Fix a potential segfault.
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1 changed files with 1 additions and 1 deletions
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@ -168,7 +168,7 @@ void FGProps2NetCtrls( FGNetCtrls *net, bool honor_freezes,
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tempnode = fgGetNode("/controls/gear", true);
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tempnode = fgGetNode("/controls/gear", true);
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for ( i = 0; i < FGNetCtrls::FG_MAX_WHEELS; ++i ) {
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for ( i = 0; i < FGNetCtrls::FG_MAX_WHEELS; ++i ) {
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node = fgGetNode("/controls/gear/wheel", i);
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node = fgGetNode("/controls/gear/wheel", i);
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if ( node->getChild("brake") != NULL ) {
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if ( node != NULL && node->getChild("brake") != NULL ) {
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if ( tempnode->getChild("parking-brake")->getDoubleValue() > 0.0 ) {
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if ( tempnode->getChild("parking-brake")->getDoubleValue() > 0.0 ) {
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net->brake[i] = 1.0;
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net->brake[i] = 1.0;
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} else {
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} else {
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