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Merge branch 'jmt/positioned'

This commit is contained in:
Tim Moore 2009-10-12 11:02:00 +02:00
commit c779c2ac21
2 changed files with 307 additions and 58 deletions

View file

@ -29,8 +29,11 @@
#include <iostream>
#include <boost/algorithm/string/case_conv.hpp>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/timing/timestamp.hxx>
#include <simgear/debug/logstream.hxx>
#include "positioned.hxx"
@ -79,7 +82,8 @@ public:
typedef std::set<FGPositioned*, OrderByType> BucketEntry;
typedef std::map<long int, BucketEntry> SpatialPositionedIndex;
static NamedPositionedIndex global_namedIndex;
static NamedPositionedIndex global_identIndex;
static NamedPositionedIndex global_nameIndex;
static SpatialPositionedIndex global_spatialIndex;
SpatialPositionedIndex::iterator
@ -100,10 +104,16 @@ addToIndices(FGPositioned* aPos)
{
assert(aPos);
if (!aPos->ident().empty()) {
global_namedIndex.insert(global_namedIndex.begin(),
global_identIndex.insert(global_identIndex.begin(),
std::make_pair(aPos->ident(), aPos));
}
if (!aPos->name().empty()) {
global_nameIndex.insert(global_nameIndex.begin(),
std::make_pair(aPos->name(), aPos));
}
SpatialPositionedIndex::iterator it = bucketEntryForPositioned(aPos);
it->second.insert(aPos);
}
@ -114,10 +124,10 @@ removeFromIndices(FGPositioned* aPos)
assert(aPos);
if (!aPos->ident().empty()) {
NamedPositionedIndex::iterator it = global_namedIndex.find(aPos->ident());
while (it != global_namedIndex.end() && (it->first == aPos->ident())) {
NamedPositionedIndex::iterator it = global_identIndex.find(aPos->ident());
while (it != global_identIndex.end() && (it->first == aPos->ident())) {
if (it->second == aPos) {
global_namedIndex.erase(it);
global_identIndex.erase(it);
break;
}
@ -125,6 +135,18 @@ removeFromIndices(FGPositioned* aPos)
} // of multimap walk
}
if (!aPos->name().empty()) {
NamedPositionedIndex::iterator it = global_nameIndex.find(aPos->name());
while (it != global_nameIndex.end() && (it->first == aPos->name())) {
if (it->second == aPos) {
global_nameIndex.erase(it);
break;
}
++it;
} // of multimap walk
}
SpatialPositionedIndex::iterator sit = bucketEntryForPositioned(aPos);
sit->second.erase(aPos);
}
@ -233,9 +255,10 @@ sortByDistance(const SGGeod& aPos, FGPositioned::List& aResult)
}
static FGPositionedRef
namedFindClosest(const std::string& aIdent, const SGGeod& aOrigin, FGPositioned::Filter* aFilter)
namedFindClosest(const NamedPositionedIndex& aIndex, const std::string& aName,
const SGGeod& aOrigin, FGPositioned::Filter* aFilter)
{
NamedIndexRange range = global_namedIndex.equal_range(aIdent);
NamedIndexRange range = aIndex.equal_range(aName);
if (range.first == range.second) {
return NULL;
}
@ -358,8 +381,8 @@ char** searchAirportNamesAndIdents(const std::string& aFilter)
ct.toupper((char *)filter.data(), (char *)filter.data() + filter.size());
}
NamedPositionedIndex::const_iterator it = global_namedIndex.begin();
NamedPositionedIndex::const_iterator end = global_namedIndex.end();
NamedPositionedIndex::const_iterator it = global_identIndex.begin();
NamedPositionedIndex::const_iterator end = global_identIndex.end();
// note this is a vector of raw pointers, not smart pointers, because it
// may get very large and smart-pointer-atomicity-locking then becomes a
@ -437,6 +460,77 @@ FGPositioned::Filter::passType(Type aTy) const
return (minType() <= aTy) && (maxType() >= aTy);
}
static FGPositioned::List
findAllSortedByRange(const NamedPositionedIndex& aIndex,
const std::string& aName, const SGGeod& aPos, FGPositioned::Filter* aFilter)
{
FGPositioned::List result;
NamedIndexRange range = aIndex.equal_range(aName);
for (; range.first != range.second; ++range.first) {
FGPositioned* candidate = range.first->second;
if (aFilter) {
if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
continue;
}
