Merge branch 'next' of http://git.gitorious.org/fg/flightgear into next
This commit is contained in:
commit
cd24f7b6aa
18 changed files with 272 additions and 118 deletions
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@ -42,6 +42,7 @@
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#include "precipitation_mgr.hxx"
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#include "ridge_lift.hxx"
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#include "terrainsampler.hxx"
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#include "Airports/simple.hxx"
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class SGSky;
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extern SGSky *thesky;
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@ -49,8 +50,11 @@ extern SGSky *thesky;
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FGEnvironmentMgr::FGEnvironmentMgr () :
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_environment(new FGEnvironment()),
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fgClouds(new FGClouds()),
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_cloudLayersDirty(true),
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_altitudeNode(fgGetNode("/position/altitude-ft", true)),
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_cloudLayersDirty(true)
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_longitude_n(fgGetNode( "/position/longitude-deg", true )),
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_latitude_n( fgGetNode( "/position/latitude-deg", true )),
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_positionTimeToLive(0.0)
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{
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set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
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set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
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@ -93,6 +97,7 @@ FGEnvironmentMgr::init ()
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{
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SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
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SGSubsystemGroup::init();
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fgClouds->Init();
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}
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void
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@ -111,73 +116,73 @@ FGEnvironmentMgr::bind ()
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_tiedProperties.setRoot( fgGetNode( "/environment", true ) );
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_tiedProperties.Tie( "effective-visibility-m", thesky,
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&SGSky::get_visibility );
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&SGSky::get_visibility );
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_tiedProperties.Tie("rebuild-layers", fgClouds,
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&FGClouds::get_update_event,
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&FGClouds::set_update_event);
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&FGClouds::get_update_event,
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&FGClouds::set_update_event);
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_tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
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&SGEnviro::get_turbulence_enable_state,
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&SGEnviro::set_turbulence_enable_state);
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&SGEnviro::get_turbulence_enable_state,
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&SGEnviro::set_turbulence_enable_state);
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for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
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SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
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SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
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_tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_span_m,
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&FGEnvironmentMgr::set_cloud_layer_span_m);
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_tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_span_m,
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&FGEnvironmentMgr::set_cloud_layer_span_m);
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_tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
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&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
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_tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
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&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
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_tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
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&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
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_tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
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&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
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_tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_transition_ft,
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&FGEnvironmentMgr::set_cloud_layer_transition_ft);
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_tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_transition_ft,
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&FGEnvironmentMgr::set_cloud_layer_transition_ft);
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_tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_coverage,
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&FGEnvironmentMgr::set_cloud_layer_coverage);
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_tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_coverage,
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&FGEnvironmentMgr::set_cloud_layer_coverage);
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_tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_coverage_type,
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&FGEnvironmentMgr::set_cloud_layer_coverage_type);
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_tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_coverage_type,
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&FGEnvironmentMgr::set_cloud_layer_coverage_type);
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_tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_visibility_m,
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&FGEnvironmentMgr::set_cloud_layer_visibility_m);
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_tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_visibility_m,
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&FGEnvironmentMgr::set_cloud_layer_visibility_m);
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_tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_maxalpha,
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&FGEnvironmentMgr::set_cloud_layer_maxalpha);
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_tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i,
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&FGEnvironmentMgr::get_cloud_layer_maxalpha,
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&FGEnvironmentMgr::set_cloud_layer_maxalpha);
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}
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_tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
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_tiedProperties.Tie( "clouds3d-enable", fgClouds,
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&FGClouds::get_3dClouds,
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&FGClouds::set_3dClouds);
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&FGClouds::get_3dClouds,
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&FGClouds::set_3dClouds);
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_tiedProperties.Tie( "clouds3d-density", thesky,
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&SGSky::get_3dCloudDensity,
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&SGSky::set_3dCloudDensity);
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&SGSky::get_3dCloudDensity,
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&SGSky::set_3dCloudDensity);
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_tiedProperties.Tie("clouds3d-vis-range", thesky,
