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Merge branch 'next' of gitorious.org:fg/flightgear into next

This commit is contained in:
Curtis L. Olson 2011-05-08 09:22:17 -05:00
commit e174561c67
10 changed files with 103 additions and 37 deletions

View file

@ -27,7 +27,6 @@
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <simgear/scene/model/particles.hxx>
#include <Main/main.hxx>
@ -122,9 +121,9 @@ FGEnvironmentMgr::bind ()
&FGClouds::get_update_event,
&FGClouds::set_update_event);
_tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
&SGEnviro::get_turbulence_enable_state,
&SGEnviro::set_turbulence_enable_state);
// _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
// &SGEnviro::get_turbulence_enable_state,
// &SGEnviro::set_turbulence_enable_state);
for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
@ -176,15 +175,10 @@ FGEnvironmentMgr::bind ()
&SGSky::get_3dCloudVisRange,
&SGSky::set_3dCloudVisRange);
_tiedProperties.Tie("precipitation-enable", &sgEnviro,
&SGEnviro::get_precipitation_enable_state,
&SGEnviro::set_precipitation_enable_state);
// _tiedProperties.Tie("lightning-enable", &sgEnviro,
// &SGEnviro::get_lightning_enable_state,
// &SGEnviro::set_lightning_enable_state);
_tiedProperties.Tie("lightning-enable", &sgEnviro,
&SGEnviro::get_lightning_enable_state,
&SGEnviro::set_lightning_enable_state);
sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
}
void

View file

@ -30,7 +30,7 @@
#include <simgear/constants.h>
#include <simgear/sound/soundmgr_openal.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/environment/visual_enviro.hxx>
//#include <simgear/environment/visual_enviro.hxx>
#include <simgear/scene/sky/cloudfield.hxx>
#include <simgear/scene/sky/newcloud.hxx>
#include <simgear/structure/commands.hxx>
@ -47,7 +47,9 @@ extern SGSky *thesky;
FGClouds::FGClouds() :
#if 0
snd_lightning(0),
#endif
clouds_3d_enabled(false),
index(0)
{
@ -68,6 +70,7 @@ void FGClouds::set_update_event(int count) {
}
void FGClouds::Init(void) {
#if 0
if( snd_lightning == NULL ) {
snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
snd_lightning->set_max_dist(7000.0f);
@ -75,8 +78,8 @@ void FGClouds::Init(void) {
SGSoundMgr *smgr = globals->get_soundmgr();
SGSampleGroup *sgr = smgr->find("weather", true);
sgr->add( snd_lightning, "thunder" );
sgEnviro.set_sampleGroup( sgr );
}
#endif
globals->get_commands()->addCommand("add-cloud", do_add_3Dcloud);
globals->get_commands()->addCommand("del-cloud", do_delete_3Dcloud);

View file

@ -45,7 +45,9 @@ private:
void buildCloudLayers(void);
int update_event;
#if 0
SGSoundSample *snd_lightning;
#endif
bool clouds_3d_enabled;
int index;

View file

@ -36,7 +36,6 @@
#include <simgear/math/SGMath.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/scene/sky/cloud.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
@ -93,6 +92,19 @@ void FGPrecipitationMgr::init()
fgGetNode("environment/params/precipitation-level-ft", true);
}
void FGPrecipitationMgr::bind ()
{
_tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
_tiedProperties.Tie("precipitation-enable", precipitation.get(),
&SGPrecipitation::getEnabled,
&SGPrecipitation::setEnabled);
}
void FGPrecipitationMgr::unbind ()
{
_tiedProperties.Untie();
}
void FGPrecipitationMgr::setPrecipitationLevel(double a)
{
fgSetDouble("environment/params/precipitation-level-ft",a);
@ -206,7 +218,7 @@ void FGPrecipitationMgr::update(double dt)
setPrecipitationLevel(altitudeCloudLayer);
// Does the user enable the precipitation ?
if (!sgEnviro.get_precipitation_enable_state()) {
if (!precipitation->getEnabled() ) {
// Disable precipitations
precipitation->setRainIntensity(0);
precipitation->setSnowIntensity(0);

View file

@ -31,7 +31,7 @@
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/environment/precipitation.hxx>
#include <simgear/props/tiedpropertylist.hxx>
class FGPrecipitationMgr : public SGSubsystem
{
@ -40,12 +40,15 @@ private:
osg::ref_ptr<osg::MatrixTransform> transform;
osg::ref_ptr<SGPrecipitation> precipitation;
float getPrecipitationAtAltitudeMax(void);
simgear::TiedPropertyList _tiedProperties;
public:
FGPrecipitationMgr();
virtual ~FGPrecipitationMgr();
// SGSubsystem methods
virtual void bind ();
virtual void unbind ();
virtual void init ();
virtual void update (double dt);

