AIBase: Refactor
getTypeString returns string_view object_type to strongly-typed enum ModelSearchOrder to strongly-typed enum
This commit is contained in:
parent
42ee4822c7
commit
f198ac8d8d
30 changed files with 184 additions and 193 deletions
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@ -104,7 +104,7 @@ FGAIAircraft::FGAIAircraft(FGAISchedule* ref) : /* HOT must be disabled for AI A
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tcasThreatNode = props->getNode("tcas/threat-level", true);
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tcasRANode = props->getNode("tcas/ra-sense", true);
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_searchOrder = PREFER_AI;
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_searchOrder = ModelSearchOrder::PREFER_AI;
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}
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void FGAIAircraft::lazyInitControlsNodes()
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@ -21,6 +21,7 @@
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#pragma once
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#include <string>
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#include <string_view>
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#include <iostream>
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#include "AIBaseAircraft.hxx"
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@ -38,7 +39,7 @@ public:
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FGAIAircraft(FGAISchedule *ref=0);
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virtual ~FGAIAircraft();
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const char* getTypeString(void) const override { return "aircraft"; }
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string_view getTypeString(void) const override { return "aircraft"; }
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void readFromScenario(SGPropertyNode* scFileNode) override;
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void bind() override;
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@ -996,7 +996,7 @@ void FGAIBallistic::report_impact(double elevation, const FGAIBase *object)
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SGPropertyNode *n = props->getNode("impact", true);
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if (object)
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n->setStringValue("type", object->getTypeString());
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n->setStringValue("type", static_cast<std::string>(object->getTypeString()));
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else
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n->setStringValue("type", "terrain");
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@ -22,6 +22,7 @@
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#pragma once
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#include <cmath>
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#include <string_view>
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#include <vector>
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#include <simgear/structure/SGSharedPtr.hxx>
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@ -34,10 +35,10 @@ class FGAIBallistic : public FGAIBase {
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public:
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FGAIBallistic(object_type ot = otBallistic);
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FGAIBallistic(object_type ot = object_type::otBallistic);
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virtual ~FGAIBallistic() = default;
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const char* getTypeString(void) const override { return "ballistic"; }
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string_view getTypeString(void) const override { return "ballistic"; }
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void readFromScenario(SGPropertyNode* scFileNode) override;
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bool init(ModelSearchOrder searchOrder) override;
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@ -144,9 +144,9 @@ private:
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ErrorContext _errorContext;
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};
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FGAIBase::FGAIBase(object_type ot, bool enableHot) :
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replay_time(fgGetNode("sim/replay/time", true)),
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FGAIBase::FGAIBase(object_type ot, bool enableHot) : replay_time(fgGetNode("sim/replay/time", true)),
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model_removed(fgGetNode("/ai/models/model-removed", true)),
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pos(SGGeod::fromDeg(0.0, 0.0)),
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_impact_lat(0),
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_impact_lon(0),
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_impact_elev(0),
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@ -178,7 +178,6 @@ FGAIBase::FGAIBase(object_type ot, bool enableHot) :
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_roll_offset = 0;
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_yaw_offset = 0;
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pos = SGGeod::fromDeg(0, 0);
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speed = 0;
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altitude_ft = 0;
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speed_north_deg_sec = 0;
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@ -285,14 +284,13 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode)
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string searchOrder = scFileNode->getStringValue("search-order", "");
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if (!searchOrder.empty()) {
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if (searchOrder == "DATA_ONLY") {
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_searchOrder = DATA_ONLY;
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_searchOrder = ModelSearchOrder::DATA_ONLY;
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} else if (searchOrder == "PREFER_AI") {
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_searchOrder = PREFER_AI;
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_searchOrder = ModelSearchOrder::PREFER_AI;
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} else if (searchOrder == "PREFER_DATA") {
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_searchOrder = PREFER_DATA;
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_searchOrder = ModelSearchOrder::PREFER_DATA;
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} else
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SG_LOG(SG_AI, SG_WARN, "invalid model search order " << searchOrder << ". Use either DATA_ONLY, PREFER_AI or PREFER_DATA");
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}
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const string modelLowres = scFileNode->getStringValue("model-lowres", "");
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@ -306,10 +304,10 @@ void FGAIBase::update(double dt) {
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SG_UNUSED(dt);
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if (replay_time->getDoubleValue() > 0)
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return;
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if (_otype == otStatic)
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if (_otype == object_type::otStatic)
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return;
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if (_otype == otBallistic)
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if (_otype == object_type::otBallistic)
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CalculateMach();
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ft_per_deg_lat = 366468.96 - 3717.12 * cos(pos.getLatitudeRad());
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@ -558,7 +556,7 @@ std::vector<std::string> FGAIBase::resolveModelPath(ModelSearchOrder searchOrder
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{
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string_list path_list;
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if (searchOrder == DATA_ONLY) {
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if (searchOrder == ModelSearchOrder::DATA_ONLY) {
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SG_LOG(SG_AI, SG_DEBUG, "Resolving model path: DATA only");
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auto p = simgear::SGModelLib::findDataFile(model_path);
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if (!p.empty()) {
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@ -614,7 +612,7 @@ std::vector<std::string> FGAIBase::resolveModelPath(ModelSearchOrder searchOrder
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}
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}
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if ((searchOrder == PREFER_AI) && !path_list.empty()) {
