Andy Ross:
A set of changes to impliment Nasal support in FlightGear. The nasal interpreter is now part of SimGear.
This commit is contained in:
parent
195eadc739
commit
d3181fb437
11 changed files with 467 additions and 114 deletions
33
configure.ac
33
configure.ac
|
@ -354,29 +354,6 @@ dnl joystick lib
|
|||
AC_DEFINE([ENABLE_PLIB_JOYSTICK], 1, [Define to enable plib joystick support])
|
||||
|
||||
|
||||
dnl Checking for PSL in plib
|
||||
dnl version of plib, so check for it.
|
||||
AC_MSG_CHECKING([for plib PSL scripting support])
|
||||
AC_COMPILE_IFELSE([
|
||||
#include <plib/psl.h>
|
||||
|
||||
int main() {
|
||||
// not for running...
|
||||
pslProgram program((pslExtension *)0);
|
||||
program.compile("int main () {}", "");
|
||||
return 0;
|
||||
}
|
||||
],
|
||||
[AC_MSG_RESULT(yes);
|
||||
have_plib_psl=yes],
|
||||
AC_MSG_RESULT(no)
|
||||
)
|
||||
AM_CONDITIONAL(HAVE_PLIB_PSL, test "x$have_plib_psl" = "xyes")
|
||||
if test "x$have_plib_psl" = "xyes"; then
|
||||
AC_DEFINE([HAVE_PLIB_PSL], 1,
|
||||
[Define if plib version is new enough to provide "PSL"])
|
||||
fi
|
||||
|
||||
dnl Check for the presence of SimGear
|
||||
AC_CHECK_HEADER(simgear/version.h)
|
||||
if test "x$ac_cv_header_simgear_version_h" != "xyes"; then
|
||||
|
@ -555,16 +532,6 @@ echo "================="
|
|||
|
||||
echo "Prefix: $prefix"
|
||||
|
||||
if test "x$have_plib_psl" = "xyes"; then
|
||||
echo "Plib PSL scripting: yes"
|
||||
else
|
||||
echo "Plib PSL scripting: $fg_psl_string_compile"
|
||||
echo " You will not be able to run scripts written in PSL"
|
||||
echo " and some advanced GUI and input features may not"
|
||||
echo " work. Download and install the latest CVS version"
|
||||
echo " of plib if you would like to enable PSL support."
|
||||
fi
|
||||
|
||||
if test "x$with_logging" != "x"; then
|
||||
echo "Debug messages: $with_logging"
|
||||
else
|
||||
|
|
|
@ -77,8 +77,8 @@ FGRadioStack::init ()
|
|||
update(0); // FIXME: use dt
|
||||
|
||||
// Search radio database once per second
|
||||
globals->get_event_mgr()->add( "fgRadioSearch()", current_radiostack,
|
||||
&FGRadioStack::search, 1000 );
|
||||
globals->get_event_mgr()->addTask( "fgRadioSearch()", current_radiostack,
|
||||
&FGRadioStack::search, 1 );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -22,14 +22,6 @@ else
|
|||
CLOUD3D_LIBS =
|
||||
endif
|
||||
|
||||
if HAVE_PLIB_PSL
|
||||
SCRIPTING_LIBS = $(top_builddir)/src/Scripting/libScripting.a
|
||||
PSL_LIBS = -lplibpsl
|
||||
else
|
||||
SCRIPTING_LIBS =
|
||||
PSL_LIBS =
|
||||
endif
|
||||
|
||||
AM_CXXFLAGS = -DPKGLIBDIR=\"$(pkglibdir)\"
|
||||
|
||||
EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in
|
||||
|
@ -82,7 +74,7 @@ fgfs_LDADD = \
|
|||
$(top_builddir)/src/Network/libNetwork.a \
|
||||
$(top_builddir)/src/Navaids/libNavaids.a \
|
||||
$(top_builddir)/src/Scenery/libScenery.a \
|
||||
$(SCRIPTING_LIBS) \
|
||||
$(top_builddir)/src/Scripting/libScripting.a \
