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We don't need to explicitely #include <glext.h> since gl.h should do this

for us already if it exists.
This commit is contained in:
curt 2001-05-30 20:58:02 +00:00
parent d5a2533411
commit cecd0df78d

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@ -53,9 +53,9 @@
# include <unistd.h> // for stat() # include <unistd.h> // for stat()
#endif #endif
#ifdef HAVE_LIBX11 // #ifdef HAVE_LIBX11
# include <GL/glext.h> // # include <GL/glext.h>
#endif // #endif
#include <plib/pu.h> #include <plib/pu.h>
#include <plib/ssg.h> #include <plib/ssg.h>