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&SGSky::get_3dCloudVisRange,
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&SGSky::set_3dCloudVisRange);
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&SGSky::get_3dCloudVisRange,
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&SGSky::set_3dCloudVisRange);
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_tiedProperties.Tie("precipitation-enable", &sgEnviro,
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&SGEnviro::get_precipitation_enable_state,
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&SGEnviro::set_precipitation_enable_state);
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&SGEnviro::get_precipitation_enable_state,
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&SGEnviro::set_precipitation_enable_state);
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_tiedProperties.Tie("lightning-enable", &sgEnviro,
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&SGEnviro::get_lightning_enable_state,
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&SGEnviro::set_lightning_enable_state);
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&SGEnviro::get_lightning_enable_state,
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&SGEnviro::set_lightning_enable_state);
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sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
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}
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@ -198,11 +203,38 @@ FGEnvironmentMgr::update (double dt)
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_environment->set_elevation_ft( _altitudeNode->getDoubleValue() );
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simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
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_environment->get_wind_speed_kt() );
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_environment->get_wind_speed_kt() );
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if( _cloudLayersDirty ) {
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_cloudLayersDirty = false;
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fgClouds->set_update_event( fgClouds->get_update_event()+1 );
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}
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_positionTimeToLive -= dt;
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if( _positionTimeToLive <= 0.0 )
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{
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// update closest airport information
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_positionTimeToLive = 30.0;
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SG_LOG(SG_ALL, SG_INFO, "FGEnvironmentMgr::update: updating closest airport");
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SGGeod pos = SGGeod::fromDeg(_longitude_n->getDoubleValue(),
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_latitude_n->getDoubleValue());
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FGAirport * nearestAirport = FGAirport::findClosest(pos, 100.0);
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if( nearestAirport == NULL )
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{
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SG_LOG(SG_ALL,SG_WARN,"FGEnvironmentMgr::update: No airport within 100NM range");
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}
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else
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{
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const string currentId = fgGetString("/sim/airport/closest-airport-id", "");
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if (currentId != nearestAirport->ident())
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{
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fgSetString("/sim/airport/closest-airport-id",
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nearestAirport->ident().c_str());
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}
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}
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}
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}
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FGEnvironment
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@ -94,8 +94,11 @@ private:
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FGEnvironment * _environment; // always the same, for now
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FGClouds *fgClouds;
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SGPropertyNode_ptr _altitudeNode;
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bool _cloudLayersDirty;
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SGPropertyNode_ptr _altitudeNode;
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SGPropertyNode_ptr _longitude_n;
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SGPropertyNode_ptr _latitude_n;
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double _positionTimeToLive;
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simgear::TiedPropertyList _tiedProperties;
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};
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@ -33,6 +33,7 @@
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#include <simgear/environment/visual_enviro.hxx>
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#include <simgear/scene/sky/cloudfield.hxx>
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#include <simgear/scene/sky/newcloud.hxx>
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#include <simgear/structure/commands.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/props/props_io.hxx>
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@ -47,7 +48,8 @@ extern SGSky *thesky;
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FGClouds::FGClouds() :
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snd_lightning(0),
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clouds_3d_enabled(false)
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clouds_3d_enabled(false),
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index(0)
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{
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update_event = 0;
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}
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@ -65,7 +67,7 @@ void FGClouds::set_update_event(int count) {
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buildCloudLayers();
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}
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void FGClouds::init(void) {
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void FGClouds::Init(void) {
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if( snd_lightning == NULL ) {
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snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
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snd_lightning->set_max_dist(7000.0f);
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@ -75,6 +77,10 @@ void FGClouds::init(void) {
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sgr->add( snd_lightning, "thunder" );
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sgEnviro.set_sampleGroup( sgr );
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}
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globals->get_commands()->addCommand("add-cloud", do_add_3Dcloud);
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globals->get_commands()->addCommand("del-cloud", do_delete_3Dcloud);
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globals->get_commands()->addCommand("move-cloud", do_move_3Dcloud);
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}
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// Build an invidual cloud. Returns the extents of the cloud for coverage calculations
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@ -102,6 +108,9 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
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double y = sg_random() * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
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double z = grid_z_rand * (sg_random() - 0.5);
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float lon = fgGetNode("/position/longitude-deg", false)->getFloatValue();
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float lat = fgGetNode("/position/latitude-deg", false)->getFloatValue();
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SGVec3f pos(x,y,z);
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for(int i = 0; i < box_def->nChildren() ; i++) {
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@ -147,38 +156,10 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