|
||||
$(top_builddir)/src/Sound/libSound.a \
|
||||
$(top_builddir)/src/Airports/libAirports.a \
|
||||
$(MPLAYER_LIBS) \
|
||||
|
@ -94,11 +86,10 @@ fgfs_LDADD = \
|
|||
$(CLOUD3D_LIBS) \
|
||||
-lsgroute -lsgsky -lsgsound -lsgephem -lsgmaterial -lsgtgdb -lsgmodel \
|
||||
-lsgtiming -lsgio -lsgscreen -lsgmath -lsgbucket -lsgprops -lsgdebug \
|
||||
-lsgmagvar -lsgmisc -lsgxml -lsgsound -lsgserial -lsgstructure \
|
||||
-lsgmagvar -lsgmisc -lnasal -lsgxml -lsgsound -lsgserial -lsgstructure \
|
||||
$(THREAD_LIBS) \
|
||||
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul \
|
||||
$(network_LIBS) \
|
||||
$(PSL_LIBS) \
|
||||
-lz \
|
||||
$(opengl_LIBS) \
|
||||
$(audio_LIBS)
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#if defined(HAVE_PLIB_PSL)
|
||||
# include <Scripting/scriptmgr.hxx>
|
||||
#endif
|
||||
#include <Scripting/NasalSys.hxx>
|
||||
#include <Time/sunsolver.hxx>
|
||||
#include <Time/tmp.hxx>
|
||||
|
||||
|
@ -170,6 +171,14 @@ do_script (const SGPropertyNode * arg)
|
|||
}
|
||||
#endif // HAVE_PLIB_PSL
|
||||
|
||||
/**
|
||||
* Built-in command: run a Nasal script.
|
||||
*/
|
||||
static bool
|
||||
do_nasal (const SGPropertyNode * arg)
|
||||
{
|
||||
return ((FGNasalSys*)globals->get_subsystem("nasal"))->handleCommand(arg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Built-in command: exit FlightGear.
|
||||
|
@ -837,9 +846,8 @@ do_property_randomize (const SGPropertyNode * arg)
|
|||
|
||||
|
||||
/**
|
||||
* Built-in command: Show an XML-configured dialog.
|
||||
*
|
||||
* dialog-name: the name of the GUI dialog to display.
|
||||
* Built-in command: reinit the data logging system based on the
|
||||
* current contents of the /logger tree.
|
||||
*/
|
||||
static bool
|
||||
do_data_logging_commit (const SGPropertyNode * arg)
|
||||
|
@ -1034,6 +1042,7 @@ static struct {
|
|||
#if defined(HAVE_PLIB_PSL)
|
||||
{ "script", do_script },
|
||||
#endif // HAVE_PLIB_PSL
|
||||
{ "nasal", do_nasal },
|
||||
{ "exit", do_exit },
|
||||
{ "reinit", do_reinit },
|
||||
{ "suspend", do_reinit },
|
||||
|
|
|
@ -105,6 +105,7 @@
|
|||
#if defined(HAVE_PLIB_PSL)
|
||||
#include <Scripting/scriptmgr.hxx>
|
||||
#endif
|
||||
#include <Scripting/NasalSys.hxx>
|
||||
#include <Sound/fg_fx.hxx>
|
||||
#include <Systems/system_mgr.hxx>
|
||||
#include <Time/light.hxx>
|
||||
|
@ -1447,14 +1448,8 @@ bool fgInitSubsystems() {
|
|||
// Initialize the event manager subsystem.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
globals->get_event_mgr()->bind();
|
||||
globals->get_event_mgr()->init();
|
||||
|
||||
// Output event stats every 60 seconds
|
||||
globals->get_event_mgr()->add( "SGEventMgr::print_stats()",
|
||||
globals->get_event_mgr(),
|
||||
&SGEventMgr::print_stats,
|
||||
60000 );
|
||||
globals->get_event_mgr()->setFreezeProperty(fgGetNode("/sim/freeze/clock"));
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Initialize the material property subsystem.
