1
0
Fork 0

Harald JOHNSEN:

This is another update for the cloud code, a lot of lines but this time I have started to add the doxygen doc.

Misc
====

- corrected a bug when RTT is not available, the current rendering context was
  altered
- if RTT is not available then 3d clouds are not drawn at all
- impostors lighting is now recomputed when the sun changes position
- distant objects are no more seen in front of clouds
- blending of distant clouds is a bit better now
- litle optimization of code (uses a less cpu time)
- use layer wind speed and direction (no more hardcoded wind)
- fov is no more hardcoded

Changes
=======

- clouds (cu only) are dissipating/reforming (experimental)
- compute a turbulence factor that depends on surrounding clouds and type of
  clouds (experimental)
- clouds shapes are defined in cloudlayers.xml
- type of clouds present in a layer is also defined in cloudlayers.xml
- cloud layers are generated from metar and other misc. data (in progress)
- added a rain effect around the viewer (enabled in the rendering dialog and
  when the metar property says so)
- added a lightning effect (enabled in the rendering dialog) : cb clouds spawn
  new lightnings
- added a dialog to select from different weather source : metar/property,
  a 'fair weather' environment and a 'thunderstorm' environment.
This commit is contained in:
ehofman 2005-05-15 09:26:17 +00:00
parent 11a1ca0651
commit d2271c3bf4
8 changed files with 573 additions and 4 deletions

View file

@ -8,6 +8,6 @@ libEnvironment_a_SOURCES = \
environment.cxx environment.hxx \ environment.cxx environment.hxx \
environment_mgr.cxx environment_mgr.hxx \ environment_mgr.cxx environment_mgr.hxx \
environment_ctrl.cxx environment_ctrl.hxx \ environment_ctrl.cxx environment_ctrl.hxx \
fgmetar.cxx fgmetar.hxx fgmetar.cxx fgmetar.hxx fgclouds.cxx fgclouds.hxx
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src

View file

@ -36,6 +36,7 @@
#include <simgear/constants.h> #include <simgear/constants.h>
#include <simgear/debug/logstream.hxx> #include <simgear/debug/logstream.hxx>
#include <simgear/math/interpolater.hxx> #include <simgear/math/interpolater.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <Main/fg_props.hxx> #include <Main/fg_props.hxx>
#include "environment.hxx" #include "environment.hxx"
@ -297,6 +298,9 @@ FGEnvironment::get_wind_from_down_fps () const
double double
FGEnvironment::get_turbulence_magnitude_norm () const FGEnvironment::get_turbulence_magnitude_norm () const
{ {
if( sgEnviro.get_turbulence_enable_state() )
if (fgGetBool("/environment/params/real-world-weather-fetch") == true)
return sgEnviro.get_cloud_turbulence();
return turbulence_magnitude_norm; return turbulence_magnitude_norm;
} }

View file

@ -494,6 +494,7 @@ FGMetarEnvironmentCtrl::update(double delta_time_sec)
result_queue.pop(); result_queue.pop();
if ( result.m != NULL ) { if ( result.m != NULL ) {
update_metar_properties( result.m ); update_metar_properties( result.m );
fgSetString("/environment/metar/last-metar", result.m->getData());
delete result.m; delete result.m;
update_env_config(); update_env_config();
env->reinit(); env->reinit();