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z = h * z + pos[2]; // Up/Down. pos[2] is the cloudbase
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SGVec3f newpos = SGVec3f(x, y, z);
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SGNewCloud cld = SGNewCloud(texture_root, cld_def);
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double min_width = cld_def->getDoubleValue("min-cloud-width-m", 500.0);
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double max_width = cld_def->getDoubleValue("max-cloud-width-m", 1000.0);
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double min_height = cld_def->getDoubleValue("min-cloud-height-m", min_width);
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double max_height = cld_def->getDoubleValue("max-cloud-height-m", max_width);
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double min_sprite_width = cld_def->getDoubleValue("min-sprite-width-m", 200.0);
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double max_sprite_width = cld_def->getDoubleValue("max-sprite-width-m", min_sprite_width);
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double min_sprite_height = cld_def->getDoubleValue("min-sprite-height-m", min_sprite_width);
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double max_sprite_height = cld_def->getDoubleValue("max-sprite-height-m", max_sprite_width);
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int num_sprites = cld_def->getIntValue("num-sprites", 20);
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int num_textures_x = cld_def->getIntValue("num-textures-x", 1);
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int num_textures_y = cld_def->getIntValue("num-textures-y", 1);
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double bottom_shade = cld_def->getDoubleValue("bottom-shade", 1.0);
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string texture = cld_def->getStringValue("texture", "cu.png");
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SGNewCloud cld =
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SGNewCloud(type,
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texture_root,
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texture,
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min_width,
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max_width,
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min_height,
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max_height,
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min_sprite_width,
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max_sprite_width,
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min_sprite_height,
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max_sprite_height,
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bottom_shade,
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num_sprites,
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num_textures_x,
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num_textures_y);
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layer->addCloud(newpos, cld.genCloud());
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//layer->addCloud(newpos, cld.genCloud());
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layer->addCloud(lon, lat, z, x, y, index++, cld.genCloud());
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}
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}
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}
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@ -266,7 +247,6 @@ void FGClouds::buildLayer(int iLayer, const string& name, double coverage) {
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break;
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}
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}
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}
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// Now we've built any clouds, enable them and set the density (coverage)
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@ -354,3 +334,83 @@ bool FGClouds::get_3dClouds() const
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return clouds_3d_enabled;
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}
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/**
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* Adds a 3D cloud to a cloud layer.
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*
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* Property arguments
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* layer - the layer index to add this cloud to. (Defaults to 0)
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* index - the index for this cloud (to be used later)
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* lon/lat/alt - the position for the cloud
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* (Various) - cloud definition properties. See README.3DClouds
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*
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*/
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static bool
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do_add_3Dcloud (const SGPropertyNode *arg)
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{
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int l = arg->getIntValue("layer", 0);
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int index = arg->getIntValue("index", 0);
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SGPath texture_root = globals->get_fg_root();
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texture_root.append("Textures");
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texture_root.append("Sky");
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float lon = arg->getFloatValue("lon-deg", 0.0f);
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float lat = arg->getFloatValue("lat-deg", 0.0f);
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float alt = arg->getFloatValue("alt-ft", 0.0f);
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float x = arg->getFloatValue("x-offset-m", 0.0f);
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float y = arg->getFloatValue("y-offset-m", 0.0f);
|
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SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
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SGNewCloud cld = SGNewCloud(texture_root, arg);
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bool success = layer->addCloud(lon, lat, alt, x, y, index, cld.genCloud());
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// Adding a 3D cloud immediately makes this layer 3D.
|
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thesky->get_cloud_layer(l)->set_enable3dClouds(true);
|
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|
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return success;
|
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}
|
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|
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/**
|
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* Removes a 3D cloud from a cloud layer
|
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*
|
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* Property arguments
|
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*
|
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* layer - the layer index to remove this cloud from. (defaults to 0)
|
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* index - the cloud index
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*
|
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*/
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static bool
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do_delete_3Dcloud (const SGPropertyNode *arg)
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{
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int l = arg->getIntValue("layer", 0);
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int i = arg->getIntValue("index", 0);
|
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|
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SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
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return layer->deleteCloud(i);
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}
|
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|
||||
/**
|
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* Move a cloud within a 3D layer
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*
|
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* Property arguments
|
||||
* layer - the layer index to add this cloud to. (Defaults to 0)
|
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* index - the cloud index to move.