View file

@ -114,12 +114,38 @@ private:
FGJSBsim* mInterface;
};
// FG uses a squared normalized magnitude for turbulence
// this lookup table maps fg's severity levels
// none(0), light(1/3), moderate(2/3) and severe(3/3)
// to the POE table indexes 0, 3, 4 and 7
class FGTurbulenceSeverityTable : public FGTable {
public:
FGTurbulenceSeverityTable() : FGTable(4) {
*this << (0.0/9.0) << 0.0;
*this << (1.0/9.0) << 3.0;
*this << (4.0/9.0) << 4.0;
*this << (9.0/9.0) << 7.0;
}
};
/******************************************************************************/
std::map<std::string,int> FGJSBsim::TURBULENCE_TYPE_NAMES;
static FGTurbulenceSeverityTable TurbulenceSeverityTable;
FGJSBsim::FGJSBsim( double dt )
: FGInterface(dt), got_wire(false)
{
bool result;
if( TURBULENCE_TYPE_NAMES.empty() ) {
TURBULENCE_TYPE_NAMES["ttNone"] = FGAtmosphere::ttNone;
TURBULENCE_TYPE_NAMES["ttStandard"] = FGAtmosphere::ttStandard;
TURBULENCE_TYPE_NAMES["ttBerndt"] = FGAtmosphere::ttBerndt;
TURBULENCE_TYPE_NAMES["ttCulp"] = FGAtmosphere::ttCulp;
TURBULENCE_TYPE_NAMES["ttMilspec"] = FGAtmosphere::ttMilspec;
TURBULENCE_TYPE_NAMES["ttTustin"] = FGAtmosphere::ttTustin;
}
// Set up the debugging level
// FIXME: this will not respond to
// runtime changes
@ -282,8 +308,10 @@ FGJSBsim::FGJSBsim( double dt )
temperature = fgGetNode("/environment/temperature-degc",true);
pressure = fgGetNode("/environment/pressure-inhg",true);
density = fgGetNode("/environment/density-slugft3",true);
ground_wind = fgGetNode("/environment/config/boundary/entry[0]/wind-speed-kt",true);
turbulence_gain = fgGetNode("/environment/turbulence/magnitude-norm",true);
turbulence_rate = fgGetNode("/environment/turbulence/rate-hz",true);
turbulence_model = fgGetNode("/environment/params/jsbsim-turbulence-model",true);
wind_from_north= fgGetNode("/environment/wind-from-north-fps",true);
wind_from_east = fgGetNode("/environment/wind-from-east-fps" ,true);
@ -331,10 +359,12 @@ void FGJSBsim::init()
9.0/5.0*(temperature->getDoubleValue()+273.15) );
Atmosphere->SetExPressure(pressure->getDoubleValue()*70.726566);
Atmosphere->SetExDensity(density->getDoubleValue());
Atmosphere->SetTurbType(FGAtmosphere::ttCulp);
Atmosphere->SetTurbGain(turbulence_gain->getDoubleValue());
Atmosphere->SetTurbRate(turbulence_rate->getDoubleValue());
// initialize to no turbulence, these values get set in the update loop
Atmosphere->SetTurbType(FGAtmosphere::ttNone);
Atmosphere->SetTurbGain(0.0);
Atmosphere->SetTurbRate(0.0);
Atmosphere->SetWindspeed20ft(0.0);
Atmosphere->SetProbabilityOfExceedence(0.0);
} else {
Atmosphere->UseInternal();
}
@ -351,14 +381,12 @@ void FGJSBsim::init()
<< ", " << fdmex->GetAtmosphere()->GetDensity() );
// deprecate egt_degf for egt-degf to have consistent naming
// TODO: raise log-level to ALERT in summer 2010,
// remove alias in fall 2010,
// remove this code in winter 2010
// TODO: remove this by end of 2011
for (unsigned int i=0; i < Propulsion->GetNumEngines(); i++) {
SGPropertyNode * node = fgGetNode("engines/engine", i, true);
SGPropertyNode * egtn = node->getNode( "egt_degf" );
if( egtn != NULL ) {
SG_LOG(SG_FLIGHT,SG_WARN,
SG_LOG(SG_FLIGHT,SG_ALERT,
"Aircraft uses deprecated node egt_degf. Please upgrade to egt-degf");
node->getNode("egt-degf", true)->alias( egtn );
}
@ -590,7 +618,6 @@ void FGJSBsim::resume()
bool FGJSBsim::copy_to_JSBsim()
{
double tmp;
unsigned int i;
// copy control positions into the JSBsim structure
@ -686,11 +713,31 @@ bool FGJSBsim::copy_to_JSBsim()
Atmosphere->SetExPressure(pressure->getDoubleValue()*70.726566);
Atmosphere->SetExDensity(density->getDoubleValue());
tmp = turbulence_gain->getDoubleValue();
//Atmosphere->SetTurbGain(tmp * tmp * 100.0);
Atmosphere->SetTurbType((FGAtmosphere::tType)TURBULENCE_TYPE_NAMES[turbulence_model->getStringValue()]);
switch( Atmosphere->GetTurbType() ) {
case FGAtmosphere::ttStandard:
case FGAtmosphere::ttCulp:
case FGAtmosphere::ttBerndt: {
double tmp = turbulence_gain->getDoubleValue();
Atmosphere->SetTurbGain(tmp * tmp * 100.0);
Atmosphere->SetTurbRate(turbulence_rate->getDoubleValue());
break;
}
case FGAtmosphere::ttMilspec:
case FGAtmosphere::ttTustin: {
// milspec turbulence: 3=light, 4=moderate, 6=severe turbulence
// turbulence_gain normalized: 0: none, 1/3: light, 2/3: moderate, 3/3: severe
double tmp = turbulence_gain->getDoubleValue();
Atmosphere->SetProbabilityOfExceedence(
round(TurbulenceSeverityTable.GetValue( tmp ) )
);
Atmosphere->SetWindspeed20ft(ground_wind->getDoubleValue());
break;
}
tmp = turbulence_rate->getDoubleValue();
//Atmosphere->SetTurbRate(tmp);
default:
break;
}
Atmosphere->SetWindNED( -wind_from_north->getDoubleValue(),
-wind_from_east->getDoubleValue(),