View file

@ -31,7 +31,7 @@
#include "environment.hxx" #include "environment.hxx"
#include "environment_ctrl.hxx" #include "environment_ctrl.hxx"
#include "environment_mgr.hxx" #include "environment_mgr.hxx"
#include "fgclouds.hxx"
class SGSky; class SGSky;
extern SGSky *thesky; extern SGSky *thesky;
@ -49,12 +49,14 @@ FGEnvironmentMgr::FGEnvironmentMgr ()
_controller->setEnvironment(_environment); _controller->setEnvironment(_environment);
set_subsystem("controller", _controller, 0.5); set_subsystem("controller", _controller, 0.5);
fgClouds = new FGClouds;
} }
FGEnvironmentMgr::~FGEnvironmentMgr () FGEnvironmentMgr::~FGEnvironmentMgr ()
{ {
delete _environment; delete _environment;
delete _controller; delete _controller;
delete fgClouds;
} }
void void
@ -171,6 +173,15 @@ FGEnvironmentMgr::bind ()
fgTie("/sim/rendering/precipitation-enable", &sgEnviro, fgTie("/sim/rendering/precipitation-enable", &sgEnviro,
&SGEnviro::get_precipitation_enable_state, &SGEnviro::get_precipitation_enable_state,
&SGEnviro::set_precipitation_enable_state); &SGEnviro::set_precipitation_enable_state);
fgTie("/environment/rebuild_layers", fgClouds,
&FGClouds::get_update_event,
&FGClouds::set_update_event);
fgTie("/sim/rendering/lightning-enable", &sgEnviro,
&SGEnviro::get_lightning_enable_state,
&SGEnviro::set_lightning_enable_state);
fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro,
&SGEnviro::get_turbulence_enable_state,
&SGEnviro::set_turbulence_enable_state);
} }
void void
@ -200,6 +211,15 @@ FGEnvironmentMgr::unbind ()
sprintf(buf, "/environment/clouds/layer[%d]/type", i); sprintf(buf, "/environment/clouds/layer[%d]/type", i);
fgUntie(buf); fgUntie(buf);
} }
fgUntie("/sim/rendering/clouds3d-enable");
fgUntie("/sim/rendering/clouds3d-vis-range");
fgUntie("/sim/rendering/clouds3d-density");
fgUntie("/sim/rendering/clouds3d-cache-size");
fgUntie("/sim/rendering/clouds3d-cache-resolution");
fgUntie("/sim/rendering/precipitation-enable");
fgUntie("/environment/rebuild_layers");
fgUntie("/sim/rendering/lightning-enable");
fgUntie("/environment/turbulence/use-cloud-turbulence");
} }
void void

View file

@ -34,7 +34,7 @@
class FGEnvironment; class FGEnvironment;
class FGEnvironmentCtrl; class FGEnvironmentCtrl;
class FGClouds;
/** /**
* Manage environment information. * Manage environment information.
@ -87,6 +87,7 @@ private:
FGEnvironment * _environment; // always the same, for now FGEnvironment * _environment; // always the same, for now
FGEnvironmentCtrl * _controller; // always the same, for now FGEnvironmentCtrl * _controller; // always the same, for now
FGClouds *fgClouds;
}; };
#endif // _ENVIRONMENT_MGR_HXX #endif // _ENVIRONMENT_MGR_HXX

