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the special line width doesn't make much sense, as it's only applied to the

arrow head marks. It was probably thought for all lines, but as those are
wide enough, I just comment that out for now.
This commit is contained in:
mfranz 2006-06-10 15:25:48 +00:00
parent ff907d87e3
commit dee302354f

View file

@ -960,9 +960,9 @@ void drawHUD()
glEnable(GL_LINE_SMOOTH);
glAlphaFunc(GL_GREATER, HUD->alphaClamp());
glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
glLineWidth(1.5);
//glLineWidth(1.5);
} else {
glLineWidth(1.0);
//glLineWidth(1.0);
}
HUD->setColor();
@ -1034,7 +1034,7 @@ void drawHUD()
if (HUD->isAntialiased()) {
glDisable(GL_ALPHA_TEST);
glDisable(GL_LINE_SMOOTH);
glLineWidth(1.0);
//glLineWidth(1.0);
}
glEnable(GL_DEPTH_TEST);