1
0
Fork 0

Fixed teleportation and dialog box crashes.

This commit is contained in:
curt 1999-05-06 21:14:06 +00:00
parent 642b667b6a
commit e03741be5f
6 changed files with 214 additions and 132 deletions

View file

@ -44,33 +44,41 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <Include/general.hxx>
#include <Debug/logstream.hxx>
#include <Aircraft/aircraft.hxx> #include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx> #include <Airports/simple.hxx>
#include <Autopilot/autopilot.hxx>
#include <Debug/logstream.hxx>
#include <FDM/flight.hxx> #include <FDM/flight.hxx>
#include <Include/general.hxx>
#include <Main/fg_init.hxx>
#include <Main/options.hxx> #include <Main/options.hxx>
#include <Main/fg_init.hxx>
#include <Time/fg_time.hxx>
#include "gui.h" #include "gui.h"
FG_USING_STD(string); FG_USING_STD(string);
static puMenuBar *mainMenuBar;
static puButton *hideMenuButton;
puMenuBar *mainMenuBar; static puDialogBox *dialogBox;
puButton *hideMenuButton; static puFrame *dialogFrame;
puDialogBox *dialogBox; static puText *dialogBoxMessage;
puText *dialogBoxMessage; static puOneShot *dialogBoxOkButton;
puOneShot *dialogBoxOkButton;
puText *timerText;
extern void fgAPAdjust( puObject * );
// extern void fgLatLonFormatToggle( puObject *);
/* -------------------------------------------------------------------- /* --------------------------------------------------------------------
Mouse stuff Mouse stuff
---------------------------------------------------------------------*/ ---------------------------------------------------------------------*/
static int _mX = 0;
static int _mY = 0;
static int last_buttons = 0 ;
void guiMotionFunc ( int x, int y ) void guiMotionFunc ( int x, int y )
{ {
_mX = x;
_mY = y;
puMouse ( x, y ) ; puMouse ( x, y ) ;
glutPostRedisplay () ; glutPostRedisplay () ;
} }
@ -78,10 +86,28 @@ void guiMotionFunc ( int x, int y )
void guiMouseFunc(int button, int updown, int x, int y) void guiMouseFunc(int button, int updown, int x, int y)
{ {
_mX = x;
_mY = y;
if ( updown == PU_DOWN )
last_buttons |= ( 1 << button ) ;
else
last_buttons &= ~( 1 << button ) ;
puMouse (button, updown, x,y); puMouse (button, updown, x,y);
glutPostRedisplay (); glutPostRedisplay ();
} }
int guiGetMouseButton(void)
{
return last_buttons;
}
void guiGetMouse(int *x, int *y)
{
*x = _mX;
*y = _mY;
};
/* ----------------------------------------------------------------------- /* -----------------------------------------------------------------------
the Gui callback functions the Gui callback functions
____________________________________________________________________*/ ____________________________________________________________________*/
@ -91,19 +117,49 @@ void reInit(puObject *cb)
fgReInitSubsystems(); fgReInitSubsystems();
} }
void guiToggleMenu(void)
{
hideMenuButton ->
setValue ((int) !(hideMenuButton -> getValue() ) );
hideMenuButton -> invokeCallback();
}
void MenuHideMenuCb(puObject *cb)
{
mainMenuBar -> hide ();
// printf("Hiding Menu\n");
hideMenuButton -> setLegend ("Show Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ??
// puHideCursor(); // does not work with VooDoo
#endif
}
void hideMenuCb (puObject *cb) void hideMenuCb (puObject *cb)
{ {
if (cb -> getValue () ) if (cb -> getValue () )
{ {
mainMenuBar -> reveal(); mainMenuBar -> reveal();
printf("Showing Menu"); // printf("Showing Menu\n");
hideMenuButton -> setLegend ("Hide Menu"); hideMenuButton -> setLegend ("Hide Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_INHERIT);
#else // I guess this is what we want to do ??
