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Aircraft-states feature.

This commit is contained in:
James Turner 2016-06-17 17:53:35 +01:00
parent a0b7abf7ff
commit e4e0db5cac
5 changed files with 160 additions and 2 deletions

View file

@ -5,6 +5,7 @@ set(SOURCES
replay.cxx replay.cxx
flightrecorder.cxx flightrecorder.cxx
FlightHistory.cxx FlightHistory.cxx
initialstate.cxx
) )
set(HEADERS set(HEADERS
@ -12,6 +13,7 @@ set(HEADERS
replay.hxx replay.hxx
flightrecorder.hxx flightrecorder.hxx
FlightHistory.hxx FlightHistory.hxx
initialstate.hxx
) )

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@ -0,0 +1,100 @@
// initialstate.cxx -- setup initial state of the aircraft
//
// Written by James Turner
//
// Copyright (C) 2016 James Turner <zakalawe@mac.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include "config.h"
#include "initialstate.hxx"
#include <algorithm>
#include <simgear/debug/logstream.hxx>
#include <simgear/props/props_io.hxx>
#include <Main/fg_props.hxx>
#include <GUI/MessageBox.hxx>
using namespace simgear;
namespace {
class NodeValue
{
public:
NodeValue(const std::string& s) : v(s) {}
bool operator()(const SGPropertyNode_ptr n) const
{
return (v == n->getStringValue());
}
private:
std::string v;
};
SGPropertyNode_ptr nodeForState(const std::string& nm)
{
SGPropertyNode_ptr sim = fgGetNode("/sim");
const PropertyList& states = sim->getChildren("state");
PropertyList::const_iterator it;
for (it = states.begin(); it != states.end(); ++it) {
const PropertyList& names = (*it)->getChildren("name");
if (std::find_if(names.begin(), names.end(), NodeValue(nm)) != names.end()) {
return *it;
}
}
return SGPropertyNode_ptr();
}
} // of anonymous namespace
namespace flightgear
{
bool isInitialStateName(const std::string& name)
{
SGPropertyNode_ptr n = nodeForState(name);
return n.valid();
}
void applyInitialState()
{
std::string nm = fgGetString("/sim/aircraft-state");
if (nm.empty()) {
return;
}
SGPropertyNode_ptr stateNode = nodeForState(nm);
if (!stateNode) {
SG_LOG(SG_AIRCRAFT, SG_WARN, "missing state node for:" << nm);
std::string aircraft = fgGetString("/sim/aircraft");
modalMessageBox("Unknown aircraft state",
"The selected aircraft (" + aircraft + ") does not have a stage '" + nm + "')");
return;
}
SG_LOG(SG_AIRCRAFT, SG_INFO, "Applying aircraft state:" << nm);
// copy all overlay properties to the tree
copyProperties(stateNode->getChild("overlay"), globals->get_props());
}
} // of namespace flightgear

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@ -0,0 +1,41 @@
// initialstate.hxx -- setup initial state of the aircraft
//
// Written by James Turner
//
// Copyright (C) 2016 James Turner <zakalawe@mac.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef FG_AIRCRAFT_INITIAL_STATE_HXX
#define FG_AIRCRAFT_INITIAL_STATE_HXX
#include <string>
namespace flightgear
{
/**
* @brief is the supplied name a defined initial-state, or alias of one
*/
bool isInitialStateName(const std::string& name);
void applyInitialState();
} // of namespace flightgear
#endif // FG_AIRCRAFT_INITIAL_STATE_HXX

View file

@ -78,6 +78,8 @@
#include <Aircraft/controls.hxx> #include <Aircraft/controls.hxx>
#include <Aircraft/replay.hxx> #include <Aircraft/replay.hxx>
#include <Aircraft/FlightHistory.hxx> #include <Aircraft/FlightHistory.hxx>
#include <Aircraft/initialstate.hxx>
#include <Airports/runways.hxx> #include <Airports/runways.hxx>
#include <Airports/airport.hxx> #include <Airports/airport.hxx>
#include <Airports/dynamics.hxx> #include <Airports/dynamics.hxx>
@ -216,7 +218,8 @@ public:
e.getFormattedMessage()); e.getFormattedMessage());
return false; return false;
} }
// apply state after the -set.xml, but before any options are are set
flightgear::applyInitialState();
return true; return true;
} else { } else {
SG_LOG(SG_GENERAL, SG_ALERT, "aircraft '" << _searchAircraft << SG_LOG(SG_GENERAL, SG_ALERT, "aircraft '" << _searchAircraft <<
@ -265,7 +268,11 @@ public:
e.getFormattedMessage()); e.getFormattedMessage());
return false; return false;
} }
// apply state after the -set.xml, but before any options are are set
flightgear::applyInitialState();
return true; return true;
} }

View file

@ -52,6 +52,7 @@
#include <simgear/misc/strutils.hxx> #include <simgear/misc/strutils.hxx>
#include <Autopilot/route_mgr.hxx> #include <Autopilot/route_mgr.hxx>
#include <Aircraft/replay.hxx> #include <Aircraft/replay.hxx>
#include <Aircraft/initialstate.hxx>
#include <GUI/gui.h> #include <GUI/gui.h>
#include <GUI/MessageBox.hxx> #include <GUI/MessageBox.hxx>
@ -1601,6 +1602,7 @@ struct OptionDesc {
{"fdm", true, OPTION_STRING, "/sim/flight-model", false, "", 0 }, {"fdm", true, OPTION_STRING, "/sim/flight-model", false, "", 0 },
{"aero", true, OPTION_STRING, "/sim/aero", false, "", 0 }, {"aero", true, OPTION_STRING, "/sim/aero", false, "", 0 },
{"aircraft-dir", true, OPTION_IGNORE, "", false, "", 0 }, {"aircraft-dir", true, OPTION_IGNORE, "", false, "", 0 },
{"state", true, OPTION_IGNORE, "", false, "", 0 },
{"model-hz", true, OPTION_INT, "/sim/model-hz", false, "", 0 }, {"model-hz", true, OPTION_INT, "/sim/model-hz", false, "", 0 },
{"max-fps", true, OPTION_DOUBLE, "/sim/frame-rate-throttle-hz", false, "", 0 }, {"max-fps", true, OPTION_DOUBLE, "/sim/frame-rate-throttle-hz", false, "", 0 },
{"speed", true, OPTION_DOUBLE, "/sim/speed-up", false, "", 0 }, {"speed", true, OPTION_DOUBLE, "/sim/speed-up", false, "", 0 },
@ -2087,6 +2089,12 @@ void Options::initAircraft()
// or a scenery dir). // or a scenery dir).
fgSetString("/sim/aircraft-dir", aircraftDirPath.realpath().c_str()); fgSetString("/sim/aircraft-dir", aircraftDirPath.realpath().c_str());
} }
if (isOptionSet("state")) {
std::string stateName = valueForOption("state");
// can't validate this until the -set.xml is parsed
fgSetString("/sim/aircraft-state", stateName);
}
} }
void Options::processArgResult(int result) void Options::processArgResult(int result)