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NavDisplay enhancements for Syd.

- Support text-enable condition on symbols
- support <limit>N</limit> on symbols to restrict
to closest N symbol instances.
- change search to hopefully be more stable at
larger ranges.
This commit is contained in:
James Turner 2012-05-17 17:30:30 +01:00
parent ffac5ff889
commit caf0138ab3
2 changed files with 90 additions and 26 deletions

View file

@ -212,6 +212,7 @@ public:
}
} // of matches parsing
return true;
}
@ -240,29 +241,37 @@ public:
return true;
}
void checkEnabled()
// return if the enabled state changed (needs a cache update)
bool checkEnabled()
{
if (enable.get()) {
bool wasEnabled = enabled;
enabled = enable->test();
return (enabled != wasEnabled);
} else {
enabled = true;
return false;
}
}
bool enabled; // cached enabled state
std::string type;
// record instances for limiting by count
int instanceCount;
private:
SymbolDef* definition;
std::auto_ptr<SGCondition> enable;
string_set required_states;
string_set excluded_states;
};
class SymbolDef
{
public:
SymbolDef() : limitCount(0) { }
bool initFromNode(SGPropertyNode* node, NavDisplay* owner)
{
if (node->getChild("type")) {
@ -306,6 +315,11 @@ public:
textOffset.x() = node->getFloatValue("text-offset-x", 0);
textOffset.y() = node->getFloatValue("text-offset-y", 0);
textColor = readColor(node->getChild("text-color"), color);
SGPropertyNode* enableNode = node->getChild("text-enable");
if (enableNode) {
textEnable.reset(sgReadCondition(fgGetNode("/"), enableNode));
}
}
drawLine = node->getBoolValue("draw-line", false);
@ -320,6 +334,11 @@ public:
stretchV3 = node->getFloatValue("v3") / texSize;
}
SGPropertyNode* limitNode = node->getChild("limit");
if (limitNode) {
limitCount = limitNode->getIntValue();
}
return true;
}
@ -332,6 +351,8 @@ public:
bool rotateToHeading;
bool roundPos; ///< should position be rounded to integer values
bool hasText;
std::auto_ptr<SGCondition> textEnable;
bool textEnabled; ///< cache condition result
osg::Vec4 textColor;
osg::Vec2 textOffset;
osgText::Text::AlignmentType alignment;
@ -350,6 +371,7 @@ public:
bool drawRouteLeg;
int limitCount, instanceCount;
};
class SymbolInstance
@ -420,7 +442,8 @@ NavDisplay::NavDisplay(SGPropertyNode *node) :
_view_heading(0),
_font_size(0),
_font_spacing(0),
_rangeNm(0)
_rangeNm(0),
_maxSymbols(100)
{
_Instrument = fgGetNode(string("/instrumentation/" + _name).c_str(), _num, true);
_font_node = _Instrument->getNode("font", true);
@ -695,8 +718,19 @@ NavDisplay::update (double delta_time_sec)
}
_symbols.clear();
BOOST_FOREACH(SymbolDef* d, _definitions) {
d->instanceCount = 0;
d->textEnabled = d->textEnable.get() ? d->textEnable->test() : true;
}
bool enableChanged = false;
BOOST_FOREACH(SymbolRule* r, _rules) {
r->checkEnabled();
enableChanged |= r->checkEnabled();
}
if (enableChanged) {
SG_LOG(SG_INSTR, SG_INFO, "NS rule enables changed, rebuilding cache");
_cachedItemsValid = false;
}
if (_testModeNode->getBoolValue()) {
@ -858,14 +892,15 @@ public:
void NavDisplay::limitDisplayedSymbols()
{
unsigned int maxSymbols = _Instrument->getIntValue("max-symbols", 100);
if (_symbols.size() <= maxSymbols) {
// gloabl symbol limit
_maxSymbols= _Instrument->getIntValue("max-symbols", _maxSymbols);
if ((int) _symbols.size() <= _maxSymbols) {
_excessDataNode->setBoolValue(false);
return;
}
std::sort(_symbols.begin(), _symbols.end(), OrderByPriority());
_symbols.resize(maxSymbols);
_symbols.resize(_maxSymbols);
_excessDataNode->setBoolValue(true);
}