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if ((searchOrder == ModelSearchOrder::PREFER_AI) && !path_list.empty()) {
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// if we prefer AI, and we've got a valid AI path from above, then use it, we're done
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_installed = true;
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return path_list;
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@ -657,7 +655,7 @@ bool FGAIBase::init(ModelSearchOrder searchOrder)
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// set by FGAISchedule::createAIAircraft
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_modeldata->captureErrorContext("traffic-aircraft-callsign");
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if (_otype == otMultiplayer) {
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if (_otype == object_type::otMultiplayer) {
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_modeldata->addErrorContext("multiplayer", getCallSign());
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}
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@ -995,10 +993,8 @@ void FGAIBase::_setSubID( int s ) {
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}
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bool FGAIBase::setParentNode() {
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if (_parent == ""){
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SG_LOG(SG_AI, SG_ALERT, "AIBase: " << _name
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<< " parent not set ");
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SG_LOG(SG_AI, SG_ALERT, "AIBase: " << _name << " parent not set ");
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return false;
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}
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@ -1011,33 +1007,30 @@ bool FGAIBase::setParentNode() {
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model = _selected_ac;
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} else {
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model = ai->getChild(i);
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//const string& path = ai->getPath();
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const string name = model->getStringValue("name");
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if (!model->nChildren()){
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continue;
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}
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if (name == _parent) {
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_selected_ac = model; // save selected model for last iteration
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break;
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}
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}
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if (!model)
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continue;
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}// end for loop
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if (_selected_ac != 0){
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const string name = _selected_ac->getStringValue("name");
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// DEADCODE: const string name = _selected_ac->getStringValue("name");
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return true;
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} else {
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SG_LOG(SG_AI, SG_ALERT, "AIBase: " << _name
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<< " parent not found: dying ");
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SG_LOG(SG_AI, SG_ALERT, "AIBase: " << _name << " parent not found: dying ");
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setDie(true);
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return false;
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}
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}
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double FGAIBase::_getLongitude() const {
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@ -17,40 +17,50 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef FG_AIBASE_HXX
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#define FG_AIBASE_HXX
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#pragma once
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#include <string>
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#include <string_view>
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#include <osg/ref_ptr>
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#include <simgear/constants.h>
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#include <simgear/scene/model/placement.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/structure/SGSharedPtr.hxx>
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#include <simgear/structure/SGReferenced.hxx>
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#include <simgear/props/tiedpropertylist.hxx>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/props/tiedpropertylist.hxx>
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#include <simgear/scene/model/placement.hxx>
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#include <simgear/sg_inlines.h>
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#include <simgear/structure/SGReferenced.hxx>
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#include <simgear/structure/SGSharedPtr.hxx>
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namespace osg { class PagedLOD; }
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namespace simgear { class BVHMaterial; }
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namespace simgear {
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class BVHMaterial;
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}
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class FGAIManager;
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class FGAIFlightPlan;
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class FGFX;
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class FGAIModelData; // defined below
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class FGAIBase : public SGReferenced {
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class FGAIBase : public SGReferenced
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{
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public:
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enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic,
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otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle,
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otEscort, otMultiplayer,
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MAX_OBJECTS }; // Needs to be last!!!
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enum class object_type {
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otNull = 0,
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otAircraft,
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otShip,
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otCarrier,
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otBallistic,
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otRocket,
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otStorm,
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otThermal,
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otStatic,
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otWingman,
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otGroundVehicle,
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otEscort,
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otMultiplayer,
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MAX_OBJECTS // Needs to be last!!!
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};
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FGAIBase(object_type ot, bool enableHot);
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virtual ~FGAIBase();
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@ -63,7 +73,7 @@ public:
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virtual void readFromScenario(SGPropertyNode* scFileNode);
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enum ModelSearchOrder {
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enum class ModelSearchOrder {
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DATA_ONLY, // don't search AI/ prefix at all
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PREFER_AI, // search AI first, override other paths
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PREFER_DATA // search data first but fall back to AI
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@ -75,41 +85,58 @@ public:
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virtual void bind();
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virtual void unbind();
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virtual void reinit() {}
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// default model radius for LOD.
