Fixed teleportation and dialog box crashes.
This commit is contained in:
parent
642b667b6a
commit
e03741be5f
6 changed files with 214 additions and 132 deletions
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@ -44,33 +44,41 @@
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#include <stdlib.h>
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#include <string.h>
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#include <Include/general.hxx>
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#include <Debug/logstream.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Airports/simple.hxx>
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#include <Autopilot/autopilot.hxx>
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#include <Debug/logstream.hxx>
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#include <FDM/flight.hxx>
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#include <Include/general.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/options.hxx>
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#include <Main/fg_init.hxx>
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#include <Time/fg_time.hxx>
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#include "gui.h"
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FG_USING_STD(string);
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static puMenuBar *mainMenuBar;
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static puButton *hideMenuButton;
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puMenuBar *mainMenuBar;
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puButton *hideMenuButton;
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puDialogBox *dialogBox;
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puText *dialogBoxMessage;
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puOneShot *dialogBoxOkButton;
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puText *timerText;
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static puDialogBox *dialogBox;
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static puFrame *dialogFrame;
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static puText *dialogBoxMessage;
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static puOneShot *dialogBoxOkButton;
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extern void fgAPAdjust( puObject * );
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// extern void fgLatLonFormatToggle( puObject *);
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/* --------------------------------------------------------------------
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Mouse stuff
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---------------------------------------------------------------------*/
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static int _mX = 0;
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static int _mY = 0;
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static int last_buttons = 0 ;
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void guiMotionFunc ( int x, int y )
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{
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_mX = x;
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_mY = y;
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puMouse ( x, y ) ;
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glutPostRedisplay () ;
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}
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@ -78,10 +86,28 @@ void guiMotionFunc ( int x, int y )
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void guiMouseFunc(int button, int updown, int x, int y)
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{
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_mX = x;
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_mY = y;
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if ( updown == PU_DOWN )
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last_buttons |= ( 1 << button ) ;
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else
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last_buttons &= ~( 1 << button ) ;
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puMouse (button, updown, x,y);
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glutPostRedisplay ();
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}
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int guiGetMouseButton(void)
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{
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return last_buttons;
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}
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void guiGetMouse(int *x, int *y)
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{
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*x = _mX;
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*y = _mY;
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};
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/* -----------------------------------------------------------------------
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the Gui callback functions
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____________________________________________________________________*/
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@ -91,19 +117,49 @@ void reInit(puObject *cb)
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fgReInitSubsystems();
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}
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void guiToggleMenu(void)
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{
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hideMenuButton ->
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setValue ((int) !(hideMenuButton -> getValue() ) );
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hideMenuButton -> invokeCallback();
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}
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void MenuHideMenuCb(puObject *cb)
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{
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mainMenuBar -> hide ();
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// printf("Hiding Menu\n");
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hideMenuButton -> setLegend ("Show Menu");
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#if defined ( WIN32 ) || defined(__CYGWIN32__)
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glutSetCursor(GLUT_CURSOR_NONE);
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#else // I guess this is what we want to do ??
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// puHideCursor(); // does not work with VooDoo
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#endif
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}
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void hideMenuCb (puObject *cb)
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{
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if (cb -> getValue () )
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{
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mainMenuBar -> reveal();
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printf("Showing Menu");
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// printf("Showing Menu\n");
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hideMenuButton -> setLegend ("Hide Menu");
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#if defined ( WIN32 ) || defined(__CYGWIN32__)
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glutSetCursor(GLUT_CURSOR_INHERIT);
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#else // I guess this is what we want to do ??
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// puShowCursor(); // does not work with VooDoo
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#endif
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}
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else
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{
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mainMenuBar -> hide ();
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printf("Hiding Menu");
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// printf("Hiding Menu\n");
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hideMenuButton -> setLegend ("Show Menu");
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#if defined ( WIN32 ) || defined(__CYGWIN32__)
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glutSetCursor(GLUT_CURSOR_NONE);
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#else // I guess this is what we want to do ??