|
||||
|
@ -1483,10 +1478,10 @@ bool fgInitSubsystems() {
|
|||
}
|
||||
|
||||
// cause refresh of viewer scenery timestamps every 15 seconds...
|
||||
globals->get_event_mgr()->add( "FGTileMgr::refresh_view_timestamps()",
|
||||
globals->get_event_mgr()->addTask( "FGTileMgr::refresh_view_timestamps()",
|
||||
globals->get_tile_mgr(),
|
||||
&FGTileMgr::refresh_view_timestamps,
|
||||
15000 );
|
||||
15 );
|
||||
|
||||
SG_LOG( SG_GENERAL, SG_DEBUG,
|
||||
"Current terrain elevation after tile mgr init " <<
|
||||
|
@ -1539,8 +1534,8 @@ bool fgInitSubsystems() {
|
|||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
// update the current timezone each 30 minutes
|
||||
globals->get_event_mgr()->add( "fgUpdateLocalTime()",
|
||||
&fgUpdateLocalTime, 30*60*1000 );
|
||||
globals->get_event_mgr()->addTask( "fgUpdateLocalTime()",
|
||||
&fgUpdateLocalTime, 30*60 );
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
@ -1788,6 +1783,14 @@ bool fgInitSubsystems() {
|
|||
globals->get_multiplayer_rx_mgr()->init();
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Initialize the Nasal interpreter.
|
||||
// Do this last, so that the loaded scripts see initialized state
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
FGNasalSys* nasal = new FGNasalSys();
|
||||
globals->add_subsystem("nasal", nasal);
|
||||
nasal->init();
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// End of subsystem initialization.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -134,26 +134,6 @@ FGGlobals::get_event_mgr () const
|
|||
}
|
||||
|
||||
|
||||
void
|
||||
FGGlobals::add_event (const char * name,
|
||||
int repeat_value,
|
||||
int initial_value)
|
||||
{
|
||||
event_mgr->add(name, subsystem_mgr->get_subsystem(name),
|
||||
repeat_value, initial_value);
|
||||
}
|
||||
|
||||
void
|
||||
FGGlobals::add_event (const char * name,
|
||||
SGSubsystem * subsystem,
|
||||
int repeat_value,
|
||||
int initial_value)
|
||||
{
|
||||
event_mgr->add(name, subsystem, repeat_value, initial_value);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Save the current state as the initial state.
|
||||
void
|
||||
FGGlobals::saveInitialState ()
|
||||
|
|
|
@ -215,35 +215,6 @@ public:
|
|||
|
||||
virtual SGEventMgr * get_event_mgr () const;
|
||||
|
||||
virtual void add_event (const char * name,
|
||||
int repeat_value,
|
||||
int initial_value = -1 );
|
||||
|
||||
virtual void add_event (const char * name,
|
||||
SGSubsystem * subsystem,
|
||||
int repeat_value,
|
||||
int initial_value = -1 );
|
||||
|
||||
template< typename Fun >
|
||||
inline void add_event( const char * name,
|
||||
const Fun& func,
|
||||
SGEvent::interval_type repeat_value,
|
||||
SGEvent::interval_type initial_value = -1 )
|
||||
{
|
||||
event_mgr->add( name, get_subsystem( name ), func,
|
||||
repeat_value, initial_value);
|
||||
}
|
||||
|
||||
template< typename Fun >
|
||||
inline void add_event( const char * name,
|
||||
SGSubsystem * subsystem,
|
||||
const Fun& func,
|
||||
SGEvent::interval_type repeat_value,
|
||||
SGEvent::interval_type initial_value = -1 )
|
||||
{
|
||||
event_mgr->add( name, subsystem, func, repeat_value, initial_value);
|
||||
}
|
||||
|
||||
inline double get_sim_time_sec () const { return sim_time_sec; }
|
||||
