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Preliminary support for AI planes from Dave Luff. This works only at

KEMT (w120n30 scenery), and you will have to set the property
/sim/ai-traffic/enabled to 'true' to see the other plane (and tune
comm1 to 121.2 to hear the other plane's radio calls).
This commit is contained in:
david 2002-10-02 15:27:49 +00:00
parent 03b508adb7
commit c581cfa395
18 changed files with 908 additions and 120 deletions

View file

@ -39,10 +39,18 @@
FGAIEntity::~FGAIEntity() {
}
// Run the internal calculations
void FGAIEntity::Update() {
void FGAIEntity::Update(double dt) {
}
// Run the internal calculations
//void FGAIEntity::Update() {
void FGAIEntity::Transform() {
aip.setPosition(pos.lon(), pos.lat(), pos.elev() * SG_METER_TO_FEET);
aip.setOrientation(roll, pitch, hdg);
aip.update();
}
/*
void FGAIEntity::Transform() {
// Translate moving object w.r.t eye
@ -53,17 +61,17 @@ void FGAIEntity::Transform() {
sgCoord shippos;
FastWorldCoordinate(&shippos, sc);
position->setTransform( &shippos );
globals->get_scenery()->get_scene_graph()->addKid(position);
//cout << "Transform called\n";
}
*/
#if 0
// Taken from tileentry.cxx
void FGAIEntity::WorldCoordinate(sgCoord *obj_pos, Point3D center) {
// setup transforms
Point3D geod( lon * SGD_DEGREES_TO_RADIANS,
lat * SGD_DEGREES_TO_RADIANS,
elev );
Point3D geod( pos.lon() * SGD_DEGREES_TO_RADIANS,
pos.lat() * SGD_DEGREES_TO_RADIANS,
pos.elev() );
Point3D world_pos = sgGeodToCart( geod );
Point3D offset = world_pos - center;
@ -89,15 +97,15 @@ void FGAIEntity::WorldCoordinate(sgCoord *obj_pos, Point3D center) {
sgSetCoord( obj_pos, TUX );
}
#endif
/*
// Norman's 'fast hack' for above
void FGAIEntity::FastWorldCoordinate(sgCoord *obj_pos, Point3D center) {
double lon_rad = lon * SGD_DEGREES_TO_RADIANS;
double lat_rad = lat * SGD_DEGREES_TO_RADIANS;
double lon_rad = pos.lon() * SGD_DEGREES_TO_RADIANS;
double lat_rad = pos.lat() * SGD_DEGREES_TO_RADIANS;
double hdg_rad = hdg * SGD_DEGREES_TO_RADIANS;
// setup transforms
Point3D geod( lon_rad, lat_rad, elev );
Point3D geod( lon_rad, lat_rad, pos.elev() );
Point3D world_pos = sgGeodToCart( geod );
Point3D offset = world_pos - center;
@ -133,3 +141,4 @@ void FGAIEntity::FastWorldCoordinate(sgCoord *obj_pos, Point3D center) {
sgSetCoord( obj_pos, mat );
}
*/

View file

@ -29,10 +29,20 @@
#ifndef _FG_AIEntity_HXX
#define _FG_AIEntity_HXX
#include <Model/model.hxx>
#include <plib/sg.h>
#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
/*****************************************************************
*
* FGAIEntity - this class implements the minimum requirement
* for any AI entity - a position, an orientation, an associated
* 3D model, and the ability to be moved. It does nothing useful
* and all AI entities are expected to be derived from it.
*
******************************************************************/
class FGAIEntity {
public:
@ -44,27 +54,29 @@ public:
virtual ~FGAIEntity();
// Run the internal calculations
virtual void Update();
virtual void Update(double dt);
protected:
double lat; //WGS84
double lon; //WGS84
double elev; //Meters
Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
//double lat; //WGS84
//double lon; //WGS84
//double elev; //Meters
double hdg; //True heading in degrees
double roll; //degrees
double pitch; //degrees
char* model_path; //Path to the 3D model
FGModelPlacement aip;
ssgEntity* model;
ssgTransform* position;
//ssgEntity* model;
//ssgTransform* position;
void Transform();
//void WorldCoordinate(sgCoord *obj_pos, Point3D center);
void FastWorldCoordinate(sgCoord *obj_pos, Point3D center);
//void FastWorldCoordinate(sgCoord *obj_pos, Point3D center);
};

