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Turn the __timers garbage collector cache into a more generic "gcsave"

interface, and use it to cache FGNasalScript objects returned from
a new parseScript() method.

Added a rand() function.

Added an interpolate() function interface to the new SGInterpolator
subsystem.
This commit is contained in:
andy 2003-12-05 01:54:39 +00:00
parent 85b5210022
commit eb3f52c340
2 changed files with 126 additions and 22 deletions

View file

@ -7,10 +7,13 @@
#include <simgear/nasal/nasal.h> #include <simgear/nasal/nasal.h>
#include <simgear/props/props.hxx> #include <simgear/props/props.hxx>
#include <simgear/math/sg_random.h>
#include <simgear/misc/sg_path.hxx> #include <simgear/misc/sg_path.hxx>
#include <simgear/misc/interpolator.hxx>
#include <simgear/structure/commands.hxx> #include <simgear/structure/commands.hxx>
#include <Main/globals.hxx> #include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include "NasalSys.hxx" #include "NasalSys.hxx"
@ -46,8 +49,8 @@ FGNasalSys::FGNasalSys()
{ {
_context = 0; _context = 0;
_globals = naNil(); _globals = naNil();
_timerHash = naNil(); _gcHash = naNil();
_nextTimerHashKey = 0; // Any value will do _nextGCKey = 0; // Any value will do
} }
FGNasalSys::~FGNasalSys() FGNasalSys::~FGNasalSys()
@ -75,6 +78,28 @@ bool FGNasalSys::parseAndRun(const char* sourceCode)
return false; return false;
} }
FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name)
{
FGNasalScript* script = new FGNasalScript();
script->_gcKey = -1; // important, if we delete it on a parse
script->_nas = this; // error, don't clobber a real handle!
char buf[256];
if(!name) {
sprintf(buf, "FGNasalScript@%8.8x", (int)script);
name = buf;
}
script->_code = parse(name, src);
if(naIsNil(script->_code)) {
delete script;
return 0;
}
script->_gcKey = gcSave(script->_code);
return script;
}
// Utility. Sets a named key in a hash by C string, rather than nasal // Utility. Sets a named key in a hash by C string, rather than nasal
// string object. // string object.
void FGNasalSys::hashset(naRef hash, const char* key, naRef val) void FGNasalSys::hashset(naRef hash, const char* key, naRef val)
@ -215,6 +240,37 @@ static naRef f_cmdarg(naContext c, naRef args)
return nasal->cmdArgGhost(); return nasal->cmdArgGhost();
} }
// Sets up a property interpolation. The first argument is either a
// ghost (SGPropertyNode_ptr*) or a string (global property path) to
// interpolate. The second argument is a vector of pairs of
// value/delta numbers.
static naRef f_interpolate(naContext c, naRef args)
{
SGPropertyNode* node;
naRef prop = naVec_get(args, 0);
if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
else return naNil();
naRef curve = naVec_get(args, 1);
if(!naIsVector(curve)) return naNil();
int nPoints = naVec_size(curve) / 2;
double* values = new double[nPoints];
double* deltas = new double[nPoints];
for(int i=0; i<nPoints; i++) {
values[i] = naNumValue(naVec_get(curve, 2*i)).num;
deltas[i] = naNumValue(naVec_get(curve, 2*i+1)).num;
}
((SGInterpolator*)globals->get_subsystem("interpolator"))
->interpolate(node, nPoints, values, deltas);
}
static naRef f_rand(naContext c, naRef args)
{
return naNum(sg_random());
}
// Table of extension functions. Terminate with zeros. // Table of extension functions. Terminate with zeros.
static struct { char* name; naCFunction func; } funcs[] = { static struct { char* name; naCFunction func; } funcs[] = {
{ "getprop", f_getprop }, { "getprop", f_getprop },
@ -223,6 +279,8 @@ static struct { char* name; naCFunction func; } funcs[] = {
{ "_fgcommand", f_fgcommand }, { "_fgcommand", f_fgcommand },
{ "settimer", f_settimer }, { "settimer", f_settimer },
{ "_cmdarg", f_cmdarg }, { "_cmdarg", f_cmdarg },
{ "_interpolate", f_interpolate },
{ "rand", f_rand },
{ 0, 0 } { 0, 0 }
}; };