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virtual double getDefaultModelRadius() { return 20.0; }
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void updateLOD();
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void updateInterior();
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void setManager(FGAIManager* mgr, SGPropertyNode* p);
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void setPath( const char* model );
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void setPathLowres( std::string model );
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void setFallbackModelIndex(const int i );
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void setSMPath( const std::string& p );
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void setCallSign(const std::string& );
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void setSpeed( double speed_KTAS );
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void setMaxSpeed(double kts);
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void setAltitude( double altitude_ft );
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void setAltitudeAGL( double altitude_agl_ft );
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void setHeading( double heading );
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void setLatitude( double latitude );
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void setLongitude( double longitude );
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void setBank( double bank );
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void setPitch( double newpitch );
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void setRadius ( double radius );
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void setXoffset( double x_offset );
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void setYoffset( double y_offset );
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void setZoffset( double z_offset );
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void setPitchoffset( double x_offset );
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void setRolloffset( double y_offset );
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void setYawoffset( double z_offset );
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void setServiceable ( bool serviceable );
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bool getDie();
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void setDie( bool die );
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bool isValid() const;
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void setCollisionData( bool i, double lat, double lon, double elev );
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void setImpactData( bool d );
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void setImpactLat( double lat );
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void setImpactLon( double lon );
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void setImpactElev( double e );
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void setParentName(const std::string& p);
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void setName(const std::string& n);
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void setMaxSpeed(double kts);
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bool setParentNode();
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void setParentName(const std::string& p);
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void calcRangeBearing(double lat, double lon, double lat2, double lon2,
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double &range, double &bearing) const;
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double calcTrueBearingDeg(double bearing, double heading);
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double calcRecipBearingDeg(double bearing);
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bool setParentNode();
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int getID() const;
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int _getSubID() const;
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bool getDie();
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bool isValid() const;
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void setFlightPlan(std::unique_ptr<FGAIFlightPlan> f);
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SGGeod getGeodPos() const;
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void setGeodPos(const SGGeod& pos);
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SGVec3d getCartPosAt(const SGVec3d& off) const;
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SGVec3d getCartPos() const;
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SGPropertyNode* getPositionFromNode(SGPropertyNode* scFileNode, const std::string& key, SGVec3d& position);
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double getTrueHeadingDeg() const
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{
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return hdg;
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}
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double getTrueHeadingDeg() const { return hdg; }
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double _getCartPosX() const;
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double _getCartPosY() const;
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void setScenarioPath(const std::string& scenarioPath);
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protected:
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double _elevation_m;
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double _elevation_m = 0.0;
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double _maxRangeInterior;
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double _maxRangeInterior = 50.0;
