Norman Vine has split up the GUI code into more managable/logical sections.
This commit is contained in:
parent
8a7e5eeaf2
commit
bff544aada
13 changed files with 1600 additions and 1336 deletions
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@ -86,65 +86,65 @@ static float hud_trans_alpha = 0.67f;
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//$$$ begin - added, Neetha, 28 Nov 2k
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string name;
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int x;
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int y;
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UINT width;
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UINT height;
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float factor;
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float span_units;
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float division_units;
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float minor_division = 0;
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UINT screen_hole;
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UINT lbl_pos;
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bool working;
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string loadfn;
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UINT options;
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float maxValue;
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float minValue;
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float scaling;
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UINT major_divs;
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UINT minor_divs;
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UINT modulator;
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int dp_showing = 0;
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string label_format;
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string prelabel;
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string postlabel;
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int justi;
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int blinking;
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float maxBankAngle;
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float maxSlipAngle;
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UINT gap_width;
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bool latitude;
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bool longitude;
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bool tick_bottom;
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bool tick_top;
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bool tick_right;
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bool tick_left;
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bool cap_bottom;
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bool cap_top;
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bool cap_right;
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bool cap_left;
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float marker_off;
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string type;
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bool enable_pointer;
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string type_pointer;
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bool frl_spot;
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bool target;
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bool vel_vector;
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bool drift;
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bool alpha;
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bool energy;
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bool climb_dive;
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bool glide;
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float glide_slope_val;
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bool worm_energy;
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bool waypoint;
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static string name;
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static int x;
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static int y;
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static UINT width;
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static UINT height;
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static float factor;
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static float span_units;
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static float division_units;
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static float minor_division = 0;
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static UINT screen_hole;
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static UINT lbl_pos;
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static bool working;
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static string loadfn;
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static UINT options;
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static float maxValue;
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static float minValue;
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static float scaling;
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static UINT major_divs;
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static UINT minor_divs;
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static UINT modulator;
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static int dp_showing = 0;
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static string label_format;
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static string prelabel;
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static string postlabel;
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static int justi;
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static int blinking;
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static float maxBankAngle;
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static float maxSlipAngle;
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static UINT gap_width;
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static bool latitude;
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static bool longitude;
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static bool tick_bottom;
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static bool tick_top;
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static bool tick_right;
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static bool tick_left;
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static bool cap_bottom;
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static bool cap_top;
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static bool cap_right;
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static bool cap_left;
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static float marker_off;
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static string type;
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static bool enable_pointer;
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static string type_pointer;
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static bool frl_spot;
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static bool target;
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static bool vel_vector;
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static bool drift;
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static bool alpha;
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static bool energy;
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static bool climb_dive;
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static bool glide;
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static float glide_slope_val;
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static bool worm_energy;
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static bool waypoint;
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FLTFNPTR load_fn;
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fgLabelJust justification;
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const char *pre_label_string = 0;
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const char *post_label_string = 0;
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static FLTFNPTR load_fn;
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static fgLabelJust justification;
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static const char *pre_label_string = 0;
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static const char *post_label_string = 0;
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int readHud( istream &input );
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int readInstrument ( const SGPropertyNode * node);
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@ -1,5 +1,11 @@
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noinst_LIBRARIES = libGUI.a
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libGUI_a_SOURCES = gui.cxx gui.h
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libGUI_a_SOURCES = \
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apt_dlg.cxx apt_dlg.hxx \
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gui.cxx gui.h \
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gui_local.cxx gui_local.hxx \
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mouse.cxx \
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net_dlg.cxx net_dlg.hxx \
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trackball.c trackball.h
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INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src
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147
src/GUI/apt_dlg.cxx
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147
src/GUI/apt_dlg.cxx
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@ -0,0 +1,147 @@
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <simgear/compiler.h>
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <stdlib.h>
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/fgpath.hxx>
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#include <Include/general.hxx>
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#include <GL/glut.h>
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#include <simgear/xgl/xgl.h>
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#include <Airports/simple.hxx>
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#include <FDM/flight.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/globals.hxx>
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#include <Main/options.hxx>
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//#include <Time/fg_time.hxx>
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#include "gui.h"
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#include "gui_local.hxx"
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/// The beginnings of teleportation :-)
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// Needs cleaning up but works
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// These statics should disapear when this is a class
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static puDialogBox *AptDialog = 0;
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static puFrame *AptDialogFrame = 0;
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static puText *AptDialogMessage = 0;
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static puInput *AptDialogInput = 0;
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static char NewAirportId[16];
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static char NewAirportLabel[] = "Enter New Airport ID";
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static puOneShot *AptDialogOkButton = 0;
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static puOneShot *AptDialogCancelButton = 0;
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static puOneShot *AptDialogResetButton = 0;
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void AptDialog_Cancel(puObject *)
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{
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FG_POP_PUI_DIALOG( AptDialog );
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}
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void AptDialog_OK (puObject *)
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{
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FGPath path( globals->get_options()->get_fg_root() );
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path.append( "Airports" );
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path.append( "simple.mk4" );
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FGAirports airports( path.c_str() );
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FGAirport a;
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int freeze = globals->get_freeze();
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if(!freeze)
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globals->set_freeze( true );
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char *s;
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AptDialogInput->getValue(&s);
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string AptId(s);
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cout << "AptDialog_OK " << AptId << " " << AptId.length() << endl;
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AptDialog_Cancel( NULL );
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if ( AptId.length() ) {
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// set initial position from airport id
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FG_LOG( FG_GENERAL, FG_INFO,
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"Attempting to set starting position from airport code "
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<< AptId );
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if ( airports.search( AptId, &a ) )
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{
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globals->get_options()->set_airport_id( AptId.c_str() );
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globals->get_options()->set_altitude( -9999.0 );
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// fgSetPosFromAirportID( AptId );
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fgSetPosFromAirportIDandHdg( AptId,
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cur_fdm_state->get_Psi() * RAD_TO_DEG);
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BusyCursor(0);
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fgReInitSubsystems();
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BusyCursor(1);
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} else {
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AptId += " not in database.";
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mkDialog(AptId.c_str());
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}
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}
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if(!freeze)
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globals->set_freeze( false );
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}
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void AptDialog_Reset(puObject *)
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{
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// strncpy( NewAirportId, globals->get_options()->get_airport_id().c_str(), 16 );
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sprintf( NewAirportId, "%s", globals->get_options()->get_airport_id().c_str() );
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AptDialogInput->setValue ( NewAirportId );
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AptDialogInput->setCursor( 0 ) ;
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}
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void NewAirport(puObject *cb)
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{
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// strncpy( NewAirportId, globals->get_options()->get_airport_id().c_str(), 16 );