@ -256,10 +314,11 @@ void FGNasalSys::init()
// And our SGPropertyNode wrapper // And our SGPropertyNode wrapper
hashset(_globals, "props", genPropsModule()); hashset(_globals, "props", genPropsModule());
// Make a "__timers" hash to hold the settimer() handlers (to // Make a "__gcsave" hash to hold the naRef objects which get
// protect them from begin garbage-collected). // passed to handles outside the interpreter (to protect them from
_timerHash = naNewHash(_context); // begin garbage-collected).
hashset(_globals, "__timers", _timerHash); _gcHash = naNewHash(_context);
hashset(_globals, "__gcsave", _gcHash);
// Now load the various source files in the Nasal directory // Now load the various source files in the Nasal directory
SGPath p(globals->get_fg_root()); SGPath p(globals->get_fg_root());
@ -373,6 +432,7 @@ void FGNasalSys::initModule(const char* moduleName, const char* fileName,
naRef FGNasalSys::parse(const char* filename, const char* buf, int len) naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
{ {
if(len == 0) len = strlen(buf);
int errLine = -1; int errLine = -1;
naRef srcfile = naNewString(_context); naRef srcfile = naNewString(_context);
naStr_fromdata(srcfile, (char*)filename, strlen(filename)); naStr_fromdata(srcfile, (char*)filename, strlen(filename));
@ -395,7 +455,7 @@ bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
// location in the property tree. arg->getPath() returns an empty // location in the property tree. arg->getPath() returns an empty
// string. // string.
const char* nasal = arg->getStringValue("script"); const char* nasal = arg->getStringValue("script");
naRef code = parse("<command>", nasal, strlen(nasal)); naRef code = parse("<command>", nasal);
if(naIsNil(code)) return false; if(naIsNil(code)) return false;
// Cache the command argument for inspection via cmdarg(). For // Cache the command argument for inspection via cmdarg(). For
@ -418,7 +478,7 @@ bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
// Implementation note: the FGTimer objects don't live inside the // Implementation note: the FGTimer objects don't live inside the
// garbage collector, so the Nasal handler functions have to be // garbage collector, so the Nasal handler functions have to be
// "saved" somehow lest they be inadvertently cleaned. In this case, // "saved" somehow lest they be inadvertently cleaned. In this case,
// they are inserted into a globals._timers hash and removed on // they are inserted into a globals.__gcsave hash and removed on
// expiration. // expiration.
void FGNasalSys::setTimer(naRef args) void FGNasalSys::setTimer(naRef args)
{ {
@ -435,23 +495,30 @@ void FGNasalSys::setTimer(naRef args)
// Generate and register a C++ timer handler // Generate and register a C++ timer handler
NasalTimer* t = new NasalTimer; NasalTimer* t = new NasalTimer;
t->handler = handler; t->handler = handler;
t->hashKey = _nextTimerHashKey++; t->gcKey = gcSave(handler);
t->nasal = this; t->nasal = this;
globals->get_event_mgr()->addEvent("NasalTimer", globals->get_event_mgr()->addEvent("NasalTimer",
t, &NasalTimer::timerExpired, t, &NasalTimer::timerExpired,
delta.num, simtime); delta.num, simtime);
// Save the handler in the globals.__timers hash to prevent
// garbage collection.
naHash_set(_timerHash, naNum(t->hashKey), handler);
} }
void FGNasalSys::handleTimer(NasalTimer* t) void FGNasalSys::handleTimer(NasalTimer* t)
{ {
naCall(_context, t->handler, naNil(), naNil(), naNil()); naCall(_context, t->handler, naNil(), naNil(), naNil());
naHash_delete(_timerHash, naNum(t->hashKey)); gcRelease(t->gcKey);
}
int FGNasalSys::gcSave(naRef r)
{
int key = _nextGCKey++;
naHash_set(_gcHash, naNum(key), r);
return key;
}
void FGNasalSys::gcRelease(int key)
{
naHash_delete(_gcHash, naNum(key));
} }
void FGNasalSys::NasalTimer::timerExpired() void FGNasalSys::NasalTimer::timerExpired()