View file

@ -19,28 +19,37 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
/*****************************************************************
*
* WARNING - Curt has some ideas about AI traffic so anything in here
* may get rewritten or scrapped. Contact Curt curt@flightgear.org
* before spending any time or effort on this code!!!
*
******************************************************************/
#include <Main/globals.hxx>
#include <Model/loader.hxx>
//#include <simgear/constants.h>
#include <Main/location.hxx>
#include <Scenery/scenery.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/misc/sg_path.hxx>
#include <string>
#include <math.h>
SG_USING_STD(string);
#include "ATCmgr.hxx"
#include "AILocalTraffic.hxx"
#include "ATCutils.hxx"
FGAILocalTraffic::FGAILocalTraffic() {
//Hardwire initialisation for now - a lot of this should be read in from config eventually
Vr = 70.0;
best_rate_of_climb_speed = 70.0;
//best_rate_of_climb;
//nominal_climb_speed;
//nominal_climb_rate;
//nominal_circuit_speed;
//min_circuit_speed;
//max_circuit_speed;
nominal_descent_rate = 500.0;
nominal_final_speed = 65.0;
//nominal_approach_speed;
//stall_speed_landing_config;
wind_from_hdg = 0.0;
wind_speed_knots = 0.0;
}
FGAILocalTraffic::~FGAILocalTraffic() {
@ -49,34 +58,75 @@ FGAILocalTraffic::~FGAILocalTraffic() {
void FGAILocalTraffic::Init() {
// Hack alert - Hardwired path!!
string planepath = "Aircraft/c172/Models/c172-dpm.ac";
model = globals->get_model_loader()->load_model(planepath);
if (model == 0) {
model =
globals->get_model_loader()
->load_model("Models/Geometry/glider.ac");
if (model == 0)
cout << "Failed to load an aircraft model in AILocalTraffic\n";
} else {
cout << "AILocal Traffic Model loaded successfully\n";
}
position = new ssgTransform;
position->addKid(model);
SGPath path = globals->get_fg_root();
path.append(planepath);
aip.init(planepath.c_str());
aip.setVisible(true);
globals->get_scenery()->get_scene_graph()->addKid(aip.getSceneGraph());
// Hardwire to KEMT
lat = 34.081358;
lon = -118.037483;
hdg = 0.0;
elev = (287.0 + 0.5) * SG_FEET_TO_METER; // Ground is 296 so this should be above it
mag_hdg = -10.0;
#define DCL_KEMT true
//#define DCL_KPAO true
#ifdef DCL_KEMT
// Hardwire to KEMT for now
// Hardwired points at each end of KEMT runway
Point3D P010(-118.037483, 34.081358, 296 * SG_FEET_TO_METER);
Point3D P190(-118.032308, 34.090456, 299.395263 * SG_FEET_TO_METER);
Point3D takeoff_end;
bool d010 = true; // use this to change the hardwired runway direction
if(d010) {
rwy.threshold_pos = P010;
takeoff_end = P190;
rwy.hdg = 25.32; //from default.apt
patternDirection = -1; // Left
pos.setelev(rwy.threshold_pos.elev() + (-8.5 * SG_FEET_TO_METER)); // This is a complete hack - the rendered runway takes the underlying scenery elev rather than the published runway elev so I should use height above terrain or something.
} else {
rwy.threshold_pos = P190;
takeoff_end = P010;
rwy.hdg = 205.32;
patternDirection = 1; // Right
pos.setelev(rwy.threshold_pos.elev() + (-0.0 * SG_FEET_TO_METER)); // This is a complete hack - the rendered runway takes the underlying scenery elev rather than the published runway elev so I should use height above terrain or something.
}
#else
//KPAO - might be a better choice since its in the default scenery
//Hardwire it to the default (no wind) direction
Point3D threshold_end(-122.1124358, 37.45848783, 6.8 * SG_FEET_TO_METER); // These positions are from airnav.com and don't quite seem to correspond with the sim scenery
Point3D takeoff_end(-122.1176522, 37.463752, 6.7 * SG_FEET_TO_METER);
rwy.threshold_pos = threshold_end;
rwy.hdg = 315.0;
patternDirection = 1; // Right
pos.setelev(rwy.threshold_pos.elev() + (-0.0 * SG_FEET_TO_METER)); // This is a complete hack - the rendered runway takes the underlying scenery elev rather than the published runway elev so I should use height above terrain or something.
#endif
//rwy.threshold_pos.setlat(34.081358);
//rwy.threshold_pos.setlon(-118.037483);
//rwy.mag_hdg = 12.0;
//rwy.mag_var = 14.0;
//rwy.hdg = rwy.mag_hdg + rwy.mag_var;
//rwy.threshold_pos.setelev(296 * SG_FEET_TO_METER);
// Initial position on threshold for now
// TODO - check wind / default runway
pos.setlat(rwy.threshold_pos.lat());
pos.setlon(rwy.threshold_pos.lon());
hdg = rwy.hdg;
pitch = 0.0;
roll = 0.0;
mag_var = -14.0;
leg = TAKEOFF_ROLL;
vel = 0.0;
slope = 0.0;
// Now set the position of the plane and then re-get the elevation!! (Didn't work - elev always returned as zero) :-(
//aip.setPosition(pos.lon(), pos.lat(), pos.elev() * SG_METER_TO_FEET);
//cout << "*********************** elev in FGAILocalTraffic = " << aip.getFGLocation()->get_cur_elev_m() << '\n';
// Activate the tower - this is dependent on the ATC system being initialised before the AI system
AirportATC a;
if(globals->get_ATC_mgr()->GetAirportATCDetails((string)"KEMT", &a)) {
if(a.tower_freq) { // Has a tower
tower = (FGTower*)globals->get_ATC_mgr()->GetATCPointer((string)"KEMT", TOWER); // Maybe need some error checking here
freq = (double)tower->get_freq() / 100.0;
//cout << "***********************************AILocalTraffic freq = " << freq << '\n';
} else {
// Check CTAF, unicom etc
}
@ -84,18 +134,254 @@ void FGAILocalTraffic::Init() {
cout << "Unable to find airport details in FGAILocalTraffic::Init()\n";
}
// Set the projection for the local area
ortho.Init(rwy.threshold_pos, rwy.hdg);
rwy.end1ortho = ortho.ConvertToLocal(rwy.threshold_pos); // should come out as zero
// Hardwire to KEMT for now
rwy.end2ortho = ortho.ConvertToLocal(takeoff_end);
//cout << "*********************************************************************************\n";
//cout << "*********************************************************************************\n";
//cout << "*********************************************************************************\n";
//cout << "end1ortho = " << rwy.end1ortho << '\n';
//cout << "end2ortho = " << rwy.end2ortho << '\n'; // end2ortho.x() should be zero or thereabouts
Transform();
}
// Run the internal calculations
void FGAILocalTraffic::Update() {
hdg = mag_hdg + mag_var;
void FGAILocalTraffic::Update(double dt) {
std::cout << "In FGAILocalTraffic::Update\n";
// Hardwire flying traffic pattern for now - eventually also needs to be able to taxi to and from runway and GA parking area.
FlyTrafficPattern(dt);
Transform();
//cout << "elev in FGAILocalTraffic = " << aip.getFGLocation()->get_cur_elev_m() << '\n';
// This should become if(the plane has moved) then Transform()
static int i = 0;
if(i == 60) {
Transform();
i = 0;
}
i++;
}
// Fly a traffic pattern
// FIXME - far too much of the mechanics of turning, rolling, accellerating, descending etc is in here.
