Show the mouse cursor again, just before exiting. This could prevent an X windows crash for certain harware setups.
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@ -1507,6 +1507,7 @@ void fgReshape( int width, int height ) {
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// do some clean up on exit. Specifically we want to call alutExit()
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// which happens in the sound manager destructor.
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void fgExitCleanup() {
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fgSetMouseCursor(MOUSE_CURSOR_POINTER);
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delete globals;
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// fgOSExit(0);
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}
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