// puShowCursor(); // does not work with VooDoo
#endif
} }
else else
{ {
mainMenuBar -> hide (); mainMenuBar -> hide ();
printf("Hiding Menu"); // printf("Hiding Menu\n");
hideMenuButton -> setLegend ("Show Menu"); hideMenuButton -> setLegend ("Show Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ??
// puHideCursor(); // does not work with VooDoo
#endif
} }
} }
@ -119,8 +175,18 @@ void goodBye(puObject *)
exit(-1); exit(-1);
} }
void goAwayCb (puObject *)
void goAwayCb (puObject *me)
{ {
delete dialogBoxOkButton;
dialogBoxOkButton = NULL;
delete dialogBoxMessage;
dialogBoxMessage = NULL;
delete dialogFrame;
dialogFrame = NULL;
delete dialogBox; delete dialogBox;
dialogBox = NULL; dialogBox = NULL;
} }
@ -129,7 +195,7 @@ void mkDialog (char *txt)
{ {
dialogBox = new puDialogBox (150, 50); dialogBox = new puDialogBox (150, 50);
{ {
new puFrame (0,0,400, 100); dialogFrame = new puFrame (0,0,400, 100);
dialogBoxMessage = new puText (10, 70); dialogBoxMessage = new puText (10, 70);
dialogBoxMessage -> setLabel (txt); dialogBoxMessage -> setLabel (txt);
dialogBoxOkButton = new puOneShot (180, 10, 240, 50); dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
@ -141,6 +207,41 @@ void mkDialog (char *txt)
dialogBox -> reveal(); dialogBox -> reveal();
} }
void notCb (puObject *)
{
mkDialog ("This function isn't implemented yet");
}
void helpCb (puObject *)
{
string command;
#if defined(FX) && !defined(WIN32)
# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
if ( global_fullscreen ) {
global_fullscreen = false;
XMesaSetFXmode( XMESA_FX_WINDOW );
}
# endif
#endif
#if !defined(WIN32)
string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
command = "netscape -remote \"openURL(" + url + ")\" &";
} else {
command = "netscape " + url + " &";
}
#else
command = "webrun.bat";
#endif
system( command.c_str() );
string text = "Help started in netscape window.";
mkDialog (text.c_str());
}
/// The beginnings of teleportation :-) /// The beginnings of teleportation :-)
// Needs cleaning up but works // Needs cleaning up but works
@ -167,8 +268,6 @@ static void validateApt (puObject *inpApt)
AptDialog_NewAptId = s; AptDialog_NewAptId = s;
FG_LOG( FG_GENERAL, FG_INFO, "Validating apt id = " << s );
if ( AptDialog_NewAptId.length() ) { if ( AptDialog_NewAptId.length() ) {
// set initial position from airport id // set initial position from airport id
@ -201,6 +300,8 @@ static void validateApt (puObject *inpApt)
void AptDialog_Cancel(puObject *) void AptDialog_Cancel(puObject *)
{ {
FGTime *t = FGTime::cur_time_params;
delete AptDialogResetButton; delete AptDialogResetButton;
AptDialogResetButton = NULL; AptDialogResetButton = NULL;
@ -221,6 +322,8 @@ void AptDialog_Cancel(puObject *)
delete AptDialog; delete AptDialog;
AptDialog = NULL; AptDialog = NULL;
t->togglePauseMode();
} }
void AptDialog_OK (puObject *me) void AptDialog_OK (puObject *me)
@ -238,7 +341,10 @@ void AptDialog_Reset(puObject *)
void NewAirportInit(puObject *cb) void NewAirportInit(puObject *cb)
{ {
FGInterface *f; FGInterface *f;
FGTime *t;
f = current_aircraft.fdm_state; f = current_aircraft.fdm_state;
t = FGTime::cur_time_params;
char *AptLabel = "Enter New Airport ID"; char *AptLabel = "Enter New Airport ID";
int len = 350/2 - puGetStringWidth(NULL, AptLabel)/2; int len = 350/2 - puGetStringWidth(NULL, AptLabel)/2;
@ -282,59 +388,25 @@ void NewAirportInit(puObject *cb)
} }
void notCb (puObject *)
{
mkDialog ("This function isn't implemented yet");
}
void helpCb (puObject *)
{
string command;
