Changed #ifdef FILE_H to #ifdef _FILE_H
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5 changed files with 45 additions and 19 deletions
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@ -11,8 +11,8 @@
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**************************************************************************/
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#ifndef FG_GEODESY_H
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#define FG_GEODESY_H
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#ifndef _FG_GEODESY_H
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#define _FG_GEODESY_H
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/* fgGeocToGeod(lat_geoc, radius, *lat_geod, *alt, *sea_level_r)
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@ -89,6 +89,9 @@ void fgGeodToGeoc( double lat_geod, double alt, double *sl_radius,
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$Header$
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$Log$
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Revision 1.2 1998/01/22 02:59:38 curt
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Changed #ifdef FILE_H to #ifdef _FILE_H
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Revision 1.1 1997/07/31 23:13:14 curt
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Initial revision.
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@ -141,11 +144,14 @@ Initial Flight Gear revision.
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--------------------------------------------------------------------------*/
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#endif /* FG_GEODESY_H */
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#endif /* _FG_GEODESY_H */
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/* $Log$
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/* Revision 1.1 1997/07/31 23:13:14 curt
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/* Initial revision.
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/* Revision 1.2 1998/01/22 02:59:38 curt
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/* Changed #ifdef FILE_H to #ifdef _FILE_H
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/*
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* Revision 1.1 1997/07/31 23:13:14 curt
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* Initial revision.
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*
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*/
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@ -24,8 +24,8 @@
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**************************************************************************/
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#ifndef FG_RANDOM_H
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#define FG_RANDOM_H
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#ifndef _FG_RANDOM_H
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#define _FG_RANDOM_H
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/* Seed the random number generater with time() so we don't see the
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@ -36,13 +36,16 @@ void fg_srandom(void);
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double fg_random(void);
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#endif /* FG_RANDOM_H */
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#endif /* _FG_RANDOM_H */
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/* $Log$
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/* Revision 1.1 1997/07/30 16:04:09 curt
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/* Moved random routines from Utils/ to Math/
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/* Revision 1.2 1998/01/22 02:59:38 curt
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/* Changed #ifdef FILE_H to #ifdef _FILE_H
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/*
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* Revision 1.1 1997/07/30 16:04:09 curt
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* Moved random routines from Utils/ to Math/
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*
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* Revision 1.2 1997/07/23 21:52:28 curt
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* Put comments around the text after an #endif for increased portability.
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*
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15
Math/polar.h
15
Math/polar.h
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@ -24,8 +24,8 @@
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**************************************************************************/
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#ifndef POLAR_H
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#define POLAR_H
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#ifndef _POLAR_H
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#define _POLAR_H
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#include <Include/types.h>
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@ -59,14 +59,17 @@ void fgRotateBatchInit(double Theta, double Phi);
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struct fgCartesianPoint fgRotateCartesianPoint(struct fgCartesianPoint p);
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#endif /* POLAR_H */
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#endif /* _POLAR_H */
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/* $Log$
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/* Revision 1.5 1998/01/19 19:27:13 curt
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/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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/* This should simplify things tremendously.
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/* Revision 1.6 1998/01/22 02:59:39 curt
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/* Changed #ifdef FILE_H to #ifdef _FILE_H
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/*
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* Revision 1.5 1998/01/19 19:27:13 curt
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* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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* This should simplify things tremendously.
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*
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* Revision 1.4 1997/12/15 23:54:55 curt
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* Add xgl wrappers for debugging.
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* Generate terrain normals on the fly.
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@ -24,6 +24,10 @@
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**************************************************************************/
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#ifndef _VECTOR_H
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#define _VECTOR_H
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#include <Math/mat3.h>
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@ -32,11 +36,17 @@ void map_vec_onto_cur_surface_plane(MAT3vec normal, MAT3vec v0, MAT3vec vec,
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MAT3vec result);
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#endif /* _VECTOR_H */
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/* $Log$
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/* Revision 1.2 1998/01/19 19:27:14 curt
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/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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/* This should simplify things tremendously.
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/* Revision 1.3 1998/01/22 02:59:39 curt
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/* Changed #ifdef FILE_H to #ifdef _FILE_H
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/*
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* Revision 1.2 1998/01/19 19:27:14 curt
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* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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* This should simplify things tremendously.
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*
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* Revision 1.1 1997/12/22 04:13:18 curt
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* Initial revision.
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*
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@ -1,3 +1,6 @@
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#ifndef _XGL_H
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#define _XGL_H
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#include <GL/gl.h>
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#include <GL/glu.h>
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@ -823,3 +826,4 @@ void xglPrioritizeTexturesEXT ( GLsizei n, GLuint *textures, GLclampf *pri
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#endif
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#endif /* _XGL_H */
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