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KIll off ALUT now it's gone from SimGear

This commit is contained in:
James Turner 2012-08-22 00:10:00 +01:00
parent 588eba658a
commit c06ab52c55
9 changed files with 1 additions and 154 deletions

View file

@ -144,7 +144,6 @@ find_package(ZLIB REQUIRED)
find_package(Threads REQUIRED)
find_package(OpenGL REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ALUT REQUIRED)
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgFX osgUtil osgViewer osgGA)
if(ENABLE_FGADMIN)
@ -249,7 +248,6 @@ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}")
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIR}
${ALUT_INCLUDE_DIR}
${OPENGL_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
${SIMGEAR_INCLUDE_DIR}

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@ -38,6 +38,5 @@ if (MSVC AND MSVC_3RDPARTY_ROOT)
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
endif (MSVC AND MSVC_3RDPARTY_ROOT)

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@ -1,67 +0,0 @@
# Locate ALUT
# This module defines
# ALUT_LIBRARY
# ALUT_FOUND, if false, do not try to link to ALUT
# ALUT_INCLUDE_DIR, where to find the headers
#
# $ALUTDIR is an environment variable that would
# correspond to the ./configure --prefix=$ALUTDIR
# used in building ALUT.
#
# Created by James Turner. This was influenced by the FindOpenAL.cmake module.
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
# Per my request, CMake should search for frameworks first in
# the following order:
# ~/Library/Frameworks/OpenAL.framework/Headers
# /Library/Frameworks/OpenAL.framework/Headers
# /System/Library/Frameworks/OpenAL.framework/Headers
#
# On OS X, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# OPENAL_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
FIND_LIBRARY(ALUT_LIBRARY
NAMES ALUT alut
HINTS
$ENV{ALUTDIR}
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/opt
)
FIND_PATH(ALUT_INCLUDE_DIR
NAMES ALUT/alut.h alut.h
HINTS
$ENV{ALUTDIR}
PATH_SUFFIXES include/AL include
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/opt
)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ALUT DEFAULT_MSG ALUT_LIBRARY ALUT_INCLUDE_DIR)
MARK_AS_ADVANCED(ALUT_LIBRARY ALUT_INCLUDE_DIR)

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@ -196,7 +196,6 @@ else(SIMGEAR_SHARED)
${WINMM_LIBRARY})
set(SIMGEAR_SCENE_LIBRARY_DEPENDENCIES
${ALUT_LIBRARY}
${OPENAL_LIBRARY})
if(WIN32)

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@ -18,12 +18,3 @@ ccmake .
then press 'g' to generate and exit ]
The alut library is also required, but comes separately in the package
freelut-1.1.0.tar.gz. This package can be downloaded from the same page
(http://connect.creativelabs.com/openal/default.aspx). Download and run:
tar xzvf freelut-1.1.0.tar.gz
cd freealut-1.1.0
./configure
make
sudo make install

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@ -62,44 +62,6 @@ patch header:
#ifndef NEED_FTIME
#include <time.h>
GLUT
====
use precompiled in order to avoid conflicts with glut32.dll already installed.
http://www.xmission.com/~nate/glut.html
http://www.xmission.com/~nate/glut/glut-3.7.6-bin.zip
The header has to be updated with respect to MINGW.
*** glut.h Tue Dec 12 22:22:52 2000
--- /local_old/include/GL/glut.h Thu Aug 18 20:41:15 2005
***************
*** 20,26 ****
/* XXX This is from Win32's <windef.h> */
# ifndef APIENTRY
# define GLUT_APIENTRY_DEFINED
! # if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
# define APIENTRY __stdcall
# else
# define APIENTRY
--- 20,26 ----
/* XXX This is from Win32's <windef.h> */
# ifndef APIENTRY
# define GLUT_APIENTRY_DEFINED
! # if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) || defined(__MINGW32__)
# define APIENTRY __stdcall
# else
# define APIENTRY
install:
cp glut.h /usr/local/include
cp glut32.dll /usr/local/bin
reimp glut32.lib
cp libglut32.a /usr/local/lib
OpenAL
======
@ -114,7 +76,6 @@ install:
cd libs
reimp OpenAL32.lib
cp libopenal32.a /usr/local/lib
cp alut.lib /usr/local/lib/libalut.a
cd ..
mkdir /usr/local/include/AL
cp Include/* /usr/local/include/AL

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@ -20,8 +20,6 @@ puts "Code signing identity is #{$codeSignIdentity}"
puts "osgVersion=#{osgVersion}, so-number=#{$osgSoVersion}"
$alutSourcePath='/Library/Frameworks/ALUT.framework'
$svnLibs = ['svn_client', 'svn_wc', 'svn_delta', 'svn_diff', 'svn_ra',
'svn_ra_local', 'svn_repos', 'svn_fs', 'svn_fs_fs', 'svn_fs_util',
'svn_ra_svn', 'svn_subr', 'svn_ra_neon']
@ -38,10 +36,6 @@ def fix_install_names(object)
oldName = "libOpenThreads.#{$openThreadsSoVersion}.dylib"
newName= "@executable_path/../Frameworks/#{oldName}"
`install_name_tool -change #{oldName} #{newName} #{object}`
alutBundlePath = "@executable_path/../Frameworks/Alut.framework"
alutLib = "Versions/A/ALUT"
`install_name_tool -change #{$alutSourcePath}/#{alutLib} #{alutBundlePath}/#{alutLib} #{object}`
end
$prefixDir=Dir.pwd + "/dist"
@ -126,10 +120,6 @@ end
copy_svn_libs()
# custom ALUT
# must copy frameworks using ditto
`ditto #{$alutSourcePath} #{$frameworksDir}/ALUT.framework`
# Info.plist
template = File.read("#{srcDir}/package/mac/nightly.plist.in")
output = ERB.new(template).result(binding)

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@ -14,7 +14,6 @@ BuildRequires: update-desktop-files
BuildRequires: SimGear = %{version}, SimGear-devel = %{version}
BuildRequires: libOpenSceneGraph-devel >= 3.0
BuildRequires: subversion-devel, libapr1-devel
BuildRequires: freealut, freealut-devel
BuildRequires: libopenal1-soft, openal-soft
BuildRequires: zlib, zlib-devel
BuildRequires: libfreetype6

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@ -153,29 +153,6 @@ int main(int argc, char **argv)
printExtensions ("OpenAL extensions", ' ', s);
testForALCError(device);
/* alut testing mechanism */
context = alcGetCurrentContext();
if (context == NULL)
{
printf("Error: no current context\n");
}
else
{
if (alGetError () != AL_NO_ERROR)
{
printf("Alert: AL error on entry\n");
}
else
{
if (alcGetError (alcGetContextsDevice (context)) != ALC_NO_ERROR)
{
printf("Alert: ALC error on entry\n");
}
}
}
/* end of alut test */
if (alcMakeContextCurrent(NULL) == 0)
printf("alcMakeContextCurrent failed.\n");