#if defined(FX) && !defined(WIN32)
# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
if ( global_fullscreen ) {
global_fullscreen = false;
XMesaSetFXmode( XMESA_FX_WINDOW );
}
# endif
#endif
#if !defined(WIN32)
string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
command = "netscape -remote \"openURL(" + url + ")\" &";
} else {
command = "netscape " + url + " &";
}
#else
command = "webrun.bat";
#endif
system( command.c_str() );
string text = "Help started in netscape window.";
mkDialog ( (char*)text.c_str() );
}
/* ----------------------------------------------------------------------- /* -----------------------------------------------------------------------
The menu stuff The menu stuff
---------------------------------------------------------------------*/ ---------------------------------------------------------------------*/
char *fileSubmenu [] = { "Exit", "Close", "---------", "Print", char *fileSubmenu [] = {
"---------", "Save", "Reset", NULL }; "Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL };
char *editSubmenu [] = { "Edit text", NULL }; char *editSubmenu [] = {
char *viewSubmenu [] = { "Cockpit View > ", "View >","------------", "Edit text", NULL };
"View options...", NULL }; char *viewSubmenu [] = {
char *aircraftSubmenu [] = { "Autopilot ...", "Engine ...", "Navigation", "Cockpit View > ", "View >","------------", "View options...", NULL };
"Communication", NULL}; char *aircraftSubmenu [] = {
char *environmentSubmenu [] = { "Airport", "Terrain", "Weather", NULL}; "Autopilot ...", "Engine ...", "Navigation", "Communication", NULL};
char *optionsSubmenu [] = { "Preferences", "Realism & Reliablity...", char *environmentSubmenu [] = {
NULL}; "Airport", "Terrain", "Weather", NULL};
char *helpSubmenu [] = { "About...", "Help", NULL }; char *optionsSubmenu [] = {
"Preferences", "Realism & Reliablity...", NULL};
char *helpSubmenu [] = {
"About...", "Help", NULL };
puCallback fileSubmenuCb [] = { goodBye, hideMenuCb, NULL, notCb, puCallback fileSubmenuCb [] = { goodBye, MenuHideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL};
NULL, notCb, reInit, NULL};
puCallback editSubmenuCb [] = { notCb, NULL }; puCallback editSubmenuCb [] = { notCb, NULL };
puCallback viewSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL }; puCallback viewSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL };
puCallback aircraftSubmenuCb [] = { fgAPAdjust, notCb, notCb, notCb, NULL }; puCallback aircraftSubmenuCb [] = { fgAPAdjust, notCb, notCb, notCb, NULL };
@ -381,14 +453,10 @@ void guiInit()
// puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); // puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED );
puSetDefaultStyle ( PUSTYLE_DEFAULT ); puSetDefaultStyle ( PUSTYLE_DEFAULT );
// puSetDefaultColourScheme (0.2, 0.4, 0.8, 0.5); // puSetDefaultColourScheme (0.2, 0.4, 0.8, 0.5);
puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.5); puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
/* OK the rest is largely put in here to mimick Steve Baker's /* OK the rest is largely put in here to mimick Steve Baker's
"complex" example It should change in future versions */ "complex" example It should change in future versions */
// timerText = new puText (300, 10);
// timerText -> setColour (PUCOL_LABEL, 1.0, 1.0, 1.0);
/* Make a button to hide the menu bar */ /* Make a button to hide the menu bar */
hideMenuButton = new puButton (10,10, 150, 50); hideMenuButton = new puButton (10,10, 150, 50);
hideMenuButton -> setValue (TRUE); hideMenuButton -> setValue (TRUE);

