I take that back. This doesn't work yet. :-)
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1 changed files with 1 additions and 3 deletions
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@ -39,7 +39,6 @@
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#include <Main/globals.hxx>
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#include <Scenery/scenery.hxx>
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#include <Scripting/NasalSys.hxx>
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#include "AIBase.hxx"
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@ -163,8 +162,7 @@ ssgBranch * FGAIBase::load3DModel(const string& fg_root,
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model = sgLoad3DModel(fg_root,
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path,
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prop_root,
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sim_time_sec, 0,
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new FGNasalModelData);
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sim_time_sec);
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manager->setModel(path, model);
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}
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