From d89c63ab32316708fa3b8eb84ed79f5e7f809105 Mon Sep 17 00:00:00 2001
From: david <david>
Date: Mon, 8 Apr 2002 16:15:14 +0000
Subject: [PATCH] JSBSim change:

Reduced the steering gain again, but still left it much higher than it
used to be.
---
 src/FDM/JSBSim/FGLGear.cpp | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/FDM/JSBSim/FGLGear.cpp b/src/FDM/JSBSim/FGLGear.cpp
index d38eb0fd1..3a8feeb75 100644
--- a/src/FDM/JSBSim/FGLGear.cpp
+++ b/src/FDM/JSBSim/FGLGear.cpp
@@ -266,12 +266,12 @@ FGColumnVector3& FGLGear::Force(void)
 
       switch (eBrakeGrp) {
       case bgLeft:
-        SteerGain = -1.0;
+        SteerGain = -0.10;
         BrakeFCoeff = rollingFCoeff*(1.0 - FCS->GetBrake(bgLeft)) +
                                               staticFCoeff*FCS->GetBrake(bgLeft);
         break;
       case bgRight:
-        SteerGain = -1.0;
+        SteerGain = -0.10;
         BrakeFCoeff = rollingFCoeff*(1.0 - FCS->GetBrake(bgRight)) +
                                              staticFCoeff*FCS->GetBrake(bgRight);
         break;
@@ -281,15 +281,15 @@ FGColumnVector3& FGLGear::Force(void)
                                              staticFCoeff*FCS->GetBrake(bgCenter);
         break;
       case bgNose:
-        SteerGain = 1.0;
+        SteerGain = 0.50;
         BrakeFCoeff = rollingFCoeff;
         break;
       case bgTail:
-        SteerGain = -1.0;
+        SteerGain = -0.10;
         BrakeFCoeff = rollingFCoeff;
         break;
       case bgNone:
-        SteerGain = -1.0;
+        SteerGain = -0.10;
         BrakeFCoeff = rollingFCoeff;
         break;
       default: