diff --git a/Main/GLUTmain.c b/Main/GLUTmain.c index f81cb9582..7f74979f6 100644 --- a/Main/GLUTmain.c +++ b/Main/GLUTmain.c @@ -58,18 +58,10 @@ struct fgGENERAL general; /* view parameters */ static GLfloat win_ratio = 1.0; -/* sun direction */ -/* static GLfloat sun_vec[4] = {1.0, 0.0, 0.0, 0.0 }; */ - /* fog color */ static GLfloat fgFogColor[4] = {0.65, 0.65, 0.85, 1.0}; /* temporary hack */ -/* extern struct mesh *mesh_ptr; */ -/* Function prototypes */ -/* GLint fgSceneryCompile_OLD(); */ -/* static void fgSceneryDraw_OLD(); */ - /* pointer to scenery structure */ /* static GLint scenery, runway; */ @@ -99,6 +91,8 @@ static void fgInitVisuals() { /* glFrontFace(GL_CW); */ glEnable( GL_CULL_FACE ); + /* glDisable( GL_DITHER ); */ + /* If enabled, normal vectors specified with glNormal are scaled to unit length after transformation. See glNormal. */ glEnable( GL_NORMALIZE ); @@ -570,9 +564,12 @@ int main( int argc, char *argv[] ) { /* $Log$ -/* Revision 1.31 1997/12/12 21:41:25 curt -/* More light/material property tweaking ... still a ways off. +/* Revision 1.32 1997/12/15 20:59:08 curt +/* Misc. tweaks. /* + * Revision 1.31 1997/12/12 21:41:25 curt + * More light/material property tweaking ... still a ways off. + * * Revision 1.30 1997/12/12 19:52:47 curt * Working on lightling and material properties. * diff --git a/Main/fg_init.c b/Main/fg_init.c index d26e278c5..afbc2fb87 100644 --- a/Main/fg_init.c +++ b/Main/fg_init.c @@ -115,7 +115,7 @@ void fgInitSubsystems( void ) { /* A random test position */ /* FG_Longitude = ( 88128.00 / 3600.0 ) * DEG_TO_RAD; */ /* FG_Latitude = ( 93312.00 / 3600.0 ) * DEG_TO_RAD; */ - FG_Runway_altitude = 8500.0; + FG_Runway_altitude = 4000.0; FG_Altitude = FG_Runway_altitude + 3.758099; printf("Initial position is: (%.4f, %.4f, %.2f)\n", @@ -218,9 +218,12 @@ void fgInitSubsystems( void ) { /* $Log$ -/* Revision 1.16 1997/12/12 19:52:48 curt -/* Working on lightling and material properties. +/* Revision 1.17 1997/12/15 20:59:09 curt +/* Misc. tweaks. /* + * Revision 1.16 1997/12/12 19:52:48 curt + * Working on lightling and material properties. + * * Revision 1.15 1997/12/11 04:43:55 curt * Fixed sun vector and lighting problems. I thing the moon is now lit * correctly. diff --git a/Scenery/astro.c b/Scenery/astro.c index f742a1b51..6bd4e0d2c 100644 --- a/Scenery/astro.c +++ b/Scenery/astro.c @@ -90,7 +90,7 @@ void fgAstroRender() { glDisable( GL_FOG ); /* set the sun position */ - /* glLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec_inv );*/ + glLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec_inv ); glPushMatrix(); @@ -104,15 +104,15 @@ void fgAstroRender() { #endif glRotatef( angle, 0.0, 0.0, -1.0 ); + /* render the moon */ + fgMoonRender(); + /* render the stars */ fgStarsRender(); /* render the sun */ fgSunRender(); - /* render the moon */ - fgMoonRender(); - glPopMatrix(); /* reenable fog effects */ @@ -121,9 +121,12 @@ void fgAstroRender() { /* $Log$ -/* Revision 1.6 1997/12/12 21:41:27 curt -/* More light/material property tweaking ... still a ways off. +/* Revision 1.7 1997/12/15 20:59:09 curt +/* Misc. tweaks. /* + * Revision 1.6 1997/12/12 21:41:27 curt + * More light/material property tweaking ... still a ways off. + * * Revision 1.5 1997/12/12 19:52:54 curt * Working on lightling and material properties. * diff --git a/Scenery/moon.c b/Scenery/moon.c index 2cbaf7919..e72404f9e 100644 --- a/Scenery/moon.c +++ b/Scenery/moon.c @@ -252,7 +252,7 @@ void fgMoonInit() { yMoon = 60000.0 * sin(moonPos.RightAscension) * cos(moonPos.Declination); zMoon = 60000.0 * sin(moonPos.Declination); - glutSolidSphere(1.0, 10, 10); + glutSolidSphere(1.0, 15, 15); glEndList(); } @@ -270,7 +270,8 @@ void fgMoonRender() { glLightfv(GL_LIGHT0, GL_AMBIENT, l->scene_clear ); glLightfv(GL_LIGHT0, GL_DIFFUSE, moon_color ); - glMaterialfv(GL_FRONT, GL_AMBIENT, black); + glMaterialfv(GL_FRONT, GL_AMBIENT, l->scene_clear ); + glMaterialfv(GL_FRONT, GL_AMBIENT, moon_color ); glMaterialfv(GL_FRONT, GL_DIFFUSE, moon_color); glPushMatrix(); diff --git a/Simulator/Makefile b/Simulator/Makefile index 8f56cf81b..412a54ba7 100644 --- a/Simulator/Makefile +++ b/Simulator/Makefile @@ -60,41 +60,44 @@ clean: source-tar: clean (cd ../..; \ - tar cvzf source-$(VERSION).tar.gz FlightGear/fgtop FlightGear/COPYING \ - FlightGear/Docs FlightGear/Src FlightGear/Thanks) + tar cvzf source-$(FG_VERSION).tar.gz FlightGear/fgtop \ + FlightGear/COPYING FlightGear/Docs FlightGear/Src FlightGear/Thanks) source-zip: clean (cd ../..; \ - zip -r source-$(VERSION).zip FlightGear/fgtop FlightGear/COPYING \ - FlightGear/Docs FlightGear/Src FlightGear/Thanks) + zip -r source-$(FG_VERSION).zip FlightGear/fgtop + FlightGear/COPYING FlightGear/Docs FlightGear/Src FlightGear/Thanks) scenery-tar: (cd ../..; \ - tar cvzf scenery-$(VERSION).tar.gz FlightGear/Scenery) + tar cvzf scenery-$(FG_VERSION).tar.gz FlightGear/Scenery) scenery-zip: (cd ../..; \ - zip -r scenery-$(VERSION).zip FlightGear/Scenery) + zip -r scenery-$(FG_VERSION).zip FlightGear/Scenery) bin-tar: all - cp Main/fg-$(VERSION) runfg .. - $(LN) ../fg-$(VERSION) ../fg$(VERSION_MAJOR) + cp Main/fg-$(FG_VERSION) runfg .. + $(LN) ../fg-$(FG_VERSION) ../fg$(FG_VERSION_MAJOR) (cd ../..; \ - tar cvzf bin-$(VERSION).tar.gz FlightGear/fgtop \ - FlightGear/fg-$(VERSION) FlightGear/fg$(VERSION_MAJOR) \ + tar cvzf bin-$(FG_VERSION).tar.gz FlightGear/fgtop \ + FlightGear/fg-$(FG_VERSION) FlightGear/fg$(FG_VERSION_MAJOR) \ FlightGear/runfg FlightGear/COPYING FlightGear/Docs FlightGear/Thanks) bin-zip: - cp Main/fg$(VERSION_MAJOR).exe Main/cygwin.dll runfg.bat .. + cp Main/fg$(FG_VERSION_MAJOR).exe Main/cygwin.dll runfg.bat .. (cd ../..; \ - zip -r bin-$(VERSION).zip FlightGear/fgtop \ - FlightGear/fg$(VERSION_MAJOR).exe FlightGear/runfg.bat \ + zip -r bin-$(FG_VERSION).zip FlightGear/fgtop \ + FlightGear/fg$(FG_VERSION_MAJOR).exe FlightGear/runfg.bat \ FlightGear/cygwin.dll FlightGear/COPYING FlightGear/Docs \ FlightGear/Thanks) #--------------------------------------------------------------------------- # $Log$ +# Revision 1.31 1997/12/15 20:59:08 curt +# Misc. tweaks. +# # Revision 1.30 1997/12/10 01:19:42 curt # Tweaks for verion 0.15 release. # diff --git a/Time/fg_time.c b/Time/fg_time.c index 87000c241..513b5c181 100644 --- a/Time/fg_time.c +++ b/Time/fg_time.c @@ -233,7 +233,7 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) { /* get current Unix calendar time (in seconds) */ /* warp = 60; */ warp += 0; - t->cur_time = time(NULL) + (3) * 60 * 60; + t->cur_time = time(NULL) + (0) * 60 * 60; t->cur_time += warp; printf("Current Unix calendar time = %ld warp = %ld\n", t->cur_time, warp); @@ -285,9 +285,12 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) { /* $Log$ -/* Revision 1.18 1997/12/12 21:41:31 curt -/* More light/material property tweaking ... still a ways off. +/* Revision 1.19 1997/12/15 20:59:10 curt +/* Misc. tweaks. /* + * Revision 1.18 1997/12/12 21:41:31 curt + * More light/material property tweaking ... still a ways off. + * * Revision 1.17 1997/12/12 19:53:04 curt * Working on lightling and material properties. *