// Move it out to FGAIPlane and have FlyTrafficPattern just specify what to do, not the implementation.
void FGAILocalTraffic::FlyTrafficPattern(double dt) {
// Need to differentiate between in-air (IAS governed) and on-ground (vel governed)
// Take-off is an interesting case - we are on the ground but takeoff speed is IAS governed.
bool inAir = true; // FIXME - possibly make into a class variable
static bool transmitted = false; // FIXME - this is a hack
// WIND
// Wind has two effects - a mechanical one in that IAS translates to a different vel, and the hdg != track,
// but also a piloting effect, in that the AI must be able to descend at a different rate in order to hit the threshold.
//cout << "dt = " << dt << '\n';
double dist = 0;
// ack - I can't remember how long a rate 1 turn is meant to take.
double turn_time = 60.0; // seconds - TODO - check this guess
double turn_circumference;
double turn_radius;
Point3D orthopos = ortho.ConvertToLocal(pos); // ortho position of the plane
//cout << "runway elev = " << rwy.threshold_pos.elev() << ' ' << rwy.threshold_pos.elev() * SG_METER_TO_FEET << '\n';
//cout << "elev = " << pos.elev() << ' ' << pos.elev() * SG_METER_TO_FEET << '\n';
switch(leg) {
case TAKEOFF_ROLL:
inAir = false;
track = rwy.hdg;
if(vel < 80.0) {
double dveldt = 5.0;
vel += dveldt * dt;
}
IAS = vel + (cos((hdg - wind_from_hdg) * DCL_DEGREES_TO_RADIANS) * wind_speed_knots);
if(IAS >= 70) {
leg = CLIMBOUT;
pitch = 10.0;
IAS = best_rate_of_climb_speed;
slope = 7.0;
}
break;
case CLIMBOUT:
track = rwy.hdg;
if((pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 600) {
leg = TURN1;
}
break;
case TURN1:
track += (360.0 / turn_time) * dt * patternDirection;
Bank(25.0 * patternDirection);
if((track < (rwy.hdg - 89.0)) || (track > (rwy.hdg + 89.0))) {
leg = CROSSWIND;
}
break;
case CROSSWIND:
LevelWings();
track = rwy.hdg + (90.0 * patternDirection);
if((pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
slope = 0.0;
pitch = 0.0;
IAS = 80.0; // FIXME - use smooth transistion to new speed
}
// turn 1000m out for now
if(fabs(orthopos.x()) > 980) {
leg = TURN2;
}
break;
case TURN2:
track += (360.0 / turn_time) * dt * patternDirection;
Bank(25.0 * patternDirection);
// just in case we didn't make height on crosswind
if((pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
slope = 0.0;
pitch = 0.0;
IAS = 80.0; // FIXME - use smooth transistion to new speed
}
if((track < (rwy.hdg - 179.0)) || (track > (rwy.hdg + 179.0))) {
leg = DOWNWIND;
transmitted = false;
//roll = 0.0;
}
break;
case DOWNWIND:
LevelWings();
track = rwy.hdg - (180 * patternDirection); //should tend to bring track back into the 0->360 range
// just in case we didn't make height on crosswind
if((pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
slope = 0.0;
pitch = 0.0;
IAS = 90.0; // FIXME - use smooth transistion to new speed
}
if((orthopos.y() < 0) && (!transmitted)) {
TransmitPatternPositionReport();
transmitted = true;
}
if(orthopos.y() < -480) {
slope = -4.0; // FIXME - calculate to descent at 500fpm and hit the threshold (taking wind into account as well!!)
pitch = -3.0;
IAS = 85.0;
}
if(orthopos.y() < -980) {
//roll = -20;
leg = TURN3;
transmitted = false;
IAS = 80.0;
}
break;
case TURN3:
track += (360.0 / turn_time) * dt * patternDirection;
Bank(25.0 * patternDirection);
if(fabs(rwy.hdg - track) < 91.0) {
leg = BASE;
}
break;
case BASE:
LevelWings();
if(!transmitted) {
TransmitPatternPositionReport();
transmitted = true;
}
track = rwy.hdg - (90 * patternDirection);
slope = -6.0; // FIXME - calculate to descent at 500fpm and hit the threshold
pitch = -4.0;
IAS = 70.0; // FIXME - slowdown gradually
// Try and arrange to turn nicely onto base
turn_circumference = IAS * 0.514444 * turn_time;
//Hmmm - this is an interesting one - ground vs airspeed in relation to turn radius
//We'll leave it as a hack with IAS for now but it needs revisiting.
turn_radius = turn_circumference / (2.0 * DCL_PI);
if(fabs(orthopos.x()) < (turn_radius + 50)) {
leg = TURN4;
transmitted = false;
//roll = -20;
}
break;
case TURN4:
track += (360.0 / turn_time) * dt * patternDirection;
Bank(25.0 * patternDirection);
if(fabs(track - rwy.hdg) < 0.6) {
leg = FINAL;
vel = nominal_final_speed;
}
break;
case FINAL:
LevelWings();
if(!transmitted) {
TransmitPatternPositionReport();
transmitted = true;
}
// Try and track the extended centreline
track = rwy.hdg - (0.2 * orthopos.x());
//cout << "orthopos.x() = " << orthopos.x() << " hdg = " << hdg << '\n';
if(pos.elev() <= rwy.threshold_pos.elev()) {
pos.setelev(rwy.threshold_pos.elev());// + (-8.5 * SG_FEET_TO_METER)); // This is a complete hack - the rendered runway takes the underlying scenery elev rather than the published runway elev so I should use height above terrain or something.
slope = 0.0;
pitch = 0.0;
leg = LANDING_ROLL;
}
break;
case LANDING_ROLL:
inAir = false;
track = rwy.hdg;
double dveldt = -5.0;
vel += dveldt * dt;
if(vel <= 15.0) {
leg = TAKEOFF_ROLL;
}
break;
}
yaw = 0.0; //yaw = f(track, wind);
hdg = track + yaw;
// Apply wind to ground-relative velocity if in the air
if(inAir) {
vel = IAS - (cos((hdg - wind_from_hdg) * DCL_DEGREES_TO_RADIANS) * wind_speed_knots);
}
dist = vel * 0.514444 * dt;
pos = dclUpdatePosition(pos, track, slope, dist);
}
void FGAILocalTraffic::TransmitPatternPositionReport(void) {
// airport name + "traffic" + airplane callsign + pattern direction + pattern leg + rwy + ?
string trns = "";
trns += tower->get_name();
trns += " Traffic ";
// FIXME - add the callsign to the class variables
trns += "Trainer-two-five-charlie ";
if(patternDirection == 1) {
trns += "right ";
} else {
trns += "left ";
}
// We could probably get rid of this whole switch statement and just pass a string containing the leg from the FlyPattern function.
switch(leg) { // We'll assume that transmissions in turns are intended for next leg - do pilots ever call out that they are in the turn?
case TURN1:
// Fall through to CROSSWIND
case CROSSWIND: // I don't think this case will be used here but it can't hurt to leave it in
trns += "crosswind ";
break;
case TURN2:
// Fall through to DOWNWIND
case DOWNWIND:
trns += "downwind ";
break;
case TURN3:
// Fall through to BASE
case BASE:
trns += "base ";
break;
case TURN4:
// Fall through to FINAL
case FINAL: // maybe this should include long/short final if appropriate?
trns += "final ";
break;
default: // Hopefully this won't be used
trns += "pattern ";
break;
}
// FIXME - I've hardwired the runway call as well!! (We could work this out from rwy heading and mag deviation)
trns += convertNumToSpokenString(1);
// And add the airport name again
trns += tower->get_name();
Transmit(trns);
}

