We don't need to explicitely #include <glext.h> since gl.h should do this
for us already if it exists.
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1 changed files with 3 additions and 3 deletions
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@ -53,9 +53,9 @@
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# include <unistd.h> // for stat()
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# include <unistd.h> // for stat()
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#endif
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#endif
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#ifdef HAVE_LIBX11
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// #ifdef HAVE_LIBX11
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# include <GL/glext.h>
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// # include <GL/glext.h>
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#endif
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// #endif
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#include <plib/pu.h>
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#include <plib/pu.h>
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#include <plib/ssg.h>
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#include <plib/ssg.h>
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