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sprintf( NewAirportId, "%s", globals->get_options()->get_airport_id().c_str() );
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// cout << "NewAirport " << NewAirportId << endl;
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AptDialogInput->setValue( NewAirportId );
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FG_PUSH_PUI_DIALOG( AptDialog );
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}
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void NewAirportInit(void)
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{
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sprintf( NewAirportId, "%s", globals->get_options()->get_airport_id().c_str() );
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int len = 150 - puGetStringWidth( puGetDefaultLabelFont(),
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NewAirportLabel ) / 2;
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AptDialog = new puDialogBox (150, 50);
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{
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AptDialogFrame = new puFrame (0,0,350, 150);
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AptDialogMessage = new puText (len, 110);
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AptDialogMessage -> setLabel (NewAirportLabel);
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AptDialogInput = new puInput (50, 70, 300, 100);
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AptDialogInput -> setValue (NewAirportId);
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AptDialogInput -> acceptInput();
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AptDialogOkButton = new puOneShot (50, 10, 110, 50);
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AptDialogOkButton -> setLegend (gui_msg_OK);
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AptDialogOkButton -> setCallback (AptDialog_OK);
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AptDialogOkButton -> makeReturnDefault(TRUE);
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AptDialogCancelButton = new puOneShot (140, 10, 210, 50);
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AptDialogCancelButton -> setLegend (gui_msg_CANCEL);
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AptDialogCancelButton -> setCallback (AptDialog_Cancel);
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AptDialogResetButton = new puOneShot (240, 10, 300, 50);
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AptDialogResetButton -> setLegend (gui_msg_RESET);
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AptDialogResetButton -> setCallback (AptDialog_Reset);
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}
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cout << "NewAirportInit " << NewAirportId << endl;
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FG_FINALIZE_PUI_DIALOG( AptDialog );
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}
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7
src/GUI/apt_dlg.hxx
Normal file
7
src/GUI/apt_dlg.hxx
Normal file
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@ -0,0 +1,7 @@
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#include <plib/pu.h>
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extern void AptDialog_Cancel(puObject *);
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extern void AptDialog_OK (puObject *);
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extern void AptDialog_Reset(puObject *);
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extern void NewAirport(puObject *cb);
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extern void NewAirportInit(void);
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1297
src/GUI/gui.cxx
1297
src/GUI/gui.cxx
File diff suppressed because it is too large
Load diff
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@ -28,13 +28,8 @@
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#include <GL/glut.h> // needed before pu.h
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#include <plib/pu.h> // plib include
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// gui.cxx
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extern void guiInit();
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extern void guiMotionFunc ( int x, int y );
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extern void guiMouseFunc(int button, int updown, int x, int y);
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extern void maybeToggleMouse( void );
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extern void BusyCursor( int restore );
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extern void CenterView( void );
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extern void guiToggleMenu(void);
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extern void mkDialog(const char *txt);
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extern void ConfirmExitDialog(void);
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@ -43,6 +38,7 @@ extern void fgDumpSnapShot();
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extern puFont guiFnt;
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extern fntTexFont *guiFntHandle;
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extern int gui_menu_on;
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// GLOBAL COMMON DIALOG BOX TEXT STRINGS
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extern char *gui_msg_OK; // "OK"
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@ -51,6 +47,15 @@ extern char *gui_msg_YES; // "YES"
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extern char *gui_msg_CANCEL; // "CANCEL"
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extern char *gui_msg_RESET; // "RESET"
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// mouse.cxx
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extern void guiMotionFunc ( int x, int y );
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extern void guiMouseFunc(int button, int updown, int x, int y);
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extern void maybeToggleMouse( void );
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extern void BusyCursor( int restore );
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extern void CenterView( void );
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extern void TurnCursorOn( void );
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extern void TurnCursorOff( void );
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// MACROS TO HELP KEEP PUI LIVE INTERFACE STACK IN SYNC
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// These insure that the mouse is active when dialog is shown
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// and try to the maintain the original mouse state when hidden
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44
src/GUI/gui_local.cxx
Normal file
44
src/GUI/gui_local.cxx
Normal file
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@ -0,0 +1,44 @@
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#include <GL/glut.h> // needed before pu.h
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#include <plib/pu.h> // plib include
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#include <Main/fg_init.hxx>
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#include "gui.h"
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#include "trackball.h"
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// FOR MOUSE VIEW MODE
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// stashed trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
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static float _quat0[4];
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float lastGuiQuat[4];
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float curGuiQuat[4];
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// To apply our mouse rotation quat to VIEW
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// sgPreMultMat4( VIEW, GuiQuat_mat);
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// This is here temporarily should be in views.hxx
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float GuiQuat_mat[4][4];
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void Quat0( void ) {
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curGuiQuat[0] = _quat0[0];
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curGuiQuat[1] = _quat0[1];
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curGuiQuat[2] = _quat0[2];
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curGuiQuat[3] = _quat0[3];
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}
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void initMouseQuat(void) {
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trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
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Quat0();
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build_rotmatrix(GuiQuat_mat, curGuiQuat);
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}
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void reInit(puObject *cb)
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{
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BusyCursor(0);
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Quat0();
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build_rotmatrix(GuiQuat_mat, curGuiQuat);
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fgReInitSubsystems();
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BusyCursor(1);
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}
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19
src/GUI/gui_local.hxx
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19
src/GUI/gui_local.hxx
Normal file
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#include "trackball.h"
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typedef enum {
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MOUSE_POINTER,
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MOUSE_YOKE,
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MOUSE_VIEW
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} MouseMode;
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extern MouseMode mouse_mode;
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extern float lastGuiQuat[4];
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extern float curGuiQuat[4];
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extern float GuiQuat_mat[4][4];
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extern void initMouseQuat( void );
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extern void Quat0( void );
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class puObject;
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extern void reInit(puObject *cb);
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562
src/GUI/mouse.cxx
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562
src/GUI/mouse.cxx
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/**************************************************************************
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* gui.cxx
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*
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* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
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* project.
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*
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* Additional mouse supported added by David Megginson, 1999.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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**************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <simgear/compiler.h>
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#ifdef FG_MATH_EXCEPTION_CLASH
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# include <math.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <simgear/xgl/xgl.h>
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#if defined(FX) && defined(XMESA)
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# include <GL/xmesa.h>
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#endif
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#include STL_STRING
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#include <stdlib.h>
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#include <string.h>
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/fgpath.hxx>
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#include <simgear/screen/screen-dump.hxx>
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#include <Include/general.hxx>
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//#include <Include/fg_memory.h>
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#include <Aircraft/aircraft.hxx>
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#include <Airports/simple.hxx>
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//#include <Autopilot/auto_gui.hxx>
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#include <Autopilot/newauto.hxx>
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#include <Cockpit/panel.hxx>
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#include <Controls/controls.hxx>
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#include <FDM/flight.hxx>
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#include <Main/options.hxx>
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#include <Main/fg_init.hxx>
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//#include <Main/views.hxx>
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//#include <Network/network.h>
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//#include <Time/fg_time.hxx>
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#if defined( WIN32 ) && !defined( __CYGWIN__ )
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# include <simgear/screen/win32-printer.h>
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# include <simgear/screen/GlBitmaps.h>
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#endif
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#include "gui.h"
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#include "gui_local.hxx"
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FG_USING_STD(string);
|
||||
|
||||
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
|
||||
FG_USING_STD(cout);
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__CYGWIN32__)
|
||||
#define WIN32_CURSOR_TWEAKS
|
||||
#elif (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
||||
#define X_CURSOR_TWEAKS
|
||||
#endif
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
Mouse stuff
|
||||
---------------------------------------------------------------------*/
|
||||
|
||||
static int _mX = 0;
|
||||
static int _mY = 0;
|
||||
static int _savedX = 0;
|
||||
static int _savedY = 0;
|
||||
static int last_buttons = 0 ;
|
||||
static int mouse_active = 0;
|
||||
static int mouse_joystick_control = 0;
|
||||
|
||||
//static time_t mouse_off_time;
|
||||
//static int mouse_timed_out;
|
||||
|
||||
// to allow returning to previous view
|
||||
// on second left click in MOUSE_VIEW mode
|
||||
// This has file scope so that it can be reset
|
||||
// if the little rodent is moved NHV
|
||||
static int _mVtoggle;
|
||||
|
||||
// we break up the glutGetModifiers return mask
|
||||
// once per loop and stash what we need in these
|
||||
static int glut_active_shift;
|
||||
static int glut_active_ctrl;
|
||||
static int glut_active_alt;
|
||||
|
||||
// uncomment this for view to exactly follow mouse in MOUSE_VIEW mode
|
||||
// else smooth out the view panning to .01 radian per frame
|
||||
// see view_offset smoothing mechanism in main.cxx
|
||||
#define NO_SMOOTH_MOUSE_VIEW
|
||||
|
||||
// uncomment following to
|
||||
#define RESET_VIEW_ON_LEAVING_MOUSE_VIEW
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
Support for mouse as control yoke (david@megginson.com)
|
||||
|
||||
- right button toggles between pointer and yoke
|
||||
- horizontal drag with no buttons moves ailerons
|
||||
- vertical drag with no buttons moves elevators
|
||||
- horizontal drag with left button moves brakes (left=on)
|
||||
- vertical drag with left button moves throttle (up=more)
|
||||
- horizontal drag with middle button moves rudder
|
||||
- vertical drag with middle button moves trim
|
||||
|
||||
For the *_sensitivity variables, a lower number means more sensitive.
