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curt 1998-07-06 02:37:38 +00:00
parent 6d48ba08a0
commit d124c5f456
2 changed files with 4 additions and 4 deletions

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@ -2,6 +2,10 @@
| Done | Done
-------------------------------------------------------------------------- --------------------------------------------------------------------------
7/3/98 - Generate and store the transform matrix when rendering by
material property so we don't have to push, transform, pop
continually. See mesa code for gluLookAt()
6/11/98 - convert to static libraries and reduce libtool usage ... 6/11/98 - convert to static libraries and reduce libtool usage ...
6/11/98 - Converted to GL_FOG_EXP2 6/11/98 - Converted to GL_FOG_EXP2

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@ -19,10 +19,6 @@
number of vertices so that we can have consistent size, rendering number of vertices so that we can have consistent size, rendering
speed etc. among various terrain tiles. speed etc. among various terrain tiles.
6/10/98 - Generate and store the transform matrix when rendering by
material property so we don't have to push, transform, pop
continually. See mesa code for gluLookAt()
5/26/98 - Add version checking to scenery files 5/26/98 - Add version checking to scenery files
4/25/98 - Roll all of Time/sunpos.cxx into Astro/sun.cxx 4/25/98 - Roll all of Time/sunpos.cxx into Astro/sun.cxx