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Merge branch 'next' of git://gitorious.org/fg/flightgear into next

This commit is contained in:
Erik Hofman 2010-11-24 14:40:26 +01:00
commit eea6bd1e37
39 changed files with 1598 additions and 1418 deletions

View file

@ -773,23 +773,31 @@ if test "x$ac_cv_header_zlib_h" != "xyes"; then
fi
dnl Check for Subversion library support
# libsvn support defaults to yes
save_LIBS=$LIBS
save_CPPFLAGS=$CPPFLAGS
LIBS="`apr-1-config --link-ld`"
CPPFLAGS="-I/usr/include/subversion-1 `apr-1-config --includes`"
AC_CHECK_HEADERS([svn_client.h])
if test "x$ac_cv_header_svn_client_h" != "xyes"; then
echo "TerraSync will shell out for command line subversion"
AC_ARG_WITH(libsvn, [ --without-libsvn Do not use libsvn for terrasync [default=no]], [], [with_libsvn=yes])
if test "x$with_libsvn" = "xyes"; then
LIBS="`apr-1-config --link-ld`"
CPPFLAGS="-I/usr/include/subversion-1 `apr-1-config --includes --cppflags`"
AC_CHECK_HEADERS([svn_client.h])
if test "x$ac_cv_header_svn_client_h" = "xyes"; then
echo "TerraSync will use libsvn"
AC_SEARCH_LIBS(svn_client_checkout, svn_client-1)
AC_SEARCH_LIBS(svn_cmdline_init, svn_subr-1)
svn_LIBS=$LIBS
svn_CPPFLAGS=$CPPFLAGS
AC_SUBST(svn_LIBS)
AC_SUBST(svn_CPPFLAGS)
else
echo "Libsvn not found. TerraSync will use command line subversion"
svn_LIBS=""
svn_CPPFLAGS=""
fi
else
echo "Libsvn explicitly disabled. TerraSync will use command line subversion"
svn_LIBS=""
svn_CPPFLAGS=""
else
echo "TerraSync will use integrated subversion library"
AC_SEARCH_LIBS(svn_client_checkout, svn_client-1)
AC_SEARCH_LIBS(svn_cmdline_init, svn_subr-1)
svn_LIBS=$LIBS
svn_CPPFLAGS=$CPPFLAGS
AC_SUBST(svn_LIBS)
AC_SUBST(svn_CPPFLAGS)
fi
LIBS=$save_LIBS
CPPFLAGS=$save_CPPFLAGS
@ -908,9 +916,9 @@ echo "================="
echo "Prefix: $prefix"
if test "x$with_logging" != "x"; then
echo "Debug messages: $with_logging"
echo "Log messages: $with_logging"
else
echo "Debug messages: yes"
echo "Log messages: yes"
fi
echo -n "Automake version: "
@ -921,15 +929,15 @@ if test "x$with_multiplayer" != "xno"; then
fi
if test "x$with_threads" = "xyes"; then
echo "threads: yes"
echo "Threads: yes"
else
echo "threads: no"
echo "Threads: no"
fi
if test "x$with_eventinput" = "xyes"; then
echo "event input: yes"
echo "Event input: yes"
else
echo "event input: no"
echo "Event input: no"
fi
if test "x$enable_sp_fdms" != "xno"; then
@ -939,8 +947,8 @@ else
fi
if test "x$enable_atcdcl" = "xyes"; then
echo "Build depricated ATC/AI module: yes"
echo "Build deprecated ATC/AI module: yes"
else
echo "Build depricated ATC/AI module: no"
echo "Build deprecated ATC/AI module: no"
fi

View file

@ -7,7 +7,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -206,9 +206,8 @@ KLN89::KLN89(RenderArea2D* instrument)
}
_activeFP = _flightPlans[0];
// Hackish
_entJump = -1;
_entRestoreCrsr = false;
_entJump = _clrJump = -1;
_jumpRestoreCrsr = false;
_dispMsg = false;
@ -490,8 +489,8 @@ void KLN89::CrsrPressed() {
_pages[(unsigned int)_cleanUpPage]->CleanUp();
_cleanUpPage = -1;
}
_entRestoreCrsr = false;
_entJump = -1;
_jumpRestoreCrsr = false;
_entJump = _clrJump = -1;
((KLN89Page*)_activePage)->SetEntInvert(false);
if(_mode == KLN89_MODE_DISP) {
_mode = KLN89_MODE_CRSR;
@ -512,8 +511,8 @@ void KLN89::EntPressed() {
}
_curPage = _entJump;
_activePage = _pages[(unsigned int)_entJump];
if(_entRestoreCrsr) _mode = KLN89_MODE_CRSR;
_entJump = -1;
if(_jumpRestoreCrsr) _mode = KLN89_MODE_CRSR;
_entJump = _clrJump = -1;
}
if(_activePage == _dir_page) {
_dir_page->EntPressed();
@ -525,6 +524,12 @@ void KLN89::EntPressed() {
}
void KLN89::ClrPressed() {
if(_clrJump >= 0) {
_curPage = _clrJump;
_activePage = _pages[(unsigned int)_clrJump];
if(_jumpRestoreCrsr) _mode = KLN89_MODE_CRSR;
_entJump = _clrJump = -1;
}
_activePage->ClrPressed();
}
@ -775,10 +780,10 @@ void KLN89::DrawMap(bool draw_avs) {
GPSWaypoint* wp1 = _activeFP->waypoints[i];
SGVec3d p0 = mapProj.ConvertToLocal(SGGeod::fromRad(wp0->lon, wp0->lat));
SGVec3d p1 = mapProj.ConvertToLocal(SGGeod::fromRad(wp1->lon, wp1->lat));
int mx0 = int(p0.x() / meter_per_pix) + 56;
int my0 = int(p0.y() / meter_per_pix) + (_mapOrientation == 0 ? 19 : 10);
int mx1 = int(p1.x() / meter_per_pix) + 56;
int my1 = int(p1.y() / meter_per_pix) + (_mapOrientation == 0 ? 19 : 10);
int mx0 = int(p0.x() / meter_per_pix + 0.5) + 56;
int my0 = int(p0.y() / meter_per_pix + 0.5) + (_mapOrientation == 0 ? 19 : 10);
int mx1 = int(p1.x() / meter_per_pix + 0.5) + 56;
int my1 = int(p1.y() / meter_per_pix + 0.5) + (_mapOrientation == 0 ? 19 : 10);
if(i == 1) {
xvec.push_back(mx0);
yvec.push_back(my0);