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* lon/lat/alt - the position for the cloud
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*
|
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*/
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static bool
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do_move_3Dcloud (const SGPropertyNode *arg)
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||||
{
|
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int l = arg->getIntValue("layer", 0);
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int i = arg->getIntValue("index", 0);
|
||||
|
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float lon = arg->getFloatValue("lon-deg", 0.0f);
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float lat = arg->getFloatValue("lat-deg", 0.0f);
|
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float alt = arg->getFloatValue("alt-ft", 0.0f);
|
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float x = arg->getFloatValue("x-offset-m", 0.0f);
|
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float y = arg->getFloatValue("y-offset-m", 0.0f);
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SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
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return layer->repositionCloud(i, lon, lat, alt, x, y);
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}
|
||||
|
|
|
@ -47,17 +47,24 @@ private:
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|||
int update_event;
|
||||
SGSoundSample *snd_lightning;
|
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bool clouds_3d_enabled;
|
||||
int index;
|
||||
|
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public:
|
||||
FGClouds();
|
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~FGClouds();
|
||||
|
||||
void init(void);
|
||||
void Init(void);
|
||||
|
||||
int get_update_event(void) const;
|
||||
void set_update_event(int count);
|
||||
bool get_3dClouds() const;
|
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void set_3dClouds(bool enable);
|
||||
|
||||
};
|
||||
|
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static bool do_delete_3Dcloud (const SGPropertyNode *arg);
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static bool do_move_3Dcloud (const SGPropertyNode *arg);
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static bool do_add_3Dcloud (const SGPropertyNode *arg);
|
||||
|
||||
#endif // _FGCLOUDS_HXX
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_LOCATION "$Id: FGLocation.h,v 1.25 2010/09/18 22:47:24 jberndt Exp $"
|
||||
#define ID_LOCATION "$Id: FGLocation.h,v 1.27 2010/11/29 12:33:58 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -142,14 +142,14 @@ CLASS DOCUMENTATION
|
|||
@see W. C. Durham "Aircraft Dynamics & Control", section 2.2
|
||||
|
||||
@author Mathias Froehlich
|
||||
@version $Id: FGLocation.h,v 1.25 2010/09/18 22:47:24 jberndt Exp $
|
||||
@version $Id: FGLocation.h,v 1.27 2010/11/29 12:33:58 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DECLARATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGLocation : virtual FGJSBBase
|
||||
class FGLocation : public FGJSBBase
|
||||
{
|
||||
public:
|
||||
/** Default constructor. */
|
||||
|
|
0
src/FDM/JSBSim/models/FGAuxiliary.cpp
Executable file → Normal file
0
src/FDM/JSBSim/models/FGAuxiliary.cpp
Executable file → Normal file
4
src/FDM/JSBSim/models/FGInput.cpp
Normal file → Executable file
4
src/FDM/JSBSim/models/FGInput.cpp
Normal file → Executable file
|
@ -53,7 +53,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGInput.cpp,v 1.19 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGInput.cpp,v 1.20 2010/11/18 12:38:06 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INPUT;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -191,7 +191,7 @@ bool FGInput::Run(void)
|
|||
ostringstream info;
|
||||
info << "JSBSim version: " << JSBSim_version << endl;
|
||||
info << "Config File version: " << needed_cfg_version << endl;
|
||||
// info << "Aircraft simulated: " << Aircraft->GetAircraftName() << endl;
|
||||
info << "Aircraft simulated: " << FDMExec->GetAircraft()->GetAircraftName() << endl;
|
||||
info << "Simulation time: " << setw(8) << setprecision(3) << FDMExec->GetSimTime() << endl;
|
||||
socket->Reply(info.str());
|
||||
|
||||
|
|
|
@ -71,7 +71,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.85 2011/04/03 19:24:58 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.86 2011/04/17 11:27:14 bcoconni Exp $";
|
||||
static const char *IdHdr = ID_PROPAGATE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -193,7 +193,6 @@ void FGPropagate::SetInitialState(const FGInitialCondition *FGIC)
|
|||
RecomputeLocalTerrainRadius();
|
||||
|
||||
VehicleRadius = GetRadius();
|
||||
double radInv = 1.0/VehicleRadius;
|
||||
|
||||
// Set the angular velocities of the body frame relative to the ECEF frame,
|
||||
// expressed in the body frame.