|
||||
|
||||
TODO: figure out how to keep pointer from leaving window in yoke mode.
|
||||
TODO: add thresholds and null zones
|
||||
TODO: sensitivity should be configurable at user option.
|
||||
TODO: allow differential braking (this will be useful if FlightGear
|
||||
ever supports tail-draggers like the DC-3)
|
||||
---------------------------------------------------------------------*/
|
||||
|
||||
MouseMode mouse_mode = MOUSE_POINTER;
|
||||
|
||||
static double aileron_sensitivity = 1.0/500.0;
|
||||
static double elevator_sensitivity = 1.0/500.0;
|
||||
static double brake_sensitivity = 1.0/250.0;
|
||||
static double throttle_sensitivity = 1.0/250.0;
|
||||
static double rudder_sensitivity = 1.0/500.0;
|
||||
static double trim_sensitivity = 1.0/1000.0;
|
||||
|
||||
static inline int guiGetMouseButton(void)
|
||||
{
|
||||
return last_buttons;
|
||||
}
|
||||
|
||||
static inline void guiGetMouse(int *x, int *y)
|
||||
{
|
||||
*x = _mX;
|
||||
*y = _mY;
|
||||
};
|
||||
|
||||
static inline int left_button( void ) {
|
||||
return( last_buttons & (1 << GLUT_LEFT_BUTTON) );
|
||||
}
|
||||
|
||||
static inline int middle_button( void ) {
|
||||
return( last_buttons & (1 << GLUT_MIDDLE_BUTTON) );
|
||||
}
|
||||
|
||||
static inline int right_button( void ) {
|
||||
return( last_buttons & (1 << GLUT_RIGHT_BUTTON) );
|
||||
}
|
||||
|
||||
void TurnCursorOn( void )
|
||||
{
|
||||
mouse_active = ~0;
|
||||
#if defined(WIN32_CURSOR_TWEAKS)
|
||||
switch (mouse_mode) {
|
||||
case MOUSE_POINTER:
|
||||
glutSetCursor(GLUT_CURSOR_INHERIT);
|
||||
break;
|
||||
case MOUSE_YOKE:
|
||||
glutSetCursor(GLUT_CURSOR_CROSSHAIR);
|
||||
break;
|
||||
case MOUSE_VIEW:
|
||||
glutSetCursor(GLUT_CURSOR_LEFT_RIGHT);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
#if defined(X_CURSOR_TWEAKS)
|
||||
glutWarpPointer( globals->get_options()->get_xsize()/2,
|
||||
globals->get_options()->get_ysize()/2);
|
||||
#endif
|
||||
}
|
||||
|
||||
void TurnCursorOff( void )
|
||||
{
|
||||
mouse_active = 0;
|
||||
#if defined(WIN32_CURSOR_TWEAKS)
|
||||
glutSetCursor(GLUT_CURSOR_NONE);
|
||||
#elif defined(X_CURSOR_TWEAKS)
|
||||
glutWarpPointer( globals->get_options()->get_xsize(),
|
||||
globals->get_options()->get_ysize());
|
||||
#endif
|
||||
}
|
||||
|
||||
void maybeToggleMouse( void )
|
||||
{
|
||||
#if defined(WIN32_CURSOR_TWEAKS)
|
||||
static int first_time = ~0;
|
||||
static int mouse_changed = 0;
|
||||
|
||||
if ( first_time ) {
|
||||
if(!mouse_active) {
|
||||
mouse_changed = ~mouse_changed;
|
||||
TurnCursorOn();
|
||||
}
|
||||
} else {
|
||||
if( mouse_mode != MOUSE_POINTER )
|
||||
return;
|
||||
if( mouse_changed ) {
|
||||
mouse_changed = ~mouse_changed;
|
||||
if(mouse_active) {
|
||||
TurnCursorOff();
|
||||
}
|
||||
}
|
||||
}
|
||||
first_time = ~first_time;
|
||||
#endif // #ifdef WIN32
|
||||
}
|
||||
|
||||
// Call with FALSE to init and TRUE to restore
|
||||
void BusyCursor( int restore )
|
||||
{
|
||||
static GLenum cursor = (GLenum) 0;
|
||||
if( restore ) {
|
||||
glutSetCursor(cursor);
|
||||
} else {
|
||||
cursor = (GLenum) glutGet( (GLenum) GLUT_WINDOW_CURSOR );
|
||||
#if defined(WIN32_CURSOR_TWEAKS)
|
||||
TurnCursorOn();
|
||||
#endif
|
||||
glutSetCursor( GLUT_CURSOR_WAIT );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Center the view offsets
|
||||
void CenterView( void ) {
|
||||
if( mouse_mode = MOUSE_VIEW ) {
|
||||
mouse_mode = MOUSE_POINTER;
|
||||
_savedX = globals->get_options()->get_xsize()/2;
|
||||
_savedY = globals->get_options()->get_ysize()/2;
|
||||
_mVtoggle = 0;
|
||||
Quat0();
|
||||
build_rotmatrix(GuiQuat_mat, curGuiQuat);
|
||||
glutSetCursor(GLUT_CURSOR_INHERIT);
|
||||
|
||||
// Is this necessary ??
|
||||
if( !gui_menu_on ) TurnCursorOff();
|
||||
|
||||
glutWarpPointer( _savedX, _savedY );
|
||||
}
|
||||
globals->get_current_view()->set_goal_view_offset(0.0);
|
||||
globals->get_current_view()->set_view_offset(0.0);
|
||||
}
|
||||
|
||||
|
||||
void guiMotionFunc ( int x, int y )
|
||||
{
|
||||
int ww, wh, need_warp = 0;
|
||||
float W, H;
|
||||
double offset;
|
||||
|
||||
if (mouse_mode == MOUSE_POINTER) {
|
||||
puMouse ( x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
} else {
|
||||
if( x == _mX && y == _mY)
|
||||
return;
|
||||
|
||||
// reset left click MOUSE_VIEW toggle feature
|
||||
_mVtoggle = 0;
|
||||
|
||||
ww = globals->get_options()->get_xsize();
|
||||
wh = globals->get_options()->get_ysize();
|
||||
|
||||
switch (mouse_mode) {
|
||||
case MOUSE_YOKE:
|
||||
if( !mouse_joystick_control ) {
|
||||
mouse_joystick_control = 1;
|
||||
globals->get_options()->set_control_mode( FGOptions::FG_MOUSE );
|
||||
} else {
|
||||
if ( left_button() ) {
|
||||
offset = (_mX - x) * brake_sensitivity;
|
||||
controls.move_brake(FGControls::ALL_WHEELS, offset);
|
||||
offset = (_mY - y) * throttle_sensitivity;
|
||||
controls.move_throttle(FGControls::ALL_ENGINES, offset);
|
||||
} else if ( right_button() ) {
|
||||
if( ! current_autopilot->get_HeadingEnabled() ) {
|
||||
offset = (x - _mX) * rudder_sensitivity;
|
||||
controls.move_rudder(offset);
|
||||
}
|
||||
if( ! current_autopilot->get_AltitudeEnabled() ) {
|
||||
offset = (_mY - y) * trim_sensitivity;
|
||||
controls.move_elevator_trim(offset);
|
||||
}
|
||||
} else {
|
||||
if( ! current_autopilot->get_HeadingEnabled() ) {
|
||||
offset = (x - _mX) * aileron_sensitivity;
|
||||
controls.move_aileron(offset);
|
||||
}
|
||||
if( ! current_autopilot->get_AltitudeEnabled() ) {
|
||||
offset = (_mY - y) * elevator_sensitivity;
|
||||
controls.move_elevator(offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Keep the mouse in the window.