View file

@ -7,7 +7,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -213,9 +213,12 @@ private:
// And a facility to save the immediately preceeding active page
KLN89Page* _lastActivePage;
// Hackish
int _entJump; // The page to jump back to if ent is pressed. -1 indicates no jump
bool _entRestoreCrsr; // Indicates that pressing ENT at this point should restore cursor mode
// Ugly hack. Housekeeping to allow us to temporarily display one page, while remembering which
// other page to "jump" back to. Used when the waypoint pages are used to review waypoint entry
// from the flightplan page.
int _entJump; // The page to jump back to if ENT is pressed. -1 indicates no jump.
int _clrJump; // The page to jump back to if CLR is pressed. -1 indicates no jump.
bool _jumpRestoreCrsr; // Indicates that jump back at this point should restore cursor mode.
// Misc pages that aren't in the cyclic list.
// Direct To

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

File diff suppressed because it is too large Load diff

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -251,15 +251,24 @@ void KLN89NavPage::Update(double dt) {
_kln89->DrawText("-:--", 2, 11, 0);
}
} else { // if(3 == _subPage)
//
// Switch the cursor off if scan-pull is out on this page.
//
if(fgGetBool("/instrumentation/kln89/scan-pull")) { _kln89->_mode = KLN89_MODE_DISP; }
// The moving map page the core KLN89 class draws this.
//
// Draw the moving map if valid.
// We call the core KLN89 class to do this.
//
if(_kln89->_mapOrientation == 2 && _kln89->_groundSpeed_kts < 2) {
// Don't draw it if in track up mode and groundspeed < 2kts, as per real-life unit.
} else {
_kln89->DrawMap(!_suspendAVS);
}
// Now draw any annotation over it.
//
// Now that the map has been drawn, add the annotation (scale, etc).
//
int scale = KLN89MapScales[_kln89->_mapScaleUnits][_kln89->_mapScaleIndex];
string scle_str = GPSitoa(scale);
if(crsr) {
@ -325,7 +334,10 @@ void KLN89NavPage::Update(double dt) {
}
}
}
// And do part of the field 1 update, since NAV 4 is a special case for the last line.
//
// Do part of the field 1 update, since NAV 4 is a special case for the last line.
//
_kln89->DrawChar('>', 1, 0, 0);
if(crsr && _uLinePos == 1) _kln89->Underline(1, 1, 0, 5);
if(!(crsr && _uLinePos == 1 && _kln89->_blink)) {

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as

View file

@ -232,7 +232,7 @@ DCLGPS::~DCLGPS() {
}
void DCLGPS::draw(osg::State& state) {
_instrument->draw(state);
_instrument->Draw(state);
}
void DCLGPS::init() {

