Remove now unused functions.
Modified Files: src/Main/renderer.cxx src/Main/renderer.hxx
This commit is contained in:
parent
786c10a69e
commit
e9c0c01ebb
2 changed files with 0 additions and 20 deletions
|
@ -761,16 +761,6 @@ FGRenderer::resize( int width, int height ) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void FGRenderer::setCameraParameters(float vfov, float aspectRatio,
|
|
||||||
float zNear, float zFar)
|
|
||||||
{
|
|
||||||
zNear = .1;
|
|
||||||
osgViewer::Viewer* viewer = globals->get_renderer()->getViewer();
|
|
||||||
viewer->getCamera()->setProjectionMatrixAsPerspective(vfov,
|
|
||||||
1.0f / aspectRatio,
|
|
||||||
zNear, zFar);
|
|
||||||
|
|
||||||
}
|
|
||||||
bool
|
bool
|
||||||
FGRenderer::pick(std::vector<SGSceneryPick>& pickList,
|
FGRenderer::pick(std::vector<SGSceneryPick>& pickList,
|
||||||
const osgGA::GUIEventAdapter* ea)
|
const osgGA::GUIEventAdapter* ea)
|
||||||
|
|
|
@ -38,12 +38,6 @@ class FGEventHandler;
|
||||||
class SGSky;
|
class SGSky;
|
||||||
extern SGSky *thesky;
|
extern SGSky *thesky;
|
||||||
|
|
||||||
extern glPointParameterfProc glPointParameterfPtr;
|
|
||||||
extern glPointParameterfvProc glPointParameterfvPtr;
|
|
||||||
extern bool glPointParameterIsSupported;
|
|
||||||
extern bool glPointSpriteIsSupported;
|
|
||||||
|
|
||||||
|
|
||||||
class FGRenderer {
|
class FGRenderer {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -62,10 +56,6 @@ public:
|
||||||
static void update( bool refresh_camera_settings );
|
static void update( bool refresh_camera_settings );
|
||||||
inline static void update() { update( true ); }
|
inline static void update() { update( true ); }
|
||||||
|
|
||||||
/** Set all the camera parameters at once. aspectRatio is height / width.
|
|
||||||
*/
|
|
||||||
static void setCameraParameters(float vfov, float aspectRatio,
|
|
||||||
float zNear, float zFar);
|
|
||||||
/** Just pick into the scene and return the pick callbacks on the way ...
|
/** Just pick into the scene and return the pick callbacks on the way ...
|
||||||
*/
|
*/
|
||||||
static bool pick( std::vector<SGSceneryPick>& pickList,
|
static bool pick( std::vector<SGSceneryPick>& pickList,
|
||||||
|
|
Loading…
Add table
Reference in a new issue