Vivian Meazza:
Well here's some tracer stuff. If fiddled around with submodel.cxx. It now does what it says - you need to put this: <!-- trial gun system --> <systems> <submodel> <serviceable type="bool">true</serviceable> <amount type="int">120</amount> </submodel> </systems> In the *-set.xml file NOT within <sim></sim>. Trouble is it still defaults to serviceable=true, but it also defaults to amount=0. Unless this bit of code is included it wont run, so other models can't fire inappropriate tracer. Revised submodel.cxx file attached. I've changed to a non-billboard solution. I tried to make the viewing angle of the tracer less than 180 degs, but failed. Close enough I think. It's still a bit big, but a reasonable compromise. .AC file attached. I remain concerned about the tracer colour. In practice, red is better (and it's what I am used to) but David seems set on white, and I don't want to upset him. I'm going to adjust the texture a bit more tomorrow.
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1 changed files with 6 additions and 4 deletions
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@ -26,11 +26,13 @@ void
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SubmodelSystem::init ()
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{
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_serviceable_node = fgGetNode("/systems/submodel/serviceable", true);
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_serviceable_node->setBoolValue(true);
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_serviceable_node->setBoolValue(false);
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_trigger_node = fgGetNode("/systems/submodel/trigger", true);
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_trigger_node->setBoolValue(false);
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_amount_node = fgGetNode("/systems/submodel/amount", true);
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_amount_node->setIntValue(60);
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_amount_node->setIntValue(0);
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_user_lat_node = fgGetNode("/position/latitude-deg", true);
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_user_lon_node = fgGetNode("/position/longitude-deg", true);
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@ -85,7 +87,7 @@ SubmodelSystem::release (double dt)
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if (elapsed_time < 0.25) return false;
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elapsed_time = 0.0;
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int rval = ai->createBallistic( "Models/Geometry/tracer.xml",
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int rval = ai->createBallistic( "Models/Geometry/tracer.ac",
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_user_lat_node->getDoubleValue(),
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_user_lon_node->getDoubleValue(),
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_user_alt_node->getDoubleValue() + z_offset,
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