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double _x_offset;
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double _y_offset;
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double roll; // degrees, left is negative
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double pitch; // degrees, nose-down is negative
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double speed; // knots true airspeed
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double speed_fps; // fps true airspeed
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double speed_fps = 0.0; // fps true airspeed
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double altitude_ft; // feet above sea level
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double vs_fps; // vertical speed
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double speed_north_deg_sec;
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double speed_east_deg_sec;
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double turn_radius_ft; // turn radius ft at 15 kts rudder angle 15 degrees
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double altitude_agl_ft;
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double altitude_agl_ft = 0.0;
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double ft_per_deg_lon;
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double ft_per_deg_lat;
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@ -237,11 +255,11 @@ protected:
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std::string model_path; // Path to the 3D model
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std::string model_path_lowres; // Path to optional low res 3D model
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int _fallback_model_index; // Index into /sim/multiplay/fallback-models[]
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int _fallback_model_index = 0; // Index into /sim/multiplay/fallback-models[]
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SGModelPlacement aip;
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bool delete_me;
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bool invisible;
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bool invisible = false;
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bool no_roll;
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bool serviceable;
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bool _installed = false;
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double _impact_roll;
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double _impact_speed;
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ModelSearchOrder _searchOrder = DATA_ONLY;
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ModelSearchOrder _searchOrder = ModelSearchOrder::DATA_ONLY;
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void Transform();
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void CalculateMach();
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double UpdateRadar(FGAIManager* manager);
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@ -292,7 +310,7 @@ private:
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public:
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object_type getType();
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virtual const char* getTypeString(void) const { return "null"; }
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virtual string_view getTypeString(void) const { return "null"; }
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bool isa( object_type otype );
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@ -332,7 +350,6 @@ public:
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double _getXOffset() const;
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double _getYOffset() const;
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double _getZOffset() const;
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//unsigned int _getCount() const;
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bool _getServiceable() const;
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bool _getFirstTime() const;
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@ -366,8 +383,7 @@ public:
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static bool _isNight();
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const std::string& getCallSign() const
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{ return _callsign; }
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const std::string& getCallSign() const { return _callsign; }
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ModelSearchOrder getSearchOrder() const {return _searchOrder;}
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};
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@ -509,5 +525,3 @@ inline void FGAIBase::setMaxSpeed(double m) {
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_max_speed = m;
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}
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#endif // _FG_AIBASE_HXX
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@ -24,7 +24,7 @@ class FGAIBaseAircraft : public FGAIBase
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{
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public:
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FGAIBaseAircraft(object_type otype = FGAIBase::otAircraft);
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FGAIBaseAircraft(object_type otype = object_type::otAircraft);
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void bind() override;
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@ -37,7 +37,7 @@
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#include "AICarrier.hxx"
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#include "AINotifications.hxx"
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FGAICarrier::FGAICarrier() : FGAIShip(otCarrier)