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
|
||||
inline void set_sim_time_sec (double t) { sim_time_sec = t; }
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
noinst_LIBRARIES = libObjects.a
|
||||
|
||||
libObjects_a_SOURCES = \
|
||||
ssgEntityArray.hxx ssgEntityArray.cxx
|
||||
libObjects_a_SOURCES =
|
||||
|
||||
# ssgEntityArray.hxx ssgEntityArray.cxx
|
||||
|
||||
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
noinst_LIBRARIES = libScripting.a
|
||||
|
||||
libScripting_a_SOURCES = scriptmgr.cxx scriptmgr.hxx
|
||||
libScripting_a_SOURCES = NasalSys.cxx NasalSys.hxx
|
||||
# libScripting_a_SOURCES = scriptmgr.cxx scriptmgr.hxx NasalSys.cxx NasalSys.hxx
|
||||
|
||||
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src
|
||||
|
|
383
src/Scripting/NasalSys.cxx
Normal file
383
src/Scripting/NasalSys.cxx
Normal file
|
@ -0,0 +1,383 @@
|
|||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <plib/ul.h>
|
||||
|
||||
#include <simgear/nasal/nasal.h>
|
||||
#include <simgear/props/props.hxx>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
#include <simgear/structure/commands.hxx>
|
||||
|
||||
#include <Main/globals.hxx>
|
||||
|
||||
#include "NasalSys.hxx"
|
||||
|
||||
// Read and return file contents in a single buffer. Note use of
|
||||
// stat() to get the file size. This is a win32 function, believe it
|
||||
// or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen.
|
||||
// Text mode brain damage will kill us if we're trying to do bytewise
|
||||
// I/O.
|
||||
static char* readfile(const char* file, int* lenOut)
|
||||
{
|
||||
struct stat data;
|
||||
if(stat(file, &data) != 0) return 0;
|
||||
FILE* f = fopen(file, "rb");
|
||||
if(!f) return 0;
|
||||
char* buf = new char[data.st_size];
|
||||
*lenOut = fread(buf, 1, data.st_size, f);
|
||||
fclose(f);
|
||||
if(*lenOut != data.st_size) {
|
||||
// Shouldn't happen, but warn anyway since it represents a
|
||||
// platform bug and not a typical runtime error (missing file,
|
||||
// etc...)
|
||||
SG_LOG(SG_NASAL, SG_ALERT,
|
||||
"ERROR in Nasal initialization: " <<
|
||||
"short count returned from fread(). Check your C library!");
|
||||
delete[] buf;
|
||||
return 0;
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
FGNasalSys::FGNasalSys()
|
||||
{
|
||||
_context = 0;
|
||||
_globals = naNil();
|
||||
_timerHash = naNil();
|
||||
_nextTimerHashKey = 0; // Any value will do
|
||||
}
|
||||
|
||||
FGNasalSys::~FGNasalSys()
|
||||
{
|
||||
// Nasal doesn't have a "destroy context" API yet. :(
|
||||
// Not a problem for a global subsystem that will never be
|
||||
// destroyed. And the context is actually a global, so no memory
|
||||
// is technically leaked (although the GC pool memory obviously
|
||||
// won't be freed).
|
||||
_context = 0;
|
||||
_globals = naNil();
|
||||
}
|
||||
|
||||
// Utility. Sets a named key in a hash by C string, rather than nasal
|
||||
// string object.
|
||||
void FGNasalSys::hashset(naRef hash, const char* key, naRef val)
|
||||
{
|
||||
naRef s = naNewString(_context);
|
||||
naStr_fromdata(s, (char*)key, strlen(key));
|
||||
naHash_set(hash, s, val);
|
||||
}
|
||||
|
||||
// The get/setprop functions accept a *list* of strings and walk
|
||||
// through the property tree with them to find the appropriate node.
|
||||
// This allows a Nasal object to hold onto a property path and use it
|
||||
// like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This
|
||||
// is the utility function that walks the property tree.
|
||||
// Future enhancement: support integer arguments to specify array
|
||||
// elements.
|
||||
static SGPropertyNode* findnode(naContext c, naRef vec, int len)
|
||||
{
|
||||
SGPropertyNode* p = globals->get_props();
|
||||
for(int i=0; i<len; i++) {
|
||||
naRef a = naVec_get(vec, i);
|
||||
if(!naIsString(a)) return 0;
|
||||
p = p->getNode(naStr_data(a));
|
||||
if(p == 0) return 0;
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
// getprop() extension function. Concatenates its string arguments as
|
||||
// property names and returns the value of the specified property. Or
|
||||
// nil if it doesn't exist.
|
||||
static naRef f_getprop(naContext c, naRef args)
|
||||
{
|
||||
const SGPropertyNode* p = findnode(c, args, naVec_size(args));
|
||||
if(!p) return naNil();
|
||||
|
||||
switch(p->getType()) {
|
||||
case SGPropertyNode::BOOL: case SGPropertyNode::INT:
|
||||
case SGPropertyNode::LONG: case SGPropertyNode::FLOAT:
|
||||
case SGPropertyNode::DOUBLE:
|
||||
return naNum(p->getDoubleValue());
|
||||
|
||||
case SGPropertyNode::STRING:
|
||||
{
|
||||
naRef nastr = naNewString(c);
|
||||
const char* val = p->getStringValue();
|
||||
naStr_fromdata(nastr, (char*)val, strlen(val));
|
||||
return nastr;
|
||||
}
|
||||
default:
|
||||
return naNil();
|
||||
}
|
||||
}
|
||||
|
||||
// setprop() extension function. Concatenates its string arguments as
|
||||
// property names and sets the value of the specified property to the
|
||||
// final argument.
|
||||
static naRef f_setprop(naContext c, naRef args)
|
||||
{
|
||||
#define BUFLEN 1024
|
||||
int argc = naVec_size(args);
|
||||
char buf[BUFLEN + 1];
|
||||
buf[BUFLEN] = 0;
|
||||
char* p = buf;
|
||||
int buflen = BUFLEN;
|
||||
for(int i=0; i<argc-1; i++) {
|
||||
naRef s = naStringValue(c, naVec_get(args, i));
|
||||
if(naIsNil(s)) return naNil();
|
||||
strncpy(p, naStr_data(s), buflen);
|
||||
p += naStr_len(s);
|
||||
buflen = BUFLEN - (p - buf);
|
||||
if(i < (argc-2) && buflen > 0) {
|
||||
*p++ = '/';
|
||||
buflen--;
|
||||
}
|
||||
}
|
||||
|
||||
SGPropertyNode* props = globals->get_props();
|
||||
naRef val = naVec_get(args, argc-1);
|
||||
if(naIsString(val)) props->setStringValue(buf, naStr_data(val));
|
||||
else props->setDoubleValue(buf, naNumValue(val).num);
|
||||
return naNil();
|
||||
#undef BUFLEN
|
||||
}
|
||||
|
||||
// print() extension function. Concatenates and prints its arguments
|
||||
// to the FlightGear log. Uses the highest log level (SG_ALERT), to
|
||||
// make sure it appears. Is there better way to do this?