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -29,313 +29,361 @@
#include "render_area_2d.hxx"
RA2DPrimitive::RA2DPrimitive() {
invert = false;
debug = false;
invert = false;
debug = false;
}
RenderArea2D::RenderArea2D(int logx, int logy, int sizex, int sizey, int posx, int posy) {
_logx = logx;
_logy = logy;
_sizex = sizex;
_sizey = sizey;
_posx = posx;
_posy = posy;
_clipx1 = 0;
_clipx2 = _logx - 1;
_clipy1 = 0;
_clipy2 = _logy - 1;
_backgroundColor[0] = 0.0;
_backgroundColor[1] = 0.0;
_backgroundColor[2] = 0.0;
_backgroundColor[3] = 1.0;
_pixelColor[0] = 1.0;
_pixelColor[1] = 0.0;
_pixelColor[2] = 0.0;
_pixelColor[3] = 1.0;
_ra2d_debug = false;
_logx = logx;
_logy = logy;
_sizex = sizex;
_sizey = sizey;
_posx = posx;
_posy = posy;
_clipx1 = 0;
_clipx2 = _logx - 1;
_clipy1 = 0;
_clipy2 = _logy - 1;
_backgroundColor[0] = 0.0;
_backgroundColor[1] = 0.0;
_backgroundColor[2] = 0.0;
_backgroundColor[3] = 1.0;
_pixelColor[0] = 1.0;
_pixelColor[1] = 0.0;
_pixelColor[2] = 0.0;
_pixelColor[3] = 1.0;
_ra2d_debug = false;
}
void RenderArea2D::draw(osg::State& state) {
static osg::ref_ptr<osg::StateSet> renderArea2DStateSet;
if(!renderArea2DStateSet.valid()) {
renderArea2DStateSet = new osg::StateSet;
renderArea2DStateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::OFF);
renderArea2DStateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
}
state.pushStateSet(renderArea2DStateSet.get());
state.apply();
state.setActiveTextureUnit(0);
state.setClientActiveTextureUnit(0);
// DCL - the 2 lines below are copied verbatim from the hotspot drawing code.
// I am not sure if they are needed here or not.
glPushAttrib(GL_ENABLE_BIT);
glDisable(GL_COLOR_MATERIAL);
// FIXME - disabling all clip planes causes bleed-through through the splash screen.
glDisable(GL_CLIP_PLANE0);
glDisable(GL_CLIP_PLANE1);
glDisable(GL_CLIP_PLANE2);
glDisable(GL_CLIP_PLANE3);
void RenderArea2D::Draw(osg::State& state) {
static osg::ref_ptr<osg::StateSet> renderArea2DStateSet;
if(!renderArea2DStateSet.valid()) {
renderArea2DStateSet = new osg::StateSet;
renderArea2DStateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::OFF);
renderArea2DStateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
}
state.pushStateSet(renderArea2DStateSet.get());
state.apply();
state.setActiveTextureUnit(0);
state.setClientActiveTextureUnit(0);
// DCL - the 2 lines below are copied verbatim from the hotspot drawing code.
// I am not sure if they are needed here or not.
glPushAttrib(GL_ENABLE_BIT);
glDisable(GL_COLOR_MATERIAL);
// FIXME - disabling all clip planes causes bleed-through through the splash screen.
glDisable(GL_CLIP_PLANE0);
glDisable(GL_CLIP_PLANE1);
glDisable(GL_CLIP_PLANE2);
glDisable(GL_CLIP_PLANE3);
oldDrawBackground();
for(unsigned int i = 0; i < drawing_list.size(); ++i) {
RA2DPrimitive prim = drawing_list[i];
switch(prim.type) {
case RA2D_LINE:
oldDrawLine(prim.x1, prim.y1, prim.x2, prim.y2);
break;
case RA2D_QUAD:
if(prim.debug) {
//cout << "Clipping = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
//cout << "Drawing quad " << prim.x1 << ", " << prim.y1 << " to " << prim.x2 << ", " << prim.y2 << '\n';
}
oldDrawQuad(prim.x1, prim.y1, prim.x2, prim.y2, prim.invert);
break;
case RA2D_PIXEL:
oldDrawPixel(prim.x1, prim.y1, prim.invert);
break;
}
}
glPopAttrib();
state.popStateSet();
state.apply();
state.setActiveTextureUnit(0);
state.setClientActiveTextureUnit(0);
DoDrawBackground();
for(unsigned int i = 0; i < drawing_list.size(); ++i) {
RA2DPrimitive prim = drawing_list[i];
switch(prim.type) {
case RA2D_LINE:
DoDrawLine(prim.x1, prim.y1, prim.x2, prim.y2);
break;
case RA2D_QUAD:
if(prim.debug) {
//cout << "Clipping = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
//cout << "Drawing quad " << prim.x1 << ", " << prim.y1 << " to " << prim.x2 << ", " << prim.y2 << '\n';
}
DoDrawQuad(prim.x1, prim.y1, prim.x2, prim.y2, prim.invert);
break;
case RA2D_PIXEL:
DoDrawPixel(prim.x1, prim.y1, prim.invert);
break;
}
}
drawing_list.clear();
glPopAttrib();
state.popStateSet();
state.apply();
state.setActiveTextureUnit(0);
state.setClientActiveTextureUnit(0);
}
void RenderArea2D::Flush() {
drawing_list.clear();
}
// Set clipping region in logical units
void RenderArea2D::SetClipRegion(int x1, int y1, int x2, int y2) {
_clipx1 = x1;
_clipx2 = x2;
_clipy1 = y1;
_clipy2 = y2;
//cout << "Set clip region, clip region = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
_clipx1 = x1;
_clipx2 = x2;
_clipy1 = y1;
_clipy2 = y2;
//cout << "Set clip region, clip region = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
}
// Set clip region to be the same as the rendered area (default)
void RenderArea2D::ResetClipRegion() {
_clipx1 = 0;
_clipx2 = _logx - 1;
_clipy1 = 0;
_clipy2 = _logy - 1;
//cout << "Reset clip region, clip region = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
_clipx1 = 0;
_clipx2 = _logx - 1;
_clipy1 = 0;
_clipy2 = _logy - 1;
//cout << "Reset clip region, clip region = " << _clipx1 << ", " << _clipy1 << " to " << _clipx2 << ", " << _clipy2 << '\n';
}
void RenderArea2D::SetPosition(int posx, int posy) {
_posx = posx;
_posy = posy;
_posx = posx;
_posy = posy;
}
void RenderArea2D::SetLogicalSize(int logx, int logy) {
_logx = logx;
_logy = logy;
_logx = logx;
_logy = logy;
}
void RenderArea2D::SetActualSize(int sizex, int sizey) {
