Fixed a clipping bug (polygons specified in wrong order).
Touched up a few compiler warnings.
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parent
62670d0514
commit
d3f68ace94
2 changed files with 46 additions and 13 deletions
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@ -122,11 +122,11 @@ bool FGClipper::load_polys(const string& path) {
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gpc_add_contour( poly, &v_list );
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int area = (int)poly_type;
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if ( area < FG_MAX_AREAS ) {
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if ( area < FG_MAX_AREA_TYPES ) {
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polys_in.polys[area].push_back(poly);
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} else {
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FG_LOG( FG_CLIPPER, FG_ALERT, "Polygon type out of range = "
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<< poly_type);
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<< (int)poly_type);
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exit(-1);
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}
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}
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@ -143,7 +143,8 @@ bool FGClipper::load_polys(const string& path) {
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// Do actually clipping work
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bool FGClipper::clip_all(const point2d& min, const point2d& max) {
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gpc_polygon accum, result_diff, result_union, tmp;
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gpc_polygon accum, result_union, tmp;
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gpc_polygon *result_diff;
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gpcpoly_iterator current, last;
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FG_LOG( FG_CLIPPER, FG_INFO, "Running master clipper" );
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@ -173,7 +174,7 @@ bool FGClipper::clip_all(const point2d& min, const point2d& max) {
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gpc_add_contour( &polys_in.safety_base, &v_list );
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// process polygons in priority order
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for ( int i = 0; i < FG_MAX_AREAS; ++i ) {
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for ( int i = 0; i < FG_MAX_AREA_TYPES; ++i ) {
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current = polys_in.polys[i].begin();
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last = polys_in.polys[i].end();
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@ -183,22 +184,46 @@ bool FGClipper::clip_all(const point2d& min, const point2d& max) {
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#ifdef EXTRA_SAFETY_CLIP
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// clip to base tile
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gpc_polygon_clip(GPC_INT, &polys_in.safety_base, *current, &tmp);
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gpc_polygon_clip(GPC_INT, *current, &polys_in.safety_base, &tmp);
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#else
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&tmp = *current;
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tmp = *current;
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#endif
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// clip current polygon against previous higher priority
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// stuff
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result_diff = new gpc_polygon;
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result_diff->num_contours = 0;
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result_diff->contour = NULL;
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if ( accum.num_contours == 0 ) {
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result_diff = tmp;
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*result_diff = tmp;
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result_union = tmp;
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} else {
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gpc_polygon_clip(GPC_DIFF, &accum, &tmp, &result_diff);
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gpc_polygon_clip(GPC_UNION, &accum, &tmp, &result_union);
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gpc_polygon_clip(GPC_DIFF, &tmp, &accum, result_diff);
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gpc_polygon_clip(GPC_UNION, &tmp, &accum, &result_union);
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}
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polys_clipped.polys[i].push_back(&result_diff);
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/*
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cout << "original contours = " << tmp.num_contours << endl;
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for ( int j = 0; j < tmp.num_contours; j++ ) {
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for (int k = 0;k < tmp.contour[j].num_vertices;k++ ) {
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cout << tmp.contour[j].vertex[k].x << ","
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<< tmp.contour[j].vertex[k].y << endl;
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}
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}
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cout << "clipped contours = " << result_diff->num_contours << endl;
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for ( int j = 0; j < result_diff->num_contours; j++ ) {
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for (int k = 0;k < result_diff->contour[j].num_vertices;k++ ) {
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cout << result_diff->contour[j].vertex[k].x << ","
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<< result_diff->contour[j].vertex[k].y << endl;
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}
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}
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*/
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polys_clipped.polys[i].push_back(result_diff);
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accum = result_union;
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}
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}
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@ -222,6 +247,10 @@ bool FGClipper::clip_all(const point2d& min, const point2d& max) {
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// $Log$
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// Revision 1.4 1999/03/19 00:26:18 curt
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// Fixed a clipping bug (polygons specified in wrong order).
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// Touched up a few compiler warnings.
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//
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// Revision 1.3 1999/03/17 23:48:58 curt
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// minor renaming and a bit of rearranging.
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//
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@ -57,7 +57,7 @@ typedef gpcpoly_container::iterator gpcpoly_iterator;
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typedef gpcpoly_container::const_iterator const_gpcpoly_iterator;
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#define FG_MAX_AREAS 20
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#define FG_MAX_AREA_TYPES 20
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#define EXTRA_SAFETY_CLIP
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#define FG_MAX_VERTICES 100000
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@ -70,7 +70,7 @@ public:
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class FGgpcPolyList {
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public:
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gpcpoly_container polys[FG_MAX_AREAS];
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gpcpoly_container polys[FG_MAX_AREA_TYPES];
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gpc_polygon safety_base;
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};
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@ -109,6 +109,10 @@ public:
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// $Log$
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// Revision 1.5 1999/03/19 00:26:19 curt
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// Fixed a clipping bug (polygons specified in wrong order).
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// Touched up a few compiler warnings.
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//
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// Revision 1.4 1999/03/18 04:31:10 curt
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// Let's not pass copies of huge structures on the stack ... ye might see a
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// segfault ... :-)
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