Revert the previous patch. The <target-platform> tag is not supported
anymore. Instead Frederic Bouvier suggests to add a <number> tag to the axis definition which accepts values for <windows> and <unix> for now but which can be extended later on: <axis> <desc>Rudder</desc> <number> <unix>2</unix> <windows>3</windows> </number> <binding> <command>property-scale</command> <property>/controls/flight/rudder</property> <offset type="double">0.0</offset> <factor type="double">1.0</factor> <power type="double">2.0</power> </binding> </axis>
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2 changed files with 28 additions and 25 deletions
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@ -404,12 +404,6 @@ FGInput::_init_joystick ()
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vector<SGPropertyNode_ptr> nodes = js_nodes->getChildren("js-named");
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for (unsigned int i = 0; i < nodes.size(); i++) {
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SGPropertyNode_ptr node = nodes[i];
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SGPropertyNode *tgt = node->getNode("target-platform", false);
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if (tgt != NULL) {
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if ((strcmp(tgt->getStringValue(), TGT_PLATFORM) != NULL) &&
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(strcmp(tgt->getStringValue(), "All") != NULL))
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continue; // Different target platform
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}
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vector<SGPropertyNode_ptr> name_nodes = node->getChildren("name");
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for (unsigned int j = 0; j < name_nodes.size(); j++) {
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const char * js_name = name_nodes[j]->getStringValue();
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@ -459,22 +453,25 @@ FGInput::_init_joystick ()
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//
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// Initialize the axes.
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//
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vector<SGPropertyNode_ptr> axes = js_node->getChildren("axis");
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size_t nb_axes = axes.size();
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int j;
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for (j = 0; j < naxes; j++) {
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const SGPropertyNode * axis_node = js_node->getChild("axis", j);
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if (axis_node == 0) {
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SG_LOG(SG_INPUT, SG_DEBUG, "No bindings for axis " << j);
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axis_node = js_node->getChild("axis", j, true);
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for (j = 0; j < nb_axes; j++) {
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const SGPropertyNode * axis_node = axes[j];
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const SGPropertyNode * num_node = axis_node->getChild("number");
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size_t n_axe = axis_node->getIndex();
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if (num_node != 0) {
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n_axe = num_node->getIntValue(TGT_PLATFORM,n_axe);
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}
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axis &a = _joystick_bindings[i].axes[j];
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axis &a = _joystick_bindings[i].axes[n_axe];
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js->setDeadBand(j, axis_node->getDoubleValue("dead-band", 0.0));
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js->setDeadBand(n_axe, axis_node->getDoubleValue("dead-band", 0.0));
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a.tolerance = axis_node->getDoubleValue("tolerance", 0.002);
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minRange[j] = axis_node->getDoubleValue("min-range", minRange[j]);
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maxRange[j] = axis_node->getDoubleValue("max-range", maxRange[j]);
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center[j] = axis_node->getDoubleValue("center", center[j]);
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minRange[n_axe] = axis_node->getDoubleValue("min-range", minRange[n_axe]);
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maxRange[n_axe] = axis_node->getDoubleValue("max-range", maxRange[n_axe]);
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center[n_axe] = axis_node->getDoubleValue("center", center[n_axe]);
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_read_bindings(axis_node, a.bindings, KEYMOD_NONE);
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@ -491,17 +488,23 @@ FGInput::_init_joystick ()
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//
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// Initialize the buttons.
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//
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vector<SGPropertyNode_ptr> buttons = js_node->getChildren("button");
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char buf[32];
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for (j = 0; j < nbuttons; j++) {
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sprintf(buf, "%d", j);
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SG_LOG(SG_INPUT, SG_DEBUG, "Initializing button " << j);
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_init_button(js_node->getChild("button", j),
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_joystick_bindings[i].buttons[j],
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const SGPropertyNode * button_node = buttons[j];
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const SGPropertyNode * num_node = button_node->getChild("number");
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size_t n_but = button_node->getIndex();
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if (num_node != 0) {
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n_but = num_node->getIntValue(TGT_PLATFORM,n_but);
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}
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sprintf(buf, "%d", n_but);
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SG_LOG(SG_INPUT, SG_DEBUG, "Initializing button " << n_but);
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_init_button(button_node,
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_joystick_bindings[i].buttons[n_but],
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buf);
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// get interval-sec property
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button &b = _joystick_bindings[i].buttons[j];
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const SGPropertyNode * button_node = js_node->getChild("button", j);
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button &b = _joystick_bindings[i].buttons[n_but];
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if (button_node != 0) {
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b.interval_sec = button_node->getDoubleValue("interval-sec",0.0);
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b.last_dt = 0.0;
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@ -52,9 +52,9 @@ SG_USING_STD(vector);
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#if defined( UL_WIN32 )
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#define TGT_PLATFORM "Windows"
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#define TGT_PLATFORM "windows"
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#else
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#define TGT_PLATFORM "UNIX"
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#define TGT_PLATFORM "unix"
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#endif
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