Aircraft-loading: resolve symlinked dirs earlier.
This is to ensure we pass a realpath when validating Nasal / dialogs, to fix: https://sourceforge.net/p/flightgear/codetickets/2057/
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2 changed files with 7 additions and 5 deletions
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@ -347,6 +347,7 @@ private:
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virtual VisitResult visit(const SGPath& p)
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{
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SGPath realPath = p.realpath();
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// create cache node
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int i = 0;
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while (1) {
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@ -356,17 +357,17 @@ private:
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SGPropertyNode *n, *entry = _cache->getChild("aircraft", --i, true);
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std::string fileName(p.file());
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std::string fileName(realPath.file());
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n = entry->getNode("file", true);
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n->setStringValue(fileName);
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n->setAttribute(SGPropertyNode::USERARCHIVE, true);
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n = entry->getNode("path", true);
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n->setStringValue(p.dir());
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n->setStringValue(realPath.dir());
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n->setAttribute(SGPropertyNode::USERARCHIVE, true);
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if (simgear::strutils::iequals(fileName, _searchAircraft)) {
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_foundPath = p;
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_foundPath = realPath;
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return VISIT_DONE;
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}
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@ -2251,7 +2251,8 @@ void Options::initAircraft()
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if (isOptionSet("aircraft-dir")) {
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SGPath aircraftDirPath = SGPath::fromUtf8(valueForOption("aircraft-dir"));
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globals->append_read_allowed_paths(aircraftDirPath);
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SGPath realAircraftPath = aircraftDirPath.realpath();
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globals->append_read_allowed_paths(realAircraftPath);
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// Set this now, so it's available in FindAndCacheAircraft. Use realpath()
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// as in FGGlobals::append_aircraft_path(), otherwise fgValidatePath()
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@ -2259,7 +2260,7 @@ void Options::initAircraft()
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// is a symlink (which is not a problem, since it was given as is by the
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// user---this is very different from a symlink *under* the aircraft dir
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// or a scenery dir).
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fgSetString("/sim/aircraft-dir", aircraftDirPath.realpath().utf8Str());
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fgSetString("/sim/aircraft-dir", realAircraftPath.utf8Str());
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}
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if (isOptionSet("state")) {
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