_sizex = sizex;
_sizey = sizey;
_sizex = sizex;
_sizey = sizey;
}
void RenderArea2D::DrawPixel(int x, int y, bool invert) {
// Clipping is currently performed in oldDrawPixel - could clip here instead though.
// Clip
if(x < _clipx1 || x > _clipx2 || y < _clipy1 || y > _clipy2) return;
RA2DPrimitive prim;
prim.x1 = x;
prim.y1 = y;
prim.x2 = 0;
prim.y2 = 0;
prim.type = RA2D_PIXEL;
prim.invert = invert;
drawing_list.push_back(prim);
RA2DPrimitive prim;
prim.x1 = x;
prim.y1 = y;
prim.x2 = 0;
prim.y2 = 0;
prim.type = RA2D_PIXEL;
prim.invert = invert;
drawing_list.push_back(prim);
}
void RenderArea2D::oldDrawPixel(int x, int y, bool invert) {
// Clip
if(x < _clipx1 || x > _clipx2 || y < _clipy1 || y > _clipy2) return;
// Scale to position within background
float fx1 = (float)x, fy1 = (float)y;
float rx = (float)_sizex / (float)_logx;
float ry = (float)_sizey / (float)_logy;
fx1 *= rx;
fy1 *= ry;
float fx2 = fx1 + rx;
float fy2 = fy1 + ry;
// Translate to final position
fx1 += (float)_posx;
fx2 += (float)_posx;
fy1 += (float)_posy;
fy2 += (float)_posy;
//cout << "DP: " << fx1 << ", " << fy1 << " ... " << fx2 << ", " << fy2 << '\n';
doSetColor(invert ? _backgroundColor : _pixelColor);
SGVec2f corners[4] = {
SGVec2f(fx1, fy1),
SGVec2f(fx2, fy1),
SGVec2f(fx2, fy2),
SGVec2f(fx1, fy2)
};
doDrawQuad(corners);
void RenderArea2D::DoDrawPixel(int x, int y, bool invert) {
// Clip. In theory this shouldn't be necessary, since all input is clipped before adding
// to the drawing list, but it ensures that any errors in clipping lines etc will only
// spill over the clip area within the instrument, and still be clipped from straying
// outside the instrument.
if(x < _clipx1 || x > _clipx2 || y < _clipy1 || y > _clipy2) return;
// Scale to position within background
float fx1 = (float)x, fy1 = (float)y;
float rx = (float)_sizex / (float)_logx;
float ry = (float)_sizey / (float)_logy;
fx1 *= rx;
fy1 *= ry;
float fx2 = fx1 + rx;
float fy2 = fy1 + ry;
// Translate to final position
fx1 += (float)_posx;
fx2 += (float)_posx;
fy1 += (float)_posy;
fy2 += (float)_posy;
//cout << "DP: " << fx1 << ", " << fy1 << " ... " << fx2 << ", " << fy2 << '\n';
SetRenderColor(invert ? _backgroundColor : _pixelColor);
SGVec2f corners[4] = {
SGVec2f(fx1, fy1),
SGVec2f(fx2, fy1),
SGVec2f(fx2, fy2),
SGVec2f(fx1, fy2)
};
RenderQuad(corners);
}
void RenderArea2D::DrawLine(int x1, int y1, int x2, int y2) {
RA2DPrimitive prim;
prim.x1 = x1;
prim.y1 = y1;
prim.x2 = x2;
prim.y2 = y2;
prim.type = RA2D_LINE;
prim.invert = false;
drawing_list.push_back(prim);
// We need to clip the line to the current region before storing it in the drawing
// list, since when we come to actually draw it the clip region may have changed.
// Liang-Barsky clipping algorithm
int p[4], q[4];
float u1 = 0.0f, u2 = 1.0f;
p[0] = -(x2 - x1); q[0] = (x1 - _clipx1);
p[1] = (x2 - x1); q[1] = (_clipx2 - x1);
p[2] = -(y2 - y1); q[2] = (y1 - _clipy1);
p[3] = (y2 - y1); q[3] = (_clipy2 - y1);
for(int i=0; i<4; ++i) {
if(p[i] == 0) {
if(q[i] < 0) {
// Then we have a trivial rejection of a line parallel to a clip plane
// completely outside the clip region.
return;
}
} else if(p[i] < 0) {
float r = (float)q[i]/(float)p[i];
u1 = (u1 > r ? u1 : r);
} else { // p[i] > 0
float r = (float)q[i]/(float)p[i];
u2 = (u2 < r ? u2 : r);
}
if(u1 > u2) {
// Then the line is completely outside the clip area.
return;
}
}
float fx1 = x1 + u1 * (float)(x2 - x1);
float fy1 = y1 + u1 * (float)(y2 - y1);
float fx2 = x1 + u2 * (float)(x2 - x1);
float fy2 = y1 + u2 * (float)(y2 - y1);
x1 = (int)(fx1 + 0.5);
y1 = (int)(fy1 + 0.5);
x2 = (int)(fx2 + 0.5);
y2 = (int)(fy2 + 0.5);
RA2DPrimitive prim;
prim.x1 = x1;
prim.y1 = y1;
prim.x2 = x2;
prim.y2 = y2;
prim.type = RA2D_LINE;
prim.invert = false;
drawing_list.push_back(prim);
}
void RenderArea2D::oldDrawLine(int x1, int y1, int x2, int y2) {
// Crude implementation of Bresenham line drawing algorithm.
// Our lines are non directional, so first order the points x-direction-wise to leave only 4 octants to consider.
if(x2 < x1) {
int tmp_x = x1;
int tmp_y = y1;
x1 = x2;
y1 = y2;
x2 = tmp_x;
y2 = tmp_y;
}
bool flip_y = (y1 > y2 ? true : false);
int dx = x2 - x1;
int dy = (flip_y ? y1 - y2 : y2 - y1);
if(dx > dy) {
// push the x dir
int y = y1;
int yn = dx/2;
for(int x=x1; x<=x2; ++x) {
DrawPixel(x, y);
yn += dy;
if(yn >= dx) {
yn -= dx;
y = (flip_y ? y - 1 : y + 1);
}
}
} else {
// push the y dir
int x = x1;
int xn = dy/2;
// Must be a more elegant way to roll the next two cases into one!
if(flip_y) {
for(int y=y1; y>=y2; --y) {
DrawPixel(x, y);
xn += dx;
if(xn >= dy) {
xn -= dy;
x++;
}
}
} else {
for(int y=y1; y<=y2; ++y) {
DrawPixel(x, y);
xn += dx;
if(xn >= dy) {
xn -= dy;
x++;
}
}
}
}
void RenderArea2D::DoDrawLine(int x1, int y1, int x2, int y2) {
// Crude implementation of Bresenham line drawing algorithm.
// Our lines are non directional, so first order the points x-direction-wise to leave only 4 octants to consider.
if(x2 < x1) {
int tmp_x = x1;
int tmp_y = y1;
x1 = x2;
y1 = y2;
x2 = tmp_x;
y2 = tmp_y;
}
bool flip_y = (y1 > y2 ? true : false);
int dx = x2 - x1;
int dy = (flip_y ? y1 - y2 : y2 - y1);
if(dx > dy) {
// push the x dir
int y = y1;
int yn = dx/2;
for(int x=x1; x<=x2; ++x) {
DoDrawPixel(x, y);
yn += dy;
if(yn >= dx) {
