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Add a section about subsystems.

This commit is contained in:
ehofman 2004-07-15 17:09:29 +00:00
parent e4fc1541f4
commit c70db33e28

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@ -45,6 +45,40 @@ Property I/O code allows one to easily read the tree from, or write the tree to
an XML file.
Subsystems
----------
To add a new subsystem you would have to create a derived class from
SGSubsystem and define at least a small set of functions:
class FGFX : public SGSubsystem
{
public:
FGFX ();
virtual ~FGFX ();
virtual void init ();
virtual void reinit ();
virtual void bind ();
virtual void unbind ();
virtual void update (double dt);
}
The init() functions should make sure everything is set and ready so the
update() function can be run by the main loop. The reinit() function handles
everything in case of a reset by the user.
The bind() and unbind() functions can be used to tie and untie properties.
After that you can register this class at the subsystem manager:
globals->add_subsystem("fx", new FGFX);
Now the subsystem manager calls the update() function of this class every
frame. dt is the time (in seconds) elapsed since the last call.
Scripting
---------