View file

@ -35,11 +35,12 @@
#include <simgear/math/point3d.hxx>
#include "tower.hxx"
#include "AIEntity.hxx"
#include "AIPlane.hxx"
#include "ATCProjection.hxx"
typedef enum pattern_leg {
typedef enum PatternLeg {
TAKEOFF_ROLL,
OUTWARD,
CLIMBOUT,
TURN1,
CROSSWIND,
TURN2,
@ -51,7 +52,23 @@ typedef enum pattern_leg {
LANDING_ROLL
};
class FGAILocalTraffic : public FGAIEntity {
// perhaps we could use an FGRunway instead of this
typedef struct RunwayDetails {
Point3D threshold_pos;
Point3D end1ortho; // ortho projection end1 (the threshold ATM)
Point3D end2ortho; // ortho projection end2 (the take off end in the current hardwired scheme)
double mag_hdg;
double mag_var;
double hdg; // true runway heading
};
typedef struct StartofDescent {
PatternLeg leg;
double orthopos_x;
double orthopos_y;
};
class FGAILocalTraffic : public FGAIPlane {
public:
@ -62,24 +79,27 @@ public:
void Init();
// Run the internal calculations
void Update();
void Update(double dt);
protected:
// Attempt to enter the traffic pattern in a reasonably intelligent manner
void EnterTrafficPattern(double dt);
private:
FGATCAlignedProjection ortho; // Orthogonal mapping of the local area with the threshold at the origin
// and the runway aligned with the y axis.
// Airport/runway/pattern details
char* airport; // The ICAO code of the airport that we're operating around
double freq; // The frequency that we're operating on - might not need this eventually
FGTower* tower; // A pointer to the tower control.
RunwayDetails rwy;
double patternDirection; // 1 for right, -1 for left (This is double because we multiply/divide turn rates
// with it to get RH/LH turns - DON'T convert it to int under ANY circumstances!!
double glideAngle; // Assumed to be visual glidepath angle for FGAILocalTraffic - can be found at www.airnav.com
// Its conceivable that patternDirection and glidePath could be moved into the RunwayDetails structure.
double mag_hdg; // degrees - the heading that the physical aircraft is pointing
double mag_var; // degrees
double vel; // velocity along track in m/s
double track; // track - degrees relative to *magnetic* north
double slope; // Actual slope that the plane is flying (degrees) - +ve is uphill
double AoA; // degrees - difference between slope and pitch
// We'll assume that the plane doesn't yaw or slip - the track/heading difference is to allow for wind
// Performance characteristics of the plane in knots and ft/min
// Performance characteristics of the plane in knots and ft/min - some of this might get moved out into FGAIPlane
double Vr;
double best_rate_of_climb_speed;
double best_rate_of_climb;
@ -90,11 +110,27 @@ private:
double max_circuit_speed;
double nominal_descent_rate;
double nominal_approach_speed;
double nominal_final_speed;
double stall_speed_landing_config;
// OK, what do we need to know whilst flying the pattern
pattern_leg leg;
// environment - some of this might get moved into FGAIPlane
double wind_from_hdg; // degrees
double wind_speed_knots; // knots
// Pattern details that (may) change
int numInPattern; // Number of planes in the pattern (this might get more complicated if high performance GA aircraft fly a higher pattern eventually)
int numAhead; // More importantly - how many of them are ahead of us?
double distToNext; // And even more importantly, how near are we getting to the one immediately ahead?
PatternLeg leg; // Out current position in the pattern
StartofDescent SoD; // Start of descent calculated wrt wind, pattern size & altitude, glideslope etc
void FlyTrafficPattern(double dt);
// TODO - need to add something to define what option we are flying - Touch and go / Stop and go / Landing properly / others?
void TransmitPatternPositionReport();
void CalculateStartofDescent();
};
#endif // _FG_AILocalTraffic_HXX