yn -= dx;
y = (flip_y ? y - 1 : y + 1);
}
}
} else {
// push the y dir
int x = x1;
int xn = dy/2;
// Must be a more elegant way to roll the next two cases into one!
if(flip_y) {
for(int y=y1; y>=y2; --y) {
DoDrawPixel(x, y);
xn += dx;
if(xn >= dy) {
xn -= dy;
x++;
}
}
} else {
for(int y=y1; y<=y2; ++y) {
DoDrawPixel(x, y);
xn += dx;
if(xn >= dy) {
xn -= dy;
x++;
}
}
}
}
}
void RenderArea2D::DrawQuad(int x1, int y1, int x2, int y2, bool invert) {
// Clip and sanity-check.
if(x1 > x2) {
int x = x2;
x2 = x1;
x1 = x;
}
if(y1 > y2) {
int y = y2;
y2 = y1;
y1 = y;
}
x1 = x1 < _clipx1 ? _clipx1 : x1;
if(x1 > _clipx2) { return; }
x2 = x2 > _clipx2 ? _clipx2 : x2;
if(x2 < _clipx1) { return; }
y1 = y1 < _clipy1 ? _clipy1 : y1;
if(y1 > _clipy2) { return; }
y2 = y2 > _clipy2 ? _clipy2 : y2;
if(y2 < _clipy1) { return; }
RA2DPrimitive prim;
prim.x1 = x1;
prim.y1 = y1;
prim.x2 = x2;
prim.y2 = y2;
prim.type = RA2D_QUAD;
prim.invert = invert;
if(_ra2d_debug) prim.debug = true;
drawing_list.push_back(prim);
// Force the input to be ordered with x1 < x2 and y1 < y2.
if(x1 > x2) {
int x = x2;
x2 = x1;
x1 = x;
}
if(y1 > y2) {
int y = y2;
y2 = y1;
y1 = y;
}
// Clip the input to the current drawing region.
x1 = x1 < _clipx1 ? _clipx1 : x1;
if(x1 > _clipx2) { return; }
x2 = x2 > _clipx2 ? _clipx2 : x2;
if(x2 < _clipx1) { return; }
y1 = y1 < _clipy1 ? _clipy1 : y1;
if(y1 > _clipy2) { return; }
y2 = y2 > _clipy2 ? _clipy2 : y2;
if(y2 < _clipy1) { return; }
RA2DPrimitive prim;
prim.x1 = x1;
prim.y1 = y1;
prim.x2 = x2;
prim.y2 = y2;
prim.type = RA2D_QUAD;
prim.invert = invert;
if(_ra2d_debug) prim.debug = true;
drawing_list.push_back(prim);
}
void RenderArea2D::oldDrawQuad(int x1, int y1, int x2, int y2, bool invert) {
// Scale to position within background
float fx1 = (float)x1, fy1 = (float)y1;
float fx2 = (float)x2, fy2 = (float)y2;
float rx = (float)_sizex / (float)_logx;
float ry = (float)_sizey / (float)_logy;
fx1 *= rx;
fy1 *= ry;
fx2 *= rx;
fy2 *= ry;
fx2 += rx;
fy2 += ry;
// Translate to final position
fx1 += (float)_posx;
fx2 += (float)_posx;
fy1 += (float)_posy;
fy2 += (float)_posy;
//cout << "DP: " << fx1 << ", " << fy1 << " ... " << fx2 << ", " << fy2 << '\n';
doSetColor(invert ? _backgroundColor : _pixelColor);
SGVec2f corners[4] = {
SGVec2f(fx1, fy1),
SGVec2f(fx2, fy1),
SGVec2f(fx2, fy2),
SGVec2f(fx1, fy2)
};
doDrawQuad(corners);
void RenderArea2D::DoDrawQuad(int x1, int y1, int x2, int y2, bool invert) {
// Scale to position within background
float fx1 = (float)x1, fy1 = (float)y1;
float fx2 = (float)x2, fy2 = (float)y2;
float rx = (float)_sizex / (float)_logx;
float ry = (float)_sizey / (float)_logy;
fx1 *= rx;
fy1 *= ry;
fx2 *= rx;
fy2 *= ry;
fx2 += rx;
fy2 += ry;
// Translate to final position
fx1 += (float)_posx;
fx2 += (float)_posx;
fy1 += (float)_posy;
fy2 += (float)_posy;
//cout << "DP: " << fx1 << ", " << fy1 << " ... " << fx2 << ", " << fy2 << '\n';
SetRenderColor(invert ? _backgroundColor : _pixelColor);
SGVec2f corners[4] = {
SGVec2f(fx1, fy1),
SGVec2f(fx2, fy1),
SGVec2f(fx2, fy2),
SGVec2f(fx1, fy2)
};
RenderQuad(corners);
}
void RenderArea2D::DrawBackground() {
// TODO
// Currently a NO-OP
}
void RenderArea2D::oldDrawBackground() {
doSetColor(_backgroundColor);
SGVec2f corners[4] = {
SGVec2f(_posx, _posy),
SGVec2f(_posx + _sizex, _posy),
SGVec2f(_posx + _sizex, _posy + _sizey),
SGVec2f(_posx, _posy + _sizey)
};
void RenderArea2D::DoDrawBackground() {
SetRenderColor(_backgroundColor);
SGVec2f corners[4] = {
SGVec2f(_posx, _posy),
SGVec2f(_posx + _sizex, _posy),
SGVec2f(_posx + _sizex, _posy + _sizey),
SGVec2f(_posx, _posy + _sizey)
};
doDrawQuad(corners);
}
void RenderArea2D::Flush() {
drawing_list.clear();
RenderQuad(corners);
}
// -----------------------------------------
@ -344,28 +392,27 @@ void RenderArea2D::Flush() {
//
// -----------------------------------------
void RenderArea2D::doSetColor( const float *rgba ) {
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, rgba);
glColor4fv( rgba );
void RenderArea2D::SetRenderColor( const float *rgba ) {
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, rgba);
glColor4fv( rgba );
}
void RenderArea2D::doDrawQuad( const SGVec2f *p) {
glBegin(GL_QUADS);
glNormal3f(0.0f, 0.0f, 0.0f);
glVertex2fv( p[0].data() );
glVertex2fv( p[1].data() );
glVertex2fv( p[2].data() );
glVertex2fv( p[3].data() );
glEnd();
void RenderArea2D::RenderQuad( const SGVec2f *p) {
glBegin(GL_QUADS);
glNormal3f(0.0f, 0.0f, 0.0f);
glVertex2fv( p[0].data() );
glVertex2fv( p[1].data() );
glVertex2fv( p[2].data() );
glVertex2fv( p[3].data() );
glEnd();
}
void RenderArea2D::doDrawQuad( const SGVec2f *p, const SGVec4f *color ) {
glBegin(GL_QUADS);
glNormal3f(0.0f, 0.0f, 0.0f);
glColor4fv( color[0].data() ); glVertex2fv( p[0].data() );
glColor4fv( color[1].data() ); glVertex2fv( p[1].data() );
glColor4fv( color[2].data() ); glVertex2fv( p[2].data() );
glColor4fv( color[3].data() ); glVertex2fv( p[3].data() );
glEnd();
void RenderArea2D::RenderQuad( const SGVec2f *p, const SGVec4f *color ) {
glBegin(GL_QUADS);
glNormal3f(0.0f, 0.0f, 0.0f);
glColor4fv( color[0].data() ); glVertex2fv( p[0].data() );
glColor4fv( color[1].data() ); glVertex2fv( p[1].data() );
glColor4fv( color[2].data() ); glVertex2fv( p[2].data() );
glColor4fv( color[3].data() ); glVertex2fv( p[3].data() );
glEnd();
}