View file

@ -27,16 +27,11 @@
#include <plib/pu.h> #include <plib/pu.h>
extern puMenuBar *mainMenuBar;
extern puButton *hideMenuButton;
extern puDialogBox *dialogBox;
extern puText *dialogBoxMessage;
extern puOneShot *dialogBoxOkButton;
extern puText *timerText;
extern void guiMotionFunc ( int x, int y ); extern void guiMotionFunc ( int x, int y );
extern void guiMouseFunc(int button, int updown, int x, int y); extern void guiMouseFunc(int button, int updown, int x, int y);
extern void guiInit(); extern void guiInit();
extern void guiToggleMenu(void);
extern void mkDialog (char *txt);
extern void mkDialog (char *txt); extern void mkDialog (char *txt);

View file

@ -364,9 +364,7 @@ void GLUTspecialkey(int k, int x, int y) {
return; return;
case GLUT_KEY_F10: // F10 toggles menu on and off... case GLUT_KEY_F10: // F10 toggles menu on and off...
FG_LOG(FG_INPUT, FG_INFO, "Invoking call back function"); FG_LOG(FG_INPUT, FG_INFO, "Invoking call back function");
hideMenuButton -> guiToggleMenu();
setValue ((int) !(hideMenuButton -> getValue() ) );
hideMenuButton -> invokeCallback();
//exit(1); //exit(1);
return; return;
case GLUT_KEY_UP: case GLUT_KEY_UP:

View file

@ -457,10 +457,13 @@ static void fgMainLoop( void ) {
FGTime *t; FGTime *t;
static long remainder = 0; static long remainder = 0;
long elapsed, multi_loop; long elapsed, multi_loop;
// int i; #ifdef FANCY_FRAME_COUNTER
// double accum; int i;
double accum;
#else
static time_t last_time = 0; static time_t last_time = 0;
static int frames = 0; static int frames = 0;
#endif // FANCY_FRAME_COUNTER
f = current_aircraft.fdm_state; f = current_aircraft.fdm_state;
t = FGTime::cur_time_params; t = FGTime::cur_time_params;
@ -521,6 +524,25 @@ static void fgMainLoop( void ) {
<< ", previous remainder is = " << remainder ); << ", previous remainder is = " << remainder );
// Calculate frame rate average // Calculate frame rate average
#ifdef FANCY_FRAME_COUNTER
/* old fps calculation */
if ( elapsed > 0 ) {
double tmp;
accum = 0.0;
for ( i = FG_FRAME_RATE_HISTORY - 2; i >= 0; i-- ) {
tmp = general.get_frame(i);
accum += tmp;
// printf("frame[%d] = %.2f\n", i, g->frames[i]);
general.set_frame(i+1,tmp);
}
tmp = 1000000.0 / (float)elapsed;
general.set_frame(0,tmp);
// printf("frame[0] = %.2f\n", general.frames[0]);
accum += tmp;
general.set_frame_rate(accum / (float)FG_FRAME_RATE_HISTORY);
// printf("ave = %.2f\n", general.frame_rate);
}
#else
if ( (t->get_cur_time() != last_time) && (last_time > 0) ) { if ( (t->get_cur_time() != last_time) && (last_time > 0) ) {
general.set_frame_rate( frames ); general.set_frame_rate( frames );
FG_LOG( FG_ALL, FG_DEBUG, FG_LOG( FG_ALL, FG_DEBUG,
@ -529,22 +551,7 @@ static void fgMainLoop( void ) {
} }
last_time = t->get_cur_time(); last_time = t->get_cur_time();
++frames; ++frames;
#endif
/* old fps calculation
if ( elapsed > 0 ) {
accum = 0.0;
for ( i = FG_FRAME_RATE_HISTORY - 2; i >= 0; i-- ) {
accum += g->frames[i];
// printf("frame[%d] = %.2f\n", i, g->frames[i]);
g->frames[i+1] = g->frames[i];
}
g->frames[0] = 1000.0 / (float)elapsed;
// printf("frame[0] = %.2f\n", g->frames[0]);
accum += g->frames[0];
g->frame_rate = accum / (float)FG_FRAME_RATE_HISTORY;
// printf("ave = %.2f\n", g->frame_rate);
}
*/
// Run flight model // Run flight model
if ( ! use_signals ) { if ( ! use_signals ) {

