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From Christian Mayer fixing some array allocation/overrun errors.

This commit is contained in:
curt 2001-12-09 04:29:27 +00:00
parent 09d1e59156
commit dcf937e39f

View file

@ -447,12 +447,12 @@ void fgPropPicker::find_props ()
pi = 0;
} else {
// add two for the .. and .
num_files = num_files +2;
num_files = num_files + 2;
// make room for .. and .
files = new char* [ num_files+3 ] ;
names = new char* [ num_files+3 ] ;
values = new char* [ num_files+3 ] ;
dflag = new char [ num_files+3 ] ;
files = new char* [ num_files+1 ] ;
names = new char* [ num_files+1 ] ;
values = new char* [ num_files+1 ] ;
dflag = new char [ num_files+1 ] ;
line = ".";
files [ 0 ] = new char[ strlen(line.c_str())+2 ];
strcpy ( files [ 0 ], line.c_str() );
@ -462,7 +462,7 @@ void fgPropPicker::find_props ()
dflag[ 0 ] = 1;
files [ 1 ] = new char[ strlen(line.c_str())+2 ];
strcpy ( files [ 1 ], line.c_str() );
names [ 1 ] = new char[ 2 ];
names [ 1 ] = new char[ strlen(line.c_str())+2 ];
values[ 1 ] = new char[ 2 ] ;
strcpy ( names [ 1 ], line.c_str() );
@ -471,7 +471,7 @@ void fgPropPicker::find_props ()
};
for (int i = 0; i < (int)node->nChildren()-1; i++) {
for (i = 0; i < (int)node->nChildren()-1; i++) {
SGPropertyNode * child = node->getChild(i);
name = child->getName();
line = name;