|
||||
|
@ -273,9 +272,10 @@ bool FGPropagate::Run(void)
|
|||
// orientation quaternion and vLocation vector.
|
||||
UpdateBodyMatrices();
|
||||
|
||||
CalculateUVW(); // Translational position derivative (velocities are integrated in the inertial frame)
|
||||
// Translational position derivative (velocities are integrated in the inertial frame)
|
||||
CalculateUVW();
|
||||
|
||||
// Set auxililary state variables
|
||||
// Set auxilliary state variables
|
||||
RecomputeLocalTerrainRadius();
|
||||
|
||||
VehicleRadius = GetRadius(); // Calculate current aircraft radius from center of planet
|
||||
|
@ -628,9 +628,9 @@ void FGPropagate::UpdateBodyMatrices(void)
|
|||
{
|
||||
Ti2b = VState.qAttitudeECI.GetT(); // ECI to body frame transform
|
||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||
Tl2b = Ti2b*Tl2i; // local to body frame transform
|
||||
Tl2b = Ti2b * Tl2i; // local to body frame transform
|
||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||
Tec2b = Ti2b * Tec2i; // ECEF to body frame transform
|
||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGGain.cpp,v 1.20 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdSrc = "$Id: FGGain.cpp,v 1.23 2011/04/18 08:51:12 andgi Exp $";
|
||||
static const char *IdHdr = ID_GAIN;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -70,7 +70,7 @@ FGGain::FGGain(FGFCS* fcs, Element* element) : FGFCSComponent(fcs, element)
|
|||
|
||||
if (Type == "PURE_GAIN") {
|
||||
if ( !element->FindElement("gain") ) {
|
||||
cout << highint << " No GAIN specified (default: 1.0)" << normint << endl;
|
||||
cerr << highint << " No GAIN specified (default: 1.0)" << normint << endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
0
src/FDM/JSBSim/models/propulsion/FGTurboProp.cpp
Executable file → Normal file
0
src/FDM/JSBSim/models/propulsion/FGTurboProp.cpp
Executable file → Normal file
0
src/FDM/JSBSim/models/propulsion/FGTurboProp.h
Executable file → Normal file
0
src/FDM/JSBSim/models/propulsion/FGTurboProp.h
Executable file → Normal file
|
@ -671,8 +671,8 @@ void Airplane::compile()
|
|||
t->handle = body->addMass(0, t->pos);
|
||||
totalFuel += t->cap;
|
||||
}
|
||||
_cruiseWeight = _emptyWeight + totalFuel*0.5f;
|
||||
_approachWeight = _emptyWeight + totalFuel*0.2f;
|
||||
_cruiseWeight = _emptyWeight + totalFuel*_cruiseFuel;
|
||||
_approachWeight = _emptyWeight + totalFuel*_approachFuel;
|
||||
|
||||
body->recalc();
|
||||
|
||||
|
@ -795,7 +795,7 @@ void Airplane::setupWeights(bool isApproach)
|
|||
|
||||
void Airplane::runCruise()
|
||||
{
|
||||
setupState(_cruiseAoA, _cruiseSpeed,_approachGlideAngle, &_cruiseState);
|
||||
setupState(_cruiseAoA, _cruiseSpeed,_cruiseGlideAngle, &_cruiseState);
|
||||
_model.setState(&_cruiseState);
|
||||
_model.setAir(_cruiseP, _cruiseT,
|
||||
Atmosphere::calcStdDensity(_cruiseP, _cruiseT));
|
||||
|
|
|
@ -527,7 +527,6 @@ void MapWidget::draw(int dx, int dy)
|
|||
|
||||
if (_root->getBoolValue("centre-on-aircraft")) {
|
||||
_projectionCenter = _aircraft;
|
||||
_root->setBoolValue("centre-on-aircraft", false);
|
||||
}
|
||||
|
||||
double julianDate = globals->get_time_params()->getJD();
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