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FGAICarrier::FGAICarrier() : FGAIShip(object_type::otCarrier)
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{
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simgear::Emesary::GlobalTransmitter::instance()->Register(this);
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}
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@ -807,7 +807,7 @@ SGSharedPtr<FGAICarrier> FGAICarrier::findCarrierByNameOrPennant(const std::stri
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}
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for (const auto& aiObject : aiManager->get_ai_list()) {
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if (aiObject->isa(FGAIBase::otCarrier)) {
|
||||
if (aiObject->isa(object_type::otCarrier)) {
|
||||
SGSharedPtr<FGAICarrier> c = static_cast<FGAICarrier*>(aiObject.get());
|
||||
if ((c->_sign == namePennant) || (c->_getName() == namePennant)) {
|
||||
return c;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/emesary/Emesary.hxx>
|
||||
|
@ -40,6 +41,7 @@ public:
|
|||
FGAICarrier();
|
||||
virtual ~FGAICarrier();
|
||||
|
||||
string_view getTypeString(void) const override { return "carrier"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
void setSign(const std::string&);
|
||||
|
@ -65,8 +67,6 @@ public:
|
|||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
||||
const char* getTypeString(void) const override { return "carrier"; }
|
||||
|
||||
bool getParkPosition(const std::string& id, SGGeod& geodPos, double& hdng, SGVec3d& uvw);
|
||||
|
||||
/**
|
||||
|
@ -102,6 +102,7 @@ private:
|
|||
: name(n), offset(off), heading_deg(heading)
|
||||
{
|
||||
}
|
||||
|
||||
std::string name;
|
||||
SGVec3d offset;
|
||||
double heading_deg;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
|
@ -38,7 +39,7 @@ public:
|
|||
FGAIEscort();
|
||||
virtual ~FGAIEscort() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "escort"; }
|
||||
string_view getTypeString(void) const override { return "escort"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
@ -96,4 +97,3 @@ private:
|
|||
bool _patrol = false;
|
||||
bool _stn_deg_true = false;
|
||||
};
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
|
@ -36,7 +37,7 @@ public:
|
|||
FGAIGroundVehicle();
|
||||
virtual ~FGAIGroundVehicle() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "groundvehicle"; }
|
||||
string_view getTypeString(void) const override { return "groundvehicle"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
|
|
@ -399,7 +399,7 @@ FGAIManager::update(double dt)
|
|||
// entire subsystem.
|
||||
for (FGAIBase* base : ai_list) {
|
||||
try {
|
||||
if (base->isa(FGAIBase::otThermal)) {
|
||||
if (base->isa(FGAIBase::object_type::otThermal)) {
|
||||
processThermal(dt, static_cast<FGAIThermal*>(base));
|
||||
} else {
|
||||
base->update(dt);
|
||||
|
@ -425,7 +425,7 @@ FGAIManager::updateLOD(SGPropertyNode* node)
|
|||
void
|
||||
FGAIManager::attach(const SGSharedPtr<FGAIBase> &model)
|
||||
{
|
||||
const char* typeString = model->getTypeString();
|
||||
string_view typeString = model->getTypeString();
|
||||
SGPropertyNode* root = globals->get_props()->getNode("ai/models", true);
|
||||
SGPropertyNode* p;
|
||||
int i;
|
||||
|
@ -433,7 +433,7 @@ FGAIManager::attach(const SGSharedPtr<FGAIBase> &model)
|
|||
// find free index in the property tree, if we have
|
||||
// more than 10000 mp-aircrafts in the property tree we should optimize the mp-server
|
||||
for (i = 0; i < 10000; i++) {
|
||||
p = root->getNode(typeString, i, false);
|
||||
p = root->getNode(static_cast<std::string>(typeString), i, false);
|
||||
|
||||
if (!p || !p->getBoolValue("valid", false))
|
||||
break;
|
||||
|
@ -443,7 +443,7 @@ FGAIManager::attach(const SGSharedPtr<FGAIBase> &model)
|
|||
}
|
||||
}
|
||||
|
||||
p = root->getNode(typeString, i, true);
|
||||
p = root->getNode(static_cast<std::string>(typeString), i, true);
|
||||
model->setManager(this, p);
|
||||
ai_list.push_back(model);
|
||||
|
||||
|
@ -720,11 +720,11 @@ FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range
|
|||
|
||||
while (ai_list_itr != end) {
|
||||
double tgt_alt = (*ai_list_itr)->_getAltitude();
|
||||
int type = (*ai_list_itr)->getType();
|
||||
tgt_ht[type] += fuse_range;
|
||||
FGAIBase::object_type type = (*ai_list_itr)->getType();
|
||||
tgt_ht[static_cast<int>(type)] += fuse_range;
|
||||
|
||||
if (fabs(tgt_alt - alt) > tgt_ht[type] || type == FGAIBase::otBallistic
|
||||
|| type == FGAIBase::otStorm || type == FGAIBase::otThermal ) {
|
||||
if (fabs(tgt_alt - alt) > tgt_ht[static_cast<int>(type)] || type == FGAIBase::object_type::otBallistic
|
||||
|| type == FGAIBase::object_type::otStorm || type == FGAIBase::object_type::otThermal ) {
|
||||
//SG_LOG(SG_AI, SG_DEBUG, "AIManager: skipping "
|
||||
// << fabs(tgt_alt - alt)
|
||||
// << " "
|
||||
|
@ -747,11 +747,11 @@ FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range
|
|||
// << " alt " << tgt_alt
|
||||
// );
|
||||
|
||||
tgt_length[type] += fuse_range;
|
||||
tgt_length[static_cast<int>(type)] += fuse_range;
|
||||
|
||||
if (range < tgt_length[type]){
|
||||
if (range < tgt_length[static_cast<int>(type)]){
|
||||
SG_LOG(SG_AI, SG_DEBUG, "AIManager: HIT! "
|
||||
<< " type " << type
|
||||
<< " type " << static_cast<int>(type)
|
||||
<< " ID " << id
|
||||
<< " range " << range
|
||||
<< " alt " << tgt_alt
|
||||
|
|
|
@ -39,37 +39,14 @@ using std::string;
|
|||
|
||||
// #define SG_DEBUG SG_ALERT
|
||||
|
||||
FGAIMultiplayer::FGAIMultiplayer() :
|
||||
FGAIBase(otMultiplayer, fgGetBool("/sim/multiplay/hot", false))
|
||||
FGAIMultiplayer::FGAIMultiplayer() : FGAIBase(object_type::otMultiplayer, fgGetBool("/sim/multiplay/hot", false)),
|
||||
m_simple_time_enabled(fgGetNode("/sim/time/simple-time/enabled", true)),
|
||||
m_sim_replay_replay_state(fgGetNode("/sim/replay/replay-state", true)),