View file

@ -0,0 +1,442 @@
// Build a cloud layer based on metar
//
// Written by Harald JOHNSEN, started April 2005.
//
// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
//
//
#include <Main/fg_props.hxx>
#include <simgear/constants.h>
#include <simgear/sound/soundmgr_openal.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include <simgear/scene/sky/cloudfield.hxx>
#include <simgear/scene/sky/newcloud.hxx>
#include <simgear/math/sg_random.h>
#include <Main/globals.hxx>
#include <Airports/simple.hxx>
#include <Main/util.hxx>
#include "environment_mgr.hxx"
#include "fgmetar.hxx"
#include "fgclouds.hxx"
extern SGSky *thesky;
FGClouds::FGClouds() :
station_elevation_ft(0.0),
snd_lightning(NULL)
{
update_event = 0;
fgSetString("/environment/weather-scenario", "METAR");
}
FGClouds::~FGClouds() {
}
int FGClouds::get_update_event(void) const {
return update_event;
}
void FGClouds::set_update_event(int count) {
update_event = count;
build();
}
void FGClouds::init(void) {
if( snd_lightning == NULL ) {
snd_lightning = new SGSoundSample(globals->get_fg_root().c_str(), "Sounds/thunder.wav", true);
snd_lightning->set_max_dist(7000.0f);
snd_lightning->set_reference_dist(3000.0f);
SGSoundMgr *soundMgr = globals->get_soundmgr();
soundMgr->add( snd_lightning, "thunder" );
sgEnviro.set_soundMgr( soundMgr );
}
}
SGNewCloud *FGClouds::buildCloud(SGPropertyNode *cloud_def_root, string name) {
SGPropertyNode *cld_def=NULL;
cld_def = cloud_def_root->getChild(name.c_str());
string base_name = name.substr(0,2);
if( !cld_def ) {
if( name[2] == '-' ) {
cld_def = cloud_def_root->getChild(base_name.c_str());
}
if( !cld_def )
return NULL;
}
string familly = cld_def->getStringValue("familly", base_name.c_str());
SGNewCloud *cld = new SGNewCloud(familly);
for(int i = 0; i < cld_def->nChildren() ; i++) {
SGPropertyNode *abox = cld_def->getChild(i);
if( strcmp(abox->getName(), "box") == 0) {
double x = abox->getDoubleValue("x");
double y = abox->getDoubleValue("y");
double z = abox->getDoubleValue("z");
double size = abox->getDoubleValue("size");
int type = abox->getIntValue("type", SGNewCloud::CLbox_standard);
cld->addContainer(x, y, z, size, (SGNewCloud::CLbox_type) type);
}
}
cld->genSprites();
return cld;
}
void FGClouds::buildLayer(SGCloudField *layer, string name, double alt, double coverage) {
struct {
string name;
double count;
} tCloudVariety[20];
int CloudVarietyCount = 0;
double totalCount = 0.0;
SGPropertyNode *cloud_def_root = fgGetNode("/environment/config/cloudlayers/clouds", false);
SGPropertyNode *layer_def_root = fgGetNode("/environment/config/cloudlayers/layers", false);
layer->clear();
// when we don't generate clouds the layer is rendered in 2D
if( coverage == 0.0 )
return;
if( layer_def_root == NULL || cloud_def_root == NULL)
return;
if( name == "ci" || name == "sc" || name == "st")
return;
SGPropertyNode *layer_def=NULL;
layer_def = layer_def_root->getChild(name.c_str());
if( !layer_def ) {
if( name[2] == '-' ) {
string base_name = name.substr(0,2);
layer_def = layer_def_root->getChild(base_name.c_str());
}
if( !layer_def )
return;
}
double grid_x_size = layer_def->getDoubleValue("grid-x-size", 1000.0);