#include "groundradar.hxx"
|
||||
|
||||
static const char* airport_source_node_name = "airport-id-source";
|
||||
static const char* default_airport_node_name = "/sim/tower/airport-id";
|
||||
static const char* default_airport_node_name = "/sim/airport/closest-airport-id";
|
||||
static const char* texture_node_name = "texture-name";
|
||||
static const char* default_texture_name = "Aircraft/Instruments/Textures/od_groundradar.rgb";
|
||||
static const char* range_source_node_name = "range-source";
|
||||
|
|
|
@ -793,14 +793,44 @@ static bool fgSetTowerPosFromAirportID( const string& id) {
|
|||
|
||||
struct FGTowerLocationListener : SGPropertyChangeListener {
|
||||
void valueChanged(SGPropertyNode* node) {
|
||||
const string id(node->getStringValue());
|
||||
string id(node->getStringValue());
|
||||
if (fgGetBool("/sim/tower/auto-position",true))
|
||||
{
|
||||
// enforce using closest airport when auto-positioning is enabled
|
||||
const char* closest_airport = fgGetString("/sim/airport/closest-airport-id", "");
|
||||
if (closest_airport && (id != closest_airport))
|
||||
{
|
||||
id = closest_airport;
|
||||
node->setStringValue(id);
|
||||
}
|
||||
}
|
||||
fgSetTowerPosFromAirportID(id);
|
||||
}
|
||||
};
|
||||
|
||||
struct FGClosestTowerLocationListener : SGPropertyChangeListener
|
||||
{
|
||||
void valueChanged(SGPropertyNode* )
|
||||
{
|
||||
// closest airport has changed
|
||||
if (fgGetBool("/sim/tower/auto-position",true))
|
||||
{
|
||||
// update tower position
|
||||
const char* id = fgGetString("/sim/airport/closest-airport-id", "");
|
||||
if (id && *id!=0)
|
||||
fgSetString("/sim/tower/airport-id", id);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void fgInitTowerLocationListener() {
|
||||
fgGetNode("/sim/tower/airport-id", true)
|
||||
->addChangeListener( new FGTowerLocationListener(), true );
|
||||
FGClosestTowerLocationListener* ntcl = new FGClosestTowerLocationListener();
|
||||
fgGetNode("/sim/airport/closest-airport-id", true)
|
||||
->addChangeListener(ntcl , true );
|
||||
fgGetNode("/sim/tower/auto-position", true)
|
||||
->addChangeListener(ntcl, true );
|
||||
}
|
||||
|
||||
static void fgApplyStartOffset(const SGGeod& aStartPos, double aHeading, double aTargetHeading = HUGE_VAL)
|
||||
|
@ -1163,6 +1193,7 @@ bool fgInitPosition() {
|
|||
// An airport + parking position is requested
|
||||
if ( fgSetPosFromAirportIDandParkpos( apt, parkpos ) ) {
|
||||
// set tower position
|
||||
fgSetString("/sim/airport/closest-airport-id", apt.c_str());
|
||||
fgSetString("/sim/tower/airport-id", apt.c_str());
|
||||
set_pos = true;
|
||||
}
|
||||
|
@ -1173,7 +1204,8 @@ bool fgInitPosition() {
|
|||
if ( fgSetPosFromAirportIDandRwy( apt, rwy_no, rwy_req ) ) {
|
||||
// set tower position (a little off the heading for single
|
||||
// runway airports)
|
||||
fgSetString("/sim/tower/airport-id", apt.c_str());
|
||||
fgSetString("/sim/airport/closest-airport-id", apt.c_str());
|
||||
fgSetString("/sim/tower/airport-id", apt.c_str());
|
||||
set_pos = true;
|
||||
}
|
||||
}
|
||||
|
@ -1183,7 +1215,8 @@ bool fgInitPosition() {
|
|||
if ( fgSetPosFromAirportIDandHdg( apt, hdg ) ) {
|
||||
