HUD::Ladder::draw was capturing the value of a freed temporary
Fix from Csaba Halász
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1 changed files with 3 additions and 1 deletions
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@ -540,7 +540,9 @@ void HUD::Ladder::draw(void)
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// draw numbers
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// draw numbers
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std::ostringstream str;
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std::ostringstream str;
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str << i;
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str << i;
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const char *num = str.str().c_str();
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// must keep this string, otherwise it will free the c_str!
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string num_str = str.str();
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const char *num = num_str.c_str();
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int valign = numoffs.y > 0 ? BOTTOM : numoffs.y < 0 ? TOP : VCENTER;
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int valign = numoffs.y > 0 ? BOTTOM : numoffs.y < 0 ? TOP : VCENTER;
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draw_text(lo.x - numoffs.x, lo.y + numoffs.y, num,
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draw_text(lo.x - numoffs.x, lo.y + numoffs.y, num,
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valign | (numoffs.x == 0 ? CENTER : numoffs.x > 0 ? RIGHT : LEFT));
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valign | (numoffs.x == 0 ? CENTER : numoffs.x > 0 ? RIGHT : LEFT));
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