the special line width doesn't make much sense, as it's only applied to the
arrow head marks. It was probably thought for all lines, but as those are wide enough, I just comment that out for now.
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1 changed files with 3 additions and 3 deletions
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@ -960,9 +960,9 @@ void drawHUD()
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glEnable(GL_LINE_SMOOTH);
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glAlphaFunc(GL_GREATER, HUD->alphaClamp());
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glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
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glLineWidth(1.5);
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//glLineWidth(1.5);
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} else {
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glLineWidth(1.0);
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//glLineWidth(1.0);
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}
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HUD->setColor();
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@ -1034,7 +1034,7 @@ void drawHUD()
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if (HUD->isAntialiased()) {
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_LINE_SMOOTH);
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glLineWidth(1.0);
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//glLineWidth(1.0);
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}
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glEnable(GL_DEPTH_TEST);
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