View file

@ -271,8 +271,10 @@ private:
SGPropertyNode_ptr temperature;
SGPropertyNode_ptr pressure;
SGPropertyNode_ptr density;
SGPropertyNode_ptr ground_wind;
SGPropertyNode_ptr turbulence_gain;
SGPropertyNode_ptr turbulence_rate;
SGPropertyNode_ptr turbulence_model;
SGPropertyNode_ptr wind_from_north;
SGPropertyNode_ptr wind_from_east;
@ -280,6 +282,8 @@ private:
SGPropertyNode_ptr slaved;
static std::map<std::string,int> TURBULENCE_TYPE_NAMES;
double last_hook_tip[3];
double last_hook_root[3];
JSBSim::FGColumnVector3 hook_root_struct;

View file

@ -38,7 +38,6 @@
#include <simgear/constants.h>
#include <simgear/misc/sg_path.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <simgear/scene/model/model.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
@ -137,7 +136,7 @@ wxRadarBg::init ()
SGPath tpath = globals->resolve_aircraft_path(path);
// no mipmap or else alpha will mix with pixels on the border of shapes, ruining the effect
_wxEcho = SGLoadTexture2D(tpath, false, false);
_wxEcho = SGLoadTexture2D(tpath, NULL, false, false);
_Instrument->setFloatValue("trk", 0.0);
@ -472,13 +471,16 @@ void
wxRadarBg::update_weather()
{
string modeButton = _Instrument->getStringValue("mode", "WX");
_radarEchoBuffer = *sgEnviro.get_radar_echo();
// FIXME: implementation of radar echoes missing
// _radarEchoBuffer = *sgEnviro.get_radar_echo();
// pretend we have a scan angle bigger then the FOV
// TODO:check real fov, enlarge if < nn, and do clipping if > mm
// const float fovFactor = 1.45f;
_Instrument->setStringValue("status", modeButton.c_str());
// FIXME: implementation of radar echoes missing
#if 0
list_of_SGWxRadarEcho *radarEcho = &_radarEchoBuffer;
list_of_SGWxRadarEcho::iterator iradarEcho, end = radarEcho->end();
const float LWClevel[] = { 0.1f, 0.5f, 2.1f };
@ -558,6 +560,7 @@ wxRadarBg::update_weather()
addQuad(_vertices, _texCoords, m, texBase);
}
}
#endif
}

View file

@ -30,7 +30,6 @@
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <vector>
#include <string>
@ -148,7 +147,8 @@ private:
float _font_size;
float _font_spacing;
list_of_SGWxRadarEcho _radarEchoBuffer;
// FIXME: implementation of radar echoes missing
// list_of_SGWxRadarEcho _radarEchoBuffer;
void update_weather();
void update_aircraft();

View file

@ -82,8 +82,6 @@
#include <simgear/screen/jpgfactory.hxx>
#endif
#include <simgear/environment/visual_enviro.hxx>
#include <Time/light.hxx>
#include <Time/light.hxx>
#include <Cockpit/panel.hxx>