@ -912,6 +947,8 @@ osg::Vec2 NavDisplay::projectGeod(const SGGeod& geod) const
class Filter : public FGPositioned::Filter
{
public:
Filter(NavDisplay* nd) : _owner(nd) { }
double minRunwayLengthFt;
virtual bool pass(FGPositioned* aPos) const
@ -931,7 +968,8 @@ public:
}
}
return true;
// check against current rule states
return _owner->isPositionedShown(aPos);
}
virtual FGPositioned::Type minType() const {
@ -941,18 +979,24 @@ public:
virtual FGPositioned::Type maxType() const {
return FGPositioned::OBSTACLE;
}
private:
NavDisplay* _owner;
};
void NavDisplay::findItems()
{
if (!_cachedItemsValid) {
Filter filt;
Filter filt(this);
filt.minRunwayLengthFt = fgGetDouble("/sim/navdb/min-runway-length-ft", 2000);
_itemsInRange = FGPositioned::findWithinRange(_pos, _rangeNm, &filt);
_itemsInRange = FGPositioned::findClosestN(_pos, _maxSymbols, _rangeNm, &filt);
_cachedItemsValid = true;
_cachedPos = SGVec3d::fromGeod(_pos);
}
// sort by distance from pos, so symbol limits are accurate
FGPositioned::sortByRange(_itemsInRange, _pos);
BOOST_FOREACH(FGPositioned* pos, _itemsInRange) {
foundPositionedItem(pos);
}
@ -1098,14 +1142,16 @@ void NavDisplay::findRules(const string& type, const string_set& states, SymbolR
}
}
void NavDisplay::foundPositionedItem(FGPositioned* pos)
bool NavDisplay::isPositionedShown(FGPositioned* pos)
{
if (!pos) {
return;
SymbolRuleVector rules;
isPositionedShownInner(pos, rules);
return !rules.empty();
}
void NavDisplay::isPositionedShownInner(FGPositioned* pos, SymbolRuleVector& rules)
{
string type = FGPositioned::nameForType(pos->type());
//boost::to_lower(type);
if (!anyRuleForType(type)) {
return; // not diplayed at all, we're done
}
@ -1113,10 +1159,19 @@ void NavDisplay::foundPositionedItem(FGPositioned* pos)
string_set states;
computePositionedState(pos, states);
SymbolRuleVector rules;
findRules(type, states, rules);
}
void NavDisplay::foundPositionedItem(FGPositioned* pos)
{
if (!pos) {
return;
}
SymbolRuleVector rules;
isPositionedShownInner(pos, rules);
if (rules.empty()) {
return; // no rules matched, we can skip this item
return;
}
SGPropertyNode_ptr vars(new SGPropertyNode);
@ -1317,6 +1372,11 @@ SymbolInstance* NavDisplay::addSymbolInstance(const osg::Vec2& proj, double head
return NULL;
}
if ((def->limitCount > 0) && (def->instanceCount >= def->limitCount)) {
return NULL;
}
++def->instanceCount;
SymbolInstance* sym = new SymbolInstance(proj, heading, def, vars);
_symbols.push_back(sym);
return sym;

View file

@ -76,6 +76,8 @@ public:
void forceUpdate()
{ _forceUpdate = true; }
bool anyRuleForType(const std::string& type) const;
bool isPositionedShown(FGPositioned* pos);
protected:
std::string _name;
int _num;
@ -107,6 +109,7 @@ private:
void limitDisplayedSymbols();
void findItems();
void isPositionedShownInner(FGPositioned* pos, SymbolRuleVector& rules);
void foundPositionedItem(FGPositioned* pos);
void computePositionedPropsAndHeading(FGPositioned* pos, SGPropertyNode* nd, double& heading);
void computePositionedState(FGPositioned* pos, string_set& states);
@ -117,7 +120,7 @@ private:
void processAI();
void computeAIStates(const SGPropertyNode* ai, string_set& states);
bool anyRuleForType(const std::string& type) const;
bool anyRuleMatches(const std::string& type, const string_set& states) const;
void findRules(const std::string& type, const string_set& states, SymbolRuleVector& rules);
@ -189,6 +192,7 @@ private:
SGVec3d _cachedPos;
FGPositioned::List _itemsInRange;
SGPropertyNode_ptr _excessDataNode;
int _maxSymbols;
class CacheListener;
std::auto_ptr<CacheListener> _cacheListener;