Fade in the sound exponentially at startup
This commit is contained in:
parent
88fc98f57b
commit
ed4a9337d9
2 changed files with 10 additions and 2 deletions
|
@ -59,7 +59,8 @@ void Listener::valueChanged(SGPropertyNode * node)
|
|||
}
|
||||
|
||||
FGSoundManager::FGSoundManager()
|
||||
: _is_initialized(false),
|
||||
: _active_dt(0.0),
|
||||
_is_initialized(false),
|
||||
_enabled(false),
|
||||
_listener(new Listener(this))
|
||||
{
|
||||
|
@ -189,7 +190,13 @@ void FGSoundManager::update(double dt)
|
|||
|
||||
set_velocity( velocity );
|
||||
|
||||
set_volume(_volume->getFloatValue());
|
||||
float vf = 1.0f;
|
||||
if (_active_dt < 5.0) {
|
||||
_active_dt += dt;
|
||||
vf = std::min(std::pow(_active_dt*0.2, 5.0), 1.0);
|
||||
}
|
||||
|
||||
set_volume(vf*_volume->getFloatValue());
|
||||
SGSoundMgr::update(dt);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -57,6 +57,7 @@ private:
|
|||
|
||||
SGSharedPtr<FGSampleQueue> _chatterQueue;
|
||||
|
||||
double _active_dt;
|
||||
bool _is_initialized, _enabled;
|
||||
SGPropertyNode_ptr _sound_working, _sound_enabled, _volume, _device_name;
|
||||
SGPropertyNode_ptr _velocityNorthFPS, _velocityEastFPS, _velocityDownFPS;
|
||||
|
|
Loading…
Reference in a new issue