Commented out code setting view position offsets until we sort out
what is what.
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1 changed files with 3 additions and 3 deletions
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@ -179,9 +179,9 @@ void YASim::init()
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// The pilot's eyepoint
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// The pilot's eyepoint
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float pilot[3];
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float pilot[3];
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a->getPilotPos(pilot);
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a->getPilotPos(pilot);
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fgSetFloat("/sim/view/pilot/x-offset-m", -pilot[0]);
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// fgSetFloat("/sim/view/pilot/x-offset-m", -pilot[0]);
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fgSetFloat("/sim/view/pilot/y-offset-m", -pilot[1]);
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// fgSetFloat("/sim/view/pilot/y-offset-m", -pilot[1]);
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fgSetFloat("/sim/view/pilot/z-offset-m", pilot[2]);
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// fgSetFloat("/sim/view/pilot/z-offset-m", pilot[2]);
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// Blank the state, and copy in ours
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// Blank the state, and copy in ours
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State s;
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State s;
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