// set tower position (a little off the heading for single
|
||||
// runway airports)
|
||||
fgSetString("/sim/tower/airport-id", apt.c_str());
|
||||
fgSetString("/sim/airport/closest-airport-id", apt.c_str());
|
||||
fgSetString("/sim/tower/airport-id", apt.c_str());
|
||||
set_pos = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1150,12 +1150,22 @@ fgOptNAV2( const char * arg )
|
|||
}
|
||||
|
||||
static int
|
||||
fgOptADF( const char * arg )
|
||||
fgOptADF1( const char * arg )
|
||||
{
|
||||
double rot, freq;
|
||||
if (parse_colon(arg, &rot, &freq))
|
||||
fgSetDouble("/instrumentation/adf/rotation-deg", rot);
|
||||
fgSetDouble("/instrumentation/adf/frequencies/selected-khz", freq);
|
||||
fgSetDouble("/instrumentation/adf[0]/rotation-deg", rot);
|
||||
fgSetDouble("/instrumentation/adf[0]/frequencies/selected-khz", freq);
|
||||
return FG_OPTIONS_OK;
|
||||
}
|
||||
|
||||
static int
|
||||
fgOptADF2( const char * arg )
|
||||
{
|
||||
double rot, freq;
|
||||
if (parse_colon(arg, &rot, &freq))
|
||||
fgSetDouble("/instrumentation/adf[1]/rotation-deg", rot);
|
||||
fgSetDouble("/instrumentation/adf[1]/frequencies/selected-khz", freq);
|
||||
return FG_OPTIONS_OK;
|
||||
}
|
||||
|
||||
|
@ -1493,7 +1503,9 @@ struct OptionDesc {
|
|||
{"com2", true, OPTION_DOUBLE, "/instrumentation/comm[1]/frequencies/selected-mhz", false, "", 0 },
|
||||
{"nav1", true, OPTION_FUNC, "", false, "", fgOptNAV1 },
|
||||
{"nav2", true, OPTION_FUNC, "", false, "", fgOptNAV2 },
|
||||
{"adf", true, OPTION_FUNC, "", false, "", fgOptADF },
|
||||
{"adf", /*legacy*/ true, OPTION_FUNC, "", false, "", fgOptADF1 },
|
||||
{"adf1", true, OPTION_FUNC, "", false, "", fgOptADF1 },
|
||||
{"adf2", true, OPTION_FUNC, "", false, "", fgOptADF2 },
|
||||
{"dme", true, OPTION_FUNC, "", false, "", fgOptDME },
|
||||
{"min-status", true, OPTION_STRING, "/sim/aircraft-min-status", false, "all", 0 },
|
||||
{"livery", true, OPTION_FUNC, "", false, "", fgOptLivery },
|
||||
|
|
|
@ -613,11 +613,11 @@ FGRenderer::update( bool refresh_camera_settings ) {
|
|||
|
||||
if ( fgGetBool("/sim/rendering/textures") ) {
|
||||
SGVec4f clearColor(l->adj_fog_color());
|
||||
camera->setClearColor(toOsg(clearColor));
|
||||
camera->setClearColor(osg::Vec4(0.0, 0.0, 0.0, 1.0));
|
||||
}
|
||||
} else {
|
||||
SGVec4f clearColor(l->sky_color());
|
||||
camera->setClearColor(toOsg(clearColor));
|
||||
camera->setClearColor(osg::Vec4(0.0, 0.0, 0.0, 1.0));
|
||||
}
|
||||
|
||||
// update fog params if visibility has changed
|
||||
|
|
|
@ -88,6 +88,8 @@ FGTileMgr::~FGTileMgr() {
|
|||
group->removeChildren(0, group->getNumChildren());
|
||||
delete _propListener;
|
||||
_propListener = NULL;
|
||||
// clear OSG cache
|
||||
osgDB::Registry::instance()->clearObjectCache();
|
||||
}
|
||||
|
||||
|
||||
|
@ -122,6 +124,12 @@ void FGTileMgr::reinit()
|
|||
group->removeChildren(0, group->getNumChildren());
|
||||
tile_cache.init();
|
||||
|
||||
// clear OSG cache, except on initial start-up
|
||||
if (state != Start)
|
||||
{
|
||||
osgDB::Registry::instance()->clearObjectCache();
|
||||
}
|
||||
|
||||
state = Inited;
|
||||
|
||||
previous_bucket.make_bad();
|
||||
|
|
Loading…
Reference in a new issue