|
||||
static naRef f_print(naContext c, naRef args)
|
||||
{
|
||||
#define BUFLEN 1024
|
||||
char buf[BUFLEN + 1];
|
||||
buf[BUFLEN] = 0; // extra nul to handle strncpy brain damage
|
||||
char* p = buf;
|
||||
int buflen = BUFLEN;
|
||||
int n = naVec_size(args);
|
||||
for(int i=0; i<n; i++) {
|
||||
naRef s = naStringValue(c, naVec_get(args, i));
|
||||
if(naIsNil(s)) continue;
|
||||
strncpy(p, naStr_data(s), buflen);
|
||||
p += naStr_len(s);
|
||||
buflen = BUFLEN - (p - buf);
|
||||
if(buflen <= 0) break;
|
||||
}
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, buf);
|
||||
return naNil();
|
||||
#undef BUFLEN
|
||||
}
|
||||
|
||||
// fgcommand() extension function. Executes a named command via the
|
||||
// FlightGear command manager. Takes a single property node name as
|
||||
// an argument.
|
||||
static naRef f_fgcommand(naContext c, naRef args)
|
||||
{
|
||||
naRef cmd = naVec_get(args, 0);
|
||||
naRef props = naVec_get(args, 1);
|
||||
if(!naIsString(cmd) || !naIsString(props)) return naNil();
|
||||
|
||||
SGPropertyNode* pnode =
|
||||
globals->get_props()->getNode(naStr_data(props));
|
||||
if(pnode)
|
||||
globals->get_commands()->execute(naStr_data(cmd), pnode);
|
||||
return naNil();
|
||||
}
|
||||
|
||||
// settimer(func, dt, simtime) extension function. Falls through to
|
||||
// FGNasalSys::setTimer(). See there for docs.
|
||||
static naRef f_settimer(naContext c, naRef args)
|
||||
{
|
||||
FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
|
||||
nasal->setTimer(args);
|
||||
return naNil();
|
||||
}
|
||||
|
||||
// Table of extension functions. Terminate with zeros.
|
||||
static struct { char* name; naCFunction func; } funcs[] = {
|
||||
{ "getprop", f_getprop },
|
||||
{ "setprop", f_setprop },
|
||||
{ "print", f_print },
|
||||
{ "fgcommand", f_fgcommand },
|
||||
{ "settimer", f_settimer },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
void FGNasalSys::init()
|
||||
{
|
||||
_context = naNewContext();
|
||||
|
||||
// Start with globals. Add it to itself as a recursive
|
||||
// sub-reference under the name "globals". This gives client-code
|
||||
// write access to the namespace if someone wants to do something
|
||||
// fancy.
|
||||
_globals = naStdLib(_context);
|
||||
naSave(_context, _globals);
|
||||
hashset(_globals, "globals", _globals);
|
||||
|
||||
// Add in the math library under "math"
|
||||
hashset(_globals, "math", naMathLib(_context));
|
||||
|
||||
// Add our custom extension functions:
|
||||
for(int i=0; funcs[i].name; i++)
|
||||
hashset(_globals, funcs[i].name,
|
||||
naNewFunc(_context, naNewCCode(_context, funcs[i].func)));
|
||||
|
||||
// Make a "__timers" hash to hold the settimer() handlers (to
|
||||
// protect them from begin garbage-collected).
|
||||
_timerHash = naNewHash(_context);
|
||||
hashset(_globals, "__timers", _timerHash);
|
||||
|
||||
// Now load the various source files in the Nasal directory
|
||||
SGPath p(globals->get_fg_root());
|
||||
p.append("Nasal");
|
||||
ulDirEnt* dent;
|
||||
ulDir* dir = ulOpenDir(p.c_str());
|
||||
while(dir && (dent = ulReadDir(dir)) != 0) {
|
||||
SGPath fullpath(p);
|
||||
fullpath.append(dent->d_name);
|
||||
SGPath file(dent->d_name);
|
||||
if(file.extension() != "nas") continue;
|
||||
readScriptFile(fullpath, file.base().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// Logs a runtime error, with stack trace, to the FlightGear log stream
|
||||
void FGNasalSys::logError()
|
||||
{
|
||||
SG_LOG(SG_NASAL, SG_ALERT,
|
||||
"Nasal runtime error: " << naGetError(_context));
|
||||
SG_LOG(SG_NASAL, SG_ALERT,
|
||||
" at " << naStr_data(naGetSourceFile(_context, 0)) <<
|
||||
", line " << naGetLine(_context, 0));
|
||||
for(int i=1; i<naStackDepth(_context); i++)
|
||||
SG_LOG(SG_NASAL, SG_ALERT,
|
||||
" called from: " << naStr_data(naGetSourceFile(_context, i)) <<
|
||||
", line " << naGetLine(_context, i));
|
||||
}
|
||||
|
||||
// Reads a script file, executes it, and places the resulting
|
||||
// namespace into the global namespace under the specified module
|
||||
// name.