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// puHideCursor(); // does not work with VooDoo
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#endif
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}
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}
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@ -119,8 +175,18 @@ void goodBye(puObject *)
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exit(-1);
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}
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void goAwayCb (puObject *)
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void goAwayCb (puObject *me)
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{
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delete dialogBoxOkButton;
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dialogBoxOkButton = NULL;
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delete dialogBoxMessage;
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dialogBoxMessage = NULL;
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delete dialogFrame;
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dialogFrame = NULL;
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delete dialogBox;
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dialogBox = NULL;
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}
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@ -129,7 +195,7 @@ void mkDialog (char *txt)
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{
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dialogBox = new puDialogBox (150, 50);
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{
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new puFrame (0,0,400, 100);
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dialogFrame = new puFrame (0,0,400, 100);
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dialogBoxMessage = new puText (10, 70);
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dialogBoxMessage -> setLabel (txt);
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dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
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@ -141,6 +207,41 @@ void mkDialog (char *txt)
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dialogBox -> reveal();
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}
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void notCb (puObject *)
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{
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mkDialog ("This function isn't implemented yet");
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}
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void helpCb (puObject *)
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{
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string command;
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#if defined(FX) && !defined(WIN32)
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# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
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if ( global_fullscreen ) {
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global_fullscreen = false;
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XMesaSetFXmode( XMESA_FX_WINDOW );
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}
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# endif
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#endif
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#if !defined(WIN32)
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string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
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if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
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command = "netscape -remote \"openURL(" + url + ")\" &";
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} else {
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command = "netscape " + url + " &";
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}
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#else
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command = "webrun.bat";
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#endif
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system( command.c_str() );
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string text = "Help started in netscape window.";
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mkDialog (text.c_str());
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}
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/// The beginnings of teleportation :-)
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// Needs cleaning up but works
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@ -167,8 +268,6 @@ static void validateApt (puObject *inpApt)
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AptDialog_NewAptId = s;
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FG_LOG( FG_GENERAL, FG_INFO, "Validating apt id = " << s );
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if ( AptDialog_NewAptId.length() ) {
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// set initial position from airport id
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@ -201,6 +300,8 @@ static void validateApt (puObject *inpApt)
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void AptDialog_Cancel(puObject *)
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{
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FGTime *t = FGTime::cur_time_params;
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delete AptDialogResetButton;
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AptDialogResetButton = NULL;
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@ -221,6 +322,8 @@ void AptDialog_Cancel(puObject *)
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delete AptDialog;
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AptDialog = NULL;
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t->togglePauseMode();
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}
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void AptDialog_OK (puObject *me)
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@ -238,7 +341,10 @@ void AptDialog_Reset(puObject *)
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void NewAirportInit(puObject *cb)
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{
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FGInterface *f;
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FGTime *t;
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f = current_aircraft.fdm_state;
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t = FGTime::cur_time_params;
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char *AptLabel = "Enter New Airport ID";
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int len = 350/2 - puGetStringWidth(NULL, AptLabel)/2;
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@ -282,59 +388,25 @@ void NewAirportInit(puObject *cb)
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}
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void notCb (puObject *)
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{
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mkDialog ("This function isn't implemented yet");
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}
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void helpCb (puObject *)
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{
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string command;
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#if defined(FX) && !defined(WIN32)
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# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
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if ( global_fullscreen ) {
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global_fullscreen = false;
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XMesaSetFXmode( XMESA_FX_WINDOW );
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}
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# endif
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#endif
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#if !defined(WIN32)
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string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
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if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