View file

@ -3,7 +3,7 @@
//
// Written by David Luff, started 2005.
//
// Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk
// Copyright (C) 2005 - David C Luff - daveluff AT ntlworld.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -60,8 +60,6 @@ public:
RenderArea2D(int logx, int logy, int sizex, int sizey, int posx, int posy);
~RenderArea2D();
void draw(osg::State& state);
void SetPixelColor(const float* rgba);
void SetBackgroundColor(const float* rgba);
void SetPosition(int posx, int posy);
@ -73,23 +71,17 @@ public:
// Set clip region to be the same as the rendered area (default)
void ResetClipRegion();
// Drawing specified in logical units
// The DrawXXX functions place the shapes in the buffer, specified
// in logical units, and clipped to the current clip region.
void DrawPixel(int x, int y, bool invert = false);
void DrawLine(int x1, int y1, int x2, int y2);
void DrawQuad(int x1, int y1, int x2, int y2, bool invert = false);
void DrawBackground();
// Draw a pixel specified by *logical* position
void DrawPixel(int x, int y, bool invert = false);
// The old drawing functions have been renamed in order to buffer the drawing for FG
//
// Drawing specified in logical units
void oldDrawLine(int x1, int y1, int x2, int y2);
void oldDrawQuad(int x1, int y1, int x2, int y2, bool invert = false);
void oldDrawBackground();
// Draw a pixel specified by *logical* position
void oldDrawPixel(int x, int y, bool invert = false);
// Call Draw to have the buffer contents drawn and then cleared.
void Draw(osg::State& state);
// Flush the buffer pipeline
// Clear the buffer contents
void Flush();
// Turn debugging on or off.
@ -104,10 +96,16 @@ private:
float _backgroundColor[4];
float _pixelColor[4];
// Actual drawing routines copied from Atlas
void doSetColor( const float *rgb );
void doDrawQuad( const SGVec2f *p);
void doDrawQuad( const SGVec2f *p, const SGVec4f *color );
// Drawing specified in logical units
void DoDrawPixel(int x, int y, bool invert = false);
void DoDrawLine(int x1, int y1, int x2, int y2);
void DoDrawQuad(int x1, int y1, int x2, int y2, bool invert = false);
void DoDrawBackground();
// Actual rendering routines copied from Atlas
void SetRenderColor( const float *rgb );
void RenderQuad( const SGVec2f *p);
void RenderQuad( const SGVec2f *p, const SGVec4f *color );
vector<RA2DPrimitive> drawing_list;

View file

@ -697,8 +697,6 @@ do_timeofday (const SGPropertyNode * arg)
= fgGetNode("/position/longitude-deg");
static const SGPropertyNode *latitude
= fgGetNode("/position/latitude-deg");
static const SGPropertyNode *cur_time_override
= fgGetNode("/sim/time/cur-time-override", true);
int orig_warp = globals->get_warp();
SGTime *t = globals->get_time_params();
@ -759,14 +757,10 @@ do_timeofday (const SGPropertyNode * arg)
* SGD_DEGREES_TO_RADIANS,
180.0, false );
}
// cout << "warp = " << warp << endl;
globals->set_warp( orig_warp + warp );
t->update( longitude->getDoubleValue() * SGD_DEGREES_TO_RADIANS,
latitude->getDoubleValue() * SGD_DEGREES_TO_RADIANS,
cur_time_override->getLongValue(),
globals->get_warp() );
fgSetInt("/sim/time/warp", orig_warp + warp);
return true;
}

