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0.9.9-pre1 updates.

This commit is contained in:
curt 2005-11-06 21:37:52 +00:00
parent 55ab973df1
commit e52a628c1f

17
NEWS
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@ -9,13 +9,18 @@ New in 0.9.9-pre1
* Better support for redoing livery textures on an individual aircraft.
* Support for seasonal terrain textures. (Updates to summer textures
plus new winter textures added.)
* Enhanced weather modeling (lightning and rain.)
* Support for high G redout/blackout effects.
* Add status updates to the initial splash/startup screen.
* Allow switching the tower view location at any time.
* Add support for configuring views with asymmetric view frustums.
* Many updates to gui/dialog box infrastructure. Ability to alter
border thickness, change fonts, dialog boxes are draggable across
the screen, you can enable automatic line wrapping, select
colors, allow key presses to be bound to widgets, .
colors, and allow key presses to be bound to widgets.
* Support for xml configurable gui themes.
* Help dialog boxes supported for each aircraft listing special keys,
global keys, procedures and performance data.
* Updates and enhancements to many of the dialog boxes to fix problems,
expose new features, enhance usability, etc.
@ -28,6 +33,11 @@ New in 0.9.9-pre1
autopilot stages.
* Support TACAN instruments. And an IVSI instrument.
* Support for new animations and effects such as heat-haze and chrome.
* Dynamic taxiway following at airports equipped with a logical ground
network.
* Ability to define "AI" scenarios with scripted moving objects that
interact intelligently with the environment and the simulator state.
* Depricated old (somewhat less the spectacularly conceived)
electrical system model in favor of a much more flexible script based
system that can be tailored to any individual aircraft.
@ -39,7 +49,10 @@ New in 0.9.9-pre1
joysticks directly supported.
* Removed all lingering dependencies on plib's SL sound library.
* Add support for OpenAL 1.1 and alut.
* Add support for OpenAL 1.1 and alut. OpenAL is a 3d sound system supporting
directional sound and doppler effects.
* Better cross platform compatibility with our standard network structures.
* More cpu friendly frame rate throttling code that can leave more cpu
available for other apps.