View file

@ -5,6 +5,8 @@
#include <simgear/structure/subsystem_mgr.hxx> #include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/nasal/nasal.h> #include <simgear/nasal/nasal.h>
class FGNasalScript;
class FGNasalSys : public SGSubsystem class FGNasalSys : public SGSubsystem
{ {
public: public:
@ -13,21 +15,32 @@ public:
virtual void init(); virtual void init();
virtual void update(double dt) { /* noop */ } virtual void update(double dt) { /* noop */ }
virtual bool handleCommand(const SGPropertyNode* arg);
// Simple hook to run arbitrary source code. Returns a bool to // Simple hook to run arbitrary source code. Returns a bool to
// indicate successful execution. Does *not* return any Nasal // indicate successful execution. Does *not* return any Nasal
// values, because handling garbage-collected objects from C space // values, because handling garbage-collected objects from C space
// is deep voodoo and violates the "simple hook" idea. // is deep voodoo and violates the "simple hook" idea.
bool parseAndRun(const char* sourceCode); bool parseAndRun(const char* sourceCode);
// Slightly more complicated hook to get a handle to a precompiled
// Nasal script that can be invoked via a call() method. The
// caller is expected to delete the FGNasalScript returned from
// this function. The "name" argument specifies the "file name"
// for the source code that will be printed in Nasal stack traces
// on error.
FGNasalScript* parseScript(const char* src, const char* name=0);
// Implementation of the settimer extension function // Implementation of the settimer extension function
void setTimer(naRef args); void setTimer(naRef args);
// Returns a ghost wrapper for the current _cmdArg // Returns a ghost wrapper for the current _cmdArg
naRef cmdArgGhost(); naRef cmdArgGhost();
// Callbacks for command and timer bindings
virtual bool handleCommand(const SGPropertyNode* arg);
private: private:
friend class FGNasalScript;
// //
// FGTimer subclass for handling Nasal timer callbacks. // FGTimer subclass for handling Nasal timer callbacks.
// See the implementation of the settimer() extension function for // See the implementation of the settimer() extension function for
@ -36,7 +49,7 @@ private:
struct NasalTimer { struct NasalTimer {
virtual void timerExpired(); virtual void timerExpired();
naRef handler; naRef handler;
int hashKey; int gcKey;
FGNasalSys* nasal; FGNasalSys* nasal;
}; };
@ -46,20 +59,44 @@ private:
void readScriptFile(SGPath file, const char* lib); void readScriptFile(SGPath file, const char* lib);
void hashset(naRef hash, const char* key, naRef val); void hashset(naRef hash, const char* key, naRef val);
void logError(); void logError();
naRef parse(const char* filename, const char* buf, int len); naRef parse(const char* filename, const char* buf, int len=0);
naRef genPropsModule(); naRef genPropsModule();
naRef propNodeGhost(SGPropertyNode* handle); naRef propNodeGhost(SGPropertyNode* handle);
// This mechanism is here to allow naRefs to be passed to
// locations "outside" the interpreter. Normally, such a
// reference would be garbage collected unexpectedly. By passing
// it to gcSave and getting a key/handle, it can be cached in a
// globals.__gcsave hash. Be sure to release it with gcRelease
// when done.
int gcSave(naRef r);
void gcRelease(int key);
naContext _context; naContext _context;
naRef _globals; naRef _globals;
naRef _timerHash;
SGPropertyNode* _cmdArg; SGPropertyNode* _cmdArg;
int _nextTimerHashKey; int _nextGCKey;
naRef _gcHash;
public: void handleTimer(NasalTimer* t);
};
class FGNasalScript {
public: public:
void handleTimer(NasalTimer* t); ~FGNasalScript() { _nas->gcRelease(_gcKey); }
bool call() {
naCall(_nas->_context, _code, naNil(), naNil(), naNil());
return naGetError(_nas->_context) == 0;
}
private:
friend class FGNasalSys;
naRef _code;
int _gcKey;
FGNasalSys* _nas;
}; };
#endif // __NASALSYS_HXX #endif // __NASALSYS_HXX