From ef2bc6227a5a457908aa44965410170633b390a8 Mon Sep 17 00:00:00 2001 From: mfranz <mfranz> Date: Sat, 17 Jun 2006 19:09:38 +0000 Subject: [PATCH] set blend mode back to make 2D panels opaque when used with transparent HUDs --- src/Cockpit/hud.cxx | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/Cockpit/hud.cxx b/src/Cockpit/hud.cxx index 693fb0059..0d016b873 100644 --- a/src/Cockpit/hud.cxx +++ b/src/Cockpit/hud.cxx @@ -547,6 +547,9 @@ void drawHUD() //glLineWidth(1.0); } + if (HUDprop->isTransparent()) + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); }