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command = "netscape -remote \"openURL(" + url + ")\" &";
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} else {
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command = "netscape " + url + " &";
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}
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#else
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command = "webrun.bat";
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#endif
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system( command.c_str() );
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string text = "Help started in netscape window.";
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mkDialog ( (char*)text.c_str() );
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}
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/* -----------------------------------------------------------------------
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The menu stuff
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---------------------------------------------------------------------*/
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char *fileSubmenu [] = { "Exit", "Close", "---------", "Print",
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"---------", "Save", "Reset", NULL };
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char *editSubmenu [] = { "Edit text", NULL };
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char *viewSubmenu [] = { "Cockpit View > ", "View >","------------",
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"View options...", NULL };
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char *aircraftSubmenu [] = { "Autopilot ...", "Engine ...", "Navigation",
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"Communication", NULL};
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char *environmentSubmenu [] = { "Airport", "Terrain", "Weather", NULL};
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char *optionsSubmenu [] = { "Preferences", "Realism & Reliablity...",
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NULL};
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char *helpSubmenu [] = { "About...", "Help", NULL };
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char *fileSubmenu [] = {
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"Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL };
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char *editSubmenu [] = {
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"Edit text", NULL };
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char *viewSubmenu [] = {
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"Cockpit View > ", "View >","------------", "View options...", NULL };
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char *aircraftSubmenu [] = {
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"Autopilot ...", "Engine ...", "Navigation", "Communication", NULL};
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char *environmentSubmenu [] = {
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"Airport", "Terrain", "Weather", NULL};
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char *optionsSubmenu [] = {
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"Preferences", "Realism & Reliablity...", NULL};
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char *helpSubmenu [] = {
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"About...", "Help", NULL };
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puCallback fileSubmenuCb [] = { goodBye, hideMenuCb, NULL, notCb,
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NULL, notCb, reInit, NULL};
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puCallback fileSubmenuCb [] = { goodBye, MenuHideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL};
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puCallback editSubmenuCb [] = { notCb, NULL };
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puCallback viewSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL };
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puCallback aircraftSubmenuCb [] = { fgAPAdjust, notCb, notCb, notCb, NULL };
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@ -381,14 +453,10 @@ void guiInit()
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// puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED );
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puSetDefaultStyle ( PUSTYLE_DEFAULT );
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// puSetDefaultColourScheme (0.2, 0.4, 0.8, 0.5);
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puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.5);
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puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
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/* OK the rest is largely put in here to mimick Steve Baker's
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"complex" example It should change in future versions */
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// timerText = new puText (300, 10);
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// timerText -> setColour (PUCOL_LABEL, 1.0, 1.0, 1.0);
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/* Make a button to hide the menu bar */
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hideMenuButton = new puButton (10,10, 150, 50);
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hideMenuButton -> setValue (TRUE);
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@ -27,16 +27,11 @@
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#include <plib/pu.h>
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extern puMenuBar *mainMenuBar;
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extern puButton *hideMenuButton;
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extern puDialogBox *dialogBox;
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extern puText *dialogBoxMessage;
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extern puOneShot *dialogBoxOkButton;
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extern puText *timerText;
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extern void guiMotionFunc ( int x, int y );
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extern void guiMouseFunc(int button, int updown, int x, int y);
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extern void guiInit();
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extern void guiToggleMenu(void);
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extern void mkDialog (char *txt);
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extern void mkDialog (char *txt);
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@ -364,9 +364,7 @@ void GLUTspecialkey(int k, int x, int y) {
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return;
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case GLUT_KEY_F10: // F10 toggles menu on and off...
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FG_LOG(FG_INPUT, FG_INFO, "Invoking call back function");
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hideMenuButton ->
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setValue ((int) !(hideMenuButton -> getValue() ) );
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hideMenuButton -> invokeCallback();
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guiToggleMenu();
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//exit(1);
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return;
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case GLUT_KEY_UP:
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@ -457,10 +457,13 @@ static void fgMainLoop( void ) {
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FGTime *t;
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static long remainder = 0;
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long elapsed, multi_loop;
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// int i;
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// double accum;
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#ifdef FANCY_FRAME_COUNTER
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int i;
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double accum;
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#else
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static time_t last_time = 0;
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static int frames = 0;
