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Simplified pointer-aliasing patch.

Removed introduction of a new union and reused existing one.
This commit is contained in:
Thorsten Brehm 2010-09-28 08:50:54 +02:00
parent 5a7f838ff2
commit c71fcbf10d

View file

@ -462,38 +462,38 @@ union FGMultiplayMgr::MsgBuf
{
MsgBuf()
{
memset(&Msg.Raw, 0, sizeof(Msg));
memset(&Msg, 0, sizeof(Msg));
}
T_MsgHdr* msgHdr()
{
return &Msg.Header;
return &Header;
}
const T_MsgHdr* msgHdr() const
{
return reinterpret_cast<const T_MsgHdr*>(&Msg.Header);
return reinterpret_cast<const T_MsgHdr*>(&Header);
}
T_PositionMsg* posMsg()
{
return reinterpret_cast<T_PositionMsg*>(Msg.Raw + sizeof(T_MsgHdr));
return reinterpret_cast<T_PositionMsg*>(Msg + sizeof(T_MsgHdr));
}
const T_PositionMsg* posMsg() const
{
return reinterpret_cast<const T_PositionMsg*>(Msg.Raw + sizeof(T_MsgHdr));
return reinterpret_cast<const T_PositionMsg*>(Msg + sizeof(T_MsgHdr));
}
xdr_data_t* properties()
{
return reinterpret_cast<xdr_data_t*>(Msg.Raw + sizeof(T_MsgHdr)
return reinterpret_cast<xdr_data_t*>(Msg + sizeof(T_MsgHdr)
+ sizeof(T_PositionMsg));
}
const xdr_data_t* properties() const
{
return reinterpret_cast<const xdr_data_t*>(Msg.Raw + sizeof(T_MsgHdr)
return reinterpret_cast<const xdr_data_t*>(Msg + sizeof(T_MsgHdr)
+ sizeof(T_PositionMsg));
}
/**
@ -501,12 +501,12 @@ union FGMultiplayMgr::MsgBuf
*/
xdr_data_t* propsEnd()
{
return reinterpret_cast<xdr_data_t*>(Msg.Raw + MAX_PACKET_SIZE);
return reinterpret_cast<xdr_data_t*>(Msg + MAX_PACKET_SIZE);
};
const xdr_data_t* propsEnd() const
{
return reinterpret_cast<const xdr_data_t*>(Msg.Raw + MAX_PACKET_SIZE);
return reinterpret_cast<const xdr_data_t*>(Msg + MAX_PACKET_SIZE);
};
/**
* The end of properties actually in the buffer. This assumes that
@ -514,20 +514,17 @@ union FGMultiplayMgr::MsgBuf
*/
xdr_data_t* propsRecvdEnd()
{
return reinterpret_cast<xdr_data_t*>(Msg.Raw + Msg.Header.MsgLen);
return reinterpret_cast<xdr_data_t*>(Msg + Header.MsgLen);
}
const xdr_data_t* propsRecvdEnd() const
{
return reinterpret_cast<const xdr_data_t*>(Msg.Raw + Msg.Header.MsgLen);
return reinterpret_cast<const xdr_data_t*>(Msg + Header.MsgLen);
}
xdr_data2_t double_val;
union
{
char Raw[MAX_PACKET_SIZE];
T_MsgHdr Header;
} Msg;
char Msg[MAX_PACKET_SIZE];
T_MsgHdr Header;
};
void
@ -658,9 +655,9 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
++it;
}
escape:
unsigned msgLen = reinterpret_cast<char*>(ptr) - msgBuf.Msg.Raw;
unsigned msgLen = reinterpret_cast<char*>(ptr) - msgBuf.Msg;
FillMsgHdr(msgBuf.msgHdr(), POS_DATA_ID, msgLen);
mSocket->sendto(msgBuf.Msg.Raw, msgLen, 0, &mServer);
mSocket->sendto(msgBuf.Msg, msgLen, 0, &mServer);
SG_LOG(SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition");
} // FGMultiplayMgr::SendMyPosition()
@ -735,7 +732,7 @@ FGMultiplayMgr::Update(void)
// packet waiting to be processed.
//////////////////////////////////////////////////
netAddress SenderAddress;
bytes = mSocket->recvfrom(msgBuf.Msg.Raw, sizeof(msgBuf.Msg.Raw), 0,
bytes = mSocket->recvfrom(msgBuf.Msg, sizeof(msgBuf.Msg), 0,
&SenderAddress);
//////////////////////////////////////////////////
// no Data received
@ -979,7 +976,7 @@ FGMultiplayMgr::ProcessChatMsg(const MsgBuf& Msg,
char *chatStr = new char[MsgHdr->MsgLen - sizeof(T_MsgHdr)];
const T_ChatMsg* ChatMsg
= reinterpret_cast<const T_ChatMsg *>(Msg.Msg.Raw + sizeof(T_MsgHdr));
= reinterpret_cast<const T_ChatMsg *>(Msg.Msg + sizeof(T_MsgHdr));
strncpy(chatStr, ChatMsg->Text,
MsgHdr->MsgLen - sizeof(T_MsgHdr));
chatStr[MsgHdr->MsgLen - sizeof(T_MsgHdr) - 1] = '\0';