|
||||
void FGNasalSys::readScriptFile(SGPath file, const char* lib)
|
||||
{
|
||||
int len = 0;
|
||||
char* buf = readfile(file.c_str(), &len);
|
||||
if(!buf) return;
|
||||
|
||||
// Parse and run. Save the local variables namespace, as it will
|
||||
// become a sub-object of globals.
|
||||
naRef code = parse(file.c_str(), buf, len);
|
||||
delete[] buf;
|
||||
if(naIsNil(code))
|
||||
return;
|
||||
|
||||
naRef locals = naNewHash(_context);
|
||||
naCall(_context, code, naNil(), naNil(), locals);
|
||||
if(naGetError(_context)) {
|
||||
logError();
|
||||
return;
|
||||
}
|
||||
|
||||
hashset(_globals, lib, locals);
|
||||
}
|
||||
|
||||
naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
|
||||
{
|
||||
int errLine = -1;
|
||||
naRef srcfile = naNewString(_context);
|
||||
naStr_fromdata(srcfile, (char*)filename, strlen(filename));
|
||||
naRef code = naParseCode(_context, srcfile, 1, (char*)buf, len, &errLine);
|
||||
if(naIsNil(code)) {
|
||||
SG_LOG(SG_NASAL, SG_ALERT,
|
||||
"Nasal parse error: " << naGetError(_context) <<
|
||||
" in "<< filename <<", line " << errLine);
|
||||
return naNil();
|
||||
}
|
||||
|
||||
// Bind to the global namespace before returning
|
||||
return naBindFunction(_context, code, _globals);
|
||||
}
|
||||
|
||||
bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
|
||||
{
|
||||
// Parse the Nasal source. I'd love to use the property name of
|
||||
// the argument, but it's actually a *clone* of the original
|
||||
// location in the property tree. arg->getPath() returns an empty
|
||||
// string.
|
||||
const char* nasal = arg->getStringValue("script");
|
||||
naRef code = parse("<command>", nasal, strlen(nasal));
|
||||
if(naIsNil(code)) return false;
|
||||
|
||||
// FIXME: Cache the just-created code object somewhere, but watch
|
||||
// for changes to the source in the property tree. Maybe store an
|
||||
// integer index into a Nasal vector in the original property
|
||||
// location?
|
||||
|
||||
// Extract the "value" or "offset" arguments if present
|
||||
naRef locals = naNil();
|
||||
if(arg->hasValue("value")) {
|
||||
locals = naNewHash(_context);
|
||||
hashset(locals, "value", naNum(arg->getDoubleValue("value")));
|
||||
} else if(arg->hasValue("offset")) {
|
||||
locals = naNewHash(_context);
|
||||
hashset(locals, "offset", naNum(arg->getDoubleValue("offset")));
|
||||
}
|
||||
|
||||
// Call it!
|
||||
naRef result = naCall(_context, code, naNil(), naNil(), locals);
|
||||
if(!naGetError(_context)) return true;
|
||||
logError();
|
||||
return false;
|
||||
}
|
||||
|
||||
// settimer(func, dt, simtime) extension function. The first argument
|
||||
// is a Nasal function to call, the second is a delta time (from now),
|
||||
// in seconds. The third, if present, is a boolean value indicating
|
||||
// that "simulator" time (rather than real time) is to be used.
