Launcher: allow ‘Airports’ when adding a scenery path
Adjust the warning message to allow for ‘Airports-only’ scenery paths to be added.
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1 changed files with 2 additions and 2 deletions
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@ -215,7 +215,7 @@ QString AddOnsController::addSceneryPath() const
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SGPath p(path.toStdString());
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SGPath p(path.toStdString());
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bool isValid = false;
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bool isValid = false;
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for (const auto& dir: {"Objects", "Terrain", "Buildings", "Roads", "Pylons", "NavData"}) {
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for (const auto& dir: {"Objects", "Terrain", "Buildings", "Roads", "Pylons", "NavData", "Airports"}) {
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if ((p / dir).exists()) {
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if ((p / dir).exists()) {
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isValid = true;
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isValid = true;
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break;
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break;
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@ -228,7 +228,7 @@ QString AddOnsController::addSceneryPath() const
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mb.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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mb.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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mb.setDefaultButton(QMessageBox::No);
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mb.setDefaultButton(QMessageBox::No);
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mb.setInformativeText(tr("Added scenery should contain at least one of the following "
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mb.setInformativeText(tr("Added scenery should contain at least one of the following "
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"folders: Objects, Terrain, Buildings, Roads, Pylons, NavData."));
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"folders: Objects, Terrain, Buildings, Roads, Pylons, NavData, Airports."));
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mb.exec();
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mb.exec();
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if (mb.result() == QMessageBox::No) {
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if (mb.result() == QMessageBox::No) {
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