View file

@ -60,11 +60,18 @@ void FGAIMgr::bind() {
void FGAIMgr::unbind() {
}
void FGAIMgr::update(int dt) {
void FGAIMgr::update(double dt) {
// Don't update any planes for first 50 runs through - this avoids some possible initialisation anomalies
static int i = 0;
i++;
if(i < 50) {
return;
}
// Traverse the list of active planes and run all their update methods
ai_list_itr = ai_list.begin();
while(ai_list_itr != ai_list.end()) {
(*ai_list_itr)->Update();
(*ai_list_itr)->Update(dt);
++ai_list_itr;
}
}

View file

@ -84,7 +84,7 @@ public:
void unbind();
void update(int dt);
void update(double dt);
private:

77
src/ATC/AIPlane.cxx Normal file
View file

@ -0,0 +1,77 @@
// FGAIPlane - abstract base class for an AI plane
//
// Written by David Luff, started 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
/*****************************************************************
*
* WARNING - Curt has some ideas about AI traffic so anything in here
* may get rewritten or scrapped. Contact Curt curt@flightgear.org
* before spending any time or effort on this code!!!
*
******************************************************************/
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
//#include <Scenery/scenery.hxx>
//#include <simgear/constants.h>
#include <simgear/math/point3d.hxx>
//#include <simgear/math/sg_geodesy.hxx>
//#include <simgear/misc/sg_path.hxx>
#include <math.h>
#include <string>
SG_USING_STD(string);
#include "AIPlane.hxx"
#include "ATCdisplay.hxx"
FGAIPlane::~FGAIPlane() {
}
void FGAIPlane::Update(double dt) {
}
void FGAIPlane::Bank(double angle) {
// This *should* bank us smoothly to any angle
if(fabs(roll - angle) > 0.6) {
roll -= ((roll - angle)/fabs(roll - angle));
}
}
// Duplication of Bank(0.0) really - should I cut this?
void FGAIPlane::LevelWings(void) {
// bring the plane back to level smoothly (this should work to come out of either bank)
if(fabs(roll) > 0.6) {
roll -= (roll/fabs(roll));
}
}
void FGAIPlane::Transmit(string msg) {
double user_freq0 = fgGetDouble("/radios/comm[0]/frequencies/selected-mhz");
//double user_freq0 = ("/radios/comm[0]/frequencies/selected-mhz");
//comm1 is not used yet.
if(freq == user_freq0) {
// we are on the same frequency, so check distance to the user plane
if(1) {
// For now (testing) assume in range !!!
globals->get_ATC_display()->RegisterSingleMessage(msg, 0);
}
}
}

87
src/ATC/AIPlane.hxx Normal file
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@ -0,0 +1,87 @@
// FGAIPlane - abstract base class for an AI plane
//
// Written by David Luff, started 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
/*****************************************************************
*
* WARNING - Curt has some ideas about AI traffic so anything in here
* may get rewritten or scrapped. Contact Curt curt@flightgear.org
* before spending any time or effort on this code!!!
*
******************************************************************/
#ifndef _FG_AI_PLANE_HXX
#define _FG_AI_PLANE_HXX
#include <Model/model.hxx>
#include <plib/sg.h>
#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
#include "AIEntity.hxx"
/*****************************************************************
*
* FGAIPlane - this class is derived from FGAIEntity and adds the
* practical requirement for an AI plane - the ability to send radio
* communication, and simple performance details for the actual AI
* implementation to use. The AI implementation is expected to be
* in derived classes - this class does nothing useful on its own.
*
******************************************************************/
class FGAIPlane : public FGAIEntity {
public:
virtual ~FGAIPlane();
// Run the internal calculations
virtual void Update(double dt);
protected:
double mag_hdg; // degrees - the heading that the physical aircraft is *pointing*
double track; // track that the physical aircraft is *following* - degrees relative to *true* north
double yaw;
double mag_var; // degrees
double IAS; // Indicated airspeed in knots
double vel; // velocity along track in knots
double vel_si; // velocity along track in m/s
double slope; // Actual slope that the plane is flying (degrees) - +ve is uphill
double AoA; // degrees - difference between slope and pitch
// We'll assume that the plane doesn't yaw or slip - the track/heading difference is to allow for wind
double freq; // The comm frequency that we're operating on
// We need some way for this class to display its radio transmissions if on the
// same frequency and in the vicinity of the user's aircraft
// This may need to be done independently of ATC eg CTAF
// Make radio transmission - this simply sends the transmission for physical rendering if the users
// aircraft is on the same frequency and in range. It is up to the derived classes to let ATC know
// what is going on.
void Transmit(string msg);
void Bank(double angle);
void LevelWings(void);
};
#endif // _FG_AI_PLANE_HXX

76
src/ATC/ATCProjection.cxx Normal file
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@ -0,0 +1,76 @@
#include "ATCProjection.hxx"
#include <math.h>
#include <simgear/constants.h>
#define DCL_PI 3.1415926535f
//#define SG_PI ((SGfloat) M_PI)
#define DCL_DEGREES_TO_RADIANS (DCL_PI/180.0)
#define DCL_RADIANS_TO_DEGREES (180.0/DCL_PI)
FGATCProjection::FGATCProjection() {
origin.setlat(0.0);
origin.setlon(0.0);
origin.setelev(0.0);
correction_factor = cos(origin.lat() * DCL_DEGREES_TO_RADIANS);
}
FGATCProjection::~FGATCProjection() {
}
void FGATCProjection::Init(Point3D centre) {
origin = centre;
correction_factor = cos(origin.lat() * DCL_DEGREES_TO_RADIANS);
}
Point3D FGATCProjection::ConvertToLocal(Point3D pt) {
double delta_lat = pt.lat() - origin.lat();
double delta_lon = pt.lon() - origin.lon();
double y = sin(delta_lat * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M;
double x = sin(delta_lon * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M * correction_factor;
return(Point3D(x,y,0.0));
}
Point3D FGATCProjection::ConvertFromLocal(Point3D pt) {
return(Point3D(0,0,0));
}
/**********************************************************************************/
FGATCAlignedProjection::FGATCAlignedProjection() {
origin.setlat(0.0);
origin.setlon(0.0);
origin.setelev(0.0);
correction_factor = cos(origin.lat() * DCL_DEGREES_TO_RADIANS);
}
FGATCAlignedProjection::~FGATCAlignedProjection() {
}
void FGATCAlignedProjection::Init(Point3D centre, double heading) {
origin = centre;
theta = heading * DCL_DEGREES_TO_RADIANS;
correction_factor = cos(origin.lat() * DCL_DEGREES_TO_RADIANS);
}
Point3D FGATCAlignedProjection::ConvertToLocal(Point3D pt) {
// convert from lat/lon to orthogonal
double delta_lat = pt.lat() - origin.lat();
double delta_lon = pt.lon() - origin.lon();
double y = sin(delta_lat * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M;
double x = sin(delta_lon * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M * correction_factor;
//cout << "Before alignment, x = " << x << " y = " << y << '\n';
// Align
double xbar = x;
x = x*cos(theta) - y*sin(theta);
y = (xbar*sin(theta)) + (y*cos(theta));
//cout << "After alignment, x = " << x << " y = " << y << '\n';
return(Point3D(x,y,0.0));
}
Point3D FGATCAlignedProjection::ConvertFromLocal(Point3D pt) {
return(Point3D(0,0,0));
}

51
src/ATC/ATCProjection.hxx Normal file
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@ -0,0 +1,51 @@
#ifndef _FG_ATC_PROJECTION_HXX
#define _FG_ATC_PROJECTION_HXX
#include <simgear/math/point3d.hxx>
// FGATCProjection - a class to project an area local to an airport onto an orthogonal co-ordinate system
class FGATCProjection {
public:
FGATCProjection();
~FGATCProjection();
void Init(Point3D centre);
// Convert a lat/lon co-ordinate to the local projection
Point3D ConvertToLocal(Point3D pt);
// Convert a local projection co-ordinate to lat/lon
Point3D ConvertFromLocal(Point3D pt);
private:
Point3D origin; // lat/lon of local area origin
double correction_factor; // Reduction in surface distance per degree of longitude due to latitude. Saves having to do a cos() every call.
};
// FGATCAlignedProjection - a class to project an area local to a runway onto an orthogonal co-ordinate system
// with the origin at the threshold and the runway aligned with the y axis.
class FGATCAlignedProjection {
public:
FGATCAlignedProjection();
~FGATCAlignedProjection();
void Init(Point3D centre, double heading);
// Convert a lat/lon co-ordinate to the local projection
Point3D ConvertToLocal(Point3D pt);
// Convert a local projection co-ordinate to lat/lon
Point3D ConvertFromLocal(Point3D pt);
private:
Point3D origin; // lat/lon of local area origin (the threshold)
double theta; // the rotation angle for alignment in radians
double correction_factor; // Reduction in surface distance per degree of longitude due to latitude. Saves having to do a cos() every call.
};
#endif // _FG_ATC_PROJECTION_HXX