|
||||
if (x < 5 || x > ww-5 || y < 5 || y > wh-5) {
|
||||
x = ww / 2;
|
||||
y = wh / 2;
|
||||
need_warp = 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case MOUSE_VIEW:
|
||||
if( y <= 0 ) {
|
||||
#define CONTRAINED_MOUSE_VIEW_Y
|
||||
#ifdef CONTRAINED_MOUSE_VIEW_Y
|
||||
y = 1;
|
||||
#else
|
||||
y = wh-2;
|
||||
#endif // CONTRAINED_MOUSE_VIEW_Y
|
||||
need_warp = 1;
|
||||
} else if( y >= wh-1) {
|
||||
#ifdef CONTRAINED_MOUSE_VIEW_Y
|
||||
y = wh-2;
|
||||
#else
|
||||
y = 1;
|
||||
#endif // CONTRAINED_MOUSE_VIEW_Y
|
||||
need_warp = 1;
|
||||
}
|
||||
// wrap MOUSE_VIEW mode cursor x position
|
||||
if ( x <= 0 ) {
|
||||
need_warp = 1;
|
||||
x = ww-2;
|
||||
} else if ( x >= ww-1 ) {
|
||||
need_warp = 1;
|
||||
x = 1;
|
||||
}
|
||||
// try to get FG_PI movement in each half of screen
|
||||
// do spherical pan
|
||||
W = ww;
|
||||
H = wh;
|
||||
if( middle_button() ) {
|
||||
trackball(lastGuiQuat,
|
||||
(2.0f * _mX - W) / W,
|
||||
0, //(H - 2.0f * y) / H, // 3
|
||||
(2.0f * x - W) / W,
|
||||
0 //(H - 2.0f * _mY) / H // 1
|
||||
);
|
||||
x = _mX;
|
||||
y = _mY;
|
||||
need_warp = 1;
|
||||
} else {
|
||||
trackball(lastGuiQuat,
|
||||
0, //(2.0f * _mX - W) / W, // 0
|
||||
(H - 2.0f * y) / H, // 3
|
||||
0, //(2.0f * x - W) / W, // 2
|
||||
(H - 2.0f * _mY) / H // 1
|
||||
);
|
||||
}
|
||||
add_quats(lastGuiQuat, curGuiQuat, curGuiQuat);
|
||||
build_rotmatrix(GuiQuat_mat, curGuiQuat);
|
||||
|
||||
// do horizontal pan
|
||||
// this could be done in above quat
|
||||
// but requires redoing view pipeline
|
||||
offset = globals->get_current_view()->get_goal_view_offset();
|
||||
offset += ((_mX - x) * FG_2PI / W );
|
||||
while (offset < 0.0) {
|
||||
offset += FG_2PI;
|
||||
}
|
||||
while (offset > FG_2PI) {
|
||||
offset -= FG_2PI;
|
||||
}
|
||||
globals->get_current_view()->set_goal_view_offset(offset);
|
||||
#ifdef NO_SMOOTH_MOUSE_VIEW
|
||||
globals->get_current_view()->set_view_offset(offset);
|
||||
#endif
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if( need_warp)
|
||||
glutWarpPointer(x, y);
|
||||
|
||||
// Record the new mouse position.
|
||||
_mX = x;
|
||||
_mY = y;
|
||||
}
|
||||
|
||||
|
||||
void guiMouseFunc(int button, int updown, int x, int y)
|
||||
{
|
||||
int glutModifiers;
|
||||
|
||||
// private MOUSE_VIEW state variables
|
||||
// to allow alternate left clicks in MOUSE_VIEW mode
|
||||
// to toggle between current offsets and straight ahead
|
||||
// uses _mVtoggle
|
||||
static int _mVx, _mVy, _Vx, _Vy;
|
||||
static float _quat[4];
|
||||
static double _view_offset;
|
||||
|
||||
// general purpose variables
|
||||
double offset;
|
||||
|
||||
glutModifiers = glutGetModifiers();
|
||||
glut_active_shift = glutModifiers & GLUT_ACTIVE_SHIFT;
|
||||
glut_active_ctrl = glutModifiers & GLUT_ACTIVE_CTRL;
|
||||
glut_active_alt = glutModifiers & GLUT_ACTIVE_ALT;
|
||||
|
||||
// Was the left button pressed?
|
||||
if (updown == GLUT_DOWN ) {
|
||||
if( button == GLUT_LEFT_BUTTON)
|
||||
{
|
||||
switch (mouse_mode) {
|
||||
case MOUSE_POINTER:
|
||||
break;
|
||||
case MOUSE_YOKE:
|
||||
break;
|
||||
case MOUSE_VIEW:
|
||||
if(_mVtoggle) {
|
||||
// resume previous view offsets
|
||||
_mX = _mVx;
|
||||
_mY = _mVy;
|
||||
x = _Vx;
|
||||
y = _Vy;
|
||||
curGuiQuat[0] = _quat[0];
|
||||
curGuiQuat[1] = _quat[1];
|
||||
curGuiQuat[2] = _quat[2];
|
||||
curGuiQuat[3] = _quat[3];
|
||||
globals->get_current_view()->set_goal_view_offset(_view_offset);
|
||||
#ifdef NO_SMOOTH_MOUSE_VIEW
|
||||
globals->get_current_view()->set_view_offset(_view_offset);
|
||||
#endif
|
||||
} else {
|
||||
// center view
|
||||
_mVx = _mX;
|
||||
_mVy = _mY;
|
||||
_Vx = x;
|
||||
_Vy = y;
|
||||
_quat[0] = curGuiQuat[0];
|
||||
_quat[1] = curGuiQuat[1];
|
||||
_quat[2] = curGuiQuat[2];
|
||||
_quat[3] = curGuiQuat[3];
|
||||
x = globals->get_options()->get_xsize()/2;
|
||||
y = globals->get_options()->get_ysize()/2;
|
||||
Quat0();
|
||||
_view_offset =
|
||||
globals->get_current_view()->get_goal_view_offset();
|
||||
globals->get_current_view()->set_goal_view_offset(0.0);
|
||||
#ifdef NO_SMOOTH_MOUSE_VIEW
|
||||
globals->get_current_view()->set_view_offset(0.0);
|
||||
#endif
|
||||
}
|
||||
glutWarpPointer( x , y);
|
||||
build_rotmatrix(GuiQuat_mat, curGuiQuat);
|
||||
_mVtoggle = ~_mVtoggle;
|
||||
break;
|
||||
}
|
||||
}else if ( button == GLUT_RIGHT_BUTTON) {
|
||||
switch (mouse_mode) {
|
||||
case MOUSE_POINTER:
|
||||
mouse_mode = MOUSE_YOKE;
|
||||
mouse_joystick_control = 0;
|
||||
_savedX = x;
|
||||
_savedY = y;
|
||||
// start with zero point in center of screen
|
||||
_mX = globals->get_options()->get_xsize()/2;
|
||||
_mY = globals->get_options()->get_ysize()/2;
|
||||
|
||||
// try to have the MOUSE_YOKE position
|
||||
// reflect the current stick position
|
||||
offset = controls.get_aileron();
|
||||
x = _mX - (int)(offset * aileron_sensitivity);
|
||||
offset = controls.get_elevator();
|
||||
y = _mY - (int)(offset * elevator_sensitivity);
|
||||
|
||||
glutSetCursor(GLUT_CURSOR_CROSSHAIR);
|
||||
FG_LOG( FG_INPUT, FG_INFO, "Mouse in yoke mode" );
|
||||
break;
|
||||
|
||||
case MOUSE_YOKE:
|
||||
mouse_mode = MOUSE_VIEW;
|
||||
globals->get_options()->set_control_mode( FGOptions::FG_JOYSTICK );
|
||||
x = globals->get_options()->get_xsize()/2;
|
||||
y = globals->get_options()->get_ysize()/2;
|
||||
_mVtoggle = 0;
|
||||
Quat0();
|
||||
build_rotmatrix(GuiQuat_mat, curGuiQuat);
|
||||
glutSetCursor(GLUT_CURSOR_LEFT_RIGHT);
|
||||
FG_LOG( FG_INPUT, FG_INFO, "Mouse in view mode" );
|
||||
break;
|
||||
|
||||
case MOUSE_VIEW:
|
||||
mouse_mode = MOUSE_POINTER;
|
||||
x = _savedX;
|
||||
y = _savedY;
|
||||
#ifdef RESET_VIEW_ON_LEAVING_MOUSE_VIEW
|
||||
Quat0();
|
||||
build_rotmatrix(GuiQuat_mat, curGuiQuat);
|
||||
globals->get_current_view()->set_goal_view_offset(0.0);
|
||||
#ifdef NO_SMOOTH_MOUSE_VIEW
|
||||
globals->get_current_view()->set_view_offset(0.0);
|
||||
#endif
|
||||
#endif // RESET_VIEW_ON_LEAVING_MOUSE_VIEW
|
||||
glutSetCursor(GLUT_CURSOR_INHERIT);
|
||||
|
||||
if(!gui_menu_on)
|
||||
TurnCursorOff();
|
||||
|
||||
FG_LOG( FG_INPUT, FG_INFO, "Mouse in pointer mode" );
|
||||
break;
|
||||
}
|
||||
glutWarpPointer( x, y );
|
||||
} // END RIGHT BUTTON
|
||||
} // END UPDOWN == GLUT_DOWN
|
||||
|
||||
// Note which button is pressed.
