VR: Find the osgXR library
Allow the osgXR[1] library to be found and linked against. We'll use this to implement VR in FlightGear. [1] https://github.com/amalon/osgXR
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4 changed files with 16 additions and 0 deletions
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@ -151,6 +151,11 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux" OR
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if(HTS_ENGINE_FOUND)
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set(SYSTEM_HTS_ENGINE_DEFAULT 1)
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endif()
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find_package(osgXR 0.3)
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if (osgXR_FOUND)
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set(ENABLE_OSGXR_DEFAULT 1)
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endif()
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endif()
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# FlightGear build options
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@ -171,6 +176,7 @@ option(SYSTEM_GSM "Set to ON to build IAXClient with the system's GSM lib
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option(SYSTEM_FLITE "Set to ON to build Flightgear with the system's Flite library" ${SYSTEM_FLITE_DEFAULT})
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option(SYSTEM_HTS_ENGINE "Set to ON to build Flightgear with the system's HTS Engine library" ${SYSTEM_HTS_ENGINE_DEFAULT})
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option(SYSTEM_CPPUNIT "Set to ON to build Flightgear with the system's CppUnit library")
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option(ENABLE_OSGXR "Set to ON to build Flightgear with OpenXR support via the osgXR library" ${ENABLE_OSGXR_DEFAULT})
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# additional utilities
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option(ENABLE_FGELEV "Set to ON to build the fgelev application (default)" ON)
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@ -4,6 +4,10 @@ function(setup_fgfs_includes target)
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target_include_directories(${target} PRIVATE ${PROJECT_SOURCE_DIR}/src/FDM/JSBSim)
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endif()
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if(ENABLE_OSGXR)
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target_include_directories(${target} PRIVATE ${osgXR_INCLUDE_DIR})
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endif()
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target_include_directories(${target} PRIVATE ${PLIB_INCLUDE_DIR})
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target_include_directories(${target} PRIVATE ${PROJECT_SOURCE_DIR}/3rdparty/cjson)
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# only actually needed for httpd.cxx
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@ -23,6 +23,10 @@ function(setup_fgfs_libraries target)
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target_link_libraries(${target} ${X11_LIBRARIES})
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endif()
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if(ENABLE_OSGXR)
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target_link_libraries(${target} osgXR::osgXR)
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endif()
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target_link_libraries(${target} fgsqlite3 fgvoicesynth fgembeddedresources)
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target_link_libraries(${target}
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@ -75,3 +75,5 @@
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#cmakedefine HAVE_SENTRY
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#define SENTRY_API_KEY "@sentry_api_key@"
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#cmakedefine ENABLE_OSGXR
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