View file

@ -146,6 +146,22 @@ void FGATCMgr::RemoveFromList(const char* id, atc_type tp) {
}
}
//DCL - this routine untested so far.
// Find in list - return a currently active ATC pointer given ICAO code and type
FGATC* FGATCMgr::FindInList(const char* id, atc_type tp) {
atc_list_itr = atc_list.begin();
while(atc_list_itr != atc_list.end()) {
if( (!strcmp((*atc_list_itr)->GetIdent(), id))
&& ((*atc_list_itr)->GetType() == tp) ) {
return(*atc_list_itr);
} // Note that that can upset where we are in the list but that shouldn't really matter
++atc_list_itr;
}
// We need a fallback position
cout << "*** Failed to find FGATC* in FGATCMgr::FindInList - this should not happen!" << endl;
return(NULL);
}
// Returns true if the airport is found in the map
bool FGATCMgr::GetAirportATCDetails(string icao, AirportATC* a) {
if(airport_atc_map.find(icao) != airport_atc_map.end()) {
@ -168,6 +184,7 @@ FGATC* FGATCMgr::GetATCPointer(string icao, atc_type type) {
case TOWER:
if(a->tower_active) {
// Get the pointer from the list
return(FindInList(icao.c_str(), type)); // DCL - this untested so far.
} else {
FGTower* t = new FGTower;
if(current_towerlist->query(a->lon, a->lat, a->elev, a->tower_freq, &tower)) {
@ -199,7 +216,7 @@ FGATC* FGATCMgr::GetATCPointer(string icao, atc_type type) {
cout << "ERROR IN FGATCMgr - reached end of GetATCPointer\n";
return NULL;
return(NULL);
}

View file

@ -167,6 +167,9 @@ private:
// Remove a class from the atc_list and delete it from memory
void RemoveFromList(const char* id, atc_type tp);
// Return a pointer to a class in the list (external interface to this is through GetATCPointer)
FGATC* FGATCMgr::FindInList(const char* id, atc_type tp);
// Search a specified freq for matching stations
void Search();

View file

@ -1,9 +1,88 @@
// Utility functions for the ATC / AI system
// ATCutils.cxx - Utility functions for the ATC / AI system
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include <math.h>
#include <simgear/math/point3d.hxx>
#include <simgear/constants.h>
#include <plib/sg.h>
#include <iomanip.h>
#include "ATCutils.hxx"
// Convert a 2 digit rwy number to a spoken-style string
string convertNumToSpokenString(int n) {
string nums[10] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"};
// Basic error/sanity checking
while(n < 0) {
n += 36;
}
while(n > 36) {
n -= 36;
}
if(n == 0) {
n = 36; // Is this right?
}
string str = "";
int index = n/10;
str += nums[index];
n -= (index * 10);
str += "-";
str += nums[n];
return(str);
}
// Return the phonetic letter of a letter represented as an integer 1->26
string GetPhoneticIdent(int i) {
// TODO - Check i is between 1 and 26 and wrap if necessary
switch(i) {
case 1 : return("Alpha");
case 2 : return("Bravo");
case 3 : return("Charlie");
case 4 : return("Delta");
case 5 : return("Echo");
case 6 : return("Foxtrot");
case 7 : return("Golf");
case 8 : return("Hotel");
case 9 : return("Indigo");
case 10 : return("Juliet");
case 11 : return("Kilo");
case 12 : return("Lima");
case 13 : return("Mike");
case 14 : return("November");
case 15 : return("Oscar");
case 16 : return("Papa");
case 17 : return("Quebec");
case 18 : return("Romeo");
case 19 : return("Sierra");
case 20 : return("Tango");
case 21 : return("Uniform");
case 22 : return("Victor");
case 23 : return("Whiskey");
case 24 : return("X-ray");
case 25 : return("Yankee");
case 26 : return("Zulu");
}
// We shouldn't get here
return("Error");
}
// Given two positions, get the HORIZONTAL separation (in meters)
double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) {
@ -23,12 +102,34 @@ double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) {
return(z);
}
// Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line.
// Expects to be fed orthogonal co-ordinates, NOT lat & lon !
double dclGetLinePointSeparation(double px, double py, double x1, double y1, double x2, double y2) {
double vecx = x2-x1;
double vecy = y2-y1;
double magline = sqrt(vecx*vecx + vecy*vecy);
double u = ((px-x1)*(x2-x1) + (py-y1)*(y2-y1)) / (magline * magline);
double x0 = x1 + u*(x2-x1);
double y0 = y1 + u*(y2-y1);
vecx = px - x0;
vecy = py - y0;
double d = sqrt(vecx*vecx + vecy*vecy);
if(d < 0) {
d *= -1;
}
return(d);
}
// Given a position (lat/lon/elev), heading, vertical angle, and distance, calculate the new position.
// Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters.
Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance) {
double lat = pos.lat() * SG_DEGREES_TO_RADIANS;
double lon = pos.lon() * SG_DEGREES_TO_RADIANS;
//cout << setprecision(10) << pos.lon() << ' ' << pos.lat() << '\n';
heading *= DCL_DEGREES_TO_RADIANS;
angle *= DCL_DEGREES_TO_RADIANS;
double lat = pos.lat() * DCL_DEGREES_TO_RADIANS;
double lon = pos.lon() * DCL_DEGREES_TO_RADIANS;
double elev = pos.elev();
//cout << setprecision(10) << lon*DCL_RADIANS_TO_DEGREES << ' ' << lat*DCL_RADIANS_TO_DEGREES << '\n';
double horiz_dist = distance * cos(angle);
double vert_dist = distance * sin(angle);
@ -36,11 +137,19 @@ Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double dist
double north_dist = horiz_dist * cos(heading);
double east_dist = horiz_dist * sin(heading);
lat += asin(north_dist / SG_EQUATORIAL_RADIUS_M);
lon += asin(east_dist / SG_EQUATORIAL_RADIUS_M) * (1.0 / cos(lat)); // I suppose really we should use the average of the original and new lat but we'll assume that this will be good enough.
elev += vert_dist;
//cout << distance << ' ' << horiz_dist << ' ' << vert_dist << ' ' << north_dist << ' ' << east_dist << '\n';
return(Point3D(lon*SG_RADIANS_TO_DEGREES, lat*SG_RADIANS_TO_DEGREES, elev));
double delta_lat = asin(north_dist / (double)SG_EQUATORIAL_RADIUS_M);
double delta_lon = asin(east_dist / (double)SG_EQUATORIAL_RADIUS_M) * (1.0 / cos(lat)); // I suppose really we should use the average of the original and new lat but we'll assume that this will be good enough.
//cout << delta_lon*DCL_RADIANS_TO_DEGREES << ' ' << delta_lat*DCL_RADIANS_TO_DEGREES << '\n';
lat += delta_lat;
lon += delta_lon;
elev += vert_dist;
//cout << setprecision(10) << lon*DCL_RADIANS_TO_DEGREES << ' ' << lat*DCL_RADIANS_TO_DEGREES << '\n';
//cout << setprecision(15) << DCL_DEGREES_TO_RADIANS * DCL_RADIANS_TO_DEGREES << '\n';
return(Point3D(lon*DCL_RADIANS_TO_DEGREES, lat*DCL_RADIANS_TO_DEGREES, elev));
}

