more ( string == "" ) to ( string.empty() ) conversions.
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e45cb5d0aa
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c032f841e2
1 changed files with 12 additions and 12 deletions
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@ -290,7 +290,7 @@ readTransformation (const SGPropertyNode * node, float w_scale, float h_scale)
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string propName = node->getStringValue("property", "");
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string propName = node->getStringValue("property", "");
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SGPropertyNode * target = 0;
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SGPropertyNode * target = 0;
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if (type == "") {
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if (type.empty()) {
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SG_LOG( SG_COCKPIT, SG_ALERT,
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SG_LOG( SG_COCKPIT, SG_ALERT,
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"No type supplied for transformation " << name
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"No type supplied for transformation " << name
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<< " assuming \"rotation\"" );
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<< " assuming \"rotation\"" );
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@ -392,7 +392,7 @@ readTextChunk (const SGPropertyNode * node)
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string format = node->getStringValue("format");
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string format = node->getStringValue("format");
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// Default to literal text.
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// Default to literal text.
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if (type == "") {
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if (type.empty()) {
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SG_LOG( SG_COCKPIT, SG_INFO, "No type provided for text chunk " << name
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SG_LOG( SG_COCKPIT, SG_INFO, "No type provided for text chunk " << name
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<< " assuming \"literal\"");
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<< " assuming \"literal\"");
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type = "literal";
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type = "literal";
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@ -467,7 +467,7 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
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h = int(h * h_scale);
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h = int(h * h_scale);
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if (type == "") {
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if (type.empty()) {
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SG_LOG( SG_COCKPIT, SG_ALERT,
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SG_LOG( SG_COCKPIT, SG_ALERT,
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"No type supplied for layer " << name
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"No type supplied for layer " << name
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<< " assuming \"texture\"" );
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<< " assuming \"texture\"" );
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@ -550,7 +550,7 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
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layer = new FGMagRibbon(w, h);
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layer = new FGMagRibbon(w, h);
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}
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}
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else if (layerclass == "") {
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else if (layerclass.empty()) {
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SG_LOG( SG_COCKPIT, SG_ALERT, "No class provided for built-in layer "
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SG_LOG( SG_COCKPIT, SG_ALERT, "No class provided for built-in layer "
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<< name );
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<< name );
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return 0;
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return 0;
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@ -717,7 +717,7 @@ readPanel (const SGPropertyNode * root)
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// Assign the background texture, if any, or a bogus chequerboard.
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// Assign the background texture, if any, or a bogus chequerboard.
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//
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//
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string bgTexture = root->getStringValue("background");
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string bgTexture = root->getStringValue("background");
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if (bgTexture == "")
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if (bgTexture.empty())
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bgTexture = "FOO";
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bgTexture = "FOO";
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panel->setBackground(FGTextureManager::createTexture(bgTexture.c_str()));
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panel->setBackground(FGTextureManager::createTexture(bgTexture.c_str()));
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << bgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << bgTexture );
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@ -731,43 +731,43 @@ readPanel (const SGPropertyNode * root)
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[1]");
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mbgTexture = root->getStringValue("multibackground[1]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 1);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 1);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[2]");
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mbgTexture = root->getStringValue("multibackground[2]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 2);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 2);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[3]");
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mbgTexture = root->getStringValue("multibackground[3]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 3);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 3);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[4]");
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mbgTexture = root->getStringValue("multibackground[4]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 4);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 4);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[5]");
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mbgTexture = root->getStringValue("multibackground[5]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 5);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 5);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[6]");
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mbgTexture = root->getStringValue("multibackground[6]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 6);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 6);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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mbgTexture = root->getStringValue("multibackground[7]");
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mbgTexture = root->getStringValue("multibackground[7]");
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if (mbgTexture == "")
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if (mbgTexture.empty())
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mbgTexture = "FOO";
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mbgTexture = "FOO";
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 7);
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panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 7);
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
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