- rename initModule() to createModule() (as suggested by Andy)
- make it public - enable handleCommand() to execute a binding (or other nasal code defined in a property system subtree) in a particular namespace (-> "module" child)
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5c31daf808
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2 changed files with 17 additions and 8 deletions
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@ -385,7 +385,7 @@ void FGNasalSys::loadPropertyScripts()
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const char* src = n->getStringValue("script");
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if(!n->hasChild("script")) src = 0; // Hrm...
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if(src)
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initModule(module, n->getPath(), src, strlen(src));
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createModule(module, n->getPath(), src, strlen(src));
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if(!file_specified && !src)
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SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " <<
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@ -422,14 +422,14 @@ void FGNasalSys::loadModule(SGPath file, const char* module)
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return;
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}
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initModule(module, file.c_str(), buf, len);
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createModule(module, file.c_str(), buf, len);
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delete[] buf;
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}
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// Parse and run. Save the local variables namespace, as it will
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// become a sub-object of globals.
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void FGNasalSys::initModule(const char* moduleName, const char* fileName,
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const char* src, int len)
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void FGNasalSys::createModule(const char* moduleName, const char* fileName,
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const char* src, int len)
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{
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naRef code = parse(fileName, src, len);
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if(naIsNil(code))
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@ -476,16 +476,24 @@ bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
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// location in the property tree. arg->getPath() returns an empty
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// string.
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const char* nasal = arg->getStringValue("script");
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const char* moduleName = arg->getStringValue("module");
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naRef code = parse("<command>", nasal, strlen(nasal));
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if(naIsNil(code)) return false;
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naRef locals = naNil();
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if (moduleName[0]) {
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naRef modname = naNewString(_context);
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naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
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if(!naHash_get(_globals, modname, &locals))
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locals = naNewHash(_context);
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}
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// Cache the command argument for inspection via cmdarg(). For
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// performance reasons, we won't bother with it if the invoked
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// code doesn't need it.
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_cmdArg = (SGPropertyNode*)arg;
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// Call it!
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naRef result = naCall(_context, code, naNil(), naNil(), naNil());
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naRef result = naCall(_context, code, naNil(), naNil(), locals);
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if(!naGetError(_context)) return true;
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logError();
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return false;
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@ -42,6 +42,9 @@ public:
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// Callbacks for command and timer bindings
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virtual bool handleCommand(const SGPropertyNode* arg);
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void createModule(const char* moduleName, const char* fileName,
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const char* src, int len);
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private:
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friend class FGNasalScript;
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@ -58,8 +61,6 @@ private:
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};
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void loadPropertyScripts();
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void initModule(const char* moduleName, const char* fileName,
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const char* src, int len);
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void hashset(naRef hash, const char* key, naRef val);
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void logError();
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naRef parse(const char* filename, const char* buf, int len);
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