View file

@ -34,7 +34,7 @@
#include <Debug/logstream.hxx> #include <Debug/logstream.hxx>
#include <Airports/genapt.hxx> #include <Airports/genapt.hxx>
// #include <Bucket/bucketutils.hxx> #include <Bucket/newbucket.hxx>
#include <Main/options.hxx> #include <Main/options.hxx>
#include <Main/views.hxx> #include <Main/views.hxx>
#include <Misc/fgpath.hxx> #include <Misc/fgpath.hxx>
@ -64,9 +64,9 @@ fgTILECACHE::init( void )
for ( i = 0; i < FG_TILE_CACHE_SIZE; i++ ) { for ( i = 0; i < FG_TILE_CACHE_SIZE; i++ ) {
if ( tile_cache[i].used ) { if ( tile_cache[i].used ) {
entry_free(i); entry_free(i);
tile_cache[i].tile_bucket.make_bad();
} }
tile_cache[i].used = 0; tile_cache[i].used = 0;
tile_cache[i].tile_bucket.make_bad();
} }
} }

View file

@ -71,10 +71,21 @@
# define FG_MEM_COPY(to,from,n) bcopy(from, to, n) # define FG_MEM_COPY(to,from,n) bcopy(from, to, n)
#endif #endif
// Tile loading state
enum fgTileLoadState {
START = 0,
INITED = 1,
RUNNING = 2
};
// closest (potentially viewable) tiles, centered on current tile. // closest (potentially viewable) tiles, centered on current tile.
// This is an array of pointers to cache indexes. // This is an array of pointers to cache indexes.
int tiles[FG_LOCAL_X_Y]; int tiles[FG_LOCAL_X_Y];
static fgTileLoadState state = START;
// Initialize the Tile Manager subsystem // Initialize the Tile Manager subsystem
int fgTileMgrInit( void ) { int fgTileMgrInit( void ) {
@ -85,6 +96,8 @@ int fgTileMgrInit( void ) {
material_mgr.load_lib(); material_mgr.load_lib();
} }
state = INITED;
return 1; return 1;
} }
@ -113,7 +126,6 @@ static double point_line_dist_squared( const Point3D& tc, const Point3D& vp,
MAT3vec d ) MAT3vec d )
{ {
MAT3vec p, p0; MAT3vec p, p0;
double dist;
p[0] = tc.x(); p[1] = tc.y(); p[2] = tc.z(); p[0] = tc.x(); p[1] = tc.y(); p[2] = tc.z();
p0[0] = vp.x(); p0[1] = vp.y(); p0[2] = vp.z(); p0[0] = vp.x(); p0[1] = vp.y(); p0[2] = vp.z();
@ -349,12 +361,14 @@ int fgTileMgrUpdate( void ) {
dw = tile_diameter / 2; dw = tile_diameter / 2;
dh = tile_diameter / 2; dh = tile_diameter / 2;
if ( p1 == p_last ) { if ( (p1 == p_last) && (state == RUNNING) ) {
// same bucket as last time // same bucket as last time
FG_LOG( FG_TERRAIN, FG_DEBUG, "Same bucket as last time" ); FG_LOG( FG_TERRAIN, FG_DEBUG, "Same bucket as last time" );
} else if ( p_last.get_lon() == -1000 ) { } else if ( (state == START) || (state == INITED) ) {
// First time through, initialize the system and load all state = RUNNING;
// relavant tiles
// First time through or we have teleporte, initialize the
// system and load all relavant tiles
FG_LOG( FG_TERRAIN, FG_INFO, "Updating Tile list for " << p1 ); FG_LOG( FG_TERRAIN, FG_INFO, "Updating Tile list for " << p1 );
FG_LOG( FG_TERRAIN, FG_INFO, " First time through ... " ); FG_LOG( FG_TERRAIN, FG_INFO, " First time through ... " );