|
||||
if ( updown == GLUT_DOWN ) {
|
||||
last_buttons |= ( 1 << button ) ;
|
||||
} else {
|
||||
last_buttons &= ~( 1 << button ) ;
|
||||
}
|
||||
|
||||
// If we're in pointer mode, let PUI
|
||||
// know what's going on.
|
||||
if (mouse_mode == MOUSE_POINTER) {
|
||||
if (!puMouse (button, updown, x,y)) {
|
||||
current_panel->doMouseAction(button, updown, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
// Register the new position (if it
|
||||
// hasn't been registered already).
|
||||
_mX = x;
|
||||
_mY = y;
|
||||
|
||||
glutPostRedisplay ();
|
||||
}
|
||||
|
288
src/GUI/net_dlg.cxx
Normal file
288
src/GUI/net_dlg.cxx
Normal file
|
@ -0,0 +1,288 @@
|
|||
// net_dlg.cxx -- data structures for initializing & managing network.
|
||||
//
|
||||
// Written by Oliver Delise, started May 1999.
|
||||
//
|
||||
// Copyleft (C) 1999 Oliver Delise - delise@rp-plus.de
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
#ifdef HAVE_WINDOWS_H
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/misc/fgpath.hxx>
|
||||
|
||||
#include <Include/general.hxx>
|
||||
#include <simgear/xgl/xgl.h>
|
||||
|
||||
#include <Main/globals.hxx>
|
||||
#include <Main/options.hxx>
|
||||
#include <NetworkOLK/network.h>
|
||||
|
||||
#include "gui.h"
|
||||
#include "net_dlg.hxx"
|
||||
|
||||
/// The beginnings of networking :-)
|
||||
// Needs cleaning up but works
|
||||
// These statics should disapear when this is a class
|
||||
static puDialogBox *NetIdDialog = 0;
|
||||
static puFrame *NetIdDialogFrame = 0;
|
||||
static puText *NetIdDialogMessage = 0;
|
||||
static puInput *NetIdDialogInput = 0;
|
||||
|
||||
static char NewNetId[16];
|
||||
static char NewNetIdLabel[] = "Enter New Callsign";
|
||||
extern char *fgd_callsign;
|
||||
|
||||
static puOneShot *NetIdDialogOkButton = 0;
|
||||
static puOneShot *NetIdDialogCancelButton = 0;
|
||||
|
||||
void NetIdDialog_Cancel(puObject *)
|
||||
{
|
||||
FG_POP_PUI_DIALOG( NetIdDialog );
|
||||
}
|
||||
|
||||
void NetIdDialog_OK (puObject *)
|
||||
{
|
||||
string NetId;
|
||||
|
||||
bool freeze = globals->get_freeze();
|
||||
if(!freeze)
|
||||
globals->set_freeze( true );
|
||||
/*
|
||||
The following needs some cleanup because
|
||||
"string options.NetId" and "char *net_callsign"
|
||||
*/
|
||||
NetIdDialogInput->getValue(&net_callsign);
|
||||
NetId = net_callsign;
|
||||
|
||||
NetIdDialog_Cancel( NULL );
|
||||
globals->get_options()->set_net_id( NetId.c_str() );
|
||||
strcpy( fgd_callsign, net_callsign);
|
||||
// strcpy( fgd_callsign, globals->get_options()->get_net_id().c_str());
|
||||
/* Entering a callsign indicates : user wants Net HUD Info */
|
||||
net_hud_display = 1;
|
||||
|
||||
if(!freeze)
|
||||
globals->set_freeze( false );
|
||||
}
|
||||
|
||||
void NewCallSign(puObject *cb)
|
||||
{
|
||||
sprintf( NewNetId, "%s", globals->get_options()->get_net_id().c_str() );
|
||||
// sprintf( NewNetId, "%s", fgd_callsign );
|
||||
NetIdDialogInput->setValue( NewNetId );
|
||||
|
||||
FG_PUSH_PUI_DIALOG( NetIdDialog );
|
||||
}
|
||||
|
||||
void NewNetIdInit(void)
|
||||
{
|
||||
sprintf( NewNetId, "%s", globals->get_options()->get_net_id().c_str() );
|
||||
// sprintf( NewNetId, "%s", fgd_callsign );
|
||||
int len = 150 - puGetStringWidth( puGetDefaultLabelFont(),
|
||||
NewNetIdLabel ) / 2;
|
||||
|
||||
NetIdDialog = new puDialogBox (150, 50);
|
||||
{
|
||||
NetIdDialogFrame = new puFrame (0,0,350, 150);
|
||||
NetIdDialogMessage = new puText (len, 110);
|
||||
NetIdDialogMessage -> setLabel (NewNetIdLabel);
|
||||
|
||||
NetIdDialogInput = new puInput (50, 70, 300, 100);
|
||||
NetIdDialogInput -> setValue (NewNetId);
|
||||
NetIdDialogInput -> acceptInput();
|
||||
|
||||
NetIdDialogOkButton = new puOneShot (50, 10, 110, 50);
|
||||
NetIdDialogOkButton -> setLegend (gui_msg_OK);
|
||||
NetIdDialogOkButton -> setCallback (NetIdDialog_OK);
|
||||
NetIdDialogOkButton -> makeReturnDefault(TRUE);
|
||||
|
||||
NetIdDialogCancelButton = new puOneShot (240, 10, 300, 50);
|
||||
NetIdDialogCancelButton -> setLegend (gui_msg_CANCEL);
|
||||
NetIdDialogCancelButton -> setCallback (NetIdDialog_Cancel);
|
||||
|
||||
}
|
||||
FG_FINALIZE_PUI_DIALOG( NetIdDialog );
|
||||
}
|
||||
|
||||
|
||||
/*************** Deamon communication **********/
|
||||
|
||||
// These statics should disapear when this is a class
|
||||
static puDialogBox *NetFGDDialog = 0;
|
||||
static puFrame *NetFGDDialogFrame = 0;
|
||||
static puText *NetFGDDialogMessage = 0;
|
||||
//static puInput *NetFGDDialogInput = 0;
|
||||
|
||||
//static char NewNetId[16];
|
||||
static char NewNetFGDLabel[] = "Scan for deamon ";
|
||||
static char NewFGDHost[64] = "olk.mcp.de";
|
||||
static int NewFGDPortLo = 10000;
|
||||
static int NewFGDPortHi = 10001;
|
||||
|
||||
//extern char *fgd_callsign;
|
||||
extern u_short base_port, end_port;
|
||||
extern int fgd_ip, verbose, current_port;
|
||||
extern char *fgd_host;
|
||||
|
||||
|
||||
static puOneShot *NetFGDDialogOkButton = 0;
|
||||