double grid_y_size = layer_def->getDoubleValue("grid-y-size", 1000.0);
double grid_x_rand = layer_def->getDoubleValue("grid-x-rand", grid_x_size);
double grid_y_rand = layer_def->getDoubleValue("grid-y-rand", grid_y_size);
double grid_z_rand = layer_def->getDoubleValue("grid-z-rand");
for(int i = 0; i < layer_def->nChildren() ; i++) {
SGPropertyNode *acloud = layer_def->getChild(i);
if( strcmp(acloud->getName(), "cloud") == 0) {
string cloud_name = acloud->getStringValue("name");
tCloudVariety[CloudVarietyCount].name = cloud_name;
double count = acloud->getDoubleValue("count", 1.0);
tCloudVariety[CloudVarietyCount].count = count;
int variety = 0;
cloud_name = cloud_name + "-%d";
char variety_name[50];
do {
variety++;
snprintf(variety_name, sizeof(variety_name), cloud_name.c_str(), variety);
} while( cloud_def_root->getChild(variety_name, 0, false) );
totalCount += count;
if( CloudVarietyCount < 20 )
CloudVarietyCount++;
}
}
totalCount = 1.0 / totalCount;
double currCoverage = 0.0;
for(double px = 0.0; px < SGCloudField::fieldSize; px += grid_x_size) {
for(double py = 0.0; py < SGCloudField::fieldSize; py += grid_y_size) {
double x = px + grid_x_rand * (sg_random() - 0.5);
double y = py + grid_y_rand * (sg_random() - 0.5);
double z = alt + grid_z_rand * (sg_random() - 0.5);
double choice = sg_random();
currCoverage += coverage;
if( currCoverage < 1.0 )
continue;
currCoverage -= 1.0;
for(int i = 0; i < CloudVarietyCount ; i ++) {
choice -= tCloudVariety[i].count * totalCount;
if( choice <= 0.0 ) {
SGNewCloud *cld = buildCloud(cloud_def_root, tCloudVariety[i].name);
sgVec3 pos={x,z,y};
if( cld )
layer->addCloud(pos, cld);
break;
}
}
}
}
}
// TODO:call this after real metar updates
void FGClouds::buildMETAR(void) {
SGPropertyNode *metar_root = fgGetNode("/environment", true);
double wind_speed_kt = metar_root->getDoubleValue("wind-speed-kt");
double temperature_degc = metar_root->getDoubleValue("temperature-sea-level-degc");
double dewpoint_degc = metar_root->getDoubleValue("dewpoint-sea-level-degc");
double pressure_mb = metar_root->getDoubleValue("pressure-sea-level-inhg") * SG_INHG_TO_PA / 100.0;
double dewp = pow(10.0, 7.5 * dewpoint_degc / (237.7 + dewpoint_degc));
double temp = pow(10.0, 7.5 * temperature_degc / (237.7 + temperature_degc));
double rel_humidity = dewp * 100 / temp;
// formule d'Epsy, base d'un cumulus
double cumulus_base = 122.0 * (temperature_degc - dewpoint_degc);
double stratus_base = 100.0 * (100.0 - rel_humidity) * SG_FEET_TO_METER;
bool cu_seen = false;
for(int iLayer = 0 ; iLayer < thesky->get_cloud_layer_count(); iLayer++) {
SGPropertyNode *cloud_root = fgGetNode("/environment/clouds/layer", iLayer, true);
double alt_ft = cloud_root->getDoubleValue("elevation-ft");
double alt_m = alt_ft * SG_FEET_TO_METER;
string coverage = cloud_root->getStringValue("coverage");
double coverage_norm = 0.0;
if( coverage == "few" )
coverage_norm = 2.0/8.0; // <1-2
else if( coverage == "scattered" )
coverage_norm = 4.0/8.0; // 3-4
else if( coverage == "broken" )
coverage_norm = 6.0/8.0; // 5-7
else if( coverage == "overcast" )
coverage_norm = 8.0/8.0; // 8