|
||||
m_sim_replay_time(fgGetNode("/sim/replay/time", true)),
|
||||
mLogRawSpeedMultiplayer(fgGetNode("/sim/replay/log-raw-speed-multiplayer", true))
|
||||
{
|
||||
no_roll = false;
|
||||
|
||||
mTimeOffsetSet = false;
|
||||
mAllowExtrapolation = true;
|
||||
mLagAdjustSystemSpeed = 10;
|
||||
mLastTimestamp = 0;
|
||||
lastUpdateTime = 0;
|
||||
playerLag = 0.03;
|
||||
compensateLag = 1;
|
||||
realTime = false;
|
||||
lastTime=0.0;
|
||||
lagPpsAveraged = 1.0;
|
||||
rawLag = 0.0;
|
||||
rawLagMod = 0.0;
|
||||
lagModAveraged = 0.0;
|
||||
_searchOrder = PREFER_DATA;
|
||||
|
||||
m_simple_time_enabled = fgGetNode("/sim/time/simple-time/enabled", true);
|
||||
m_sim_replay_replay_state = fgGetNode("/sim/replay/replay-state", true);
|
||||
m_sim_replay_time = fgGetNode("/sim/replay/time", true);
|
||||
|
||||
m_simple_time_first_time = true;
|
||||
m_simple_time_compensation = 0.0;
|
||||
m_simple_time_recent_packet_time = 0;
|
||||
mLogRawSpeedMultiplayer = fgGetNode("/sim/replay/log-raw-speed-multiplayer", true);
|
||||
}
|
||||
|
||||
FGAIMultiplayer::~FGAIMultiplayer() {
|
||||
_searchOrder = ModelSearchOrder::PREFER_DATA;
|
||||
}
|
||||
|
||||
bool FGAIMultiplayer::init(ModelSearchOrder searchOrder)
|
||||
|
@ -161,9 +138,7 @@ void FGAIMultiplayer::FGAIMultiplayerInterpolate(
|
|||
ecLinearVel = interpolate((float)tau, prevIt->second.linearVel, nextIt->second.linearVel);
|
||||
speed = norm(ecLinearVel) * SG_METER_TO_NM * 3600.0;
|
||||
|
||||
if (prevIt->second.properties.size()
|
||||
== nextIt->second.properties.size())
|
||||
{
|
||||
if (prevIt->second.properties.size() == nextIt->second.properties.size()) {
|
||||
std::vector<FGPropertyData*>::const_iterator prevPropIt;
|
||||
std::vector<FGPropertyData*>::const_iterator prevPropItEnd;
|
||||
std::vector<FGPropertyData*>::const_iterator nextPropIt;
|
||||
|
@ -929,12 +904,14 @@ FGAIMultiplayer::addMotionInfo(FGExternalMotionData& motionInfo,
|
|||
|
||||
}
|
||||
|
||||
#if 0
|
||||
void
|
||||
FGAIMultiplayer::setDoubleProperty(const std::string& prop, double val)
|
||||
{
|
||||
SGPropertyNode* pNode = props->getChild(prop.c_str(), true);
|
||||
pNode->setDoubleValue(val);
|
||||
}
|
||||
#endif
|
||||
|
||||
void FGAIMultiplayer::clearMotionInfo()
|
||||
{
|
||||
|
|
|
@ -18,26 +18,31 @@
|
|||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
|
||||
#ifndef _FG_AIMultiplayer_HXX
|
||||
#define _FG_AIMultiplayer_HXX
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <MultiPlayer/mpmessages.hxx>
|
||||
|
||||
#include "AIBase.hxx"
|
||||
|
||||
class FGAIMultiplayer : public FGAIBase {
|
||||
public:
|
||||
FGAIMultiplayer();
|
||||
virtual ~FGAIMultiplayer();
|
||||
virtual ~FGAIMultiplayer() = default;
|
||||
|
||||
string_view getTypeString(void) const override { return "multiplayer"; }
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
void bind() override;
|
||||
void update(double dt) override;
|
||||
|
||||
void addMotionInfo(FGExternalMotionData& motionInfo, long stamp);
|
||||
|
||||
#if 0
|
||||
void setDoubleProperty(const std::string& prop, double val);
|
||||
#endif
|
||||
|
||||
long getLastTimestamp(void) const
|
||||
{
|
||||
|
@ -98,11 +103,6 @@ public:
|
|||
|
||||
void clearMotionInfo();
|
||||
|
||||
const char* getTypeString(void) const override
|
||||
{
|
||||
return "multiplayer";
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// Automatic sorting of motion data according to its timestamp
|
||||
|
@ -141,26 +141,28 @@ private:
|
|||
SGVec3f& ecLinearVel
|
||||
);
|
||||
|
||||
bool mTimeOffsetSet;
|
||||
bool realTime;
|
||||
int compensateLag;
|
||||
double playerLag;
|
||||
double mTimeOffset;
|
||||
double lastUpdateTime;
|
||||
double lastTime;
|
||||
double lagPpsAveraged;
|
||||
double rawLag, rawLagMod, lagModAveraged;
|
||||
bool mTimeOffsetSet = false;
|
||||
bool realTime = false;
|
||||
int compensateLag = 1;
|
||||
double playerLag = 0.03;
|
||||
double mTimeOffset = 0.0;
|
||||
double lastUpdateTime = 0.0;
|
||||
double lastTime = 0.0;
|
||||
double lagPpsAveraged = 1.0;
|
||||
double rawLag = 0.0;
|
||||
double rawLagMod = 0.0;
|
||||
double lagModAveraged = 0.0;
|
||||
|
||||
/// Properties which are for now exposed for testing
|
||||
bool mAllowExtrapolation;
|
||||
double mLagAdjustSystemSpeed;
|
||||
bool mAllowExtrapolation = true;
|
||||
double mLagAdjustSystemSpeed = 10.0;
|
||||
|
||||
long mLastTimestamp;
|
||||
long mLastTimestamp = 0;
|
||||
|
||||
// Properties for tankers
|
||||
SGPropertyNode_ptr refuel_node;
|
||||
bool isTanker;
|
||||
bool contact; // set if this tanker is within fuelling range
|
||||
bool isTanker = false;
|
||||
bool contact = false; // set if this tanker is within fuelling range
|
||||
|
||||
// velocities/u,v,wbody-fps
|
||||
SGPropertyNode_ptr _uBodyNode;
|
||||
|
@ -174,11 +176,11 @@ private:
|
|||
SGPropertyNode_ptr m_sim_replay_replay_state;
|
||||
SGPropertyNode_ptr m_sim_replay_time;
|
||||
|
||||
bool m_simple_time_first_time;
|
||||
double m_simple_time_offset;
|
||||
double m_simple_time_offset_smoothed;
|
||||
double m_simple_time_compensation;
|
||||
double m_simple_time_recent_packet_time;
|
||||
bool m_simple_time_first_time = true;
|
||||
double m_simple_time_offset = 0.0;
|
||||
double m_simple_time_offset_smoothed = 0.0;
|
||||
double m_simple_time_compensation = 0.0;
|
||||
double m_simple_time_recent_packet_time = 0.0;
|
||||
|
||||
SGPropertyNode_ptr m_node_simple_time_latest;
|
||||
SGPropertyNode_ptr m_node_simple_time_offset;
|
||||
|
@ -203,5 +205,3 @@ private:
|
|||
|
||||
SGPropertyNode_ptr m_node_log_multiplayer;
|
||||
};
|
||||
|
||||
#endif // _FG_AIMultiplayer_HXX
|
||||
|
|
|
@ -793,7 +793,7 @@ void FGAIShip::ProcessFlightPlan(double dt) {
|
|||
setWPPos();
|
||||
object_type type = getType();
|
||||
|
||||
if (type != 10) // TODO: magic number
|
||||
if (type != object_type::otGroundVehicle) // is this correct???