static puOneShot *NetFGDDialogCancelButton = 0;
|
||||
static puOneShot *NetFGDDialogScanButton = 0;
|
||||
|
||||
static puInput *NetFGDHostDialogInput = 0;
|
||||
static puInput *NetFGDPortLoDialogInput = 0;
|
||||
static puInput *NetFGDPortHiDialogInput = 0;
|
||||
|
||||
void NetFGDDialog_Cancel(puObject *)
|
||||
{
|
||||
FG_POP_PUI_DIALOG( NetFGDDialog );
|
||||
}
|
||||
|
||||
void NetFGDDialog_OK (puObject *)
|
||||
{
|
||||
char *NetFGD;
|
||||
|
||||
bool freeze = globals->get_freeze();
|
||||
if(!freeze)
|
||||
globals->set_freeze( true );
|
||||
NetFGDHostDialogInput->getValue( &NetFGD );
|
||||
strcpy( fgd_host, NetFGD);
|
||||
NetFGDPortLoDialogInput->getValue( (int *) &base_port );
|
||||
NetFGDPortHiDialogInput->getValue( (int *) &end_port );
|
||||
NetFGDDialog_Cancel( NULL );
|
||||
if(!freeze)
|
||||
globals->set_freeze( false );
|
||||
}
|
||||
|
||||
void NetFGDDialog_SCAN (puObject *)
|
||||
{
|
||||
char *NetFGD;
|
||||
int fgd_port;
|
||||
|
||||
bool freeze = globals->get_freeze();
|
||||
if(!freeze)
|
||||
globals->set_freeze( true );
|
||||
// printf("Vor getvalue %s\n");
|
||||
NetFGDHostDialogInput->getValue( &NetFGD );
|
||||
// printf("Vor strcpy %s\n", (char *) NetFGD);
|
||||
strcpy( fgd_host, NetFGD);
|
||||
NetFGDPortLoDialogInput->getValue( (int *) &base_port );
|
||||
NetFGDPortHiDialogInput->getValue( (int *) &end_port );
|
||||
printf("FGD: %s Port-Start: %d Port-End: %d\n", fgd_host,
|
||||
base_port, end_port);
|
||||
net_resolv_fgd(fgd_host);
|
||||
printf("Resolve : %d\n", net_r);
|
||||
if(!freeze)
|
||||
globals->set_freeze( false );
|
||||
if ( net_r == 0 ) {
|
||||
fgd_port = 10000;
|
||||
strcpy( fgd_name, "");
|
||||
for( current_port = base_port; ( current_port <= end_port); current_port++) {
|
||||
fgd_send_com("0" , FGFS_host);
|
||||
sprintf( NewNetFGDLabel , "Scanning for deamon Port: %d", current_port);
|
||||
printf("FGD: searching %s\n", fgd_name);
|
||||
if ( strcmp( fgd_name, "") != 0 ) {
|
||||
sprintf( NewNetFGDLabel , "Found %s at Port: %d",
|
||||
fgd_name, current_port);
|
||||
fgd_port = current_port;
|
||||
current_port = end_port+1;
|
||||
}
|
||||
}
|
||||
current_port = end_port = base_port = fgd_port;
|
||||
}
|
||||
NetFGDDialog_Cancel( NULL );
|
||||
}
|
||||
|
||||
|
||||
void net_fgd_scan(puObject *cb)
|
||||
{
|
||||
NewFGDPortLo = base_port;
|
||||
NewFGDPortHi = end_port;
|
||||
strcpy( NewFGDHost, fgd_host);
|
||||
NetFGDPortLoDialogInput->setValue( NewFGDPortLo );
|
||||
NetFGDPortHiDialogInput->setValue( NewFGDPortHi );
|
||||
NetFGDHostDialogInput->setValue( NewFGDHost );
|
||||
|
||||
FG_PUSH_PUI_DIALOG( NetFGDDialog );
|
||||
}
|
||||
|
||||
|
||||
void NewNetFGDInit(void)
|
||||
{
|
||||
// sprintf( NewNetId, "%s", globals->get_options()->get_net_id().c_str() );
|
||||
// sprintf( NewNetId, "%s", fgd_callsign );
|
||||
int len = 170 - puGetStringWidth( puGetDefaultLabelFont(),
|
||||
NewNetFGDLabel ) / 2;
|
||||
|
||||
NetFGDDialog = new puDialogBox (310, 30);
|
||||
{
|
||||
NetFGDDialogFrame = new puFrame (0,0,320, 170);
|
||||
NetFGDDialogMessage = new puText (len, 140);
|
||||
NetFGDDialogMessage -> setLabel (NewNetFGDLabel);
|
||||
|
||||
NetFGDPortLoDialogInput = new puInput (50, 70, 127, 100);
|
||||
NetFGDPortLoDialogInput -> setValue (NewFGDPortLo);
|
||||
NetFGDPortLoDialogInput -> acceptInput();
|
||||
|
||||
NetFGDPortHiDialogInput = new puInput (199, 70, 275, 100);
|
||||
NetFGDPortHiDialogInput -> setValue (NewFGDPortHi);
|
||||
NetFGDPortHiDialogInput -> acceptInput();
|
||||
|
||||
NetFGDHostDialogInput = new puInput (50, 100, 275, 130);
|
||||
NetFGDHostDialogInput -> setValue (NewFGDHost);
|
||||
NetFGDHostDialogInput -> acceptInput();
|
||||
|
||||
NetFGDDialogScanButton = new puOneShot (130, 10, 200, 50);
|
||||
NetFGDDialogScanButton -> setLegend ("Scan");
|
||||
NetFGDDialogScanButton -> setCallback (NetFGDDialog_SCAN);
|
||||
NetFGDDialogScanButton -> makeReturnDefault(FALSE);
|
||||
|
||||
NetFGDDialogOkButton = new puOneShot (50, 10, 120, 50);
|
||||
NetFGDDialogOkButton -> setLegend (gui_msg_OK);
|
||||
NetFGDDialogOkButton -> setCallback (NetFGDDialog_OK);
|
||||
NetFGDDialogOkButton -> makeReturnDefault(TRUE);
|
||||
|
||||
NetFGDDialogCancelButton = new puOneShot (210, 10, 280, 50);
|
||||
NetFGDDialogCancelButton -> setLegend (gui_msg_CANCEL);
|
||||
NetFGDDialogCancelButton -> setCallback (NetFGDDialog_Cancel);
|
||||
|
||||
}
|
||||
FG_FINALIZE_PUI_DIALOG( NetFGDDialog );
|
||||
}
|
||||
|
||||
/*
|
||||
static void net_display_toggle( puObject *cb)
|
||||
{
|
||||
net_hud_display = (net_hud_display) ? 0 : 1;
|
||||
printf("Toggle net_hud_display : %d\n", net_hud_display);
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
/*************** End Networking **************/
|
||||
|
39
src/GUI/net_dlg.hxx
Normal file
39
src/GUI/net_dlg.hxx
Normal file
|
@ -0,0 +1,39 @@
|
|||
// net_dlg.hxx -- data structures for initializing & managing network.
|
||||
//
|
||||
// Written by Oliver Delise, started May 1999.