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#endif // FANCY_FRAME_COUNTER
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f = current_aircraft.fdm_state;
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t = FGTime::cur_time_params;
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@ -521,6 +524,25 @@ static void fgMainLoop( void ) {
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<< ", previous remainder is = " << remainder );
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// Calculate frame rate average
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#ifdef FANCY_FRAME_COUNTER
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/* old fps calculation */
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if ( elapsed > 0 ) {
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double tmp;
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accum = 0.0;
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for ( i = FG_FRAME_RATE_HISTORY - 2; i >= 0; i-- ) {
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tmp = general.get_frame(i);
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accum += tmp;
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// printf("frame[%d] = %.2f\n", i, g->frames[i]);
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general.set_frame(i+1,tmp);
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}
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tmp = 1000000.0 / (float)elapsed;
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general.set_frame(0,tmp);
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// printf("frame[0] = %.2f\n", general.frames[0]);
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accum += tmp;
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general.set_frame_rate(accum / (float)FG_FRAME_RATE_HISTORY);
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// printf("ave = %.2f\n", general.frame_rate);
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}
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#else
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if ( (t->get_cur_time() != last_time) && (last_time > 0) ) {
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general.set_frame_rate( frames );
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FG_LOG( FG_ALL, FG_DEBUG,
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@ -529,22 +551,7 @@ static void fgMainLoop( void ) {
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}
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last_time = t->get_cur_time();
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++frames;
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/* old fps calculation
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if ( elapsed > 0 ) {
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accum = 0.0;
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for ( i = FG_FRAME_RATE_HISTORY - 2; i >= 0; i-- ) {
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accum += g->frames[i];
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// printf("frame[%d] = %.2f\n", i, g->frames[i]);
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g->frames[i+1] = g->frames[i];
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}
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g->frames[0] = 1000.0 / (float)elapsed;
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// printf("frame[0] = %.2f\n", g->frames[0]);
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accum += g->frames[0];
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g->frame_rate = accum / (float)FG_FRAME_RATE_HISTORY;
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// printf("ave = %.2f\n", g->frame_rate);
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}
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*/
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#endif
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// Run flight model
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if ( ! use_signals ) {
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@ -34,7 +34,7 @@
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#include <Debug/logstream.hxx>
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#include <Airports/genapt.hxx>
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// #include <Bucket/bucketutils.hxx>
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#include <Bucket/newbucket.hxx>
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#include <Main/options.hxx>
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#include <Main/views.hxx>
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#include <Misc/fgpath.hxx>
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@ -64,9 +64,9 @@ fgTILECACHE::init( void )
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for ( i = 0; i < FG_TILE_CACHE_SIZE; i++ ) {
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if ( tile_cache[i].used ) {
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entry_free(i);
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tile_cache[i].tile_bucket.make_bad();
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}
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tile_cache[i].used = 0;
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tile_cache[i].tile_bucket.make_bad();
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}
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}
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@ -71,10 +71,21 @@
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# define FG_MEM_COPY(to,from,n) bcopy(from, to, n)
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#endif
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// Tile loading state
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enum fgTileLoadState {
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START = 0,
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INITED = 1,
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RUNNING = 2
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};
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// closest (potentially viewable) tiles, centered on current tile.
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// This is an array of pointers to cache indexes.
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int tiles[FG_LOCAL_X_Y];
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static fgTileLoadState state = START;
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// Initialize the Tile Manager subsystem
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int fgTileMgrInit( void ) {
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@ -85,6 +96,8 @@ int fgTileMgrInit( void ) {
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material_mgr.load_lib();
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}
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state = INITED;
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return 1;
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}
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@ -113,7 +126,6 @@ static double point_line_dist_squared( const Point3D& tc, const Point3D& vp,
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|||
MAT3vec d )
|
||||
{
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||||
MAT3vec p, p0;
|
||||
double dist;
|
||||
|
||||
p[0] = tc.x(); p[1] = tc.y(); p[2] = tc.z();
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||||
p0[0] = vp.x(); p0[1] = vp.y(); p0[2] = vp.z();
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||||
|
@ -349,12 +361,14 @@ int fgTileMgrUpdate( void ) {
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|||
dw = tile_diameter / 2;
|
||||
dh = tile_diameter / 2;
|
||||
|
||||
if ( p1 == p_last ) {
|
||||
if ( (p1 == p_last) && (state == RUNNING) ) {
|
||||
// same bucket as last time
|
||||
FG_LOG( FG_TERRAIN, FG_DEBUG, "Same bucket as last time" );
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||||
} else if ( p_last.get_lon() == -1000 ) {
|
||||
// First time through, initialize the system and load all
|
||||
// relavant tiles
|
||||
} else if ( (state == START) || (state == INITED) ) {
|
||||
state = RUNNING;
|
||||
|
||||
// First time through or we have teleporte, initialize the
|
||||
// system and load all relavant tiles
|
||||
|
||||
FG_LOG( FG_TERRAIN, FG_INFO, "Updating Tile list for " << p1 );
|
||||
FG_LOG( FG_TERRAIN, FG_INFO, " First time through ... " );
|
||||
|
|
Loading…
Reference in a new issue