use correct data type for string::find()
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2 changed files with 3 additions and 3 deletions
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@ -51,7 +51,7 @@ bool FGAIMultiplayer::init() {
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string str1 = mCallSign;
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string str1 = mCallSign;
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string str2 = "MOBIL";
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string str2 = "MOBIL";
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unsigned int loc1= str1.find( str2, 0 );
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string::size_type loc1= str1.find( str2, 0 );
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if ( (loc1 != string::npos && str2 != "") ){
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if ( (loc1 != string::npos && str2 != "") ){
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// cout << " string found " << str2 << " in " << str1 << endl;
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// cout << " string found " << str2 << " in " << str1 << endl;
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isTanker = true;
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isTanker = true;
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@ -125,8 +125,8 @@ bool fgNavDBInit( FGAirportList *airports,
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} else if ( r->get_type() == 12 || r->get_type() == 13) {
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} else if ( r->get_type() == 12 || r->get_type() == 13) {
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// DME with ILS=12; standalone DME=13
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// DME with ILS=12; standalone DME=13
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string str1( r->get_name() );
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string str1( r->get_name() );
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unsigned int loc1= str1.find( "TACAN", 0 );
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string::size_type loc1= str1.find( "TACAN", 0 );
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unsigned int loc2 = str1.find( "VORTAC", 0 );
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string::size_type loc2 = str1.find( "VORTAC", 0 );
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if( loc1 != string::npos || loc2 != string::npos ){
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if( loc1 != string::npos || loc2 != string::npos ){
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//cout << " name = " << r->get_name() ;
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//cout << " name = " << r->get_name() ;
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