diff --git a/Scenery/tilemgr.cxx b/Scenery/tilemgr.cxx index 93c91e9fa..28a891036 100644 --- a/Scenery/tilemgr.cxx +++ b/Scenery/tilemgr.cxx @@ -66,10 +66,10 @@ #define FG_SQUARE( X ) ( (X) * (X) ) -#ifdef WIN32 -# define FG_MEM_COPY(to,from,n) memcpy(to, from, n) +#if defined(USE_MEM) || defined(WIN32) +# define FG_MEM_COPY(to,from,n) memcpy(to, from, n) #else -# define FG_MEM_COPY(to,from,n) bcopy(from, to, n) +# define FG_MEM_COPY(to,from,n) bcopy(from, to, n) #endif // closest (potentially viewable) tiles, centered on current tile. @@ -748,6 +748,9 @@ void fgTileMgrRender( void ) { // $Log$ +// Revision 1.47 1998/12/05 14:11:19 curt +// Sun portability tweak. +// // Revision 1.46 1998/12/03 14:15:24 curt // Actually set the current scenery elevation based on scenery intersection point // rather than calculating the intesection point and throwing it away.