|
||||
//
|
||||
// Copyleft (C) 1999 Oliver Delise - delise@rp-plus.de
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
|
||||
//#ifdef FG_NETWORK_OLK
|
||||
|
||||
#include <plib/pu.h>
|
||||
//#include <NetworkOLK/network.h>
|
||||
//#include <Network/network.h>
|
||||
|
||||
extern void NetIdDialog_Cancel(puObject *);
|
||||
extern void NewCallSign(puObject *cb);
|
||||
extern void NetIdDialog_OK (puObject *);
|
||||
extern void NewNetIdInit(void);
|
||||
|
||||
extern void NetFGDDialog_Cancel(puObject *);
|
||||
extern void NetFGDDialog_OK (puObject *);
|
||||
extern void NetFGDDialog_SCAN (puObject *);
|
||||
extern void net_fgd_scan(puObject *cb);
|
||||
extern void NewNetFGDInit(void);
|
||||
|
||||
//#endif // FG_NETWORK_OLK
|
335
src/GUI/trackball.c
Normal file
335
src/GUI/trackball.c
Normal file
|
@ -0,0 +1,335 @@
|
|||
/*
|
||||
* Trackball code:
|
||||
*
|
||||
* Implementation of a virtual trackball.
|
||||
* Implemented by Gavin Bell, lots of ideas from Thant Tessman and
|
||||
* the August '88 issue of Siggraph's "Computer Graphics," pp. 121-129.
|
||||
*
|
||||
* Vector manip code:
|
||||
*
|
||||
* Original code from:
|
||||
* David M. Ciemiewicz, Mark Grossman, Henry Moreton, and Paul Haeberli
|
||||
*
|
||||
* Much mucking with by:
|
||||
* Gavin Bell
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) && !defined( __CYGWIN32__ )
|
||||
#pragma warning (disable:4244) /* disable bogus conversion warnings */
|
||||
#endif
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include "trackball.h"
|
||||
|
||||
/*
|
||||
* This size should really be based on the distance from the center of
|
||||
* rotation to the point on the object underneath the mouse. That
|
||||
* point would then track the mouse as closely as possible. This is a
|
||||
* simple example, though, so that is left as an Exercise for the
|
||||
* Programmer.
|
||||
*/
|
||||
#define TRACKBALLSIZE (0.8f)
|
||||
#define SQRT(x) sqrt(x)
|
||||
|
||||
/*
|
||||
* Local function prototypes (not defined in trackball.h)
|
||||
*/
|
||||
static float tb_project_to_sphere(float, float, float);
|
||||
static void normalize_quat(float [4]);
|
||||
|
||||
static void
|
||||
vzero(float *v)
|
||||
{
|
||||
v[0] = 0.0;
|
||||
v[1] = 0.0;
|
||||
v[2] = 0.0;
|
||||
}
|
||||
|
||||
static void
|
||||
vset(float *v, float x, float y, float z)
|
||||
{
|
||||
v[0] = x;
|
||||
v[1] = y;
|
||||
v[2] = z;
|
||||
}
|
||||
|
||||
static void
|
||||
vsub(const float *src1, const float *src2, float *dst)
|
||||
{
|
||||
dst[0] = src1[0] - src2[0];
|
||||
dst[1] = src1[1] - src2[1];
|
||||
dst[2] = src1[2] - src2[2];
|
||||
}
|
||||
|
||||
static void
|
||||
vcopy(const float *v1, float *v2)
|
||||
{
|
||||
register int i;
|
||||
for (i = 0 ; i < 3 ; i++)
|
||||
v2[i] = v1[i];
|
||||
}
|
||||
|
||||
static void
|
||||
vcross(const float *v1, const float *v2, float *cross)
|
||||
{
|
||||
float temp[3];
|
||||
|
||||
temp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]);
|
||||
temp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]);
|
||||
temp[2] = (v1[0] * v2[1]) - (v1[1] * v2[0]);
|
||||
vcopy(temp, cross);
|
||||
}
|
||||
|
||||
static float
|
||||
vlength(const float *v)
|
||||
{
|
||||
float tmp = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
|
||||
return SQRT(tmp);
|
||||
}
|
||||
|
||||
static void
|
||||
vscale(float *v, float div)
|
||||
{
|
||||
v[0] *= div;
|
||||
v[1] *= div;
|
||||
v[2] *= div;
|
||||
}
|
||||
|
||||
static void
|
||||
vnormal(float *v)
|
||||
{
|
||||
vscale(v,1.0/vlength(v));
|
||||
}
|
||||
|
||||
static float
|
||||
vdot(const float *v1, const float *v2)
|
||||
{
|
||||
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
||||
}
|
||||
|
||||
static void
|
||||
vadd(const float *src1, const float *src2, float *dst)
|
||||
{
|
||||
dst[0] = src1[0] + src2[0];
|
||||
dst[1] = src1[1] + src2[1];
|
||||
dst[2] = src1[2] + src2[2];
|
||||
}
|
||||
|
||||
/*
|
||||
* Given an axis and angle, compute quaternion.
|
||||
*/
|
||||
void
|
||||
axis_to_quat(float a[3], float phi, float q[4])
|
||||
{
|
||||
double sinphi2, cosphi2;
|
||||
double phi2 = phi/2.0;
|
||||
sinphi2 = sin(phi2);
|
||||
cosphi2 = cos(phi2);
|
||||
vnormal(a);
|
||||
vcopy(a,q);
|
||||
vscale(q,sinphi2);
|
||||
q[3] = cosphi2;
|
||||
}
|
||||
|
||||
/*
|
||||
* Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet
|
||||
* if we are away from the center of the sphere.
|
||||
*/
|
||||
static float
|
||||
tb_project_to_sphere(float r, float x, float y)
|
||||
{
|
||||
float d, t, z, tmp;
|
||||
|
||||
tmp = x*x + y*y;
|
||||
d = SQRT(tmp);
|
||||
if (d < r * 0.70710678118654752440) { /* Inside sphere */
|
||||
tmp = r*r - d*d;
|
||||
z = SQRT(tmp);
|
||||
} else { /* On hyperbola */
|
||||
t = r / 1.41421356237309504880;
|
||||
z = t*t / d;
|
||||
}
|
||||
return z;
|
||||
}
|
||||
|
||||
/*
|
||||
* Quaternions always obey: a^2 + b^2 + c^2 + d^2 = 1.0
|
||||
* If they don't add up to 1.0, dividing by their magnitued will
|
||||
* renormalize them.
|
||||
*
|
||||
* Note: See the following for more information on quaternions:
|
||||
*
|
||||
* - Shoemake, K., Animating rotation with quaternion curves, Computer
|
||||
* Graphics 19, No 3 (Proc. SIGGRAPH'85), 245-254, 1985.
|
||||
* - Pletinckx, D., Quaternion calculus as a basic tool in computer
|
||||
* graphics, The Visual Computer 5, 2-13, 1989.
|
||||
*/
|
||||
static void
|
||||
normalize_quat(float q[4])
|
||||
{
|
||||
int i;
|
||||
float mag, tmp;
|
||||
|
||||
tmp = q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3];
|
||||
mag = 1.0 / SQRT(tmp);
|
||||
for (i = 0; i < 4; i++)
|
||||
q[i] *= mag;
|
||||
}
|
||||
|
||||
/*
|
||||
* Ok, simulate a track-ball. Project the points onto the virtual
|
||||
* trackball, then figure out the axis of rotation, which is the cross
|
||||
* product of P1 P2 and O P1 (O is the center of the ball, 0,0,0)
|
||||
* Note: This is a deformed trackball-- is a trackball in the center,
|
||||
* but is deformed into a hyperbolic sheet of rotation away from the
|
||||
* center. This particular function was chosen after trying out
|
||||
* several variations.
