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NEWS
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NEWS
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New in 0.48
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New in 0.48
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* Fixed polygon winding problem in scenery generation, so all
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* Fixed polygon winding problem in scenery generation, so all
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tri-strips are would counter clockwise (opengl default).
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tri-strips are wound counter clockwise (opengl default).
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New in 0.47
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New in 0.47
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* Course (per tile) view frustum culling.
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* Course (per tile) view frustum culling.
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