string layer_type = "nn";
if( coverage == "cirrus" ) {
layer_type = "ci";
} else if( alt_ft > 16500 ) {
// layer_type = "ci|cs|cc";
layer_type = "ci";
} else if( alt_ft > 6500 ) {
// layer_type = "as|ac|ns";
layer_type = "ac";
if( pressure_mb < 1005.0 && coverage_norm >= 5.5 )
layer_type = "ns";
} else {
// layer_type = "st|cu|cb|sc";
// +/- 20% from stratus probable base
if( stratus_base * 0.80 < alt_m && stratus_base * 1.40 > alt_m )
layer_type = "st";
// +/- 20% from cumulus probable base
else if( cumulus_base * 0.80 < alt_m && cumulus_base * 1.20 > alt_m )
layer_type = "cu";
else {
// above formulae is far from perfect
if ( alt_ft < 2000 )
layer_type = "st";
else if( alt_ft < 4500 )
layer_type = "cu";
else
layer_type = "sc";
}
}
SGCloudField *layer3D = thesky->get_cloud_layer(iLayer)->get_layer3D();
buildLayer(layer3D, layer_type, alt_m, coverage_norm);
}
}
// copy from FGMetarEnvironmentCtrl until better
void
FGClouds::update_metar_properties( FGMetar *m )
{
int i;
double d;
char s[128];
fgSetString("/environment/metar/station-id", m->getId());
fgSetDouble("/environment/metar/min-visibility-m",
m->getMinVisibility().getVisibility_m() );
fgSetDouble("/environment/metar/max-visibility-m",
m->getMaxVisibility().getVisibility_m() );
SGMetarVisibility *dirvis = m->getDirVisibility();
for (i = 0; i < 8; i++, dirvis++) {
const char *min = "/environment/metar/visibility[%d]/min-m";
const char *max = "/environment/metar/visibility[%d]/max-m";
d = dirvis->getVisibility_m();
snprintf(s, 128, min, i);
fgSetDouble(s, d);
snprintf(s, 128, max, i);
fgSetDouble(s, d);
}
fgSetInt("/environment/metar/base-wind-range-from",
m->getWindRangeFrom() );
fgSetInt("/environment/metar/base-wind-range-to",
m->getWindRangeTo() );
fgSetDouble("/environment/metar/base-wind-speed-kt",
m->getWindSpeed_kt() );
fgSetDouble("/environment/metar/gust-wind-speed-kt",
m->getGustSpeed_kt() );
fgSetDouble("/environment/metar/temperature-degc",
m->getTemperature_C() );
fgSetDouble("/environment/metar/dewpoint-degc",
m->getDewpoint_C() );
fgSetDouble("/environment/metar/rel-humidity-norm",
m->getRelHumidity() );
fgSetDouble("/environment/metar/pressure-inhg",
m->getPressure_inHg() );
vector<SGMetarCloud> cv = m->getClouds();
vector<SGMetarCloud>::iterator cloud;
const char *cl = "/environment/clouds/layer[%i]";
for (i = 0, cloud = cv.begin(); cloud != cv.end(); cloud++, i++) {
const char *coverage_string[5] =
{ "clear", "few", "scattered", "broken", "overcast" };
const double thickness[5] = { 0, 65, 600,750, 1000};
int q;
snprintf(s, 128, cl, i);
strncat(s, "/coverage", 128);
q = cloud->getCoverage();
fgSetString(s, coverage_string[q] );
snprintf(s, 128, cl, i);
strncat(s, "/elevation-ft", 128);
fgSetDouble(s, cloud->getAltitude_ft() + station_elevation_ft);
snprintf(s, 128, cl, i);
strncat(s, "/thickness-ft", 128);
fgSetDouble(s, thickness[q]);
snprintf(s, 128, cl, i);
strncat(s, "/span-m", 128);
fgSetDouble(s, 40000.0);
}
for (; i < FGEnvironmentMgr::MAX_CLOUD_LAYERS; i++) {
snprintf(s, 128, cl, i);
strncat(s, "/coverage", 128);
fgSetString(s, "clear");
snprintf(s, 128, cl, i);
strncat(s, "/elevation-ft", 128);