|
||||
*
|
||||
* It is assumed that the arguments to this routine are in the range
|
||||
* (-1.0 ... 1.0)
|
||||
*/
|
||||
void
|
||||
trackball(float q[4], float p1x, float p1y, float p2x, float p2y)
|
||||
{
|
||||
float a[3]; /* Axis of rotation */
|
||||
float phi; /* how much to rotate about axis */
|
||||
float p1[3], p2[3], d[3];
|
||||
float t;
|
||||
|
||||
if (p1x == p2x && p1y == p2y) {
|
||||
/* Zero rotation */
|
||||
vzero(q);
|
||||
q[3] = 1.0;
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* First, figure out z-coordinates for projection of P1 and P2 to
|
||||
* deformed sphere
|
||||
*/
|
||||
vset(p1,p1x,p1y,tb_project_to_sphere(TRACKBALLSIZE,p1x,p1y));
|
||||
vset(p2,p2x,p2y,tb_project_to_sphere(TRACKBALLSIZE,p2x,p2y));
|
||||
|
||||
/*
|
||||
* Now, we want the cross product of P1 and P2
|
||||
*/
|
||||
vcross(p2,p1,a);
|
||||
|
||||
/*
|
||||
* Figure out how much to rotate around that axis.
|
||||
*/
|
||||
vsub(p1,p2,d);
|
||||
t = vlength(d) / (2.0*TRACKBALLSIZE);
|
||||
|
||||
/*
|
||||
* Avoid problems with out-of-control values...
|
||||
*/
|
||||
if (t > 1.0) t = 1.0;
|
||||
if (t < -1.0) t = -1.0;
|
||||
phi = 2.0 * asin(t);
|
||||
|
||||
axis_to_quat(a,phi,q);
|
||||
}
|
||||
|
||||
/*
|
||||
* Given two rotations, e1 and e2, expressed as quaternion rotations,
|
||||
* figure out the equivalent single rotation and stuff it into dest.
|
||||
*
|
||||
* This routine also normalizes the result every RENORMCOUNT times it is
|
||||
* called, to keep error from creeping in.
|
||||
*
|
||||
* NOTE: This routine is written so that q1 or q2 may be the same
|
||||
* as dest (or each other).
|
||||
*/
|
||||
|
||||
#define RENORMCOUNT 97
|
||||
|
||||
void
|
||||
add_quats(float q1[4], float q2[4], float dest[4])
|
||||
{
|
||||
static int count=0;
|
||||
float t1[4], t2[4], t3[4];
|
||||
float tf[4];
|
||||
|
||||
#if 0
|
||||
printf("q1 = %f %f %f %f\n", q1[0], q1[1], q1[2], q1[3]);
|
||||
printf("q2 = %f %f %f %f\n", q2[0], q2[1], q2[2], q2[3]);
|
||||
#endif
|
||||
|
||||
vcopy(q1,t1);
|
||||
vscale(t1,q2[3]);
|
||||
|
||||
vcopy(q2,t2);
|
||||
vscale(t2,q1[3]);
|
||||
|
||||
vcross(q2,q1,t3);
|
||||
vadd(t1,t2,tf);
|
||||
vadd(t3,tf,tf);
|
||||
tf[3] = q1[3] * q2[3] - vdot(q1,q2);
|
||||
|
||||
#if 0
|
||||
printf("tf = %f %f %f %f\n", tf[0], tf[1], tf[2], tf[3]);
|
||||
#endif
|
||||
|
||||
dest[0] = tf[0];
|
||||
dest[1] = tf[1];
|
||||
dest[2] = tf[2];
|
||||
dest[3] = tf[3];
|
||||
|
||||
if (++count > RENORMCOUNT) {
|
||||
count = 0;
|
||||
normalize_quat(dest);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Build a rotation matrix, given a quaternion rotation.
|
||||
*
|
||||
*/
|
||||
void build_rotmatrix(float m[4][4], float q[4])
|
||||
{
|
||||
m[0][0] = 1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]);
|
||||
m[0][1] = 2.0 * (q[0] * q[1] - q[2] * q[3]);
|
||||
m[0][2] = 2.0 * (q[2] * q[0] + q[1] * q[3]);
|
||||
m[0][3] = 0.0;
|
||||
|
||||
m[1][0] = 2.0 * (q[0] * q[1] + q[2] * q[3]);
|
||||
m[1][1]= 1.0 - 2.0 * (q[2] * q[2] + q[0] * q[0]);
|
||||
m[1][2] = 2.0 * (q[1] * q[2] - q[0] * q[3]);
|
||||
m[1][3] = 0.0;
|
||||
|
||||
m[2][0] = 2.0 * (q[2] * q[0] - q[1] * q[3]);
|
||||
m[2][1] = 2.0 * (q[1] * q[2] + q[0] * q[3]);
|
||||
m[2][2] = 1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]);
|
||||
|
||||
m[2][3] = 0.0;
|
||||
m[3][0] = 0.0;
|
||||
m[3][1] = 0.0;
|
||||
m[3][2] = 0.0;
|
||||
m[3][3] = 1.0;
|
||||
}
|
||||
|
||||
void build_transposed_rotmatrix(float m[4][4], float q[4])
|
||||
{
|
||||
m[0][0] = 1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]);
|
||||
m[0][1] = 2.0 * (q[0] * q[1] + q[2] * q[3]);
|
||||
m[0][2] = 2.0 * (q[2] * q[0] - q[1] * q[3]);
|
||||
m[0][3] = 0.0;
|
||||
|
||||
m[1][0] = 2.0 * (q[0] * q[1] - q[2] * q[3]);
|
||||
m[1][1] = 1.0 - 2.0 * (q[2] * q[2] + q[0] * q[0]);
|
||||
m[1][2] = 2.0 * (q[1] * q[2] + q[0] * q[3]);
|
||||
m[1][3] = 0.0;
|
||||
|
||||
m[2][0] = 2.0 * (q[2] * q[0] + q[1] * q[3]);
|
||||
m[2][1] = 2.0 * (q[1] * q[2] - q[0] * q[3]);
|
||||
m[2][2] = 1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]);
|
||||
m[2][3] = 0.0;
|
||||
|
||||
m[3][0] = 0.0;
|
||||
m[3][1] = 0.0;
|
||||
m[3][2] = 0.0;
|
||||
m[3][3] = 1.0;
|
||||
}
|
||||
|
||||
|
55
src/GUI/trackball.h
Normal file
55
src/GUI/trackball.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
* trackball.h
|
||||
* A virtual trackball implementation
|
||||
* Written by Gavin Bell for Silicon Graphics, November 1988.
|
||||
*/
|
||||
|
||||
#ifndef _TRACKBALL_H
|
||||
#define _TRACKBALL_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Pass the x and y coordinates of the last and current positions of
|
||||
* the mouse, scaled so they are from (-1.0 ... 1.0).
|
||||
*
|
||||
* The resulting rotation is returned as a quaternion rotation in the
|
||||
* first paramater.
|
||||
*/
|
||||
void
|
||||
trackball(float q[4], float p1x, float p1y, float p2x, float p2y);
|
||||
|
||||
/*
|
||||
* Given two quaternions, add them together to get a third quaternion.
|
||||
* Adding quaternions to get a compound rotation is analagous to adding
|
||||
* translations to get a compound translation. When incrementally
|
||||
* adding rotations, the first argument here should be the new
|
||||
|
||||
* rotation, the second and third the total rotation (which will be
|
||||
* over-written with the resulting new total rotation).
|
||||
*/
|
||||
void add_quats(float *q1, float *q2, float *dest);
|
||||
|
||||
/*
|
||||
* A useful function, builds a rotation matrix in Matrix based on
|
||||
* given quaternion.
|
||||
*/
|
||||
void build_rotmatrix(float m[4][4], float q[4]);
|
||||
void build_transposed_rotmatrix(float m[4][4], float q[4]);
|
||||
|
||||
/*
|
||||
* This function computes a quaternion based on an axis (defined by
|
||||
* the given vector) and an angle about which to rotate. The angle is
|
||||
* expressed in radians. The result is put into the third argument.
|
||||
*/
|
||||
void axis_to_quat(float a[3], float phi, float q[4]);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* _TRACKBALL_H */
|
Loading…
Add table
Reference in a new issue