View file

@ -256,7 +256,14 @@ static const char *
getDateString ()
{
static char buf[64]; // FIXME
struct tm * t = globals->get_time_params()->getGmt();
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm * t = st->getGmt();
sprintf(buf, "%.4d-%.2d-%.2dT%.2d:%.2d:%.2d",
t->tm_year + 1900, t->tm_mon + 1, t->tm_mday,
t->tm_hour, t->tm_min, t->tm_sec);
@ -270,9 +277,6 @@ getDateString ()
static void
setDateString (const char * date_string)
{
static const SGPropertyNode *cur_time_override
= fgGetNode("/sim/time/cur-time-override", true);
SGTime * st = globals->get_time_params();
struct tm * current_time = st->getGmt();
struct tm new_time;
@ -298,16 +302,13 @@ setDateString (const char * date_string)
// values, one way or another.
new_time.tm_year -= 1900;
new_time.tm_mon -= 1;
// Now, tell flight gear to use
// the new time. This was far
// too difficult, by the way.
long int warp =
mktime(&new_time) - mktime(current_time) + globals->get_warp();
double lon = fgGetDouble("/position/longitude-deg") * SG_DEGREES_TO_RADIANS;
double lat = fgGetDouble("/position/latitude-deg") * SG_DEGREES_TO_RADIANS;
globals->set_warp(warp);
st->update(lon, lat, cur_time_override->getLongValue(), warp);
fgSetInt("/sim/time/warp", warp);
}
/**
@ -317,7 +318,13 @@ static const char *
getGMTString ()
{
static char buf[16];
struct tm *t = globals->get_time_params()->getGmt();
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm *t = st->getGmt();
snprintf(buf, 16, "%.2d:%.2d:%.2d",
t->tm_hour, t->tm_min, t->tm_sec);
return buf;
@ -367,30 +374,6 @@ getTrackMag ()
return magtrack;
}
static long
getWarp ()
{
return globals->get_warp();
}
static void
setWarp (long warp)
{
globals->set_warp(warp);
}
static long
getWarpDelta ()
{
return globals->get_warp_delta();
}
static void
setWarpDelta (long delta)
{
globals->set_warp_delta(delta);
}
static bool
getWindingCCW ()
{
@ -515,9 +498,6 @@ FGProperties::bind ()
fgTie("/environment/magnetic-variation-deg", getMagVar);
fgTie("/environment/magnetic-dip-deg", getMagDip);
fgTie("/sim/time/warp", getWarp, setWarp, false);
fgTie("/sim/time/warp-delta", getWarpDelta, setWarpDelta);
// Misc. Temporary junk.
fgTie("/sim/temp/winding-ccw", getWindingCCW, setWindingCCW, false);
}
@ -545,9 +525,6 @@ FGProperties::unbind ()
fgUntie("/environment/magnetic-variation-deg");
fgUntie("/environment/magnetic-dip-deg");
fgUntie("/sim/time/warp");
fgUntie("/sim/time/warp-delta");
// Misc. Temporary junk.
fgUntie("/sim/temp/winding-ccw");
fgUntie("/sim/temp/full-screen");

View file

@ -122,8 +122,6 @@ FGGlobals::FGGlobals() :
soundmgr( new SGSoundMgr ),
sim_time_sec( 0.0 ),
fg_root( "" ),
warp( 0 ),
warp_delta( 0 ),
time_params( NULL ),
ephem( NULL ),
mag( NULL ),
@ -401,4 +399,24 @@ FGGlobals::get_current_view () const
return viewmgr->get_current_view();
}
long int FGGlobals::get_warp() const
{
return fgGetInt("/sim/time/warp");
}
void FGGlobals::set_warp( long int w )
{
fgSetInt("/sim/time/warp", w);
}
long int FGGlobals::get_warp_delta() const
{
return fgGetInt("/sim/time/warp-delta");
}
void FGGlobals::set_warp_delta( long int d )
{
fgSetInt("/sim/time/warp-delta", d);
}
// end of globals.cxx

View file

@ -104,14 +104,6 @@ private:
std::string browser;
// An offset in seconds from the true time. Allows us to adjust
// the effective time of day.
long int warp;
// How much to change the value of warp each iteration. Allows us
// to make time progress faster than normal (or even run in reverse.)
long int warp_delta;
// Time structure
SGTime *time_params;
@ -227,13 +219,11 @@ public:
inline const std::string &get_browser () const { return browser; }
void set_browser (const std::string &b) { browser = b; }
inline long int get_warp() const { return warp; }
inline void set_warp( long int w ) { warp = w; }
inline void inc_warp( long int w ) { warp += w; }
long int get_warp() const;
void set_warp( long int w );
inline long int get_warp_delta() const { return warp_delta; }
inline void set_warp_delta( long int d ) { warp_delta = d; }
inline void inc_warp_delta( long int d ) { warp_delta += d; }
long int get_warp_delta() const;
void set_warp_delta( long int d );
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }

View file

@ -1552,6 +1552,10 @@ parse_option (const string& arg)
SG_LOG( SG_GENERAL, SG_ALERT, "Bad property assignment: " << arg );
return FG_OPTIONS_ERROR;
}
} else if ( arg.find("-psn_") == 0) {
// on Mac, when launched from the GUI, we are passed the ProcessSerialNumber
// as an argument (and no others). Silently ignore the argument here.
return FG_OPTIONS_OK;
} else if ( arg.find( "--" ) == 0 ) {
size_t pos = arg.find( '=' );
string arg_name, arg_value;

