterator, dt); @@ -213,13 +227,20 @@ void FGSubmodelMgr::update(double dt) bool FGSubmodelMgr::release(submodel *sm, double dt) { - //cout << "release id " << sm->id << " name " << sm->name - //<< " first time " << sm->first_time << " repeat " << sm->repeat << - // endl; + //cout << "release id " << sm->id + // << " name " << sm->name + // << " first time " << sm->first_time + // << " repeat " << sm->repeat + // << " slaved " << sm->slaved + // << endl; // only run if first time or repeat is set to true if (!sm->first_time && !sm->repeat) { - //cout<< "not first time " << sm->first_time<< " repeat " << sm->repeat <<endl; + //cout<< "returning: "<< sm->name + // << " not first time " << sm->first_time + // << " repeat " << sm->repeat + // << " slaved " << sm->slaved + // << endl; return false; } @@ -244,6 +265,7 @@ bool FGSubmodelMgr::release(submodel *sm, double dt) FGAIBallistic* ballist = new FGAIBallistic; ballist->setPath(sm->model.c_str()); ballist->setName(sm->name); + ballist->setSlaved(sm->slaved); ballist->setRandom(sm->random); ballist->setRandomness(sm->randomness); ballist->setLatitude(offsetpos.getLatitudeDeg()); @@ -273,6 +295,14 @@ bool FGSubmodelMgr::release(submodel *sm, double dt) ballist->setForceStabilisation(sm->force_stabilised); ballist->setExternalForce(sm->ext_force); ballist->setForcePath(sm->force_path.c_str()); + ballist->setXoffset(sm->x_offset); + ballist->setYoffset(sm->y_offset); + ballist->setZoffset(sm->z_offset); + ballist->setPitchoffset(sm->pitch_offset); + ballist->setYawoffset(sm->yaw_offset); + ballist->setParentNode(_selected_ac); + ballist->setContentsNode(sm->contents_node); + ballist->setWeight(sm->weight); ai->attach(ballist); if (sm->count > 0) @@ -295,7 +325,7 @@ void FGSubmodelMgr::load() void FGSubmodelMgr::transform(submodel *sm) { // set initial conditions - if (sm->contents_node != 0) { + if (sm->contents_node != 0 && !sm->slaved) { // get the weight of the contents (lbs) and convert to mass (slugs) sm->contents = sm->contents_node->getChild("level-lbs",0,1)->getDoubleValue(); //cout << "transform: contents " << sm->contents << endl; @@ -310,14 +340,14 @@ void FGSubmodelMgr::transform(submodel *sm) } else IC.mass = sm->weight * lbs_to_slugs; - // cout << "mass " << IC.mass << endl; + int id = sm->id; + int sub_id = sm->sub_id; + string name = sm->name; + if (sm->speed_node != 0) sm->speed = sm->speed_node->getDoubleValue(); - int id = sm->id; - int sub_id = sm->sub_id; - string name = sm->name; //cout << " name " << name << " id " << id << " sub id" << sub_id << endl; @@ -325,6 +355,7 @@ void FGSubmodelMgr::transform(submodel *sm) if (_impact || _hit || _expiry) { // set the data for a submodel tied to a submodel + _count++; IC.lat = _parent_lat; @@ -357,43 +388,25 @@ void FGSubmodelMgr::transform(submodel *sm) //cout << " set the data for a submodel tied to an AI Object " << id << endl; sm_list_iterator sm_list_itr = sm_list.begin(); sm_list_iterator end = sm_list.end(); - - while (sm_list_itr != end) { - int parent_id = (*sm_list_itr)->getID(); - - if (id != parent_id) { - ++sm_list_itr; - continue; - } - - //cout << " AI found id " << id << " alt " << (*sm_list_itr)->_getElevationFt()<< endl; - IC.lat = (*sm_list_itr)->_getLatitude(); - IC.lon = (*sm_list_itr)->_getLongitude(); - IC.alt = (*sm_list_itr)->_getElevationFt(); - IC.roll = (*sm_list_itr)->_getRoll(); - IC.elevation = (*sm_list_itr)->_getPitch(); - IC.azimuth = (*sm_list_itr)->_getHeading(); - IC.speed = (*sm_list_itr)->_getSpeed() * SG_KT_TO_FPS; - IC.speed_down_fps = -(*sm_list_itr)->_getVS_fps(); - IC.speed_east_fps = (*sm_list_itr)->_get_speed_east_fps(); - IC.speed_north_fps = (*sm_list_itr)->_get_speed_north_fps(); - - break; - - ++sm_list_itr; - } + setParentNode(id); } - /*cout << "heading " << IC.azimuth << endl ; - cout << "speed down " << IC.speed_down_fps << endl ; - cout << "speed east " << IC.speed_east_fps << endl ; - cout << "speed north " << IC.speed_north_fps << endl ; - cout << "parent speed fps in" << IC.speed << "sm speed in " << sm->speed << endl ;*/ + //cout << "Submodel: setting IC "<< name << endl; + //cout << "heading " << IC.azimuth << endl ; + //cout << "speed down " << IC.speed_down_fps << endl ; + //cout << "speed east " << IC.speed_east_fps << endl ; + //cout << "speed north " << IC.speed_north_fps << endl ; + //cout << "parent speed fps in " << IC.speed << "sm speed in " << sm->speed << endl ; + //cout << "lat " << IC.lat; + //cout << "alt " << IC.alt << endl ; + // Set the Initial Conditions that are common to all types of parent IC.wind_from_east = _user_wind_from_east_node->getDoubleValue(); IC.wind_from_north = _user_wind_from_north_node->getDoubleValue(); +//cout << "wind e " << IC.wind_from_east << " n " << IC.wind_from_north << endl; + userpos.setLatitudeDeg(IC.lat); userpos.setLongitudeDeg(IC.lon); userpos.setElevationFt(IC.alt); @@ -440,7 +453,7 @@ void FGSubmodelMgr::transform(submodel *sm) // if speeds are low this calculation can become unreliable if (IC.speed > 1) { - //IC.azimuth = atan2(IC.total_speed_east, IC.total_speed_north) * SG_RADIANS_TO_DEGREES; + IC.azimuth = atan2(IC.total_speed_east, IC.total_speed_north) * SG_RADIANS_TO_DEGREES; // cout << "azimuth1 " << IC.azimuth<<endl; // rationalise the output @@ -454,6 +467,7 @@ void FGSubmodelMgr::transform(submodel *sm) * IC.total_speed_north + IC.total_speed_east * IC.total_speed_east)) * SG_RADIANS_TO_DEGREES; } + //cout << "IC.speed " << IC.speed / SG_KT_TO_FPS << endl; } void FGSubmodelMgr::updatelat(double lat) @@ -556,8 +570,6 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable) sm->random = entry_node->getBoolValue("random", false); sm->randomness = entry_node->getDoubleValue("randomness", 0.5); - - //cout << "sm->contents_node " << sm->contents_node << endl; if (sm->contents_node != 0) sm->contents = sm->contents_node->getDoubleValue(); @@ -586,12 +598,12 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable) sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id))); sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable))); sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random))); + sm->prop->tie("slaved", SGRawValuePointer<bool>(&(sm->slaved))); string name = sm->name; sm->prop->setStringValue("name", name.c_str()); string submodel = sm->submodel; sm->prop->setStringValue("submodel", submodel.c_str()); - //cout << " set submodel path " << submodel << endl; string force_path = sm->force_path; sm->prop->setStringValue("force_path", force_path.c_str()); @@ -611,15 +623,15 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) SGPath config(globals->get_fg_root()); config.append(path); - SG_LOG(SG_GENERAL, SG_ALERT, "setSubData: path " << path); + SG_LOG(SG_GENERAL, SG_DEBUG, "setSubData: path " << path); try { - SG_LOG(SG_GENERAL, SG_ALERT, + SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Trying to read AI submodels file: " << config.str()); readProperties(config.str(), &root); } catch (const sg_exception &) { - SG_LOG(SG_GENERAL, SG_DEBUG, + SG_LOG(SG_GENERAL, SG_ALERT, "Submodels: Unable to read AI submodels file: " << config.str()); return; } @@ -666,7 +678,6 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) sm->random = entry_node->getBoolValue("random", false); sm->randomness = entry_node->getDoubleValue("randomness", 0.5); - //cout << "sm->contents_node " << sm->contents_node << endl; if (sm->contents_node != 0) sm->contents = sm->contents_node->getDoubleValue(); @@ -694,11 +705,13 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable) sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id))); sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable))); sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random))); + sm->prop->tie("slaved", SGRawValuePointer<bool>(&(sm->slaved))); + string name = sm->name; sm->prop->setStringValue("name", name.c_str()); string submodel = sm->submodel; - sm->prop->setStringValue("submodel", submodel.c_str()); + sm->prop->setStringValue("submodel-path", submodel.c_str()); // cout << " set submodel path AI" << submodel<< endl; string force_path = sm->force_path; @@ -726,10 +739,10 @@ void FGSubmodelMgr::loadSubmodels() if (!submodel.empty()) { //int id = (*submodel_iterator)->id; bool serviceable = true; - //SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub " - // << submodel - // << " index " << index - // << "name " << (*submodel_iterator)->name); + SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub " + << submodel + << " index " << index + << " name " << (*submodel_iterator)->name); if ((*submodel_iterator)->sub_id == 0){ (*submodel_iterator)->sub_id = index; @@ -744,6 +757,7 @@ void FGSubmodelMgr::loadSubmodels() subsubmodel_iterator = subsubmodels.begin(); while (subsubmodel_iterator != subsubmodels.end()) { + submodels.push_back(*subsubmodel_iterator); ++subsubmodel_iterator; } // end while @@ -752,14 +766,19 @@ void FGSubmodelMgr::loadSubmodels() //submodel_iterator = submodels.begin(); - //while (submodel_iterator != submodels.end()) { - //int id = (*submodel_iterator)->id; - //SG_LOG(SG_GENERAL, SG_DEBUG,"after pushback " - // << " id " << id - // << " name " << (*submodel_iterator)->name - // << " sub id " << (*submodel_iterator)->sub_id); + //int subcount = 0; - //++submodel_iterator; + //while (submodel_iterator != submodels.end()) { + // int id = (*submodel_iterator)->id; + // subcount++; + + // SG_LOG(SG_GENERAL, SG_ALERT,"after pushback " + // << " parent id " << id + // << " name " << (*submodel_iterator)->name + // << " sub id " << (*submodel_iterator)->sub_id + // << " subcount "<< subcount); + + // ++submodel_iterator; //} } @@ -767,7 +786,6 @@ SGVec3d FGSubmodelMgr::getCartOffsetPos() const{ // convert geodetic positions to geocentered SGVec3d cartuserPos = SGVec3d::fromGeod(userpos); - // Transform to the right coordinate frame, configuration is done in // the x-forward, y-right, z-up coordinates (feet), computation // in the simulation usual body x-forward, y-right, z-down coordinates @@ -793,7 +811,6 @@ SGVec3d FGSubmodelMgr::getCartOffsetPos() const{ // Add the position offset of the user model to get the geocentered position SGVec3d offsetPos = cartuserPos + off; - return offsetPos; } @@ -802,10 +819,14 @@ void FGSubmodelMgr::setOffsetPos(){ SGVec3d cartoffsetPos = getCartOffsetPos(); SGGeodesy::SGCartToGeod(cartoffsetPos, offsetpos); + + //cout << "OFFSET POS" << offsetpos.getElevationFt(); + } void FGSubmodelMgr::valueChanged(SGPropertyNode *prop) { +// cout << "LISTENER: " << endl; const char* _model_added = _model_added_node->getStringValue(); @@ -815,11 +836,12 @@ void FGSubmodelMgr::valueChanged(SGPropertyNode *prop) const char *cstr2b = "ballistic"; indexCh2b = str2.find( cstr2b, 0 ); +// cout << "model added - " << str2 <<" now do something "<< endl; + if (indexCh2b != string::npos ){ // we will ignore Ballistic Objects - there are potentially too many return; } else { - //cout << "model added - " << str2 <<" now do something "<< endl; - + SGPropertyNode *a_node = fgGetNode(_model_added, true ); SGPropertyNode *sub_node = a_node->getChild("submodels", 0, true); SGPropertyNode_ptr path_node = sub_node->getChild("path", 0, true); @@ -831,7 +853,7 @@ void FGSubmodelMgr::valueChanged(SGPropertyNode *prop) //cout << "subpath empty - return" << endl << endl; return; } else { - //cout << "subpath not empty: " << path << endl << endl; + //cout << "subpath found - loading" << endl << endl; SGPropertyNode_ptr ident_node = a_node->getChild("id", 0, true); int id = ident_node->getIntValue(); @@ -844,18 +866,59 @@ void FGSubmodelMgr::valueChanged(SGPropertyNode *prop) } - - - } +} +void FGSubmodelMgr::setParentNode(int id) { + const SGPropertyNode_ptr ai = fgGetNode("/ai/models", true); + for (int i = ai->nChildren() - 1; i >= -1; i--) { + SGPropertyNode_ptr model; + if (i < 0) { // last iteration: selected model + model = _selected_ac; + } else { + model = ai->getChild(i); + string path = ai->getPath(); + const string name = model->getStringValue("name"); + int parent_id = model->getIntValue("id"); + if (!model->nChildren()){ + continue; + } + if (parent_id == id) { + _selected_ac = model; // save selected model for last iteration + break; + } + } + if (!model) + continue; + }// end for loop + if (_selected_ac != 0){ + + //cout << " parent node found"<< endl; + + const string name = _selected_ac->getStringValue("name"); + IC.lat = _selected_ac->getDoubleValue("position/latitude-deg"); + IC.lon = _selected_ac->getDoubleValue("position/longitude-deg"); + IC.alt = _selected_ac->getDoubleValue("position/altitude-ft"); + IC.roll = _selected_ac->getDoubleValue("orientation/roll-deg"); + IC.elevation = _selected_ac->getDoubleValue("orientation/pitch-deg"); + IC.azimuth = _selected_ac->getDoubleValue("orientation/true-heading-deg"); + IC.speed = _selected_ac->getDoubleValue("velocities/true-airspeed-kt") * SG_KT_TO_FPS; + IC.speed_down_fps = -_selected_ac->getDoubleValue("velocities/vertical-speed-fps"); + IC.speed_east_fps = _selected_ac->getDoubleValue("velocities/speed-east-fps"); + IC.speed_north_fps = _selected_ac->getDoubleValue("velocities/speed-north-fps"); + + //cout << name << " IC.speed " << IC.speed << endl; + + } else { + SG_LOG(SG_GENERAL, SG_ALERT, "AISubmodel: parent node not found "); + } } // end of submodel.cxx diff --git a/src/AIModel/submodel.hxx b/src/AIModel/submodel.hxx index 95e62f6b7..e6c9f9e1f 100644 --- a/src/AIModel/submodel.hxx +++ b/src/AIModel/submodel.hxx @@ -58,6 +58,7 @@ public: bool first_time; double cd; double weight; + double mass; double contents; bool aero_stabilised; int id; @@ -95,6 +96,7 @@ public: double mass; int id; bool no_roll; + int parent_id; } IC_struct; FGSubmodelMgr(); @@ -144,6 +146,8 @@ private: double _parent_pitch; double _parent_roll; double _parent_speed; + double _parent_ID; + double _x_offset; double _y_offset; double _z_offset; @@ -180,6 +184,7 @@ private: SGPropertyNode_ptr props; SGPropertyNode_ptr _model_added_node; SGPropertyNode_ptr _path_node; + SGPropertyNode_ptr _selected_ac; FGAIManager* ai; @@ -199,6 +204,7 @@ private: void setSubData(int id, string& path, bool serviceable); void valueChanged (SGPropertyNode *); void transform(submodel *); + void setParentNode(int parent_id); bool release(submodel *, double dt);