if (!aFilter->pass(candidate)) {
continue;
}
}
result.push_back(range.first->second);
}
sortByDistance(aPos, result);
return result;
}
static FGPositionedRef
findWithPartial(const NamedPositionedIndex& aIndex, const std::string& aName,
FGPositioned::Filter* aFilter, int aOffset, bool& aNext)
{
// see comment in findNextWithPartialId concerning upperBoundId
std::string upperBoundId = aName;
upperBoundId[upperBoundId.size()-1]++;
NamedPositionedIndex::const_iterator upperBound = aIndex.lower_bound(upperBoundId);
NamedIndexRange range = aIndex.equal_range(aName);
FGPositionedRef result;
while (range.first != upperBound) {
for (; range.first != range.second; ++range.first) {
FGPositionedRef candidate = range.first->second;
if (aFilter) {
if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
continue;
}
if (!aFilter->pass(candidate)) {
continue;
}
}
if (result) {
aNext = true;
return result;
} else if (aOffset == 0) {
// okay, found our result. we need to go around once more to set aNext
result = candidate;
} else {
--aOffset; // seen one more valid result, decrement the count
}
}
// Unable to match the filter with this range - try the next range.
range = aIndex.equal_range(range.second->first);
}
// if we fell out, we reached the end of the valid range. We might have a
// valid result, but we definitiely don't have a next result.
aNext = false;
return result;
}
///////////////////////////////////////////////////////////////////////////////
FGPositioned::FGPositioned(Type ty, const std::string& aIdent, const SGGeod& aPos, bool aIndexed) :
@ -458,6 +552,12 @@ FGPositioned::~FGPositioned()
removeFromIndices(this);
}
FGPositioned*
FGPositioned::createUserWaypoint(const std::string& aIdent, const SGGeod& aPos)
{
return new FGPositioned(WAYPOINT, aIdent, aPos, true);
}
SGBucket
FGPositioned::bucket() const
{
@ -470,6 +570,46 @@ FGPositioned::cart() const
return SGVec3d::fromGeod(mPosition);
}
FGPositioned::Type FGPositioned::typeFromName(const std::string& aName)
{
if (aName.empty() || (aName == "")) {
return INVALID;
}
typedef struct {
const char* _name;
Type _ty;
} NameTypeEntry;
const NameTypeEntry names[] = {
{"airport", AIRPORT},
{"vor", VOR},
{"ndb", NDB},
{"wpt", WAYPOINT},
{"fix", FIX},
{"tacan", TACAN},
{"dme", DME},
// aliases
{"waypoint", WAYPOINT},
{"apt", AIRPORT},
{"any", INVALID},
{"all", INVALID},
{NULL, INVALID}
};
std::string lowerName(boost::to_lower_copy(aName));
for (const NameTypeEntry* n = names; (n->_name != NULL); ++n) {
if (::strcmp(n->_name, lowerName.c_str()) == 0) {
return n->_ty;
}
}
SG_LOG(SG_GENERAL, SG_WARN, "FGPositioned::typeFromName: couldn't match:" << aName);
return INVALID;
}
const char* FGPositioned::nameForType(Type aTy)
{
switch (aTy) {
@ -503,7 +643,7 @@ const char* FGPositioned::nameForType(Type aTy)
FGPositionedRef
FGPositioned::findClosestWithIdent(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter)
{
return namedFindClosest(aIdent, aPos, aFilter);
return namedFindClosest(global_identIndex, aIdent, aPos, aFilter);
}
FGPositioned::List
@ -518,18 +658,13 @@ FGPositioned::findWithinRange(const SGGeod& aPos, double aRangeNm, Filter* aFilt
FGPositioned::List
FGPositioned::findAllWithIdentSortedByRange(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter)
{
List result;
NamedIndexRange range = global_namedIndex.equal_range(aIdent);
for (; range.first != range.second; ++range.first) {
if (aFilter && !aFilter->pass(range.first->second)) {
continue;
}
result.push_back(range.first->second);
}
sortByDistance(aPos, result);
return result;
return findAllSortedByRange(global_identIndex, aIdent, aPos, aFilter);
}
FGPositioned::List
FGPositioned::findAllWithNameSortedByRange(const std::string& aName, const SGGeod& aPos, Filter* aFilter)
{
return findAllSortedByRange(global_nameIndex, aName, aPos, aFilter);
}
FGPositionedRef
@ -550,36 +685,6 @@ FGPositioned::findClosestN(const SGGeod& aPos, unsigned int aN, double aCutoffNm