fgSetDouble(s, -9999);
snprintf(s, 128, cl, i);
strncat(s, "/thickness-ft", 128);
fgSetDouble(s, 0);
snprintf(s, 128, cl, i);
strncat(s, "/span-m", 128);
fgSetDouble(s, 40000.0);
}
fgSetDouble("/environment/metar/rain-norm", m->getRain());
fgSetDouble("/environment/metar/hail-norm", m->getHail());
fgSetDouble("/environment/metar/snow-norm", m->getSnow());
fgSetBool("/environment/metar/snow-cover", m->getSnowCover());
}
void
FGClouds::update_env_config ()
{
fgSetupWind( fgGetDouble("/environment/metar/base-wind-range-from"),
fgGetDouble("/environment/metar/base-wind-range-to"),
fgGetDouble("/environment/metar/base-wind-speed-kt"),
fgGetDouble("/environment/metar/gust-wind-speed-kt") );
fgDefaultWeatherValue( "visibility-m",
fgGetDouble("/environment/metar/min-visibility-m") );
#if 0
set_temp_at_altitude( fgGetDouble("/environment/metar/temperature-degc"),
station_elevation_ft );
set_dewpoint_at_altitude( fgGetDouble("/environment/metar/dewpoint-degc"),
station_elevation_ft );
#endif
fgDefaultWeatherValue( "pressure-sea-level-inhg",
fgGetDouble("/environment/metar/pressure-inhg") );
}
void FGClouds::setLayer( int iLayer, float alt_ft, string coverage, string layer_type ) {
double coverage_norm = 0.0;
if( coverage == "few" )
coverage_norm = 2.0/8.0; // <1-2
else if( coverage == "scattered" )
coverage_norm = 4.0/8.0; // 3-4
else if( coverage == "broken" )
coverage_norm = 6.0/8.0; // 5-7
else if( coverage == "overcast" )
coverage_norm = 8.0/8.0; // 8
SGCloudField *layer3D = thesky->get_cloud_layer(iLayer)->get_layer3D();
buildLayer(layer3D, layer_type, station_elevation_ft + alt_ft * SG_FEET_TO_METER, coverage_norm);
}
void FGClouds::buildScenario( string scenario ) {
string fakeMetar="";
string station = fgGetString("/environment/metar/station-id", "XXXX");
// fetch station elevation if exists
FGAirport a = globals->get_airports()->search( station );
station_elevation_ft = a.getElevation();
for(int iLayer = 0 ; iLayer < thesky->get_cloud_layer_count(); iLayer++) {
thesky->get_cloud_layer(iLayer)->get_layer3D()->clear();
}
station += " 011000Z ";
if( scenario == "Fair weather" ) {
fakeMetar = "15003KT 12SM SCT033 FEW200 20/08 Q1015 NOSIG";
setLayer(0, 3300.0, "scattered", "cu");
} else if( scenario == "Thunderstorm" ) {
fakeMetar = "15012KT 08SM TSRA SCT040 BKN070 20/12 Q0995";
setLayer(0, 4000.0, "scattered", "cb");
setLayer(1, 7000.0, "scattered", "ns");
} else
return;
FGMetar *m = new FGMetar( station + fakeMetar );
update_metar_properties( m );
update_env_config();
fgSetString("/environment/metar/last-metar", m->getData());
// TODO:desactivate real metar updates
if( scenario == "Fair weather" ) {
fgSetString("/environment/clouds/layer[1]/coverage", "cirrus");
}
}
void FGClouds::build(void) {
string scenario = fgGetString("/environment/weather-scenario", "METAR");
if( scenario == "METAR" ) {
string realMetar = fgGetString("/environment/metar/last-metar", "");
if( realMetar != "" ) {
FGMetar *m = new FGMetar( realMetar );
update_metar_properties( m );
update_env_config();
}
buildMETAR();
}
else
buildScenario( scenario );
// ...
if( snd_lightning == NULL )
init();
}

