change back unsigned byte count to signed (multiplaymgr)
Also, small fixes to generic protocol from AndersG
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acbcf94bde
commit
be4b46b894
2 changed files with 4 additions and 3 deletions
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@ -716,7 +716,7 @@ FGMultiplayMgr::Update(void)
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//////////////////////////////////////////////////
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// Read the receive socket and process any data
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//////////////////////////////////////////////////
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size_t bytes;
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ssize_t bytes;
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do {
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MsgBuf msgBuf;
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//////////////////////////////////////////////////
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@ -736,7 +736,7 @@ FGMultiplayMgr::Update(void)
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perror("FGMultiplayMgr::MP_ProcessData");
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break;
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}
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if (bytes <= sizeof(T_MsgHdr)) {
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if (bytes <= static_cast<ssize_t>(sizeof(T_MsgHdr))) {
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SG_LOG( SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
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<< "received message with insufficient data" );
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break;
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@ -143,7 +143,7 @@ bool FGGeneric::gen_message_binary() {
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if (binary_byte_order == BYTE_ORDER_MATCHES_NETWORK_ORDER) {
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*((int32_t*)&buf[length]) = (int32_t)fixed;
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} else {
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*((uint32_t*)&buf[length]) = sg_bswap_32((uint32_t)val);
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*((uint32_t*)&buf[length]) = sg_bswap_32((uint32_t)fixed);
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}
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length += sizeof(int32_t);
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break;
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@ -399,6 +399,7 @@ bool FGGeneric::parse_message_ascii() {
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break;
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case FG_FIXED:
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case FG_FLOAT:
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case FG_DOUBLE:
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val = _in_message[i].offset + strtod(p1, 0) * _in_message[i].factor;
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_in_message[i].prop->setFloatValue((float)val);
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