return spatialGetClosest(aPos, aN, aCutoffNm, aFilter);
}
/*
FGPositionedRef
FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId, Filter* aFilter)
{
NamedIndexRange range = global_namedIndex.equal_range(aId);
for (; range.first != range.second; ++range.first) {
FGPositionedRef candidate = range.first->second;
if (aCur == candidate) {
aCur = NULL; // found our start point, next match will pass
continue;
}
if (aFilter) {
if (aFilter->hasTypeRange() && !aFilter->passType(candidate->type())) {
continue;
}
if(!aFilter->pass(candidate)) {
continue;
}
}
if (!aCur) {
return candidate;
}
}
return NULL; // fell out, no match in range
}*/
FGPositionedRef
FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId, Filter* aFilter)
{
@ -588,9 +693,9 @@ FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId
// e.g., if the partial ID is "KI", we wish to search "KIxxx" but not "KJ".
std::string upperBoundId = aId;
upperBoundId[upperBoundId.size()-1]++;
NamedPositionedIndex::const_iterator upperBound = global_namedIndex.lower_bound(upperBoundId);
NamedPositionedIndex::const_iterator upperBound = global_identIndex.lower_bound(upperBoundId);
NamedIndexRange range = global_namedIndex.equal_range(aId);
NamedIndexRange range = global_identIndex.equal_range(aId);
while (range.first != upperBound) {
for (; range.first != range.second; ++range.first) {
FGPositionedRef candidate = range.first->second;
@ -615,10 +720,121 @@ FGPositioned::findNextWithPartialId(FGPositionedRef aCur, const std::string& aId
}
// Unable to match the filter with this range - try the next range.
range = global_namedIndex.equal_range(range.second->first);
range = global_identIndex.equal_range(range.second->first);
}
return NULL; // Reached the end of the valid sequence with no match.
}
FGPositionedRef
FGPositioned::findWithPartialId(const std::string& aId, Filter* aFilter, int aOffset, bool& aNext)
{
return findWithPartial(global_identIndex, aId, aFilter, aOffset, aNext);
}
FGPositionedRef
FGPositioned::findWithPartialName(const std::string& aName, Filter* aFilter, int aOffset, bool& aNext)
{
return findWithPartial(global_nameIndex, aName, aFilter, aOffset, aNext);
}
/**
* Wrapper filter which proxies to an inner filter, but also ensures the
* ident starts with supplied partial ident.
*/
class PartialIdentFilter : public FGPositioned::Filter
{
public:
PartialIdentFilter(const std::string& ident, FGPositioned::Filter* filter) :
_inner(filter)
{
_ident = boost::to_upper_copy(ident);
}
virtual bool pass(FGPositioned* aPos) const
{
if (!_inner->pass(aPos)) {
return false;
}
return (::strncmp(aPos->ident().c_str(), _ident.c_str(), _ident.size()) == 0);
}
virtual FGPositioned::Type minType() const
{ return _inner->minType(); }
virtual FGPositioned::Type maxType() const
{ return _inner->maxType(); }
private:
std::string _ident;
FGPositioned::Filter* _inner;
};
static FGPositionedRef
findClosestWithPartial(const SGGeod& aPos, FGPositioned::Filter* aFilter, int aOffset, bool& aNext)
{
// why aOffset +2 ? at offset=3, we want the fourth search result, but also
// to know if the fifth result exists (to set aNext flag for iterative APIs)
FGPositioned::List matches =
spatialGetClosest(aPos, aOffset + 2, 1000.0, aFilter);
if ((int) matches.size() <= aOffset) {
SG_LOG(SG_GENERAL, SG_INFO, "findClosestWithPartial, couldn't match enough with prefix");
aNext = false;
return NULL; // couldn't find a match within the cutoff distance
}
aNext = ((int) matches.size() >= (aOffset + 2));
return matches[aOffset];
}
FGPositionedRef
FGPositioned::findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext)
{
PartialIdentFilter pf(aId, aFilter);
return findClosestWithPartial(aPos, &pf, aOffset, aNext);
}
/**
* Wrapper filter which proxies to an inner filter, but also ensures the
* name starts with supplied partial name.