|
||||
AccelTo(prev->getSpeed());
|
||||
|
||||
_curr_alt = curr->getAltitude();
|
||||
|
|
|
@ -21,6 +21,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include <simgear/scene/material/mat.hxx>
|
||||
|
||||
#include "AIBase.hxx"
|
||||
|
@ -34,7 +36,7 @@ public:
|
|||
FGAIShip(object_type ot = object_type::otShip);
|
||||
virtual ~FGAIShip() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "ship"; }
|
||||
string_view getTypeString(void) const override { return "ship"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
|
|
@ -27,8 +27,8 @@
|
|||
#include "AIStatic.hxx"
|
||||
|
||||
|
||||
FGAIStatic::FGAIStatic() : FGAIBase(otStatic, false) {
|
||||
_searchOrder = DATA_ONLY;
|
||||
FGAIStatic::FGAIStatic() : FGAIBase(object_type::otStatic, false) {
|
||||
_searchOrder = ModelSearchOrder::DATA_ONLY;
|
||||
}
|
||||
|
||||
|
||||
|
@ -36,4 +36,3 @@ void FGAIStatic::update(double dt) {
|
|||
FGAIBase::update(dt);
|
||||
Transform();
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "AIManager.hxx"
|
||||
#include "AIBase.hxx"
|
||||
|
||||
|
@ -31,6 +33,6 @@ public:
|
|||
FGAIStatic();
|
||||
virtual ~FGAIStatic() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "static"; }
|
||||
string_view getTypeString(void) const override { return "static"; }
|
||||
void update(double dt) override;
|
||||
};
|
||||
|
|
|
@ -27,12 +27,10 @@
|
|||
#include <Main/globals.hxx>
|
||||
#include <Scenery/scenery.hxx>
|
||||
|
||||
using std::string;
|
||||
|
||||
#include "AIStorm.hxx"
|
||||
|
||||
|
||||
FGAIStorm::FGAIStorm() : FGAIBase(otStorm, false)
|
||||
FGAIStorm::FGAIStorm() : FGAIBase(object_type::otStorm, false)
|
||||
{
|
||||
delay = 3.6;
|
||||
subflashes = 1;
|
||||
|
@ -142,4 +140,3 @@ void FGAIStorm::Run(double dt) {
|
|||
turb_rate_node->setDoubleValue(0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include "AIManager.hxx"
|
||||
#include "AIBase.hxx"
|
||||
|
@ -32,7 +33,7 @@ public:
|
|||
FGAIStorm();
|
||||
virtual ~FGAIStorm() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "thunderstorm"; }
|
||||
string_view getTypeString(void) const override { return "thunderstorm"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
void update(double dt) override;
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
#include <Main/globals.hxx>
|
||||
|
||||
|
||||
FGAISwiftAircraft::FGAISwiftAircraft(const std::string& callsign, const std::string& modelString) : FGAIBaseAircraft(otStatic)
|
||||
FGAISwiftAircraft::FGAISwiftAircraft(const std::string& callsign, const std::string& modelString) : FGAIBaseAircraft(object_type::otStatic)
|
||||
{
|
||||
std::size_t pos = modelString.find("/Aircraft/"); // Only supporting AI models from FGDATA/AI/Aircraft for now
|
||||
if(pos != std::string::npos)
|
||||
|
@ -30,7 +30,7 @@ FGAISwiftAircraft::FGAISwiftAircraft(const std::string& callsign, const std::str
|
|||
model_path.append("INVALID_PATH");
|
||||
|
||||
setCallSign(callsign);
|
||||
_searchOrder = PREFER_AI;
|
||||
_searchOrder = ModelSearchOrder::PREFER_AI;
|
||||
}
|
||||
|
||||
void FGAISwiftAircraft::updatePosition(SGGeod& position, SGVec3<double>& orientation, double groundspeed, bool initPos)
|
||||
|
@ -92,4 +92,3 @@ void FGAISwiftAircraft::initProps()
|
|||
m_transponderCModeNode = _getProps()->getNode("swift/transponder/c-mode", true);
|
||||
m_transponderIdentNode = _getProps()->getNode("swift/transponder/ident", true);
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
#include "AIBaseAircraft.hxx"
|
||||
|
@ -72,10 +73,10 @@ public:
|
|||
FGAISwiftAircraft(const std::string& callsign, const std::string& modelString);
|
||||
virtual ~FGAISwiftAircraft() = default;
|
||||
|
||||
const char* getTypeString() const override { return "swift"; }
|
||||
string_view getTypeString() const override { return "swift"; }
|
||||
void update(double dt) override;
|
||||
|
||||
void updatePosition(SGGeod& position, SGVec3<double>& orientation, double groundspeed, bool initPos);