View file

@ -1,11 +1,59 @@
// Utility functions for the ATC / AI subsytem declarations
// ATCutils.hxx - Utility functions for the ATC / AI subsytem
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include <math.h>
#include <simgear/math/point3d.hxx>
#include <string>
SG_USING_STD(string);
// These are defined here because I had a problem with SG_DEGREES_TO_RADIANS
#define DCL_PI 3.1415926535f
#define DCL_DEGREES_TO_RADIANS (DCL_PI/180.0)
#define DCL_RADIANS_TO_DEGREES (180.0/DCL_PI)
/*******************************
*
* Communication functions
*
********************************/
// Convert a 2 digit rwy number to a spoken-style string
string convertNumToSpokenString(int n);
// Return the phonetic letter of a letter represented as an integer 1->26
string GetPhoneticIdent(int i);
/*******************************
*
* Positional functions
*
********************************/
// Given two positions, get the HORIZONTAL separation
double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2);
// Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line.
// Expects to be fed orthogonal co-ordinates, NOT lat & lon !
double dclGetLinePointSeparation(double px, double py, double x1, double y1, double x2, double y2);
// Given a position (lat/lon/elev), heading, vertical angle, and distance, calculate the new position.
// Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters.
Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance);

View file

@ -8,8 +8,10 @@ libATC_a_SOURCES = \
ATCdisplay.hxx ATCdisplay.cxx \
ATCmgr.hxx ATCmgr.cxx \
ATCutils.hxx ATCutils.cxx \
ATCProjection.hxx ATCProjection.cxx \
AIMgr.hxx AIMgr.cxx \
AIEntity.hxx AIEntity.cxx \
AIPlane.hxx AIPlane.cxx \
AILocalTraffic.hxx AILocalTraffic.cxx
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src

View file

@ -86,7 +86,7 @@ bool FGApproachList::init( SGPath path ) {
//cout << " Name = " << a.get_name() << endl;
approachlist_freq[a.get_freq()].push_back(a);
approachlist_bck[a.get_bucket()].push_back(a);
approachlist_bck[int(a.get_bucket())].push_back(a);
in >> skipcomment;
}

View file

@ -54,40 +54,7 @@ SG_USING_STD(cout);
#include "atis.hxx"
#include "atislist.hxx"
#include "ATCdisplay.hxx"
string GetPhoneticIdent(int i) {
// TODO - Check i is between 1 and 26 and wrap if necessary
switch(i) {
case 1 : return("Alpha");
case 2 : return("Bravo");
case 3 : return("Charlie");
case 4 : return("Delta");
case 5 : return("Echo");
case 6 : return("Foxtrot");
case 7 : return("Golf");
case 8 : return("Hotel");
case 9 : return("Indigo");
case 10 : return("Juliet");
case 11 : return("Kilo");
case 12 : return("Lima");
case 13 : return("Mike");
case 14 : return("November");
case 15 : return("Oscar");
case 16 : return("Papa");
case 17 : return("Quebec");
case 18 : return("Romeo");
case 19 : return("Sierra");
case 20 : return("Tango");
case 21 : return("Uniform");
case 22 : return("Victor");
case 23 : return("Whiskey");
case 24 : return("X-ray");
case 25 : return("Yankee");
case 26 : return("Zulu");
}
// We shouldn't get here
return("Error");
}
#include "ATCutils.hxx"
// Constructor
FGATIS::FGATIS()

View file

@ -76,6 +76,7 @@ public:
inline int get_range() const { return range; }
inline const char* GetIdent() { return ident.c_str(); }
inline string get_trans_ident() { return trans_ident; }
inline string get_name() { return name; }
inline atc_type GetType() { return TOWER; }
// Make a request of tower control