Fix fgelev - don't flatten WS2.0 tiles.
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@ -191,7 +191,7 @@ main(int argc, char** argv)
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// Get the whole world bvh tree
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SGSharedPtr<sg::BVHNode> node;
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node = sg::BVHPageNodeOSG::load(bvhFile, options, true);
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node = sg::BVHPageNodeOSG::load(bvhFile, options, use_vpb);
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// if no model has been successfully loaded report failure.
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if (!node.valid()) {
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