|
||||
void update(double dt) override;
|
||||
double getGroundElevation(const SGGeod& pos) const;
|
||||
void initProps();
|
||||
void setPlaneSurface(const AircraftSurfaces& surfaces);
|
||||
|
@ -88,4 +89,3 @@ private:
|
|||
SGPropertyNode_ptr m_transponderCModeNode;
|
||||
SGPropertyNode_ptr m_transponderIdentNode;
|
||||
};
|
||||
|
||||
|
|
|
@ -21,6 +21,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "AIAircraft.hxx"
|
||||
|
||||
/**
|
||||
|
@ -38,7 +40,7 @@ public:
|
|||
FGAITanker(FGAISchedule* ref = 0);
|
||||
virtual ~FGAITanker() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "tanker"; }
|
||||
string_view getTypeString(void) const override { return "tanker"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
void bind() override;
|
||||
|
||||
|
|
|
@ -27,12 +27,10 @@
|
|||
#include <Main/globals.hxx>
|
||||
#include <Scenery/scenery.hxx>
|
||||
|
||||
using std::string;
|
||||
|
||||
#include "AIThermal.hxx"
|
||||
|
||||
|
||||
FGAIThermal::FGAIThermal() : FGAIBase(otThermal, false)
|
||||
FGAIThermal::FGAIThermal() : FGAIBase(object_type::otThermal, false)
|
||||
{
|
||||
altitude_agl_ft = 0.0;
|
||||
max_strength = 6.0;
|
||||
|
@ -359,4 +357,3 @@ strength = Vup;
|
|||
range = dist_center;
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -22,8 +22,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "AIManager.hxx"
|
||||
#include <string_view>
|
||||
|
||||
#include "AIBase.hxx"
|
||||
#include "AIManager.hxx"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
@ -34,7 +36,7 @@ public:
|
|||
FGAIThermal();
|
||||
virtual ~FGAIThermal() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "thermal"; }
|
||||
string_view getTypeString(void) const override { return "thermal"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
#include "AIWingman.hxx"
|
||||
|
||||
FGAIWingman::FGAIWingman() : FGAIBallistic(otWingman),
|
||||
FGAIWingman::FGAIWingman() : FGAIBallistic(object_type::otWingman),
|
||||
_formate_to_ac(true),
|
||||
_break(false),
|
||||
_join(false),
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include <simgear/sg_inlines.h>
|
||||
|
||||
#include "AIBallistic.hxx"
|
||||
|
@ -31,7 +33,7 @@ public:
|
|||
FGAIWingman();
|
||||
virtual ~FGAIWingman() = default;
|
||||
|
||||
const char* getTypeString(void) const override { return "wingman"; }
|
||||
string_view getTypeString(void) const override { return "wingman"; }
|
||||
void readFromScenario(SGPropertyNode* scFileNode) override;
|
||||
|
||||
bool init(ModelSearchOrder searchOrder) override;
|
||||
|
|
|
@ -134,7 +134,7 @@ void FGSubmodelMgr::update(double dt)
|
|||
FGAIBase::object_type object_type =(*sm_list_itr)->getType();
|
||||
|
||||
// Continue if object is not ballistic
|
||||
if (object_type != FGAIBase::otBallistic) {
|
||||
if (object_type != FGAIBase::object_type::otBallistic) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -224,7 +224,7 @@ void FDMShell::update(double dt)
|
|||
if (_ai_wake_enabled->getBoolValue()) {
|
||||
for (FGAIBase* base : _ai_mgr->get_ai_list()) {
|
||||
try {
|
||||
if (base->isa(FGAIBase::otAircraft) ) {
|
||||
if (base->isa(FGAIBase::object_type::otAircraft) ) {
|
||||
SGVec3d pos = _impl->getCartPosition();
|
||||
const SGSharedPtr<FGAIAircraft> aircraft = dynamic_cast<FGAIAircraft*>(base);
|
||||
double range = _ai_mgr->calcRangeFt(pos, aircraft)*SG_FEET_TO_METER;
|
||||
|
|
|
@ -115,7 +115,7 @@ void AIManagerTests::testAircraftWaypoints()
|
|||
|
||||
auto ai = aim->addObject(aircraftDefinition);
|
||||
CPPUNIT_ASSERT(ai);
|
||||
CPPUNIT_ASSERT_EQUAL(FGAIBase::otAircraft, ai->getType());
|
||||
CPPUNIT_ASSERT_EQUAL(FGAIBase::object_type::otAircraft, ai->getType());
|
||||
CPPUNIT_ASSERT_EQUAL(std::string{"aircraft"}, std::string{ai->getTypeString()});
|
||||
|
||||
auto aiAircraft = static_cast<FGAIAircraft*>(ai.get());
|
||||
|
|
Loading…
Reference in a new issue