Cygwin32 fixes.
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1f41b3799f
commit
c6d49ec502
6 changed files with 49 additions and 1 deletions
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@ -49,8 +49,16 @@ HISTORY
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/****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/* INCLUDES */
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/****************************************************************************/
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/****************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <Include/compiler.h>
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#include <Include/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <iostream>
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#include <iostream>
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#include <vector>
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#include <vector>
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#include <map>
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#include <map>
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@ -49,8 +49,17 @@ HISTORY
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/****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/* INCLUDES */
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/****************************************************************************/
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/****************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <Include/compiler.h>
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#include <Include/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <vector>
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#include <vector>
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#include "sg.h"
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#include "sg.h"
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@ -47,6 +47,17 @@ HISTORY
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/****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/* INCLUDES */
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/****************************************************************************/
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/****************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <Include/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include "sg.h"
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#include "sg.h"
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#include "FGWeatherDefs.h"
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#include "FGWeatherDefs.h"
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@ -52,7 +52,15 @@ HISTORY
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/****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/* INCLUDES */
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/****************************************************************************/
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/****************************************************************************/
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#include "compiler.h"
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <Include/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <vector>
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#include <vector>
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@ -47,6 +47,17 @@ HISTORY
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/****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/* INCLUDES */
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/****************************************************************************/
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/****************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <Include/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include "sg.h"
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#include "sg.h"
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#include "FGWeatherDefs.h"
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#include "FGWeatherDefs.h"
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@ -14,6 +14,7 @@ libWeatherCM_a_SOURCES = \
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FGVaporPressureItem.cpp FGVaporPressureItem.h \
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FGVaporPressureItem.cpp FGVaporPressureItem.h \
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FGVoronoi.cpp FGVoronoi.h \
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FGVoronoi.cpp FGVoronoi.h \
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FGWeatherDefs.h FGWeatherFeature.h FGWeatherUtils.h \
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FGWeatherDefs.h FGWeatherFeature.h FGWeatherUtils.h \
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FGWeatherVectorWrap.h \
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FGWindItem.cpp FGWindItem.h
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FGWindItem.cpp FGWindItem.h
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INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
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INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
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