View file

@ -58,10 +58,15 @@ void TimeManager::init()
_firstUpdate = true;
_inited = true;
_dtRemainder = 0.0;
_adjustWarpOnUnfreeze = false;
_maxDtPerFrame = fgGetNode("/sim/max-simtime-per-frame", true);
_clockFreeze = fgGetNode("/sim/freeze/clock", true);
_timeOverride = fgGetNode("/sim/time/cur-time-override", true);
_warp = fgGetNode("/sim/time/warp", true);
_warp->addChangeListener(this);
_warpDelta = fgGetNode("/sim/time/warp-delta", true);
_longitudeDeg = fgGetNode("/position/longitude-deg", true);
_latitudeDeg = fgGetNode("/position/latitude-deg", true);
@ -70,16 +75,17 @@ void TimeManager::init()
zone.append("Timezone");
double lon = _longitudeDeg->getDoubleValue() * SG_DEGREES_TO_RADIANS;
double lat = _latitudeDeg->getDoubleValue() * SG_DEGREES_TO_RADIANS;
_impl = new SGTime(lon, lat, zone.str(), _timeOverride->getLongValue());
globals->set_warp_delta(0);
_warpDelta->setIntValue(0);
globals->get_event_mgr()->addTask("updateLocalTime", this,
&TimeManager::updateLocalTime, 30*60 );
updateLocalTime();
_impl->update(lon, lat, _timeOverride->getLongValue(),
globals->get_warp());
_warp->getIntValue());
globals->set_time_params(_impl);
// frame/update-rate counters
@ -95,14 +101,38 @@ void TimeManager::postinit()
void TimeManager::reinit()
{
shutdown();
init();
postinit();
}
void TimeManager::shutdown()
{
_warp->removeChangeListener(this);
globals->set_time_params(NULL);
delete _impl;
_impl = NULL;
_inited = false;
globals->get_event_mgr()->removeTask("updateLocalTime");
init();
postinit();
}
void TimeManager::valueChanged(SGPropertyNode* aProp)
{
if (aProp == _warp) {
if (_clockFreeze->getBoolValue()) {
// if the warp is changed manually while frozen, don't modify it when
// un-freezing - the user wants to unfreeze with exactly the warp
// they specified.
_adjustWarpOnUnfreeze = false;
}
double lon = _longitudeDeg->getDoubleValue() * SG_DEGREES_TO_RADIANS;
double lat = _latitudeDeg->getDoubleValue() * SG_DEGREES_TO_RADIANS;
_impl->update(lon, lat,
_timeOverride->getLongValue(),
_warp->getIntValue());
}
}
void TimeManager::computeTimeDeltas(double& simDt, double& realDt)
@ -177,25 +207,32 @@ void TimeManager::computeTimeDeltas(double& simDt, double& realDt)
void TimeManager::update(double dt)
{
bool freeze = _clockFreeze->getBoolValue();
time_t now = time(NULL);
if (freeze) {
// clock freeze requested
if (_timeOverride->getLongValue() == 0) {
fgSetLong( "/sim/time/cur-time-override", _impl->get_cur_time());
globals->set_warp(0);
_timeOverride->setLongValue(now);
_adjustWarpOnUnfreeze = true;
}
} else {
// no clock freeze requested
if (_lastClockFreeze) {
// clock just unfroze, let's set warp as the difference
// between frozen time and current time so we don't get a
// time jump (and corresponding sky object and lighting
// jump.)
globals->set_warp(_timeOverride->getLongValue() - time(NULL));
fgSetLong( "/sim/time/cur-time-override", 0 );
if (_adjustWarpOnUnfreeze) {
// clock just unfroze, let's set warp as the difference
// between frozen time and current time so we don't get a
// time jump (and corresponding sky object and lighting
// jump.)
int adjust = _timeOverride->getLongValue() - now;
SG_LOG(SG_GENERAL, SG_INFO, "adjusting on un-freeze:" << adjust);
_warp->setIntValue(_warp->getIntValue() + adjust);
}
_timeOverride->setLongValue(0);
}
if ( globals->get_warp_delta() != 0 ) {
globals->inc_warp( globals->get_warp_delta() );
int warpDelta = _warpDelta->getIntValue();
if (warpDelta != 0) {
_warp->setIntValue(_warp->getIntValue() + warpDelta);
}
}
@ -204,7 +241,7 @@ void TimeManager::update(double dt)
double lat = _latitudeDeg->getDoubleValue() * SG_DEGREES_TO_RADIANS;
_impl->update(lon, lat,
_timeOverride->getLongValue(),
globals->get_warp());
_warp->getIntValue());
computeFrameRate();
}
@ -304,7 +341,7 @@ void TimeManager::updateLocalTime()
void TimeManager::initTimeOffset()
{
// Handle potential user specified time offsets
int orig_warp = globals->get_warp();
int orig_warp = _warp->getIntValue();
time_t cur_time = _impl->get_cur_time();
time_t currGMT = sgTimeGetGMT( gmtime(&cur_time) );
time_t systemLocalTime = sgTimeGetGMT( localtime(&cur_time) );
@ -355,10 +392,8 @@ void TimeManager::initTimeOffset()
warp = 0;
}
globals->set_warp( orig_warp + warp );
_impl->update(lon, lat, _timeOverride->getLongValue(),
globals->get_warp() );
_warp->setIntValue( orig_warp + warp );
SG_LOG( SG_GENERAL, SG_INFO, "After fgInitTimeOffset(): warp = "
<< globals->get_warp() );
<< _warp->getIntValue() );
}

View file

@ -26,7 +26,7 @@
// forward decls
class SGTime;
class TimeManager : public SGSubsystem
class TimeManager : public SGSubsystem, public SGPropertyChangeListener
{
public:
TimeManager();
@ -36,10 +36,14 @@ public:
virtual void init();
virtual void reinit();
virtual void postinit();
virtual void shutdown();
void update(double dt);
// SGPropertyChangeListener overrides
virtual void valueChanged(SGPropertyNode *);
private:
/**
* Ensure a consistent update-rate using a combination of
* sleep()-ing and busy-waiting.
@ -64,8 +68,12 @@ private:
SGPropertyNode_ptr _maxDtPerFrame;
SGPropertyNode_ptr _clockFreeze;
SGPropertyNode_ptr _timeOverride;
SGPropertyNode_ptr _warp;
SGPropertyNode_ptr _warpDelta;
bool _lastClockFreeze;
bool _adjustWarpOnUnfreeze;
SGPropertyNode_ptr _longitudeDeg;
SGPropertyNode_ptr _latitudeDeg;