Reposition the sky modules only when the lat or long position is changed for 5 micro degree. This doesn't sound much, but at least it means the modules aren't repositioned every frame
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1 changed files with 11 additions and 3 deletions
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@ -637,6 +637,13 @@ void fgRenderFrame() {
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<< " moon dec = " << globals->get_ephem()->getMoonDeclination() );
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*/
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if ((fabs(long_curr - current__view->getLongitude_deg()) > 5e-4)
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|| (fabs(lat_curr - current__view->getLatitude_deg()) > 5e-4)
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|| (init != 0))
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{
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lat_curr = current__view->getLatitude_deg();
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long_curr = current__view->getLongitude_deg();
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thesky->reposition( current__view->get_view_pos(),
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current__view->get_zero_elev(),
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current__view->get_world_up(),
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@ -655,6 +662,7 @@ void fgRenderFrame() {
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globals->get_ephem()->getMoonDeclination(),
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50000.0 );
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}
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}
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glEnable( GL_DEPTH_TEST );
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if ( strcmp(fgGetString("/sim/rendering/fog"), "disabled") ) {
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