|
||||
//
|
||||
// Implementation note: the FGTimer objects don't live inside the
|
||||
// garbage collector, so the Nasal handler functions have to be
|
||||
// "saved" somehow lest they be inadvertently cleaned. In this case,
|
||||
// they are inserted into a globals._timers hash and removed on
|
||||
// expiration.
|
||||
void FGNasalSys::setTimer(naRef args)
|
||||
{
|
||||
// Extract the handler, delta, and simtime arguments:
|
||||
naRef handler = naVec_get(args, 0);
|
||||
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler)))
|
||||
return;
|
||||
|
||||
naRef delta = naNumValue(naVec_get(args, 1));
|
||||
if(naIsNil(delta)) return;
|
||||
|
||||
bool simtime = naTrue(naVec_get(args, 2)) ? true : false;
|
||||
|
||||
// Generate and register a C++ timer handler
|
||||
NasalTimer* t = new NasalTimer;
|
||||
t->handler = handler;
|
||||
t->hashKey = _nextTimerHashKey++;
|
||||
t->nasal = this;
|
||||
|
||||
globals->get_event_mgr()->addEvent("NasalTimer",
|
||||
t, &NasalTimer::timerExpired,
|
||||
delta.num, simtime);
|
||||
|
||||
|
||||
// Save the handler in the globals.__timers hash to prevent
|
||||
// garbage collection.
|
||||
naHash_set(_timerHash, naNum(t->hashKey), handler);
|
||||
}
|
||||
|
||||
void FGNasalSys::handleTimer(NasalTimer* t)
|
||||
{
|
||||
naCall(_context, t->handler, naNil(), naNil(), naNil());
|
||||
naHash_delete(_timerHash, naNum(t->hashKey));
|
||||
}
|
||||
|
||||
void FGNasalSys::NasalTimer::timerExpired()
|
||||
{
|
||||
nasal->handleTimer(this);
|
||||
delete this;
|
||||
}
|
47
src/Scripting/NasalSys.hxx
Normal file
47
src/Scripting/NasalSys.hxx
Normal file
|
@ -0,0 +1,47 @@
|
|||
#ifndef __NASALSYS_HXX
|
||||
#define __NASALSYS_HXX
|
||||
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
#include <simgear/structure/subsystem_mgr.hxx>
|
||||
#include <simgear/nasal/nasal.h>
|
||||
|
||||
class FGNasalSys : public SGSubsystem
|
||||
{
|
||||
public:
|
||||
FGNasalSys();
|
||||
virtual ~FGNasalSys();
|
||||
virtual void init();
|
||||
virtual void update(double dt) { /* noop */ }
|
||||
|
||||
virtual bool handleCommand(const SGPropertyNode* arg);
|
||||
|
||||
// Implementation of the settimer extension function
|
||||
void setTimer(naRef args);
|
||||
|
||||
private:
|
||||
//
|
||||
// FGTimer subclass for handling Nasal timer callbacks.
|
||||
// See the implementation of the settimer() extension function for
|
||||
// more notes.
|
||||
//
|
||||
struct NasalTimer {
|
||||
virtual void timerExpired();
|
||||
naRef handler;
|
||||
int hashKey;
|
||||
FGNasalSys* nasal;
|
||||
};
|
||||
|
||||
void readScriptFile(SGPath file, const char* lib);
|
||||
void hashset(naRef hash, const char* key, naRef val);
|
||||
void logError();
|
||||
naRef parse(const char* filename, const char* buf, int len);
|
||||
void handleTimer(NasalTimer* t);
|
||||
|
||||
naContext _context;
|
||||
naRef _globals;
|
||||
naRef _timerHash;
|
||||
|
||||
int _nextTimerHashKey;
|
||||
};
|
||||
|
||||
#endif // __NASALSYS_HXX
|
Loading…
Reference in a new issue