View file

@ -0,0 +1,75 @@
// Build a cloud layer based on metar
//
// Written by Harald JOHNSEN, started April 2005.
//
// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
//
//
#ifndef _FGCLOUDS_HXX
#define _FGCLOUDS_HXX
#ifdef HAVE_CONFIG
# include <config.h>
#endif
#include <simgear/compiler.h>
#include <simgear/sound/soundmgr_openal.hxx>
#include <Main/fg_props.hxx>
#include STL_STRING
SG_USING_STD(string);
class SGNewCloud;
class SGCloudField;
class FGMetar;
class FGClouds {
private:
SGNewCloud *buildCloud(SGPropertyNode *cloud_def_root, string name);
void buildLayer(SGCloudField *layer, string name, double alt, double coverage);
void buildMETAR(void);
void buildScenario( string scenario );
void setLayer( int iLayer, float alt_m, string coverage, string layer_type );
void update_metar_properties( FGMetar *m );
void FGClouds::update_env_config ();
int update_event;
SGSoundSample *snd_lightning;
float station_elevation_ft;
public:
FGClouds();
~FGClouds();
void build(void);
void init(void);
int get_update_event(void) const;
void set_update_event(int count);
};
#endif // _FGCLOUDS_HXX

View file

@ -53,6 +53,7 @@
# include <simgear/scene/sky/clouds3d/SkySceneLoader.hpp> # include <simgear/scene/sky/clouds3d/SkySceneLoader.hpp>
# include <simgear/scene/sky/clouds3d/SkyUtil.hpp> # include <simgear/scene/sky/clouds3d/SkyUtil.hpp>
#endif #endif
#include <simgear/environment/visual_enviro.hxx>
#include <Scenery/tileentry.hxx> #include <Scenery/tileentry.hxx>
#include <Time/light.hxx> #include <Time/light.hxx>
@ -249,8 +250,10 @@ FGRenderer::update( bool refresh_camera_settings ) {
bool skyblend = fgGetBool("/sim/rendering/skyblend"); bool skyblend = fgGetBool("/sim/rendering/skyblend");
bool enhanced_lighting = fgGetBool("/sim/rendering/enhanced-lighting"); bool enhanced_lighting = fgGetBool("/sim/rendering/enhanced-lighting");
bool distance_attenuation = fgGetBool("/sim/rendering/distance-attenuation"); bool distance_attenuation = fgGetBool("/sim/rendering/distance-attenuation");
bool volumetric_clouds = sgEnviro.get_clouds_enable_state();
#ifdef FG_ENABLE_MULTIPASS_CLOUDS #ifdef FG_ENABLE_MULTIPASS_CLOUDS
bool multi_pass_clouds = fgGetBool("/sim/rendering/multi-pass-clouds") && bool multi_pass_clouds = fgGetBool("/sim/rendering/multi-pass-clouds") &&
!volumetric_clouds &&
!SGCloudLayer::enable_bump_mapping; // ugly artefact now !SGCloudLayer::enable_bump_mapping; // ugly artefact now
#else #else
bool multi_pass_clouds = false; bool multi_pass_clouds = false;
@ -490,6 +493,8 @@ FGRenderer::update( bool refresh_camera_settings ) {
ssgGetLight( 0 ) -> setColour( GL_DIFFUSE, l->scene_diffuse() ); ssgGetLight( 0 ) -> setColour( GL_DIFFUSE, l->scene_diffuse() );
ssgGetLight( 0 ) -> setColour( GL_SPECULAR, l->scene_specular() ); ssgGetLight( 0 ) -> setColour( GL_SPECULAR, l->scene_specular() );
sgEnviro.setLight(l->adj_fog_color());
// texture parameters // texture parameters
// glEnable( GL_TEXTURE_2D ); // glEnable( GL_TEXTURE_2D );
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ) ; glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ) ;
@ -509,6 +514,13 @@ FGRenderer::update( bool refresh_camera_settings ) {
setNearFar( scene_nearplane, scene_farplane ); setNearFar( scene_nearplane, scene_farplane );
sgEnviro.startOfFrame(current__view->get_view_pos(),
current__view->get_world_up(),
current__view->getLongitude_deg(),
current__view->getLatitude_deg(),
current__view->getAltitudeASL_ft() * SG_FEET_TO_METER,
delta_time_sec);
if ( draw_otw && skyblend ) { if ( draw_otw && skyblend ) {
// draw the sky backdrop // draw the sky backdrop
@ -538,7 +550,8 @@ FGRenderer::update( bool refresh_camera_settings ) {
// Disable depth buffer update, draw the clouds // Disable depth buffer update, draw the clouds
glDepthMask( GL_FALSE ); glDepthMask( GL_FALSE );
thesky->drawUpperClouds(); if( !volumetric_clouds )
thesky->drawUpperClouds();
if ( multi_pass_clouds ) { if ( multi_pass_clouds ) {
thesky->drawLowerClouds(); thesky->drawLowerClouds();
} }
@ -692,6 +705,8 @@ FGRenderer::update( bool refresh_camera_settings ) {
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ; glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
} }
sgEnviro.drawLightning();
if ( draw_otw && draw_clouds ) { if ( draw_otw && draw_clouds ) {
if ( multi_pass_clouds ) { if ( multi_pass_clouds ) {
// Disable depth buffer update, draw the clouds where the // Disable depth buffer update, draw the clouds where the
@ -706,10 +721,19 @@ FGRenderer::update( bool refresh_camera_settings ) {
glDisable( GL_STENCIL_TEST ); glDisable( GL_STENCIL_TEST );
} else { } else {
glDepthMask( GL_FALSE ); glDepthMask( GL_FALSE );
if( volumetric_clouds )
thesky->drawUpperClouds();
thesky->drawLowerClouds(); thesky->drawLowerClouds();
glDepthMask( GL_TRUE ); glDepthMask( GL_TRUE );
} }
} }
sgEnviro.drawPrecipitation(
fgGetDouble("/environment/metar/rain-norm", 0.0),
fgGetDouble("/environment/metar/snow-norm", 0.0),
fgGetDouble("/environment/metar/hail-norm", 0.0),
fgGetDouble("/orientation/pitch-deg", 0.0),
fgGetDouble("/orientation/roll-deg", 0.0),
fgGetDouble("/velocities/airspeed-kt", 0.0));
if ( draw_otw ) { if ( draw_otw ) {
FGTileMgr::set_tile_filter( false ); FGTileMgr::set_tile_filter( false );
@ -904,6 +928,7 @@ void FGRenderer::setFOV( float w, float h ) {
ssgSetFOV( w, h ); ssgSetFOV( w, h );
ssgSetNearFar( fov_near, fov_far ); ssgSetNearFar( fov_near, fov_far );
fgHackFrustum(); fgHackFrustum();
sgEnviro.setFOV( w, h );
} }
@ -922,4 +947,5 @@ void FGRenderer::setNearFar( float n, float f ) {
fgHackFrustum(); fgHackFrustum();
} }
// end of renderer.cxx // end of renderer.cxx