Added sanity checks to MP receive/send.
Stop invalid data (NaN values) from being sent or received via MP.
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59d06d130d
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2 changed files with 46 additions and 6 deletions
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@ -1,6 +1,6 @@
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//////////////////////////////////////////////////////////////////////
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//
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// multiplaymgr.hpp
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// multiplaymgr.cxx
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//
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// Written by Duncan McCreanor, started February 2003.
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// duncan.mccreanor@airservicesaustralia.com
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@ -526,14 +526,44 @@ union FGMultiplayMgr::MsgBuf
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T_MsgHdr Header;
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};
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bool
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FGMultiplayMgr::isSane(const FGExternalMotionData& motionInfo)
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{
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// check for corrupted data (NaNs)
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bool isCorrupted = false;
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isCorrupted |= ((osg::isNaN(motionInfo.time )) ||
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(osg::isNaN(motionInfo.lag )) ||
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(osg::isNaN(motionInfo.orientation(3) )));
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for (unsigned i = 0; (i < 3)&&(!isCorrupted); ++i)
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{
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isCorrupted |= ((osg::isNaN(motionInfo.position(i) ))||
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(osg::isNaN(motionInfo.orientation(i) ))||
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(osg::isNaN(motionInfo.linearVel(i)) )||
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(osg::isNaN(motionInfo.angularVel(i)) )||
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(osg::isNaN(motionInfo.linearAccel(i)) )||
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(osg::isNaN(motionInfo.angularAccel(i)) ));
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}
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return !isCorrupted;
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}
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void
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FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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{
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if ((! mInitialised) || (! mHaveServer))
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return;
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if (! mHaveServer) {
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SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition - no server");
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return;
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SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition - no server");
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return;
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}
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if (!isSane(motionInfo))
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{
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// Current local data is invalid (NaN), so stop MP transmission.
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// => Be nice to older FG versions (no NaN checks) and don't waste bandwidth.
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SG_LOG(SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition - "
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<< "Local data is invalid (NaN). Data not transmitted.");
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return;
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}
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static MsgBuf msgBuf;
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@ -780,7 +810,7 @@ FGMultiplayMgr::update(double)
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}
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if (MsgHdr->Version != PROTO_VER) {
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SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::MP_ProcessData - "
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<< "message has invalid protocoll number!" );
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<< "message has invalid protocol number!" );
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break;
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}
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if (MsgHdr->MsgLen != bytes) {
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@ -858,6 +888,15 @@ FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
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for (unsigned i = 0; i < 3; ++i)
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motionInfo.angularAccel(i) = XDR_decode_float(PosMsg->angularAccel[i]);
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// sanity check: do not allow injection of corrupted data (NaNs)
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if (!isSane(motionInfo))
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{
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// drop this message, keep old position until receiving valid data
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SG_LOG(SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::ProcessPosMsg - "
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<< "Position message with invalid data (NaN) received from "
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<< MsgHdr->Callsign);
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return;
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}
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//cout << "INPUT MESSAGE\n";
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@ -953,7 +992,7 @@ FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
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SG_LOG(SG_NETWORK, SG_DEBUG, "Unknown Prop type " << pData->id << " " << pData->type);
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xdr++;
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break;
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}
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}
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motionInfo.properties.push_back(pData);
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}
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@ -1,6 +1,6 @@
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//////////////////////////////////////////////////////////////////////
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//
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// multiplaymgr.hpp
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// multiplaymgr.hxx
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//
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// Written by Duncan McCreanor, started February 2003.
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// duncan.mccreanor@airservicesaustralia.com
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@ -81,6 +81,7 @@ private:
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void ProcessPosMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress,
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long stamp);
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void ProcessChatMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress);
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bool isSane(const FGExternalMotionData& motionInfo);
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/// maps from the callsign string to the FGAIMultiplayer
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typedef std::map<std::string, SGSharedPtr<FGAIMultiplayer> > MultiPlayerMap;
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