*/
class PartialNameFilter : public FGPositioned::Filter
{
public:
PartialNameFilter(const std::string& nm, FGPositioned::Filter* filter) :
_inner(filter)
{
_name = nm;
}
virtual bool pass(FGPositioned* aPos) const
{
if (!_inner->pass(aPos)) {
return false;
}
return (::strncasecmp(aPos->name().c_str(), _name.c_str(), _name.size()) == 0);
}
virtual FGPositioned::Type minType() const
{ return _inner->minType(); }
virtual FGPositioned::Type maxType() const
{ return _inner->maxType(); }
private:
std::string _name;
FGPositioned::Filter* _inner;
};
FGPositionedRef
FGPositioned::findClosestWithPartialName(const SGGeod& aPos, const std::string& aName, Filter* aFilter, int aOffset, bool& aNext)
{
PartialNameFilter pf(aName, aFilter);
return findClosestWithPartial(aPos, &pf, aOffset, aNext);
}

View file

@ -158,6 +158,16 @@ public:
*/
static FGPositionedRef findNextWithPartialId(FGPositionedRef aCur, const std::string& aId, Filter* aFilter = NULL);
/**
* As above, but searches using an offset index
*/
static FGPositionedRef findWithPartialId(const std::string& aId, Filter* aFilter, int aOffset, bool& aNext);
/**
* As above, but search names instead of idents
*/
static FGPositionedRef findWithPartialName(const std::string& aName, Filter* aFilter, int aOffset, bool& aNext);
/**
* Find all items with the specified ident, and return then sorted by
* distance from a position
@ -166,6 +176,11 @@ public:
*/
static List findAllWithIdentSortedByRange(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter = NULL);
/**
* As above, but searches names instead of idents
*/
static List findAllWithNameSortedByRange(const std::string& aName, const SGGeod& aPos, Filter* aFilter = NULL);
/**
* Find the closest item to a position, which pass the specified filter
* A cutoff range in NM must be specified, to constrain the search acceptably.
@ -182,18 +197,36 @@ public:
* Very large cutoff values will make this slow.
*
* @result The matches (possibly less than N, depending on the filter and cutoff),
* sorted by distance from the search pos
* sorted by distance from the search pos
* @param aN - number of matches to find
* @param aCutoffNm - maximum distance to search within, in nautical miles
*/
static List findClosestN(const SGGeod& aPos, unsigned int aN, double aCutoffNm, Filter* aFilter = NULL);
/**
* Find the closest match based on partial id (with an offset to allow selecting the n-th closest).
* Cutoff distance is limited internally, to avoid making this very slow.
*/
static FGPositionedRef findClosestWithPartialId(const SGGeod& aPos, const std::string& aId, Filter* aFilter, int aOffset, bool& aNext);
/**
* As above, but matches on name
*/
static FGPositionedRef findClosestWithPartialName(const SGGeod& aPos, const std::string& aName, Filter* aFilter, int aOffset, bool& aNext);
/**
* Debug helper, map a type to a human-readable string
* Map a candidate type string to a real type. Returns INVALID if the string
* does not correspond to a defined type.
*/
static Type typeFromName(const std::string& aName);
/**
* Map a type to a human-readable string
*/
static const char* nameForType(Type aTy);
static FGPositioned* createUserWaypoint(const std::string& aIdent, const SGGeod& aPos);
protected:
FGPositioned(Type ty, const std::string& aIdent, const SGGeod& aPos, bool aIndex = true);